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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 02:55 PM
Created:05-21-10 01:14 PM
Downloads:92,352
Favorites:481
MD5:
Categories:Combat Mods, DPS, Healers, Tank

TinyDPS  Popular! (More than 5000 hits)

Version: 6.0.2.2
by: Talyrius, Sideshow

TinyDPS is a lightweight damage and healing meter.

Looking for an addon to measure damage and healing without adversely affecting your gameplay experience? TinyDPS should suit your needs. By excluding unnecessary features (graphs, pie charts, extensive data collection, etc.) and offering a minimalistic interface, TinyDPS attempts to maintain a balance between information and performance.

Usage

  • Options are available by right-clicking on the frame or minimap button.
  • To move the frame or button, while holding the Shift key, click and drag to the desired location.
  • For resizing of the frame, click and drag the bottom-right corner.
  • Toggling frame visibility can be accomplished by clicking on the minimap button or typing /tdps.
  • In addition to the option in the right-click menu (under Fight), all data can be reset by middle-clicking the frame or minimap button. Similarly, the back and forward mouse buttons will allow for quickly switching between displaying overall or just the current fight's damage/healing.
  • Available slash commands (/tdps <command>):
    help or ?, reset or r, damage or d, healing or h, visiblebars <number>, whisper <name>, reportlength <number>
Known Issues and Limitations
  • New spells and abilities may not be tracked correctly yet. Submit a bug report if you encounter such an omission.
Intended behavior:
  • Vehicle/mounted combat data is ignored.
  • Absorbs are added to healing.
  • Unlike damage, healing won't start a new fight.
Bug Reports and Feature Requests

Please submit bug reports and feature requests using the CurseForge ticket system.

Version 6.0.2.2
  • Fixed boss fight detection and performed some code cleanup

Version 6.0.2.1
  • Updated for Patch 6.0.2: The Iron Tide
  • Removed a string substitution that is no longer necessary

Version 5.4.0.1
  • Updated for Patch 5.4: Siege of Orgrimmar

Version 5.3.0.1
  • Updated for Patch 5.3: Escalation
  • Fixed a bug that sometimes prevented hiding in combat from working as expected
  • The 'hide [in/out of] combat' options are now mutually exclusive
  • Added itIT localization (thanks to Oz)

Version 5.2.0.3
  • Fixed the way in which NPC ID's are extracted to allow Throne of Thunder boss fights to be saved

Version 5.2.0.2
  • Fixed an error caused by hunters' Stampede ability

Version 5.2.0.1
  • Updated for Patch 5.2: The Thunder King

Version 5.1.0.2
  • Added the Instance channel as a report destination
  • Added frFR localization (thanks to ckeurk)

Version 5.1.0.1
  • Updated for Patch 5.1: Landfall
  • Prevent frames from being dragged off the screen
  • Fixed a typo and simplified the zone checking function

Version 5.0.4.3
  • Fixed all of the group (party/raid) detection checks
  • Improved and optimized PvP zone detection

Version 5.0.4.2
  • Added a small ruRU locale update and error fix (thanks to Shestak)

Version 5.0.4.1
  • Properly implemented LibBossIDs-1.0
  • Performed code reformatting and optimization
  • Added support for cross-realm reporting
  • Removed backward compatibility for Patch 4.3
  • Added a README and LICENSE file
  • Added new absorption spells/pet exclusions and removed those that no longer exist

Version 0.941
  • Added initial Mists of Pandaria compatibility

Version 0.94
  • Updated for Patch 4.3
  • Updated LibBossIDs-1.0

Version 0.939
  • Updated for Patch 4.2

Version 0.938
  • Updated LibBossIDs-1.0
  • Added option "Hide In Combat" (Options -> Various)
  • Using the "/tdps" command has now permanent effect
  • Middle clicking the frame resets all data which is now also the case for the minimap button

