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Siege of Orgrimmar (5.4)
Updated:08-20-14 04:26 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.08.1b
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS
/sv toasty or /sv kombat --- ???
/sv lol --- ???

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
v4.08.1b
-- Fixed guild stat text when "No Guild" should be displayed
-- Fixed Shaman totems
-- Revised fix for Healbot users
v4.08.1
-- Fixed /jenkins error
-- Fixed druid and rogue combo point bugs
-- Fixed profiles not saving/deleting bug
-- Small cleanup
-- Small fix for Healbot users
v4.08
-- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do.
-- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one)
-- Moved Laborer from the core packages to its own plugin "SVUI_Laborer"
-- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon.
-- Improved item level parsing
-- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though)
-- Fixed various 3rd party addon conflicts
-- Cleaned up config menus for plugins
-- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved)
-- Removed a few redundancies slowing down UI loading
-- Bindings in the KeyBindings system menu are now separated by core/plugin
-- Fixed several location and range issues with the target GPS system
-- Fixed VehicleSeatIndicator anchoring to its mover frame
-- Fixed random lag issue
-- Fixed spelling of "Kill On Sight"
-- Fixed slow health updates
-- Fixed config errors
v4.07.8
-- Fixed aurawatch
-- added combat safety to laborer archy functions
-- fixed fishing/cooking mode title bug
-- adjusted DBM skins
-- adjusted worldmap
-- more bugs fixed
-- new layouts in installer menu
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 01:34 PM
Patch


Archived Files (31)
File Name
Version
Size
Author
Date
4.08.1
7MB
Munglunch
08-19-14 07:24 PM
4.08.1
7MB
Munglunch
08-19-14 06:59 PM
4.08.1
7MB
Munglunch
08-19-14 12:38 PM
4.08
7MB
Munglunch
08-19-14 10:17 AM
4.08
6MB
Munglunch
08-19-14 12:00 AM
4.07.8
6MB
Munglunch
08-11-14 12:17 AM
4.07.7
7MB
Munglunch
07-31-14 06:02 PM
4.07.7
6MB
Munglunch
07-29-14 07:30 PM
4.07.7
6MB
Munglunch
07-29-14 05:31 PM
4.0764
6MB
Munglunch
07-28-14 08:57 PM
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


Post A Reply Comment Options
Unread 02-12-14, 05:18 AM  
Jonj1611
A Kobold Labourer

Forum posts: 0
File comments: 31
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Originally Posted by Munglunch
The instruction manual is on my to do list
I think it would be handy to have but can also understand that a lot of work has gone into the UI itself so probably isn't top of priorities right now
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Unread 02-12-14, 12:05 AM  
Munglunch
A Deviate Faerie Dragon
 
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The instruction manual is on my to do list

Originally Posted by Jonj1611
Yes you are correct, that worked, thanks Well thats one mystery solved.

I think what this UI sorely needs is some documentation

Thanks for the info, really appreciated
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Unread 02-11-14, 06:55 PM  
adaroundtown
A Defias Bandit
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hi there
thanks again for your efforts. something weird has happened with the sizing of the entire ui on this latest update. everything is huge! lol
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Unread 02-11-14, 04:36 PM  
Jonj1611
A Kobold Labourer

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Yes you are correct, that worked, thanks Well thats one mystery solved.

I think what this UI sorely needs is some documentation

Thanks for the info, really appreciated
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Unread 02-11-14, 03:53 PM  
herve666
A Kobold Labourer
 
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Originally Posted by Jonj1611
How do the labourers things work by the way?

On mine it says like double right click to start fishing or cooking and I do that and it then closes and says disabled.

Still really enjoying the UI, will be much better with the wrinkles ironed out Good job.
As far as I remind when you activate "work" interface and have the panel above chat frame you just have to double clic anywhere else on screen (not on chat frame or on the panel saying "double clic"). It works for fishing and cooking, I did not try labourer for a long time. The new panel above chat frame is just here to close "work" interface.
Last edited by herve666 : 02-11-14 at 03:54 PM.
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Unread 02-11-14, 07:35 AM  
Jonj1611
A Kobold Labourer

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Something wrong with farming mode etc, not that I have a clue how it works but what it is doing is deleting the watering can, bug sprayer etc out of my bags when it closes. Is that how its supposed to work?

