From version 1.1, gMedia is no longer bundled, and needs to be downloaded separately!
/ulay - Choose UnitFrame layout 1-3
/offset - Sets the player, target, tot and pet frames to be placed X points higher than it's default position.
What is this?
This is an (almost) complete UnitFrame replacement for World of Warcraft. It is build upon the oUF framework, and comes bundled with both player, party and raid frames. There are 3 different layouts of player frames to choose from.
oUF and all supported plugins are embedded, so there is no need for any additional downloads. oUF: MovableFrames can be used to change the positions of all the frames.
What frames does it feature?
Main Tank Target
Main Tank Target Target
Main Assist Target
Main Assist Target Target
Does the player frame feature extra things?
Swing timer for Hunters
Totem timer for Shamans
Rune timers for Death Knights
Castbars integrated into the Portraits
Range coloring on all frames
CombatFeedback over Portraits
Power Spark for druids/rogues
Mana Spark indicating the 5 second rule for mana users
How can I configure it?
/ulay to choose layout
/offset to change default vertical position of player, target, tot and pet frames
How can I change the size of the Health Bars?
No in-game options to modify the look of the frames are available, it has to be done by manually editing the LUA-files. I can not offer any support on this matter, nor will I reply to posts or PMs concerning it.
Credits to Haste for writing an incredible frame work, to the creators of the very cleanly written oUF_Caellian which served as the template for my own layout, to Dysphoria and Tukz for inspiring me, and tons of others that I've forgotten! (If you feel your name should be here, PM me)
- Now uses gMedia2
- gMedia no longer bundled with gFrames, it now has to be downloaded separately
- Castbar text now has a maximum width for each layout
- oUF now listed as an optional dependency
- Fixed a bug with the last Rune on Death Knight Runebars. The Rune should no longer be too big.
- Raid Icons on Player- and Target frames should no longer be half covered by the portraits
- Fixed the embedded plugins to work. This includes TotemBar, WeaponEnchant and Swing Timer
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