Version 0.937
  • Updated for Patch 4.2

Version 0.936
  • Corrected issue with auto hide in PvP

Version 0.935
  • Updated LibBossIDs-1.0
  • Resize grip has now zero opacity until hovered

Version 0.934
  • Updated LibBossIDs-1.0

Version 0.933
  • Changes to report and bar menu
  • Small fix concerning bar width
  • Adding a custom font is now easier
  • Default custom font is from TukUI

Version 0.932
  • Wintergrasp battles will now hide TinyDPS if needed

Version 0.931
  • Simplified color handling
  • Support for CUSTOM_CLASS_COLORS

Version 0.93
  • Reworked DropDownMenu
  • Reworked tooltip on minimap button
  • deDE localization (thanks to ac3r)
  • ruRU localization (thanks to mupymupa)

Version 0.91
  • Tweaked short number format
  • Updated LibBossIDs-1.0
  • DropDownMenu creates much less garbage memory
  • Tooltips do not create garbage memory anymore
  • Text on statusbars has been lowered by 1 pixel
  • Fixed absorbs (spell_aura_removed) and updated id's
  • Excluded fonts due to licenses, added default system fonts
  • Added koKR localization (thanks to eastkiki for help and testing)

Version 0.90
  • Fixed bug with 'Hide When Solo'
  • Fixed bug with 'Short Format'
  • Reworked frame positioning
  • Tweaked starting of new fights
  • Updated list of excluded pets
  • Added absorbs: Val'anyr Hammer of Ancient Kings

Version 0.89
  • Fixed bug with frame width; this also fixes ocasionally 'empty' bars
  • Added Sacred Shield and Guarded by the Light to absorb list
  • Various tweaks

Version 0.88
  • Healing now includes (trackable) absorbs
  • Optimized CPU usage: 'OnUpdate' halted when out of combat
  • Optimized CPU usage: Refreshing bar text is now much faster
  • Various other optimizations, changes and tweaks

Version 0.86
  • Fixed tiny bug when swapping bar/text color
  • Fixed boss tracking due to changes in Patch 4.0.1

Version 0.85
  • Complete rewrite of data handling (collection and storage)
  • => fight history is now dynamic and can be completely turned off (default)
  • Non-damage pets (Wrath of Air Totem, etc.) are now ignored much faster (all languages, only english before)
  • Changed some functions to prevent problems with saved variables and version
  • Fixed a little bug with melee in the spell tracker
  • Unchecking 'track spells' will now delete all spell data
  • Resetting TinyDPS will not change to 'current fight' anymore
  • Refreshing of bars can now be set to 1 second (default: 2)
  • Minimap button is now disabled by default
  • Lots of function rewrites and alround code cleaning

Version 0.84
  • Added: The position of the frame is now saved for all characters
  • Added: A explicit reset of all saved variables and settings to prevent a bug with the spelltracker

Version 0.83
  • Fixed: Bug with spell tracking

Version 0.82
  • Added: Officer channel
  • Fixed: Cataclysm compatibility

Version 0.81
  • Fixed: Tiny bug with raid colors from previous version. This changes nothing to the add-on actually, but it's just better

Version 0.80
  • Fixed: Tiny bug with outline monochrome
  • Changed: The default style is now more sexy ;)
  • Changed: Tracking of spells has been rewritten
  • Changed: Class colors will now use RAID_CLASS_COLORS (this changes nothing for most of us)
  • Added: Option to disable spell tracking completely (saves CPU and ram for the sake of tinyness)
  • The usual tiny adjustments and polish

Version 0.79
  • (Re-)added: Option to autohide in PvP
  • (Re-)added: Option to autohide when solo
  • Your DPS is shown in the button tooltip (minimap)
  • Some tiny adjustments not really worth mentioning

Version 0.78
  • Fixed: Tiny bug with percentages (introduced in previous update)
  • Changed: Tiny adjustment in reporting
  • Changed: Simplified options menu
  • Changed: Updating TinyDPS will not reset your settings anymore