Also one other thing, I love the UI, I don't like the thing that pops up when I kill something, I have turned off "Turn off comic pop ups", yet its still happening, is there something I need to do so I can stop that happening, is it possible?

Thanks
Last edited by Jonj1611 : 02-11-14 at 07:38 AM.
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Unread 02-11-14, 04:09 AM  
Jonj1611
A Kobold Labourer

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How do the labourers things work by the way?

On mine it says like double right click to start fishing or cooking and I do that and it then closes and says disabled.

Still really enjoying the UI, will be much better with the wrinkles ironed out Good job.
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Unread 02-10-14, 10:20 PM  
herve666
A Kobold Labourer
 
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Originally Posted by Munglunch
I'm knocking these out as fast as I can. Expect another update to fix these tomorrow night.
No worry I can survive with this, take your time
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Unread 02-10-14, 09:58 PM  
Munglunch
A Deviate Faerie Dragon
 
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I'm knocking these out as fast as I can. Expect another update to fix these tomorrow night.
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Unread 02-10-14, 07:31 PM  
herve666
A Kobold Labourer
 
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3rd : Bag appears even when option is disabled

159x Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:224: attempt to index field '?' (a nil value)
Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:224: in function `RefreshCD'
Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:426: in function <Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:413>

Locals:
self = SVUI_BankContainerFrame {
0 = <userdata>
isBank = true
ContainerHolder = SVUI_BankContainerFrameContainerHolder {
}
Bags = <table> {
}
holderFrame = <unnamed> {
}
backdropShadow = <unnamed> {
}
SetBackdropBorderColor = <function> defined =[C]:-1
RefreshBagSlots = <function> defined @Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:205
purchaseBagButton = <unnamed> {
}
bottomOffset = 8
backdropTexture = <unnamed> {
}
template = "Pattern"
sortButton = <unnamed> {
}
transferButton = <unnamed> {
}
closeButton = SVUI_BankContainerFrameCloseButton {
}
stackButton = <unnamed> {
}
underlay = false
RefreshBagsSlots = <function> defined @Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:229
backdropFrame = <unnamed> {
}
bagsButton = <unnamed> {
}
BagIDs = <table> {
}
texnoupdate = false
RefreshSlot = <function> defined @Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:152
RefreshCD = <function> defined @Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:214
topOffset = 60
}
event = "BAG_UPDATE_COOLDOWN"
ipairs = <function> defined =[C]:-1
MOD = <table> {
DisableBlizzard = <function> defined @Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:95
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
UseSlotFading = <function> defined @Interface\AddOns\SVUI\packages\bag\module\SVBag.lua:236
EnableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
CancelTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.

4th : buggrabber signal errors with all I'm doing as shadow priest and monk (no such pb with rogue, warlock, shaman, hunt for wich I did not open my bank before). So in fact as far as I could understand, I've opened my bank, the bag (not the bank) frame opens although the option is disabled and then each time I am using capabilities (heal or dps) I have errors reported by bugsack as linked above.
Last edited by herve666 : 02-10-14 at 07:35 PM.
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Unread 02-10-14, 05:02 PM  
herve666
A Kobold Labourer
 
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Really Great update for this, but I still have work for you unfortunately

1st : I have a bug with minimap bar (with addon icons) when you get mouse over it shows the bar full length of the screen



2nd : I have errors when "overing" items (only equipable stuff)

17x ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic-1.0.lua:142: Usage: GetModule(name, silent): 'name' - Cannot find module 'Tooltip'.
[C]: ?
Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:243: in function `GetModule'
...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic-1.0.lua:142: in function <...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:142>
[C]: ?
[C]: in function `Show'
Interface\AddOns\MogIt\Core\Tooltip.lua:82: in function <Interface\AddOns\MogIt\Core\Tooltip.lua:58>
[C]: ?
Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0-7.lua:95: in function <Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:87>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: in function `Outfitter_OrigSetHyperlink'
Interface\AddOns\Outfitter\Outfitter-5.9.3.lua:7938: in function `SetHyperlink'
...\AddOns\SVUI\packages\override\module\SVOverride.lua:69: in function <...\AddOns\SVUI\packages\override\module\SVOverride.lua:69>

