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Siege of Orgrimmar (5.4)
Updated:07-24-14 06:39 AM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.074
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (14)
File Name
Version
Size
Author
Date
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 10-30-13, 07:22 PM  
meljen
A Deviate Faerie Dragon

Forum posts: 12
File comments: 257
Uploads: 0
I think it would be neat to have more screenshots to really show off what this UI can do... like healer/dps/tank layouts, etc. This looks like a fun one though. :-) Took a peek at one of your old youtube videos for it. Made me smile.
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Old 10-30-13, 07:18 PM  
Munglunch
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The nameplate bug should be fixed now. I will take a look at tapping, I prolly forgot to enable this..... like I always do.

Originally Posted by Doonga
Thank you on letting me move the cast bar! Just couldn't get used to it inside the player frame. I can confirm the error with the nameplates.

One other question, where do I see if someone else has a mob tagged? I don't see anything greyed out on the target frame. I may be missing something obvious.

Code:
1x SVUI-3.0.8\modules\nameplates\nameplates.lua:1027: attempt to index local "parent" (a boolean value)
SVUI-3.0.8\modules\nameplates\nameplates.lua:1027: in function "SetTemplate"
SVUI-3.0.8\modules\nameplates\nameplates.lua:869: in function <SVUI\modules\nameplates\nameplates.lua:851>
<in C code>
SVUI-3.0.8\modules\nameplates\nameplates.lua:1016: in function "ScanFrames"
SVUI-3.0.8\modules\nameplates\nameplates.lua:165: in function <SVUI\modules\nameplates\nameplates.lua:161>
<in C code>

Locals:
self = <table> {
 CachedAuraDurations = <table> {
 }
 GetReaction = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:302
 ScanFrames = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1010
 SetAlpha = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:428
 CancelTimer = <function> defined @Interface\AddOns\DeathNote\libs\AceTimer-3.0\AceTimer-3.0.lua:161
 SecureHook = <function> defined @Interface\AddOns\DeathNote\libs\AceHook-3.0\AceHook-3.0.lua:339
 AuraSpellID = <table> {
 }
 HealthBar_OnSizeChanged = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:689
 AuraType = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:512
 UNIT_COMBO_POINTS = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1153
 CheckBGHealers = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:237
 IsEnabled = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
 SetTemplate = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1021
 GroupMembers = <table> {
 }
 UpdateIcon = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1477
 RegisterMessage = <function> defined @Interface\AddOns\AffDots\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
 UnregisterMessage = <function> defined @Interface\AddOns\AffDots\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 hooks = <table> {
 }
 UpdateLevelAndName = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:272
 UpdateRoster = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates_enhanced.lua:89
 StartRosterUpdate = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates_enhanced.lua:105
 SetEnabledState = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:455
 Hook = <function> defined @Interface\AddOns\DeathNote\libs\AceHook-3.0\AceHook-3.0.lua:277
 UPDATE_MOUSEOVER_UNIT = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:496
 GetThreatReaction = <function> defined =[C]:-1
 SetUnitInfo = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:436
 SearchForFrame = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1617
 OnSizeChanged = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:596
 AuraDuration = <table> {
 }
 NewModule = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:266
 SearchNameplateByIconName = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1608
 ComboColors = <table> {
 }
 GetName = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:310
 name = "SVUI_NamePlates"
 Disable = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:345
 ColorizeAndScale = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:349
 SearchNameplateByName = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1598
 Unhook = <function> defined @Interface\AddOns\DeathNote\libs\AceHook-3.0\AceHook-3.0.lua:421
 AurasCache = <table> {
 }
 CheckFilterAndHealers = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:196
 SetSpellDuration = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1216
 PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:501
 ForEachPlate = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:584
 PositionTargetIndicator = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:106
 NumTargetChecks = 0
 moduleName = "NamePlates"
 UnregisterEvent = <function> defined @Interface\AddOns\AffDots\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 UpdateAuras = <function> defined @Interface\AddOns\SVUI\modules\nameplates\name
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Old 10-30-13, 07:16 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Nameplate Error

Should be fixed in the update I just uploaded (3.1.1)

Originally Posted by lyn3x5
So after the latest update it seems the nameplates are on the fritz again.

