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Siege of Orgrimmar (5.4)
Updated:07-23-14 12:39 AM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.073
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (13)
File Name
Version
Size
Author
Date
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


Post A Reply Comment Options
Old 07-13-14, 04:08 AM  
moondoggy
A Fallenroot Satyr
 
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Exclamation SuV UI!

Poor Mung has created a monster!!!
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Old 07-13-14, 03:55 AM  
moondoggy
A Fallenroot Satyr
 
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Originally Posted by r8response
Does the "dock" feature for Skada, Omen etc only work at 90?
It works at any level. What is your problem exactly?
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Old 07-13-14, 01:22 AM  
penguinsane
A Kobold Labourer

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Wow! I didn't expect such a prompt update after mentioning my issues. The update to the loot window looks worlds better - it feels like it matches the theme and I no longer have trouble seeing it. Thank you!

Re: fixing the aura filters, when I shift right-click a buff on my portrait, I no longer get an error and it does show in the chat log that "SVUI: The spell 'Well Fed' has been added to the Blocked unitframe aura filter." but I'm confused. Is it supposed to block that aura from showing? If so, it does not appear to be doing that, even after a /reload or relogging completely. Just a heads up in case it's not working as intended. Error is gone, though!

The Archaeology Mode is still having the updating issue. Since I sort of ninja-edited my last post with it, I just wanted to make sure it was visible:

Another issue is that the Archeology Mode seems to not update on it's own. When I enable it, it only shows my progress as it was when I enabled it. When I do some digging, my fragment count doesn't go up even while it's active until I click the module and load it again.
If you're open for suggestions, here's a few little quality-of-life things that are causing me to miss features enough to disable SVUI parts and load my own:

* No indication that my chat log is scrolled up. Perhaps a small down-arrow can appear in the bottom right of the chat window to indicate that you're scrolled up.
* The ability to create channel abbreviations. [2] for Trade, [Heal] for InsertGuildHealChannelHere, so on.
* The font of the tooltips appears to not be able to be changed, except for the health bar font and size. I like it better as the SVUI System Font on the tooltip overall, so installed TipTac and disabled SVUI's tooltips just to be able to change the font. Just an option to do this by default would be great.
* Aside from fixing the active-updating of the Archaeology Mode, having the next item in line for crafting be shown when hovering would be great, as would a small sound effect when an item is ready to be solved, and/or a list of active dig sites on the continent when you hover somewhere.

Some skin support suggestions for major addons would be WIM, DBM, ArkInventory, Auctioneer/AuctionLite, and maybe adding a bit of flare to tooltips. A spiky-edged border, perhaps, and same with elite mob nameplates. They feel so plain compared to the rest of the UI. Adding additional flare to the pet battle screen would be nice, too - maybe some nameplate decoration or the ability buttons, or comic effects when battling.

Seriously though, keep up the great work. I had admired the previous iterations of this UI, but only recently started using it after seeing the (recent?) changes. I never use UI packs because they just don't fit my needs and I'm highly neurotic about the way things look, so I always end up making so many alterations that it's barely recognizable. This UI is the total package and I am incredibly impressed! I hope the updates keep coming, I am absolutely looking forward to playing in WOD with this!
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Old 07-13-14, 12:48 AM  
Munglunch
A Deviate Faerie Dragon
 
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Should be working now (4.056)
Originally Posted by Jojj
me again!
while 4.05 release fixed the font bug with the raid/party unitframes one of the later fixes 4.05+ messed it up again somehow.
However before the initial fix the fonts reseted on every reloadui, now it only resets if I completely restart the game.Once again, it's only the party/raid frames the other unitframes remain unaffected and keep my desired settings.
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Old 07-12-14, 11:32 PM  
r8response
A Kobold Labourer
 
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Does the "dock" feature for Skada, Omen etc only work at 90?
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Old 07-12-14, 09:01 AM  
Jojj
A Kobold Labourer

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me again!
while 4.05 release fixed the font bug with the raid/party unitframes one of the later fixes 4.05+ messed it up again somehow.
However before the initial fix the fonts reseted on every reloadui, now it only resets if I completely restart the game.Once again, it's only the party/raid frames the other unitframes remain unaffected and keep my desired settings.
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Old 07-12-14, 05:45 AM  
AvadaKedavr4
A Kobold Labourer

