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Siege of Orgrimmar (5.4)
Updated:09-02-14 08:42 PM
Created:05-31-10 01:50 PM
Downloads:78,201
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.084.3
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS
/sv toasty or /sv kombat --- ???
/sv lol --- ???

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI
SVUI_ConfigOMatic
SVUI_StyleOMatic
SVUI_LogOMatic
SVUI_ArtOfWar
SVUI_Laborer
SVUI_AnsweringService

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"
v4.084.3
-- Grid mode revised and options added to config as well as installer
-- Caught a few other small bugs, and squashed them
-- Fixed bad skin on bonus loot roll alerts
v4.084
-- Fixed critical error in AnsweringService, this MAY have caused many other issues for users so please update ASAP
-- Many improvements to frame skins
-- Various internal bugs fixed.
v4.083.3
-- Restyled dropdown lists and insets, this repairs nearly all vanishing texts
-- Experience Stat has been reformatted (Remaining bars was wrong)
-- Druid and other login errors fixed
-- Fixed eject button when using 2 and 3 seater mounts
-- Adjusted castbar tradeskill behavior
-- Upgrades to ArtOfWar: Now has 4 sections (scanner, radio, tools and info)
Scanner -> Enemy scanner
Radio -> Provides "Incoming!" announcements
Tools -> COMING SOON
Info -> While AOW is active, the pvp stats that were previously shown in the upper left of the screen will be migrated to this window for easier visual access.
-- Adjusted several skins that were floating up and down in frame levels
-- Adjusted auto-invite accept minions
-- Adjusted chat shift-scrolling slightly
-- AnsweringService will no longer ask "You Still There?" .... period!
-- Fixed issue with Rogue combo point numbers not respecting config settings.
v4.083
-- updated all toc files, addons are using the same version number now.
-- Fixed calendar bug
-- Fixed StyleOMatic error
-- GPS uses less memory now
-- Fixed ArtOfWar overlapping bug
v4.082i
-- Now profiles can be auto-swapped by talent spec
-- Fixed compatibility with Autoloot
-- Adjusted GPS frames (now including low health proximity option)
-- Fixed Rogue combo point error

v4.082h
-- Adjusted new tradeskill castbar features, fixed stopcasting bug
v4.082g
-- Adjusted crafting cast bar
v4.082f
-- Fixed cartography bug
v4.082e
-- New feature: castbar will now take multiple crafting stacks into account when setting its size/duration (That one was for Penguinsane)
-- Fixed action bar background sizing
-- Fixed a few bugs and some visuals in ArtOfWar
-- Unit Frame GPS elements are changing so (for those who have used the feature) don't be surprised to find parts missing for the time being. Soon this will be a multi-purpose pinpoint system with uses spanning from general sillyness to allowing healers to find the closes wounded player to them. (By request ;))
-- More internal fixes and stabilization.
v4.082d
-- Fixed frame.lua errors
-- DPS and HPS stats are working great now
v4.082c
-- Unit frames/party/raid will now respect options to enable/disable them
v4.082b
-- Fixed configomatic skins
-- Added Altoholic support
v4.082
-- 2nd fix for guild UI bug
-- Updated toc files
-- Revamped the taint handler so it's less annoying and more useful (will now auto-prompt you to reload your UI when a taint occurs. FYI: when ANY taint occurs you DO WANT to reload your UI)
-- Last minute fix to ConfigOMatic using new StyleOMatic methods
-- Patched the guildframe style bug
-- Made many adjustments to StyleOMatic, these will remove A LOT of errors and all around weirdness from various parts of the UI (VEM support revised as well)
-- Added addon styles for Bugsack and AdiBags
-- Fixed Core-Abilities frame crashes
-- Fixed ArtOfWar errors
-- Laborer and ArtOfWar will now properly disable when set to do so
-- Minimap will now properly disable when set to do so
v4.08.1b
-- Fixed guild stat text when "No Guild" should be displayed
-- Fixed Shaman totems
-- Revised fix for Healbot users
v4.08.1
-- Fixed /jenkins error
-- Fixed druid and rogue combo point bugs
-- Fixed profiles not saving/deleting bug
-- Small cleanup
-- Small fix for Healbot users
v4.08
-- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do.
-- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one)
-- Moved Laborer from the core packages to its own plugin "SVUI_Laborer"
-- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon.
-- Improved item level parsing
-- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though)
-- Fixed various 3rd party addon conflicts
-- Cleaned up config menus for plugins
-- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved)
-- Removed a few redundancies slowing down UI loading
-- Bindings in the KeyBindings system menu are now separated by core/plugin
-- Fixed several location and range issues with the target GPS system
-- Fixed VehicleSeatIndicator anchoring to its mover frame
-- Fixed random lag issue
-- Fixed spelling of "Kill On Sight"
-- Fixed slow health updates
-- Fixed config errors
v4.07.8
-- Fixed aurawatch
-- added combat safety to laborer archy functions
-- fixed fishing/cooking mode title bug
-- adjusted DBM skins
-- adjusted worldmap
-- more bugs fixed
-- new layouts in installer menu
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 01:34 PM
Patch


