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Updated:06-14-10 12:27 AM
Created:05-26-10 01:36 PM
Downloads:6,300
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gBags  Popular! (More than 5000 hits)
Version: 1.07
by: Goldpaw [More]
gBags is no longer updated on WoWInterface.

Please visit Curse for the latest version:
http://wow.curse.com/downloads/wow-a...ils/gbags.aspx
1.07
- Changed cacheEQsets() to only be called upon login and updated equipment sets, not every time a container is opened, and also re-uses the same table every time. This will fix the issue with severe memory increases when the bags are open.
- Removed " (beta)" from the .toc ## Title

1.06
- Added Dimensional Ripper - Everlook/Area 52, Gnomish Alarm-o-bot and Crashin' Trashin' Robot to Gizmos
- Moved the Keyring filter up where it belongs to grab "extra" keys before other categories do

1.051
- gLib 2.41

1.05
- Now uses gLib 2.4
- Fixed a font issue causing distorted money text
- Fixed an issue causing the bank's graphic space display to show a copy of the bagspace instead
- New slash command; /gbags scale x (where 2.0 >= x >= 0.5)
- New category! Gizmos; Holds a lot of Use: items that can't be equipped, nor consumed.

1.04
- Added Heroic Celestial Planetarium Key to the custom keyring table

1.03
- Added the "Recipy" category.
- Now uses the new BagBar plugin to display bag bars
- Removed the filter categories from the localization.lua file
- Commented the localization.lua file a bit better
- When you now open the Keyring, it will remain open until you close it or reload the interface
- Bankframe stacksplit bug resolved

1.02
- Added (some) German localization. Thanks Spooky!
- Now has a global searchbar accessible by clicking on the main container's space display
- Most of the issues with the Esc key and opening/closing of the bags should be resolved now

1.01
- Now uses Implementation:AtBank() to handle the bank frame
- Added events to fire off the Blizzard closing functions when the bank or main frames are hidden, this solves issues with opening after getting the bags/bank closed with the Esc key.

1.0
- Release
Archived Files (6)
File Name
Version
Size
Author
Date
1.06
60kB
Goldpaw
06-10-10 12:45 AM
1.051
60kB
Goldpaw
06-09-10 05:16 PM
1.05
60kB
Goldpaw
06-09-10 03:05 PM
1.03
54kB
Goldpaw
06-01-10 07:09 AM
1.01 beta
51kB
Goldpaw
05-27-10 03:40 AM
1.0 beta
51kB
Goldpaw
05-26-10 01:36 PM


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Unread 06-12-10, 07:02 AM  
Pro-Fool
A Murloc Raider

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Shifty...

You updated it with a scaling, after I posted

No possibility to make them smaller?

Edit 2; Dunno if its just me, but "Locking" the bag frames don't seem to work - The position is ALWAYS reset upon a /reloadui OR relog etc.
Last edited by Pro-Fool : 06-12-10 at 07:53 AM.
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Unread 06-12-10, 06:13 AM  
Goldpaw
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Originally posted by Lathron
Any chance of adding Currency Info alongside Gold/Silver/Copper?
You mean move it up? There wouldn't be room. It's current position is fine as it is.
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Unread 06-12-10, 04:45 AM  
Lathron
A Kobold Labourer

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Any chance of adding Currency Info alongside Gold/Silver/Copper?
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Unread 06-12-10, 02:37 AM  
Goldpaw
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Originally posted by Infinity
the icon skins are beautiful.i'd love to see a buttonfacade skin for this
The skins are the ones from:
rActionButtonStyler - Dajova
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Unread 06-12-10, 02:34 AM  
Goldpaw
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Re: gBags = Win.

Originally posted by Pro-Fool
Beautiful Addon.

One comment, if not previously asked - Would it be possible to add in a "Scale Setting" as a whole, or for individual "bags"?
*cough*

I have no plans to add different scaling per bag. I could, but I simply don't plan to. Normal scaling for all bags, though, IS implemented already. It's added to the description on the front page.

Code:
/gbags scale x.x
Where x.x is a number from 1.0 to 2.0. The default size is 1.0.
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Unread 06-11-10, 11:52 PM  
Pro-Fool
A Murloc Raider

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gBags = Win.