Version 0.77
  • Fixed: Tiny bug with auto reset
  • Fixed: Evading mobs are now ignored (this fixes occasional empty fights)
  • Added: Option to only keep boss segments
  • Cleaned up some scripts

Version 0.76
  • Fixed: Some saved variables had the wrong location
  • Fixed: On some rare occasion, bars would not update
  • Optimized: "OnUpdate" event
  • Optimized: "autoreset" on new group
  • Optimized: Combat check and fight splitting
  • Optimized: Updating of bars
  • => overall CPU savings up to 25%
  • Added: you can now report top 3
  • Minor interface adjustments

Version 0.71
  • Fixed: Small bug with overall healing
  • Changed: Settings are now saved per account
  • Changed: Tried to improve the options menu again
  • Changed: Command options (/tdps ? for help)
  • Added: You can now report to channels
  • Added: Options for font shadow and outline
  • Added: Optional minimap button
  • Re-added: "show only yourself"
  • Loads of code tweaks

Version 0.62-Beta
  • Fixed: Hitching problem
  • Changed: Context menu
  • Added: Option to hide when not in a group

Version 0.61-Beta
  • Fixed: Bug causing an error upon displaying damage

Version 0.60-Beta
  • Added: Auto reset on new group
  • Added: Option to hide in PvP
  • Added: Spell detail
  • Added: Fight history
  • Lots of code rewrite

Version 0.42-Beta
  • Fixed: Detecting of pets (read: Greater Fire/Earth Elementals)
  • Changed: Resizing is now with a tiny grip (bottom-right of the frame)
  • Added: You can now scroll
  • Added: Short DPS format
  • Many code tweaks

Version 0.41-Beta
  • Fixed: Better pet tracking (also tracks Water Elementals now)
  • Changed: Reporting menu and code
  • Changed: Reworked color code and menu
  • Added: There is now an option to show rank numbers
  • Added: MouseButton3 resets data, MouseButton4 shows overall data, MouseButton5 shows current fight

Version 0.40-Beta
  • Fixed: Problem with tracking of (some) players
  • Fixed: Bug with 'hide out of combat'
  • Fixed: Bug in reporting
  • Changed: A new fight will now be started even when the first hit is a miss
  • Changed: Function names for scope security
  • Added: You can change the anchor, meaning the frame can grow upwards now
  • Added: You can separately show and hide damage, percentage or DPS
  • Added: No shared media yet, but I added a pixel-font for those who care :)

Version 0.39-Beta
  • Fixed: Error in option 'show only yourself'
  • Change: Context menu cleaned once again
  • Added: Option to auto hide out of combat
  • Added: Commands: /tdps show | hide | reset
  • Added: Option to enable or disable DPS and Percent
  • Code optimization

Version 0.37-Beta
  • Initial public release
Archived Files (18)
File Name
Version
Size
Author
Date
6.0.2.1
206kB
Talyrius
10-15-14 02:48 AM
5.4.0.1
206kB
Talyrius
09-24-13 01:44 AM
5.3.0.1
205kB
Talyrius
05-27-13 02:24 AM
5.2.0.3
204kB
Talyrius
03-22-13 12:09 PM
5.2.0.2
204kB
Talyrius
03-11-13 10:08 AM
5.2.0.1
204kB
Talyrius
03-05-13 02:52 PM
5.1.0.2
204kB
Talyrius
12-20-12 02:41 PM
5.1.0.1
204kB
Talyrius
11-27-12 07:50 PM
5.0.4.3
205kB
Talyrius
09-09-12 11:57 AM
5.0.4.2
205kB
Talyrius
09-07-12 06:46 PM
5.0.4.1
206kB
Talyrius
09-07-12 02:17 PM
0.941
183kB
Talyrius
07-07-12 08:29 PM
0.94
183kB
Sideshow
11-29-11 09:30 AM
0.939
200kB
Sideshow
06-29-11 03:13 AM
0.938
200kB
Sideshow
06-09-11 08:02 AM
0.937
199kB
Sideshow
04-27-11 02:19 PM
0.936
199kB
Sideshow
02-12-11 01:49 PM
0.935
199kB
Sideshow
01-11-11 04:00 PM