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File comments: 3
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loot bug?

can you help me please?
mostly when i loot the loot window is empty and this happen:

Date: 2014-07-12 13:40:09
ID: 6
Error occured in: Global
Count: 1
Message: ...ace\AddOns\SVUI\packages\override\common\looting.lua line 473:
<unnamed>:SetText(): Font not set
Debug:
[C]: SetText()
...ace\AddOns\SVUI\packages\override\common\looting.lua:473: ?()
SVUI\system\classes\Registry.lua:107:
SVUI\system\classes\Registry.lua:105
Locals:
(*temporary) = <unnamed> {
0 = <userdata>
fontSize = 10
useCommon = true
font = "Interface\AddOns\SVUI\assets\fonts\Roboto.ttf"
fontStyle = "OUTLINE"
fontJustifyH = "CENTER"
fontJustifyV = "MIDDLE"
}
(*temporary) = "113 Gold, 40 Silber, 25 Kupfer"

AddOns:
Swatter, v5.20.5464 (RidiculousRockrat)
NPCScan, v5.4.8.2
ACP, v3.4.8
AucAdvanced, v5.20.5464 (RidiculousRockrat)
AucFilterBasic, v5.20.5464 (RidiculousRockrat)
AucFilterOutlier, v5.20.5464.5459(5.20/embedded)
AucMatchUndercut, v5.20.5464.5364(5.20/embedded)
AucScanData, v5.20.5464 (RidiculousRockrat)
AucStatHistogram, v5.20.5464 (RidiculousRockrat)
AucStatiLevel, v5.20.5464 (RidiculousRockrat)
AucStatPurchased, v5.20.5464 (RidiculousRockrat)
AucStatSales, v5.20.5464.5376(5.20/embedded)
AucStatSimple, v5.20.5464 (RidiculousRockrat)
AucStatStdDev, v5.20.5464 (RidiculousRockrat)
AucStatWOWEcon, v5.20.5464.5323(5.20/embedded)
AucUtilAHWindowControl, v5.20.5464.5347(5.20/embedded)
AucUtilAppraiser, v5.20.5464.5462(5.20/embedded)
AucUtilAskPrice, v5.20.5464.5447(5.20/embedded)
AucUtilAutoMagic, v5.20.5464.5443(5.20/embedded)
AucUtilCompactUI, v5.20.5464.5444(5.20/embedded)
AucUtilEasyBuyout, v5.20.5464.5458(5.20/embedded)
AucUtilFixAH, v5.20.5464 (RidiculousRockrat)
AucUtilItemSuggest, v5.20.5464.5417(5.20/embedded)
AucUtilPriceLevel, v5.20.5464.5458(5.20/embedded)
AucUtilScanButton, v5.20.5464.5403(5.20/embedded)
AucUtilScanFinish, v5.20.5464.5347(5.20/embedded)
AucUtilScanProgress, v5.20.5464.4979(5.20/embedded)
AucUtilScanStart, v5.20.5464.5347(5.20/embedded)
AucUtilSearchUI, v5.20.5464.5452(5.20/embedded)
AucUtilSimpleAuction, v5.20.5464.5452(5.20/embedded)
AucUtilVendMarkup, v5.20.5464.4828(5.20/embedded)
Babylonian, v5.1.DEV.332(/embedded)
BagBrother, v
Bagnon, v5.4.15
BeanCounter, v5.20.5464 (RidiculousRockrat)
Configator, v5.1.DEV.359(/embedded)
DBMCore, v
DBMDefaultSkin, v
DBMPandaria, v
DBMStatusBarTimers, v
DebugLib, v5.1.DEV.337(/embedded)
Enchantrix, v5.20.5464 (RidiculousRockrat)
EnchantrixBarker, v5.20.5464 (RidiculousRockrat)
Informant, v5.20.5464 (RidiculousRockrat)
LibExtraTip, v5.12.DEV.363(/embedded)
OmniCC, v5.4.3
Recount, v
SlideBar, v5.20.5464 (RidiculousRockrat)
Stubby, v5.20.5464 (RidiculousRockrat)
SVUI, v4.041
SVUIStyleOMatic, v4.041
TellMeWhen, v7.0.1
TipHelper, v5.12.DEV.351(/embedded)
BlizRuntimeLib_deDE v5.4.8.50400 <eu>
(ck=890)

i tryed do only activate the Supervillian UI Addons but that does not help.