Also it seems ElvUI also causes problems with blizzards in game UI with the whole ".... Has been blocked by Blizzards UI (Disable, Ignore)"

All problems aside this is a beta and I love the UI

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Old 10-30-13, 07:15 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: World Map triggers

Just updated, this is now fixed

Originally Posted by utangmi
Everything works good...but the most recent Blizz update seemed to have messed up something. Now when opening the world map, I continually get ".... Has been blocked by Blizzards UI" error. I did a fresh install on my other account and the same happens. Hoping you can fix what Blizz broke. thanks.
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Old 10-30-13, 06:42 PM  
utangmi
A Kobold Labourer
 
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World Map triggers ".... Has been blocked by Blizzards UI " error

Everything works good...but the most recent Blizz update seemed to have messed up something. Now when opening the world map, I continually get ".... Has been blocked by Blizzards UI" error. I did a fresh install on my other account and the same happens. Hoping you can fix what Blizz broke. thanks.
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Old 10-30-13, 04:11 PM  
Doonga
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Thank you on letting me move the cast bar! Just couldn't get used to it inside the player frame. I can confirm the error with the nameplates.

One other question, where do I see if someone else has a mob tagged? I don't see anything greyed out on the target frame. I may be missing something obvious.

Code:
1x SVUI-3.0.8\modules\nameplates\nameplates.lua:1027: attempt to index local "parent" (a boolean value)
SVUI-3.0.8\modules\nameplates\nameplates.lua:1027: in function "SetTemplate"
SVUI-3.0.8\modules\nameplates\nameplates.lua:869: in function <SVUI\modules\nameplates\nameplates.lua:851>
<in C code>
SVUI-3.0.8\modules\nameplates\nameplates.lua:1016: in function "ScanFrames"
SVUI-3.0.8\modules\nameplates\nameplates.lua:165: in function <SVUI\modules\nameplates\nameplates.lua:161>
<in C code>

Locals:
self = <table> {
 CachedAuraDurations = <table> {
 }
 GetReaction = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:302
 ScanFrames = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1010
 SetAlpha = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:428
 CancelTimer = <function> defined @Interface\AddOns\DeathNote\libs\AceTimer-3.0\AceTimer-3.0.lua:161
 SecureHook = <function> defined @Interface\AddOns\DeathNote\libs\AceHook-3.0\AceHook-3.0.lua:339
 AuraSpellID = <table> {
 }
 HealthBar_OnSizeChanged = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:689
 AuraType = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:512
 UNIT_COMBO_POINTS = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1153
 CheckBGHealers = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:237
 IsEnabled = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
 SetTemplate = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1021
 GroupMembers = <table> {
 }
 UpdateIcon = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1477
 RegisterMessage = <function> defined @Interface\AddOns\AffDots\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
 UnregisterMessage = <function> defined @Interface\AddOns\AffDots\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 hooks = <table> {
 }
 UpdateLevelAndName = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:272
 UpdateRoster = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates_enhanced.lua:89
 StartRosterUpdate = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates_enhanced.lua:105
 SetEnabledState = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:455
 Hook = <function> defined @Interface\AddOns\DeathNote\libs\AceHook-3.0\AceHook-3.0.lua:277
 UPDATE_MOUSEOVER_UNIT = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:496
 GetThreatReaction = <function> defined =[C]:-1
 SetUnitInfo = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:436
 SearchForFrame = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1617
 OnSizeChanged = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:596
 AuraDuration = <table> {
 }
 NewModule = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:266
 SearchNameplateByIconName = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1608
 ComboColors = <table> {
 }
 GetName = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:310
 name = "SVUI_NamePlates"
 Disable = <function> defined @Interface\AddOns\AffDots\Libs\AceAddon-3.0\AceAddon-3.0.lua:345
 ColorizeAndScale = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:349
 SearchNameplateByName = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1598
 Unhook = <function> defined @Interface\AddOns\DeathNote\libs\AceHook-3.0\AceHook-3.0.lua:421
 AurasCache = <table> {
 }
 CheckFilterAndHealers = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:196
 SetSpellDuration = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:1216
 PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:501
 ForEachPlate = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:584
 PositionTargetIndicator = <function> defined @Interface\AddOns\SVUI\modules\nameplates\nameplates.lua:106
 NumTargetChecks = 0
 moduleName = "NamePlates"
 UnregisterEvent = <function> defined @Interface\AddOns\AffDots\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 UpdateAuras = <function> defined @Interface\AddOns\SVUI\modules\nameplates\name
Last edited by Doonga : 10-30-13 at 05:23 PM.
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Old 10-30-13, 12:26 PM  
lyn3x5
A Kobold Labourer

