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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.076
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (20)
File Name
Version
Size
Author
Date
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 12-25-10, 04:26 AM  
Munglunch
A Deviate Faerie Dragon
 
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Forum posts: 12
File comments: 1001
Uploads: 7
Originally posted by Aigor
Message: Interface\FrameXML\QuestPOI.lua:204: attempt to index local 'poiButton' (a nil value)
Time: 12/25/10 12:14:02
Count: 5
What other addons are you using?
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Old 12-25-10, 04:16 AM  
Aigor
A Murloc Raider

Forum posts: 6
File comments: 11
Uploads: 0
Message: Interface\FrameXML\QuestPOI.lua:204: attempt to index local 'poiButton' (a nil value)
Time: 12/25/10 12:14:02
Count: 5
Stack: Interface\FrameXML\QuestPOI.lua:204: in function `QuestPOI_HideButtons'
Interface\FrameXML\WorldMapFrame.lua:1877: in function `WorldMapFrame_ClearQuestPOIs'
Interface\FrameXML\WorldMapFrame.lua:1718: in function `WorldMapFrame_UpdateQuests'
Interface\FrameXML\WorldMapFrame.lua:1613: in function `WorldMapFrame_DisplayQuests'
Interface\FrameXML\WorldMapFrame.lua:1690: in function `WorldMapFrame_UpdateMap'
Interface\FrameXML\WorldMapFrame.lua:190: in function <Interface\FrameXML\WorldMapFrame.lua:183>
[C]: in function `SetMapToCurrentZone'
Interface\FrameXML\WorldMapFrame.lua:157: in function <Interface\FrameXML\WorldMapFrame.lua:147>
[C]: in function `Show'
Interface\FrameXML\UIParent.lua:1467: in function `SetUIPanel'
Interface\FrameXML\UIParent.lua:1272: in function `ShowUIPanel'
Interface\FrameXML\UIParent.lua:1198: in function <Interface\FrameXML\UIParent.lua:1194>
[C]: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:1878: in function `ShowUIPanel'
Interface\FrameXML\UIParent.lua:1862: in function `ToggleFrame'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

Locals: parentName = "WorldMapPOIFrame"
buttonType = 4
buttonIndex = 1
numButtons = 4
poiButton = nil
buttonName = "poiWorldMapPOIFrame4_"
(for index) = 3
(for limit) = 4
(for step) = 1
i = 3
(*temporary) = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:199
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1442
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
Graphics_QualityText = Graphics_QualityText {
}
Message: Interface\FrameXML\QuestPOI.lua:204: attempt to index local 'poiButton' (a nil value)
Time: 12/25/10 12:10:20
Count: 1
Stack: Interface\FrameXML\QuestPOI.lua:204: in function `QuestPOI_HideButtons'
Interface\FrameXML\WorldMapFrame.lua:1877: in function `WorldMapFrame_ClearQuestPOIs'
Interface\FrameXML\WorldMapFrame.lua:1718: in function `WorldMapFrame_UpdateQuests'
Interface\FrameXML\WorldMapFrame.lua:1613: in function `WorldMapFrame_DisplayQuests'
Interface\FrameXML\WorldMapFrame.lua:1690: in function `WorldMapFrame_UpdateMap'
Interface\FrameXML\WorldMapFrame.lua:2154: in function `WorldMap_OpenToQuest'
Interface\FrameXML\WatchFrame.lua:1397: in function <Interface\FrameXML\WatchFrame.lua:1383>
Message: Interface\FrameXML\QuestPOI.lua:204: attempt to index local 'poiButton' (a nil value)
Time: 12/25/10 12:10:24
Count: 1
Stack: Interface\FrameXML\QuestPOI.lua:204: in function `QuestPOI_HideButtons'
Interface\FrameXML\WorldMapFrame.lua:1877: in function `WorldMapFrame_ClearQuestPOIs'
Interface\FrameXML\WorldMapFrame.lua:1718: in function `WorldMapFrame_UpdateQuests'
Interface\FrameXML\WorldMapFrame.lua:1613: in function `WorldMapFrame_DisplayQuests'
Interface\FrameXML\WorldMapFrame.lua:1690: in function `WorldMapFrame_UpdateMap'
Interface\FrameXML\WorldMapFrame.lua:190: in function <Interface\FrameXML\WorldMapFrame.lua:183>
[C]: in function `ProcessMapClick'
Interface\FrameXML\WorldMapFrame.lua:848: in function <Interface\FrameXML\WorldMapFrame.lua:836>