Archived Files (4)
File Name
Version
Size
Author
Date
4.08.1b
7MB
Munglunch
08-20-14 04:26 PM
4.08
7MB
Munglunch
08-19-14 10:17 AM
4.07.8
6MB
Munglunch
08-11-14 12:17 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Unread 08-26-14, 07:54 AM  
Daigan
A Kobold Labourer

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lol and such is the way of a kiddie scripter that doesnt have a clue lol
Surprised no none kicked him.

Originally Posted by Holistix
Don't know if this is still relevant, but I think I found a possible "cause" of the random lag while in a raid.

Last night a player was respecifying the groups and the raid setup over and over, very quickly (macro?). This was causing the UI to try and reorder the raid according to the new group members/setup. Of course before the UI had finished, this person would alter the groups again and so on. This was causing heavy lag and FPS drops.

Eventually the fool that was doing it stopped and then said "Oh well, my attempt to DoS everyone off has failed".

TL;DR If you have "random" lag, have a look to see if the groups are being altered all the time.

Such is the joy that is LFR!
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Unread 08-26-14, 07:39 AM  
Holistix
A Kobold Labourer

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Don't know if this is still relevant, but I think I found a possible "cause" of the random lag while in a raid.

Last night a player was respecifying the groups and the raid setup over and over, very quickly (macro?). This was causing the UI to try and reorder the raid according to the new group members/setup. Of course before the UI had finished, this person would alter the groups again and so on. This was causing heavy lag and FPS drops.

Eventually the fool that was doing it stopped and then said "Oh well, my attempt to DoS everyone off has failed".

TL;DR If you have "random" lag, have a look to see if the groups are being altered all the time.

Such is the joy that is LFR!
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Unread 08-26-14, 02:42 AM  
penguinsane
A Kobold Labourer

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Re: Re: Re: Incoming....

It's still giving an item count and the persisting-castbar-when-closing-tradeskill-window still exists for me (wasn't sure which you were replying "fixed" to, so I checked both!). I'm using TradeskillDW if that's relevant at all. I've been hitting the AH hard, trying to make all that gold before WoD. >_>

And yeah, it was weird! It happened again tonight - again, no errors, just the addon usage was all over the place. I sat and watched it. It was up to 100mb, then down to 60mb, then fluctuating from there. Not sure what's up with that.

Originally Posted by Munglunch
Fixed, no switching option yet though

Originally Posted by penguinsane
Hooray! Immediately installed new version. Is there an option to toggle it between crafting stack size to duration? Crafting 146 of an item just gives me a #/146 progression instead of time duration left.

I also mistakenly opened a window that closed my crafting window, which cancels the cast, but the bar persisted until I used an ability with a cast time.
Ummmmm damn! I have NEVER seen it get that high before.

Originally Posted by penguinsane
Saw something weird last night, were you still aware that the UI size usage gets increasingly larger as it goes on? It wasn't affecting my gameplay at all, but I happened to hover over the FPS window and noticed. I had no errors, was just chain running dungeons on a lowbie and happened to notice. Other than that, it usually hovers around 7-10mb.

Not sure what's happening, but here's a screenshot: http://i.imgur.com/RSCvwja.png
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Unread 08-25-14, 09:32 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Re: Incoming....

Fixed, no switching option yet though

Originally Posted by penguinsane
Hooray! Immediately installed new version. Is there an option to toggle it between crafting stack size to duration? Crafting 146 of an item just gives me a #/146 progression instead of time duration left.

I also mistakenly opened a window that closed my crafting window, which cancels the cast, but the bar persisted until I used an ability with a cast time.
Ummmmm damn! I have NEVER seen it get that high before.

Originally Posted by penguinsane
Saw something weird last night, were you still aware that the UI size usage gets increasingly larger as it goes on? It wasn't affecting my gameplay at all, but I happened to hover over the FPS window and noticed. I had no errors, was just chain running dungeons on a lowbie and happened to notice. Other than that, it usually hovers around 7-10mb.

Not sure what's happening, but here's a screenshot: http://i.imgur.com/RSCvwja.png
Last edited by Munglunch : 08-25-14 at 09:32 PM.
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Unread 08-25-14, 09:20 PM  
Munglunch
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One more

v4.082g
-- Adjusted crafting cast bar
-- Fixed cartography bug
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Unread 08-25-14, 09:02 PM  
penguinsane
A Kobold Labourer

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Re: Incoming....

Hooray! Immediately installed new version. Is there an option to toggle it between crafting stack size to duration? Crafting 146 of an item just gives me a #/146 progression instead of time duration left.