PS.
have to use bagnon because my invertory is buggy
Last edited by AvadaKedavr4 : 07-12-14 at 05:50 AM.
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Old 07-11-14, 10:24 PM  
penguinsane
A Kobold Labourer

Forum posts: 0
File comments: 22
Uploads: 0
Every time I try to shift-rightclick off an aura above my portrait, I get this error (trying to remove Treant Form as an example):

Code:
Message: Interface\AddOns\SVUI\packages\unit\common\auras.lua:88: attempt to index field 'spells' (a nil value)
Time: 07/11/14 23:22:00
Count: 1
Stack: Interface\AddOns\SVUI\packages\unit\common\auras.lua:88: in function <Interface\AddOns\SVUI\packages\unit\common\auras.lua:83>

Locals: self = <unnamed> {
 styled = true
 parent = <unnamed> {
 }
 cd = <unnamed> {
 }
 priority = 0
 icon = <unnamed> {
 }
 isPlayer = true
 spell = "Treant Form"
 UpdateTooltip = <function> defined @Interface\AddOns\SVUI\libs\oUF\elements\aura.lua:10
 text = <unnamed> {
 }
 0 = <userdata>
 name = "Treant Form"
 filter = "HELPFUL"
 overlay = <unnamed> {
 }
 stealable = <unnamed> {
 }
 owner = "player"
 count = <unnamed> {
 }
}
name = "Treant Form"
(*temporary) = nil
(*temporary) = <table> {
 enable = true
 priority = 0
}
(*temporary) = "The spell 'Treant Form' has been added to the Blocked unitframe aura filter."
(*temporary) = nil
(*temporary) = "SVUI"
(*temporary) = "attempt to index field 'spells' (a nil value)"
SuperVillain = <table> {
 CoreEnabled = true
 snaps = <table> {
 }
 HVAL = ""
 Scale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:138
 class = "DRUID"
 SetDatabaseObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Database.lua:3573
 SecureFade = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:102
 SetupBarLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:442
 SetContainer = <function> defined @Interface\AddOns\SVUI\system\classes\Registry.lua:62
 FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:49
 Shared = <table> {
 }
 SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:574
 screenwidth = 2560
 SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:163
 ConfigurationMode = true
 UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\totems.lua:49
 RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\updates.lua:95
 SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:580
 Security = <table> {
 }
 screenheight = 1440
 ActiveAlerts = <table> {
 }
 MentaloFrames = <table> {
 }
 DisplayAudit = <table> {
 }
 ColorGradient = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:53
 MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:749
 ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:242
 RemoveLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:109
 TableSplice = <function> defined @Interface\AddOns\SVUI\system\system.lua:231
 UIScale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:49
 db = <table> {
 }
 HexColor = <function> defined @Interface\AddOns\SVUI\system\classes\Database.lua:3547
 ExecuteLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:93
 MediaUpdated = true
 SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:566
 Registry = <table> {
 }
 Options = <table> {
 }
 RoleChangedCallback = <function> defined @Interface\AddOns\SVUI\packages\aura\SVAura.lua:380
 SetFilterObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:757
 macheight = 1440
 ClassRole = "C"
 RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\updates.lua:164
 global = <table> {
 }
 faction = "Alliance"
 StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:535
 TaintHandler = <function> defined @Interface\AddOns\SVUI\system\system.lua:300
 PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:59
 ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:149
 ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:139
 Modes = <table> {
 }
 Animate = <table> {
 }
 Media = <table> {
 }
 SetSVMovablesPositions = <function> defined @Interface\AddOns\SVUI
As an aside, I am also looking for a way to customize the loot window. As others have said, it's very small.