Locals: parentName = "WorldMapPOIFrame"
buttonType = 4
buttonIndex = 1
numButtons = 4
poiButton = nil
buttonName = "poiWorldMapPOIFrame4_"
(for index) = 3
(for limit) = 4
(for step) = 1
i = 3
(*temporary) = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:199
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1442
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
MainMenuXPBarDiv8 = MainMenuXPBarDiv8 {
}
2 = 2 {
}
VideoOptionsPanel_Cancel = <function> defined @Interface\FrameXML\VideoOptionsPanels.lua:247
Message: Interface\FrameXML\QuestPOI.lua:204: attempt to index local 'poiButton' (a nil value)
Time: 12/25/10 12:10:50
Count: 4
Stack: Interface\FrameXML\QuestPOI.lua:204: in function `QuestPOI_HideButtons'
Interface\FrameXML\WorldMapFrame.lua:1877: in function `WorldMapFrame_ClearQuestPOIs'
Interface\FrameXML\WorldMapFrame.lua:1718: in function `WorldMapFrame_UpdateQuests'
Interface\FrameXML\WorldMapFrame.lua:1613: in function `WorldMapFrame_DisplayQuests'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals: parentName = "WorldMapPOIFrame"
buttonType = 4
buttonIndex = 1
numButtons = 4
poiButton = nil
buttonName = "poiWorldMapPOIFrame4_"
(for index) = 3
(for limit) = 4
(for step) = 1
i = 3
(*temporary) = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance wit


when open map i haave this bugs ...anyway GREAT UI!!
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Old 12-24-10, 03:55 PM  
Homerjaye
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Originally posted by Munglunch
Try v12 out and see if you all still have this issue. Update is in......
A big thanks for all your effort in keeping us all happy with your constant updates. Your tireless work on updating the UI for our enjoyment is truly appreciated.

Many thanks and a very Merry Christmas to you and your family.

Last edited by Homerjaye : 12-24-10 at 03:55 PM.
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Old 12-24-10, 10:14 AM  
Averros
A Kobold Labourer
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Originally posted by Munglunch
Try v12 out and see if you all still have this issue. Update is in......
I just want to step up and say thank you for taking the time to update this regularly.... Your UI is the only one I can use these days Just wanted to make sure you understand that we DO appreciate the work you put in.

Merry Christmas
Averros
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Old 12-24-10, 09:28 AM  
Munglunch
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Try v12 out and see if you all still have this issue. Update is in......
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Old 12-24-10, 02:16 AM  
wynn
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Party Targets

I think I used to have party targets, which I heal mostly but occassionally dps (but I'm a bit stupid ^^) and like having the tanks target easily available - is there a way to do this at all?

Cheers ....oh also is there a way to show all your buffs as I hate the auto hiding thingyamajig

Thanks again
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Old 12-23-10, 05:15 PM  
Homerjaye
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Re: Error

Same here. All my other toons work fine, but all my Druids have the same error msg coming up and I can't replace the standard frames on them.



Originally posted by Doonga
Looks like I'm getting the same error as below. I only get it on my druid, other toons are fine.

Code:
Message: ...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1064: Usage: <unnamed>:SetFont("font", fontHeight [, flags])
Time: 12/23/10 18:16:02
Count: 1
Stack: [C]: in function `SetFont'
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1064: in function <...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1058>
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1286: in function <...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1144>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:420: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:388>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:710: in function `Spawn'
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1917: in function `func'
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:731: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:727>
(tail call): ?

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = 11.25
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Old 12-23-10, 04:18 PM  
Doonga
Premium Member
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Forum posts: 10
File comments: 76
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Error

Looks like I'm getting the same error as below. I only get it on my druid, other toons are fine.