Locals:
self = <table> {
ResetUI = <function> defined @Interface\AddOns\SVUI\system\updates.lua:251
SetSVMovable = <function> defined =[C]:-1
class = "MAGE"
PackageUpdates = <function> defined @Interface\AddOns\SVUI\system\svui.lua:556
modules = <table> {
}
CancelTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:161
CreateCooldownTimer = <function> defined @Interface\AddOns\SVUI\system\updates.lua:351
SecureHook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:339
InstallMediaLib = <function> defined @Interface\AddOns\SVUI\database\tables\Media.lua:899
MentaloForced = <function> defined @Interface\AddOns\SVUI\setup\mentalo.lua:415
CallBackHandler = <table> {
}
ResetMovables = <function> defined @Interface\AddOns\SVUI\setup\mentalo.lua:479
defaultModulePrototype = <table> {
}
Measure = <function> defined @Interface\AddOns\SVUI\system\svui.lua:347
Refresh_SVUI_System = <function> defined @Interface\AddOns\SVUI\system\svui.lua:584
MinimapSize = 240
SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\setup\mentalo.lua:439
IsEnabled = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:482
ScheduleTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:108
MyClassCanDispell = <function> defined @Interface\AddOns\SVUI\system\updates.lua:283
media = <table> {
}
RegisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
UnregisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
Pulse = <function> defined @Interface\AddOns\SVUI\system\animate.lua:203
hooks = <table> {
}
___die = <function> defined @Interface\AddOns\SVUI\system\svui.lua:106
ResetProfile = <function> defined @Interface\AddOns\SVUI\system\svui.lua:365
db = <table> {
}
FetchScreenRegions = <function> defined @Interface\AddOns\SVUI\system\svui.lua:251
SetEnabledState = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:455
Hook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:277
Options = <table> {
}
TickTock = <function> defined @Interface\AddOns\SVUI\system\svui.lua:322
ClassRole = "C"
OnEnable = <function> defined @Interface\AddOns\SVUI\system\svui.lua:653
TaintHandler = <function> defined @Interface\AddOns\SVUI\system\svui.lua:402
SendPluginVersionCheck = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:119
DisableAddon = <function> defined @Interface\AddOns\SVUI\system\slash.lua:121
SmallSprite = <function> defined @Interface\AddOns\SVUI\system\animate.lua:205
OnInitialize = <function> defined @Interface\AddOns\SVUI\system\svui.lua:612
UnregisterAllEvents = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:202
Flash = <function> defined @Interface\AddOns\SVUI\system\animate.lua:208
Refresh_SVUI_Media = <function> defined =[C]:-1
MentaloFocusUpdate = <function> defined @Interface\AddOns\SVUI\setup\mentalo.lua:603
SVUIMasterCommand = <function> defined @Interface\AddOns\SVUI\system\slash.lua:81
LoadMovables = <function> defined @Interface\AddOns\SVUI\setup\mentalo.lua:536
SecureFade_OnUpdate = <function> defined @Interface\AddOns\SVUI\system\updates.lua:398
GetName = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:310
RegisterCallback = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
Orbit = <function> defined @Interface\AddOns\SVUI\system\animate.lua:202
PostAlertMove = <function> defined @Interface\AddOns\SVUI\packages\override\module\SVOverride.lua:79
name = "FreyjŚ"
MinimapHeight = 201.6
Movables = <table> {
}
Disable = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:345
HyperBuffsWidth = 31.6
SetTimeout = <function> defined @Interface\AddOns\SVUI\system\svui.lua:292
Last edited by herve666 : 02-10-14 at 07:34 PM.
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Unread 02-10-14, 12:07 PM  
Jonj1611
A Kobold Labourer

Forum posts: 0
File comments: 31
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Re: should we actually use your portal / bugs section ? :)

Originally Posted by zharooz
Also, on my druid and mage, when i take 2rows the pet/stance bar, allways shows behind those 2 rows, then i manually gotta change the location on that,, and sadly, change everytime i quit, and change actionbars/rows.
Yes same problem here with hunter
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Unread 02-10-14, 12:03 PM  
zharooz
A Kobold Labourer