Post A Reply Comment Options
Unread 07-20-10, 04:38 AM  
sdbrian2
A Murloc Raider

Forum posts: 6
File comments: 33
Uploads: 0
Originally posted by ForeverTheGM
Can you add this functionality to TinyDPS? Of course, not everyone will want to hide it when they are PvP'ing or solo, so it would have to be optional.
Code:
local function is_in_pvp()
	return select(2,IsInInstance()) == "pvp" or select(2,IsInInstance()) == "arena"
end

local function is_solo()
	return GetNumRaidMembers() == 0 and GetNumPartyMembers() == 0
end

if is_solo() or is_in_pvp() then
	tdpsFrame:Hide()
	tdps.hidden = true
else
	tdpsRefreshBars()
	tdpsFrame:Show()
	tdps.hidden = false
end
EDIT:
These are the events you would have to register:
PLAYER_ENTERING_WORLD, PARTY_MEMBERS_CHANGED, RAID_ROSTER_UPDATE
Also make a option for it
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Unread 07-20-10, 09:25 AM  
ReverendD
A Rage Talon Dragon Guard
 
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Threat

Any chance you will be adding Threat to this addon? I would love to keep using this one addon as I switch between tank and dps. Unless I am missing some part of its functionality. Thanks for the addon, loving it.
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Unread 07-20-10, 03:39 PM  
jlrm365
A Wyrmkin Dreamwalker
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File comments: 85
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Re: Threat

Originally posted by ReverendD
Any chance you will be adding Threat to this addon? I would love to keep using this one addon as I switch between tank and dps. Unless I am missing some part of its functionality. Thanks for the addon, loving it.
Seconded. I'd like to use just this or this and a brother / sister addon, rather than some of the others.

Thanks.
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Unread 07-21-10, 11:03 AM  
Phewx2
A Murloc Raider
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Forum posts: 5
File comments: 63
Uploads: 2
Broken

Hey...since I have downloaded the newest version it's broken and doesn't show anything. :/
I get this error
Code:
1x TinyDPS-0.78\TinyDPS.lua:1807: attempt to perform arithmetic on field 'width' (a nil value)
TinyDPS-0.78\TinyDPS.lua:1980: in function <TinyDPS\TinyDPS.lua:1935>