Code:
Message: ...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1064: Usage: <unnamed>:SetFont("font", fontHeight [, flags])
Time: 12/23/10 18:16:02
Count: 1
Stack: [C]: in function `SetFont'
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1064: in function <...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1058>
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1286: in function <...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1144>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:420: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:388>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:710: in function `Spawn'
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1917: in function `func'
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:731: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:727>
(tail call): ?

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = 11.25
Last edited by Doonga : 12-23-10 at 04:18 PM.
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Old 12-23-10, 03:23 PM  
Homerjaye
A Kobold Labourer
 
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File comments: 21
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Standard Frames

I'm still having issues, this is what Im getting now too.



Message: ...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1064: Usage: <unnamed>:SetFont("font", fontHeight [, flags])
Time: 12/24/10 08:52:00
Count: 1
Stack: [C]: in function `SetFont'
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1064: in function <...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1058>
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1286: in function <...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1144>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:420: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:388>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:710: in function `Spawn'
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1917: in function `func'
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:731: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:727>
(tail call): ?

Locals: (*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = 11.25
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Old 12-23-10, 03:12 PM  
EvilishBob
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally posted by Munglunch
You are killing me here
Use "/svunit" and switch off all "Simple Frames" options.
I am having the same problem as well:

"Date: 2010-12-23 15:53:03
ID: 3
Error occured in: Global
Count: 1
Message: ...rvillain_Emerges\Supervillain_Units\VillainUnits.lua line 273:
attempt to index local 'self' (a nil value)
Debug:
[C]: ?
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:273:
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:269
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1942:
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1941
[C]: TargetUnit()
..\FrameXML\SecureTemplates.lua:423: handler()
..\FrameXML\SecureTemplates.lua:541: SecureActionButton_OnClick()
..\FrameXML\SecureTemplates.lua:581:
..\FrameXML\SecureTemplates.lua:573
[C]: Click()
[string "*:OnMouseUp"]:1:
[string "*:OnMouseUp"]:1
AddOns:
Swatter, v5.9.4960 (WhackyWallaby)
ABattleBegins, v11.1
AHeroDies, v11.1
ASupervillainEmerges, v11.1
AWorldDominated, v11.1
Atlas, v1.18.0
AtlasBattlegrounds, v1.18.0
AtlasDungeonLocs, v1.18.0
AtlasOutdoorRaids, v1.18.0
AtlasTransportation, v1.18.0
AtlasLoot, vv6.01.02
AtlasLootBurningCrusade, vv6.01.02
AtlasLootCataclysm, vv6.01.02
AtlasLootClassicWoW, vv6.01.02
AtlasLootCrafting, vv6.01.02
AtlasLootWorldEvents, vv6.01.02
AtlasLootWrathoftheLichKing, vv6.01.02
AucAdvanced, v5.9.4960 (WhackyWallaby)
AucFilterBasic, v5.9.4960 (WhackyWallaby)
AucFilterOutlier, v5.9.4960.2531
AucMatchUndercut, v5.9.4960.2531
AucStatHistogram, v5.9.4960 (WhackyWallaby)
AucStatiLevel, v5.9.4960 (WhackyWallaby)
AucStatPurchased, v5.9.4960 (WhackyWallaby)
AucStatSales, v5.9.4960.2842
AucStatSimple, v5.9.4960 (WhackyWallaby)
AucStatStdDev, v5.9.4960 (WhackyWallaby)
AucStatWOWEcon, v5.9.4960.2530
AucUtilAHWindowControl, v5.9.4960.3311
AucUtilAppraiser, v5.9.4960.2530
AucUtilAskPrice, v5.9.4960.3175
AucUtilAutoMagic, v5.9.4960.3142
AucUtilCompactUI, v5.9.4960.2530
AucUtilEasyBuyout, v5.9.4960.3583
AucUtilFixAH, v5.9.4960 (WhackyWallaby)
AucUtilGlypher, v5.9.4960.2545
AucUtilItemSuggest, v5.9.4960.3108
AucUtilPriceLevel, v5.9.4960.2545
AucUtilScanButton, v5.9.4960.2530
AucUtilScanFinish, v5.9.4960.2530
AucUtilScanProgress, v5.9.4960.2530
AucUtilScanStart, v5.9.4960.4819
AucUtilSearchUI, v5.9.4960.3655
AucUtilSimpleAuction, v5.9.4960.4546
AucUtilVendMarkup, v5.9.4960.2530
Babylonian, v5.1.DEV.130
BeanCounter, v5.9.4960 (WhackyWallaby)
Configator, v5.1.DEV.282
DBMCore, v
DebugLib, v5.1.DEV.275
Enchantrix, v5.9.4960 (WhackyWallaby)
EnchantrixBarker, v5.9.4960 (WhackyWallaby)
GearScore, v4.1.00
Genie, v4.1_beta
GenieLDB, v4.1_beta
GenieUI, v4.1_beta
HealBot, v4.0.3.6
Informant, v5.9.4960 (WhackyWallaby)
Postal, v3.4.4
Recount, v
SlideBar, v5.9.4960 (WhackyWallaby)
SpellFlash, v5.65
SpellFlashArgentTournamentMounts, v1.17.4
SpellFlashDruid, v5.4
SpellFlashCore, v1.32.1
Stubby, v5.9.4960 (WhackyWallaby)
BlizRuntimeLib_enUS v4.0.3.40000 <us>
(ck=881)"
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Old 12-23-10, 02:44 PM  
Homerjaye
A Kobold Labourer
 