Beautiful Addon.

One comment, if not previously asked - Would it be possible to add in a "Scale Setting" as a whole, or for individual "bags"?
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Unread 06-11-10, 12:37 PM  
Infinity
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the icon skins are beautiful.i'd love to see a buttonfacade skin for this
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Unread 06-11-10, 12:06 PM  
ogogo
A Defias Bandit

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gBags is a rly cool and nice looking addon nice
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Unread 06-11-10, 07:44 AM  
Goldpaw
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Re: Guild Bank?

Originally posted by drakenvall
is there going to be a guild bank window for this?
Unless cargor decides to bake that into cargBags; nope.
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Unread 06-11-10, 07:43 AM  
Goldpaw
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Originally posted by ComputerNerd
Good luck with what I assume is progress towards Insane in the Membrane.
Noticed the diamonds and other materials towards the Shen'darlar Librams.

Working slowly on that myself.
Yup. I've had a break about 4 months long, but I'm thinking of restarting it. Currently working on Darkmoon Faire, Ravenholdt and Shen'dralar. The AH on my server never have any librams, so I reckon I need to set up camp in Feathermoon for a while...

I can't decide if I hate farming Shen'dralar or Ravenholdt rep more. At least it put my naked level 70 gnome rogue to good use. Finally something I could do with it except opening lockboxes!
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Unread 06-11-10, 07:39 AM  
Goldpaw
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Originally posted by Xwonic
The looks are nice and teh sorting as well but
some weapons aren't showing on weapon category (mine was distant land heroic and bloodfall heroic aswell) instead its on armor.

and more important its not very memory efficient
it was on my top list with 1.5mg and increasing at a 1.6mg rate according to fubar perfomance
if you can fix that issue ill go back to them
I have no idea what "mg" is. I can only assume it's some localized version of KB or MB.

Anyway, it IS memory efficient. It doesn't increase. The bags are created when they are opened, therefore the memory usage will increase when you open the bags the first time, and also when you open the bank the first time. This is per session. Then it stays the same.

I just did 25 dailies, after opening my bank and bags before heading out, and gBags' memory usage stayed almost exactly at 261.6 KB all the time for me. There are no memory leaks, no constant increase. Of course FuBar Performance reports it to increase fast if you check right after login, since it's probably the addon that reserves the most memory in the shortest period of time. But if we're going to use statistics, use them right. Try playing for 6-7 hours without reloging or reloading the UI. Then you can see if it truly increases it's size or not.

260ish KB of memory might be more than some want to spend on an addon, but really, it isn't much. And memory usage <> CPU performance. All reports show cargBags2.0 to be very efficient.

So I'm afraid I can't fix the memory issues, since there are none.

When it comes to the sorting;
With a few exceptions (Gizmo category, and a few items in the Keyring), the sorting is done by Blizzard. If Blizzard says it's Armor, then it goes into Armor.

If your weapons are part of your stored item sets in the Equipment Manager, they will appear in the "Item Sets" category, not in "Weapons". If your weapons aren't part of any sets, and still appear in the "Armor" category, than that's a whole other issue.
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Unread 06-11-10, 06:20 AM  
Taargkrizzt
A Murloc Raider

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Just a thought. You could put all the faction banners from the argent tournament in the gizmo bag aswell, they are currently in consumable.
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Unread 06-11-10, 01:50 AM  
Xwonic
A Kobold Labourer

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The looks are nice and teh sorting as well but
some weapons aren't showing on weapon category (mine was distant land heroic and bloodfall heroic aswell) instead its on armor.

and more important its not very memory efficient
it was on my top list with 1.5mg and increasing at a 1.6mg rate according to fubar perfomance
if you can fix that issue ill go back to them
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Unread 06-10-10, 11:21 PM  
ComputerNerd
A Deviate Faerie Dragon

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Good luck with what I assume is progress towards Insane in the Membrane.
Noticed the diamonds and other materials towards the Shen'darlar Librams.

Working slowly on that myself.
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Unread 06-10-10, 07:54 PM  
drakenvall
A Kobold Labourer
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Guild Bank?

is there going to be a guild bank window for this?
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