Locals:
self = tdpsFrame {
 0 = <userdata>
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
isValidEvent = <table> {
 SPELL_EXTRA_ATTACKS = true
 DAMAGE_SHIELD = true
 SPELL_SUMMON = true
 SPELL_PERIODIC_DAMAGE = true
 SPELL_PERIODIC_MISSED = true
 SPELL_PERIODIC_HEAL = true
 SPELL_MISSED = true
 SPELL_DAMAGE = true
 RANGE_MISSED = true
 SPELL_HEAL = true
 SWING_MISSED = true
 DAMAGE_SPLIT = true
 RANGE_DAMAGE = true
 SWING_DAMAGE = true
}
sub = <function> defined =[C]:-1
bitband = <function> defined =[C]:-1
isSpellDamage = <table> {
 SPELL_DAMAGE = true
 RANGE_DAMAGE = true
 SPELL_PERIODIC_DAMAGE = true
 DAMAGE_SPLIT = true
 DAMAGE_SHIELD = true
}
UnitIsPlayer = <function> defined =[C]:-1
isExcludedPet = <function> @ TinyDPS\TinyDPS.lua:1467:
makeCombatant = <function> @ TinyDPS\TinyDPS.lua:1905:
getClass = <function> @ TinyDPS\TinyDPS.lua:1252:
newBar = <function> @ TinyDPS\TinyDPS.lua:1800:
tableinsert = <function> defined =[C]:-1
split = <function> defined =[C]:-1
UnitGUID = <function> defined =[C]:-1
tdpsCombatEvent = <function> @ TinyDPS\TinyDPS.lua:1935:
isPartyPet = <function> @ TinyDPS\TinyDPS.lua:1455:
getPetOwnerGUID = <function> @ TinyDPS\TinyDPS.lua:1443:
getPetOwnerName = <function> @ TinyDPS\TinyDPS.lua:1430:
tmp = nil
isMissed = <table> {
 SPELL_PERIODIC_MISSED = true
 SWING_MISSED = true
 RANGE_MISSED = true
 SPELL_MISSED = true
}
newFight = <function> @ TinyDPS\TinyDPS.lua:1389:
foundBoss = false
BossIDs = <table> {
 21274 = true
 12203 = true
 34461 = true
 28515 = true
 26533 = true
 13282 = true
 14321 = true
 23576 = true
 19516 = true
 26693 = true
 32927 = true
 17534 = true
 7228 = true
 14457 = true
 23800 = true
 12435 = true
 6229 = true
 36476 = true
 10429 = true
 10437 = true
 7272 = true
 11492 = true
 28132 = true
 10509 = true
 9502 = true
 1063 = true
 20060 = true
 15688 = true
 4275 = true
 4279 = true
 7356 = true
 25319 = true
 13738 = true
 34463 = true
 9718 = true
 26630 = true
 23577 = true
 32865 = true
 14889 = true
 24664 = true
 10813 = true
 15936 = true
 15952 = true
 24744 = true
 10901 = true
 17711 = true
 6489 = true
 34496 = true
 16064 = true
 16080 = true
 10997 = true
 39899 = true
 8983 = true
 32930 = true
 9031 = true
 9039 = true
 7604 = true
 7608 = true
 4543 = true
 30451 = true
 34465 = true
 28517 = true
 23418 = true
 12236 = true
 29620 = true
 14322 = true
 11261 = true
 15369 = true
 14354 = true
 37950 = true
 32867 = true
 17536 = true
 9319 = true
 19710 = true
 5710 = true
 5714 = true
 5722 = true
 34466 = true
 10430 = true
 10438 = true
 17808 = true
 35617 = true
 7796 = true
 7800 = true
 17888 = true
 11517 = true
 10502 = true
 17968 = true
 596 = true
 20062 = true
 10558 = true
 9543 = true
 15689 = true
 599 = true
 14690 = true
 21213 = true
 30452 = true
 27447 = true
 13739 = true
 4831 = true
 25465 = true
 14834 = true
 26632 = true
 4887 = true
 14890 = true
 32933 = true
 15929 = true
 17537 = true
 12876 = true
 15953 = true
 37217 = true
 27975 = true
 34468 = true
 16065 = true
 11981 = true
 13020 = true
 16097 = true
 15082 = true
 626 = true
 7057 = true
 37985 = true
 9016 = true
 9024 = true
 9032 = true
 9040 = true
 9056 = true
 21214 = true
 38433 = true
 33350 = true
 30549 = true
 23420 = true
 12237 = true
 639 = true
 33670 = true
 14323 = true
 3586 = true
 16387 = true
 642 = true
 10263 = true
 643 = true
 32871 = true
 644 = true
 645 = true
 646 = true
 647 = true
 12397 = true
 11382 = true
 24891 = true
 14507 = true
 14515 = true
 10439 = true
 7273 = true
 16803 = true
 11486 = true
 11502 = true
 11518 = true
 3652 = true
 3654 = true
 13596 = true
 20064 = true
 3670 = true
 3672 = true
 3674 = true
 11622 = true
 7357 = true
 7361 = true
 33288 = true
 13740 = true
 34471 = true
 39746 = true
 18402 = true
 9736 = true
 5399 = true
 15930 = true
 9816 = true
 26794 = true
 4420 = true
 4424 = true
 4428 = true
 24892 
  ---
e: I have deleted all files of tinydps (addon+saved variables) and now it works fine again
Last edited by Phewx2 : 07-22-10 at 06:22 AM.
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Unread 07-21-10, 05:03 PM  
joemawma
A Murloc Raider