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Nameplate Error

So after the latest update it seems the nameplates are on the fritz again.

Also it seems ElvUI also causes problems with blizzards in game UI with the whole ".... Has been blocked by Blizzards UI (Disable, Ignore)"

All problems aside this is a beta and I love the UI

Last edited by lyn3x5 : 10-30-13 at 12:27 PM.
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Old 10-30-13, 03:06 AM  
Ashkanan
A Kobold Labourer

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Getting the following error after a fresh install. Choosing healer layout on druid,

Message: ...face\AddOns\SVUI\modules\unitframes\units\player.lua:689: attempt to perform arithmetic on local 'MAX_CLASS_BAR' (a nil value)
Time: 10/30/13 09:02:18
Count: 1
Stack: (tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...rface\AddOns\SVUI\libs\AceAddon-3.0\AceAddon-3.0.lua:529: in function `InitializeAddon'
...rface\AddOns\SVUI\libs\AceAddon-3.0\AceAddon-3.0.lua:644: in function <...rface\AddOns\SVUI\libs\AceAddon-3.0\AceAddon-3.0.lua:636>

Locals: <none>
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Old 10-29-13, 11:57 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Eclipse Bar

Ah excellent! Thank you for the screen.
Originally Posted by zukoku
I've been missing this UI. Thank you for bringing it back. Not sure how to make it smaller, but eclipse bar below player unit frame

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Old 10-29-13, 04:09 PM  
zukoku
A Kobold Labourer

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Eclipse Bar

I've been missing this UI. Thank you for bringing it back. Not sure how to make it smaller, but eclipse bar below player unit frame

Last edited by zukoku : 10-29-13 at 04:13 PM.
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Old 10-28-13, 05:34 AM  
Munglunch
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Re: Getting a few errors

Just updated... fixed these issues. Can I ask a favor and get some screenshots of the eclipse bar in action? It's the only thing I have not tested as my druid dummy is only level 7.
Originally Posted by vipers
1st error is the nameplates something to do with loading texture
2nd is player frame on druid not working (could be my end but seems to be when going though install as soon as i press the pixel perfect i get a error and lose player frame but only on druid)

But great work on this ui glad to see it back
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Old 10-28-13, 02:36 AM  
vipers
A Murloc Raider
 
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Getting a few errors

1st error is the nameplates something to do with loading texture
2nd is player frame on druid not working (could be my end but seems to be when going though install as soon as i press the pixel perfect i get a error and lose player frame but only on druid)

But great work on this ui glad to see it back
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Old 10-24-13, 04:43 PM  
joelsoul
A Kobold Labourer

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SVUI function

Works great so far, low mem usage too
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Old 10-24-13, 11:43 AM  
Munglunch
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coming soon

Just wanted everyone to know that I am still working out more issues and adding more features! I expect to upload the next update by the weekend (tomorrow if all goes well). There are many things still in flux right now so dont be surprised if certain elements get completely replaced. As always... stay tuned...
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Old 10-21-13, 05:40 PM  
Massiveunit
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Re: Re: 3.0.7 changes - questionable

Hey,
I have no intention of using the ElvUI style classbars...agreed, your's look so much cooler. Keep up the great work!
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