Forum posts: 0
File comments: 39
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should we actually use your portal / bugs section ? :)

what a GREAT update !

indeed lovely new artwork ! and so much new, exciting stuff ! especially the snack idea, skin improwements, and loads of new stuff in henchman settings,, and the awesome installer, that allways give some kind of good feeling ;b hah (especially in the testing times )
ran into a couple bugs, thou no really major, but guess u would love more work to doheh
small ones thou.(i think)

Edit - 2 screens to see some of them




the bugs starts at actionbars
normally i use 2rows, on all my chars. when i set it to that, it appears correct after i click det 2row's buttom, and when i do a rl, or quit, and relog, it automaticly change's back to 1 row. tryied on 3 chars, with same bug, thou no lua error, so faar.
Also, on my druid and mage, when i take 2rows the pet/stance bar, allways shows behind those 2 rows, then i manually gotta change the location on that,, and sadly, change everytime i quit, and change actionbars/rows.

then about the styleomatic, where im using dmb, recount, omen. at start , i couldnt get it to work proberbly, not skinning omen, and using the feature where they attach the bottom right box, only one buttom at the bottom appears no matter what ? , and the questlog still appears behind. thou no buttoms at all, which goes for all my chars :s and the omen threat need manually scaling . havent tested Dbm yet thou

the minor overall bugs for some reason the quest lock buttom at right bottom, doesnt work, and allways start as green / pushed, and does nothing, except change back to same color as the other buttoms , when click'd .

my reputation bar on every charachters doesnt work either, show as full allways, even if i change rep's.

the snack bar, show my mana pots and such things, but nothing happens when i click them . and now i cant replace something there , might have mess'd it up allready-_-picture 2 ^.

my chat sometimes change, meaning that the text moves a bit up somehow, =henchman , install, setup chat, and it'll be back