I also mistakenly opened a window that closed my crafting window, which cancels the cast, but the bar persisted until I used an ability with a cast time.

Originally Posted by Munglunch
v4.082e
-- New feature: castbar will now take multiple crafting stacks into account when setting its size/duration (That one was for Penguinsane)
-- Fixed action bar background sizing
-- Fixed a few bugs and some visuals in ArtOfWar
-- Unit Frame GPS elements are changing so (for those who have used the feature) don't be surprised to find parts missing for the time being. Soon this will be a multi-purpose pinpoint system with uses spanning from general sillyness to allowing healers to find the closes wounded player to them. (By request )
-- More internal fixes and stabilization.
-----------------------

Saw something weird last night, were you still aware that the UI size usage gets increasingly larger as it goes on? It wasn't affecting my gameplay at all, but I happened to hover over the FPS window and noticed. I had no errors, was just chain running dungeons on a lowbie and happened to notice. Other than that, it usually hovers around 7-10mb.

Not sure what's happening, but here's a screenshot: http://i.imgur.com/RSCvwja.png
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Unread 08-25-14, 08:54 PM  
Daigan
A Kobold Labourer

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Nope(so far)

Originally Posted by Anj
Strange that 4.082e won't let me log in and disconnects me. A default Blizzard UI lets me log in. Anyone else experiencing this?
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Unread 08-25-14, 08:44 PM  
fuzlogic
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another functionality question..

Was wondering.. I've been trying my hand at healing dungeons.. I've set up the built-in click casting.. but have found that it doesn't work with the party/raid frames. Is this normal? Do I need to download another addon for this type of functionality?..

As always.. Love the UI.. Great work and great support..
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Unread 08-25-14, 08:12 PM  
Anj
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Strange that 4.082e won't let me log in and disconnects me. A default Blizzard UI lets me log in. Anyone else experiencing this?
__________________
Lok'tar ogar!
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Unread 08-25-14, 07:13 PM  
Munglunch
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I appreciate that.

Originally Posted by Bugbum101
Just wanted to say that this a really awesome UI and enjoying how a lot of the addons are consolidated easily inside everything.

You are doing a great job and hope to see what else will be added into the future updates of this addon.

I was really excited about this last update!
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Unread 08-25-14, 07:12 PM  
Munglunch
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Re: Re: Thanks very much!

You of all people BETTER agree (j/k)

Originally Posted by Movster
Originally Posted by Holistix

Thanks very much for what is, in my opinion at least, the best UI in Warcraft.
Totally agree 100%
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Unread 08-25-14, 07:12 PM  
Munglunch
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Re: Thanks very much!

Happy to be of service

Originally Posted by Holistix
Mung!

Just want to say thank you so much for recent additions.

I have used postal, altoholic etc. since their beginnings. Of course they looked ugly in the UI as they were unskinned, but I thought it was a small price to pay. I didn't want to ask for them to be skinned as I know you are bashing bugs and WoD is on the horizon.

Thanks very much for what is, in my opinion at least, the best UI in Warcraft.
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Unread 08-25-14, 07:11 PM  
Munglunch
A Deviate Faerie Dragon
 
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Incoming....

v4.082e
-- New feature: castbar will now take multiple crafting stacks into account when setting its size/duration (That one was for Penguinsane)
-- Fixed action bar background sizing
-- Fixed a few bugs and some visuals in ArtOfWar
-- Unit Frame GPS elements are changing so (for those who have used the feature) don't be surprised to find parts missing for the time being. Soon this will be a multi-purpose pinpoint system with uses spanning from general sillyness to allowing healers to find the closes wounded player to them. (By request )
-- More internal fixes and stabilization.
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Unread 08-25-14, 07:11 PM  
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Re: Exit shared mount

Still looking into this one. I recently made changes to the exit button but I havent had time to really test it yet. Grab this next update (incoming now) and see if the issue persists for me?

Originally Posted by blabbersoft
Hi Mung!
I still <3 SVUI and appreciate your dedication to maintaining. I am having a little bit of difficulty with hopping off of a shared mount. For some reason I don't get the neat little parachute jumper icon when on a shared mount. It isn't that big of a deal, but I was wondering if I might have perhaps missed something. I get the icon for quests and on some other vehicles, but just not for a shared mount. I can provide a screenshot if need be, but I hope that you understand to what I am referring. Keep up the great work!
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Unread 08-25-14, 07:09 PM  
Munglunch
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Re: So far so good!

Thank you!

Originally Posted by Dreadkor
Just letting you know, I pulled the latest down, did a clean install and have been putting it through its paces and so far no errors!

Deleted /fonts, /interface and my /account folder and re-setup from scratch and all good. Will play the rest of the night like this and may introduce Skada and see how that goes.

Thanks again for all the work!!

~Kor
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