Forum posts: 9
File comments: 9
Uploads: 0
Broken for me as well.
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Unread 07-22-10, 05:06 AM  
Pro-Fool
A Murloc Raider

Forum posts: 5
File comments: 28
Uploads: 0
Sorta broken for me :(

Originally posted by joemawma
Broken for me as well.
Mine won't let me "hide" the minimap button, even when enabled in the options, and also - if the button or Tdps itself, is hidden, performing a /reloadui or /rl w/e causes it to reset and "show" the main window and the button .
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Unread 07-22-10, 01:12 PM  
ReverendD
A Rage Talon Dragon Guard
 
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Re: Re: Threat

Originally posted by jlrm365
Seconded. I'd like to use just this or this and a brother / sister addon, rather than some of the others.

Thanks.
I would even take it as a separate addon, TinyThreat perhaps?
__________________
"Computers have enabled people to make more mistakes faster than almost any invention in history, with the possible exception of tequila and hand guns" - Mitch Ratcliffe
“A computer once beat me at chess, but it was no match for me at kick boxing” - Emo Phillips
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Unread 07-24-10, 03:43 PM  
sdbrian2
A Murloc Raider

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Re: Re: Re: Threat

Originally posted by ReverendD
I would even take it as a separate addon, TinyThreat perhaps?
Oohh... finally something smartly
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Unread 07-25-10, 03:08 AM  
Sideshow
A Warpwood Thunder Caller
 
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Re: Re: Re: Re: Threat

Updating from version 0.77 to current version (0.78) can cause an error ... it will be corrected in a couple of days. For now, just delete your saved variables and the error won't happen.

and about threat: I'll do it, maybe, one day Now stop nagging
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Unread 07-25-10, 03:12 AM  
Sideshow
A Warpwood Thunder Caller
 
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Re: Sorta broken for me :(

Originally posted by Pro-Fool
Mine won't let me "hide" the minimap button, even when enabled in the options, and also - if the button or Tdps itself, is hidden, performing a /reloadui or /rl w/e causes it to reset and "show" the main window and the button .
It just seems you have problems with saved variables .... I'll have to look into it ... It's not really a problem with tinydps itself, but just some difficulties that occur with updating an add-on, and the variables from last versions. They should not interfere, but sometimes they do
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Unread 07-26-10, 02:58 PM  
Sideshow
A Warpwood Thunder Caller
 
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Next version will be up soon, it has 2 new options to auto hide in pvp or when solo. (better implemented than last time ...)

I've been looking into the threat stuff .... I see it's not very difficult, but I am very much in doubt if threat should be in this add-on ...
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Unread 07-26-10, 03:36 PM  
Talyrius
A Rage Talon Dragon Guard
 
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Originally posted by Sideshow
I've been looking into the threat stuff .... I see it's not very difficult, but I am very much in doubt if threat should be in this add-on ...
You can always make it a separate addon that could act like a plugin for TinyDPS. Like: TinyDPS_Threat

Whenever you're in combat, it could show your threat. Out of combat, it would resume showing you damage meters.
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Unread 07-27-10, 12:33 PM  
Sideshow
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uhu ..

still in doubt though

besides; has anyone tested this in cataclysm beta? I have no beta key, so I don't have any idea if this script will work/not work/be total garbage
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Unread 07-27-10, 02:23 PM  
Moosetrax
A Deviate Faerie Dragon

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Originally posted by Sideshow
uhu ..

still in doubt though

besides; has anyone tested this in cataclysm beta? I have no beta key, so I don't have any idea if this script will work/not work/be total garbage
Mods are currently unavailable in the Beta, but I will try it out when they allow them.
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Unread 07-27-10, 02:27 PM  
Sideshow
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Originally posted by Moosetrax
Mods are currently unavailable in the Beta, but I will try it out when they allow them.
ah right. thanks
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