only got 2 lua errors for now -
Lua Code:
  1. Message: ...rface\AddOns\SVUI\packages\plates\module\SVPlate.lua:638: attempt to index local 'myPlate' (a nil value)
  2. Time: 02/10/14 18:45:39
  3. Count: 15
  4. Stack: ...rface\AddOns\SVUI\packages\plates\module\SVPlate.lua:638: in function `UpdateSettings'
  5. ...rface\AddOns\SVUI\packages\plates\module\SVPlate.lua:462: in function `UpdateAllPlates'
  6. ...rface\AddOns\SVUI\packages\plates\module\SVPlate.lua:1268: in function `__update'
  7. Interface\AddOns\SVUI\system\svui.lua:564: in function `PackageUpdates'
  8. Interface\AddOns\SVUI\system\svui.lua:598: in function `Refresh_SVUI_System'
  9. Interface\AddOns\SVUI\setup\setup.lua:798: in function `SetupBarLayout'
  10. ...ace\AddOns\SVUI\packages\extra\module\SVHenchmen.lua:116: in function <...ace\AddOns\SVUI\packages\extra\module\SVHenchmen.lua:116>
  11.  
  12. Locals: self = <table> {
  13.  UpdateAuras = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:1188
  14.  AuraList = <table> {
  15.  }
  16.  CachedAuraDurations = <table> {
  17.  }
  18.  ScanFrames = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:799
  19.  QueueObject = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:791
  20.  EnableModule = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:363
  21.  modules = <table> {
  22.  }
  23.  CancelTimer = <function> defined @Interface\AddOns\Recount\Libs\AceTimer-3.0\AceTimer-3.0.lua:161
  24.  IterateEmbeds = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:473
  25.  SecureHook = <function> defined @Interface\AddOns\SVUI\libs\AceHook-3.0\AceHook-3.0.lua:339
  26.  ComboPoints = <table> {
  27.  }
  28.  AuraSpellID = <table> {
  29.  }
  30.  CreatedPlates = <table> {
  31.  }
  32.  ByName = <table> {
  33.  }
  34.  OnShow = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:472
  35.  AuraType = <table> {
  36.  }
  37.  PolledHideIn = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:910
  38.  SetDefaultModulePrototype = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
  39.  UNIT_COMBO_POINTS = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:874
  40.  UpdateAurasByUnitID = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:1085
  41.  defaultModuleState = true
  42.  CheckBGHealers = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:223
  43.  IsEnabled = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
  44.  ScheduleTimer = <function> defined @Interface\AddOns\Recount\Libs\AceTimer-3.0\AceTimer-3.0.lua:108
  45.  ByRaidIcon = <table> {
  46.  }
  47.  UpdateIcon = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:1123
  48.  RegisterMessage = <function> defined @Interface\AddOns\DBM-Core\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
  49.  UnregisterMessage = <function> defined @Interface\AddOns\DBM-Core\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
  50.  UpdateSettings = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:632
  51.  Healers = <table> {
  52.  }
  53.  hooks = <table> {
  54.  }
  55.  UpdateLevelAndName = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:256
  56.  db = <table> {
  57.  }
  58.  CastBar_OnValueChanged = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:602
  59.  UNIT_AURA = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:1026
  60.  PlateParent = <unnamed> {
  61.  }
  62.  SetEnabledState = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:455
  63.  Hook = <function> defined @Interface\AddOns\SVUI\libs\AceHook-3.0\AceHook-3.0.lua:277
  64.  enabledState = true
  65.  COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:1034
  66.  RegisterEvent = <function> defined @Interface\AddOns\DBM-Core\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
  67.  SetUnitInfo = <function> defined @Interface\AddOns\SVUI\packages\plates\module\SVPlate.lua:358
  68.  UpdateAllPlates = <function> defined @Interface\AddOns\SVUI\packa
Lua Code:
  1. Message: ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:306: attempt to concatenate global 'tt' (a nil value)
  2. Time: 02/10/14 18:26:00
  3. Count: 1
  4. Stack: ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:306: in function `RegisterExtraDocklet'
  5. ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:361: in function `RegisterDocklets'
  6. ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:603: in function `DockletInit'
  7. ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:716: in function `__construct'
  8. Interface\AddOns\SVUI\system\svui.lua:550: in function `LoadPackages'
  9. Interface\AddOns\SVUI\system\svui.lua:668: in function <Interface\AddOns\SVUI\system\svui.lua:653>
  10. (tail call): ?
  11. [C]: ?
  12. [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
  13. (tail call): ?
  14. ...ce\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:558: in function `EnableAddon'
  15. ...ce\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:651: in function <...ce\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
  16. [C]: ?
  17. [C]: in function `LoadAddOn'
  18. Interface\FrameXML\UIParent.lua:307: in function `UIParentLoadAddOn'
  19. Interface\FrameXML\UIParent.lua:381: in function `TimeManager_LoadUI'
  20. Interface\FrameXML\UIParent.lua:741: in function <Interface\FrameXML\UIParent.lua:706>
  21.  
  22. Locals: <none>
have done 4 clean setups / by clean i mean with Recount Omen and Dbm addons to be sure if the bugs would be onc'ers or gonners but mostly they still appear. = they do
sorry for this HUGE writen went out of control .., just and admire'ble testers mind xD
Still love the work !! and its playable with couple of tweaks, but sadly, close minded to pop back to 3.7, cause, im a relogger, and some of them need tweaks everytime as mentiond but ofc wont !
-trustfull villain lol.. Amasing update mate ;b
and for future, would u rather i/we post lua errors, and overall bugs in the bugs portal or such ?
ill stop while i can xD
Last edited by zharooz : 02-10-14 at 12:08 PM.
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Unread 02-10-14, 12:01 PM  
Jonj1611
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
Just to add something else. When installing the UI on alt's, I get this come up :-

Date: 2014-02-10 17:56:35
ID: 1
Error occured in: Global
Count: 1
Message: ...rface\AddOns\SVUI\packages\extra\module\SVSnacks.lua line 134:
CreateMacro() failed, already have 36 macros
Debug:
[C]: CreateMacro()
...rface\AddOns\SVUI\packages\extra\module\SVSnacks.lua:134: ?()
...ce\AddOns\Skillet\Libs\AceTimer-3.0\AceTimer-3.0.lua:41:
...ce\AddOns\Skillet\Libs\AceTimer-3.0\AceTimer-3.0.lua:36
Locals:
(*temporary) = "FeastSnack"
(*temporary) = "INV_Misc_QuestionMark"
(*temporary) = "/dance"
(*temporary) = 1