Another issue is that the Archeology Mode seems to not update on it's own. When I enable it, it only shows my progress as it was when I enabled it. When I do some digging, my fragment count doesn't go up even while it's active until I click the module and load it again.
Last edited by penguinsane : 07-12-14 at 04:49 AM.
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Old 07-11-14, 09:40 PM  
Drachenlord
A Kobold Labourer

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Having an issue with Buffs showing up on my target frame, no matter what I change in the options, I cannot for the life of me get the buffs to show up on my Target Unit Frame...

I haven't been receiving any error messages, so I'm at a loss. Any ideas?
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Old 07-11-14, 08:47 PM  
Munglunch
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Re: Item icons inside bag not showing up

That's the first time I have heard of this one. Have any error messages popped up? Can you link a screenshot?

Originally Posted by Edenost
Is this a bug that has been reported? I have a problem where at least half of my icons inside my bag don't show anything.
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Old 07-11-14, 06:45 PM  
Edenost
A Kobold Labourer

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Item icons inside bag not showing up

Is this a bug that has been reported? I have a problem where at least half of my icons inside my bag don't show anything.
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Old 07-11-14, 03:24 PM  
Anj
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Re: Issue with SuperVillain UI

Welcome to SVUI, BileWing!

Backup or rename your original Interface folder first.

The zip file comes with two folders: Fonts and Interface. Just put them to:

C:/Program Files/World of Warcraft/

After that, copy over your other addons from your backed-up Interface/AddOns folder.

EDIT: What Daigan said...

Originally Posted by BileWing
I feel like a fool here. This is the first UI I've tried to add to my game but it's not showing up in the Add On area when I login.

I have looked over the installation steps and it shows that I should put the un-zipped SupervillainUI2-4.055 into the C:/Program Files/World of Warcraft/ (or where ever the wow folder is).

I tried putting it there and in the interface/addon folder, but it still does not show for my character's addons.

Could someone give me a hand? Thank you very much for any assistance.
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Last edited by Anj : 07-11-14 at 03:25 PM.
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Old 07-11-14, 03:23 PM  
Daigan
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Re: Issue with SuperVillain UI

You need to extract the files and place them into the proper folders. You cant just put the file in.
Extract all the files. Put the Fonts folder into your World of Warcraf folder.

Then Extract the folders from the Interface folder(but NOT the Addons folder) from the zip file and place them in the Interface folder.

Finally open the Addons folder in the zip file and extract the 3 SVUI folders in there to your addons folder.
Originally Posted by BileWing
I feel like a fool here. This is the first UI I've tried to add to my game but it's not showing up in the Add On area when I login.

I have looked over the installation steps and it shows that I should put the un-zipped SupervillainUI2-4.055 into the C:/Program Files/World of Warcraft/ (or where ever the wow folder is).

I tried putting it there and in the interface/addon folder, but it still does not show for my character's addons.

Could someone give me a hand? Thank you very much for any assistance.
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Old 07-11-14, 03:20 PM  
Anj
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Go to Call Henchman!>Show Me All Options>UNITFRAMES

Once you're there, start from Party Frames and click Display Frames (at the top). This will show you a preview of the Party Frames. It's the same process for the Raid to the Arena frames.

As for Party Frames showing up as Raid Frames, I'd just copy the dimensions of the Raid Frames, with the Growth Direction as "Right and then Down;" and Height=30, Width=50.

I hope that helps.

Originally Posted by kittykatmax
...

I mean I can move the raid placeholder, but that's all. Unless I can get into a raid, I can't see what it will look like - and I don't want to particularly learn if I love it or hate it or don't have it set up right when I'm in an actual raid trying to kill or heal something/someone....

IS there a setting to turn off party frames, and have them show up as raid frames instead? If so, how? I couldn't find anything....
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Old 07-11-14, 03:14 PM  
BileWing
A Kobold Labourer

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Issue with SuperVillain UI

I feel like a fool here. This is the first UI I've tried to add to my game but it's not showing up in the Add On area when I login.

I have looked over the installation steps and it shows that I should put the un-zipped SupervillainUI2-4.055 into the C:/Program Files/World of Warcraft/ (or where ever the wow folder is).

I tried putting it there and in the interface/addon folder, but it still does not show for my character's addons.

Could someone give me a hand? Thank you very much for any assistance.
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