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AucAdvanced, v5.19.5445 (QuiescentQuoll)
AucFilterBasic, v5.19.5445 (QuiescentQuoll)
AucFilterOutlier, v5.19.5445.5437(5.19/embedded)
AucMatchUndercut, v5.19.5445.5364(5.19/embedded)
AucStatHistogram, v5.19.5445 (QuiescentQuoll)
AucStatiLevel, v5.19.5445 (QuiescentQuoll)
AucStatPurchased, v5.19.5445 (QuiescentQuoll)
AucStatSales, v5.19.5445.5376(5.19/embedded)
AucStatSimple, v5.19.5445 (QuiescentQuoll)
AucStatStdDev, v5.19.5445 (QuiescentQuoll)
AucStatWOWEcon, v5.19.5445.5323(5.19/embedded)
AucUtilAHWindowControl, v5.19.5445.5347(5.19/embedded)
AucUtilAppraiser, v5.19.5445.5438(5.19/embedded)
AucUtilAskPrice, v5.19.5445.5347(5.19/embedded)
AucUtilAutoMagic, v5.19.5445.5443(5.19/embedded)
AucUtilCompactUI, v5.19.5445.5444(5.19/embedded)
AucUtilEasyBuyout, v5.19.5445.5427(5.19/embedded)
AucUtilFixAH, v5.19.5445 (QuiescentQuoll)
AucUtilItemSuggest, v5.19.5445.5417(5.19/embedded)
AucUtilPriceLevel, v5.19.5445.5444(5.19/embedded)
AucUtilScanButton, v5.19.5445.5403(5.19/embedded)
AucUtilScanFinish, v5.19.5445.5347(5.19/embedded)
AucUtilScanProgress, v5.19.5445.4979(5.19/embedded)
AucUtilScanStart, v5.19.5445.5347(5.19/embedded)
AucUtilSearchUI, v5.19.5445.5373(5.19/embedded)
AucUtilSimpleAuction, v5.19.5445.5415(5.19/embedded)
AucUtilVendMarkup, v5.19.5445.4828(5.19/embedded)
Auctionator, v3.1.5
Babylonian, v5.1.DEV.332(/embedded)
BeanCounter, v5.19.5445 (QuiescentQuoll)
Configator, v5.1.DEV.359(/embedded)
DBMCore, v
DBMStatusBarTimers, v
DebugLib, v5.1.DEV.337(/embedded)
Enchantrix, v5.19.5445 (QuiescentQuoll)
EnchantrixBarker, v5.19.5445 (QuiescentQuoll)
Informant, v5.19.5445 (QuiescentQuoll)
LibExtraTip, v5.12.DEV.355(/embedded)
LibSharedMedia30, v3.0-81
Overachiever, v0.73
OverachieverTrade, v0.73
RareCoordinator, v
Skillet, v
Stubby, v5.19.5445 (QuiescentQuoll)
SVUI, v3.8
SVUIStyleOMatic, v1.0
TipHelper, v5.12.DEV.351(/embedded)
BlizRuntimeLib_enUS v5.4.2.50400 <eu>
(ck=7f1)

Not sure if its because of addons I added after or a problem with the installer somewhere
Last edited by Jonj1611 : 02-10-14 at 12:02 PM.
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Unread 02-10-14, 11:56 AM  
Sesco
A Kobold Labourer

Forum posts: 0
File comments: 7
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I loved how u make ppl wishes comes true .. we have SKins now yeah !!!

what I found is an issue with the name plate .. u can't see anything even names.





and as u see the names on the buttons if u use a keybinding such as mouse or something else u can read the full name instead of as example M3.


in the raid frame . I found my self can't target the 2nd tank in 2 char. even if I touch him in the raid frame always I switch to the 1st one. and in the same raid Ui . I'n no longer can change the background color to match the class color through the option.


sorry for my bad English.. and I hope everything well be fine and u still one of the best UI creator.
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