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Forum posts: 0
File comments: 21
Uploads: 0
Thumbs up Re: Re: Simple Frames

Originally posted by Munglunch
So did you delete all the old folders BEFORE adding the newest version?
Yeah I deleted the old folders, then installed the updated files.
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Old 12-23-10, 12:23 PM  
terribles
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Originally posted by Munglunch
You are killing me here
Use "/svunit" and switch off all "Simple Frames" options.
I am also having the same problem w/ 11.1 where i get the simple frames no matter what i do, fresh install didnt work, and all the simple options were turned off. Here is the error it gives me:

Date: 2010-12-23 14:20:40
ID: 2
Error occured in: Global
Count: 1
Message: ...rvillain_Emerges\Supervillain_Units\VillainUnits.lua line 273:
attempt to index local 'self' (a nil value)
Debug:
[C]: ?
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:273:
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:269
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1942:
...rvillain_Emerges\Supervillain_Units\VillainUnits.lua:1941
[C]: TargetUnit()
..\FrameXML\SecureTemplates.lua:423: handler()
..\FrameXML\SecureTemplates.lua:541: SecureActionButton_OnClick()
..\FrameXML\SecureTemplates.lua:581:
..\FrameXML\SecureTemplates.lua:573
[C]: Click()
[string "*:OnMouseUp"]:1:
[string "*:OnMouseUp"]:1
AddOns:
Swatter, v3.2.3 (<%codename%>)
NPCScan, v4.0.0.6
ABattleBegins, v11.1
AHeroDies, v11.1
ASupervillainEmerges, v11.1
AWorldDominated, v11.1
ACP, v3.3.12
AtlasLoot, vv6.01.02
AtlasLootBurningCrusade, vv6.01.02
AtlasLootCataclysm, vv6.01.02
AtlasLootClassicWoW, vv6.01.02
AtlasLootCrafting, vv6.01.02
AtlasLootWorldEvents, vv6.01.02
AtlasLootWrathoftheLichKing, vv6.01.02
DBMCore, v
EclipseBarPlus, v0.8.4
ForteCasting, v
ForteCooldown, v
ForteCore, v1.972
ForteDruid, v
ForteTalent, v
ForteTimer, v
ForteVehicle, v
HealBot, v4.0.3.6
MikScrollingBattleText, v5.5.91
Quartz, v3.0.4
Recount, v
SlideBar, v3.2.3 (<%codename%>)
BlizRuntimeLib_enUS v4.0.3.40000 <us>
(ck=2cd)
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Old 12-23-10, 11:08 AM  
Finalflo
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 16
File comments: 149
Uploads: 4
Hy, nice UI !

I was wondering how you skin DBM plz ?

Thx
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Old 12-23-10, 10:34 AM  
AlleyKat
A Theradrim Guardian
 
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Forum posts: 69
File comments: 241
Uploads: 9
Re: Re: Simple Frames

Who broke my Unitframes >

v11:
--Layout changes to the "simple" style frames. These look much more like the old-school svui frames now.
__________________
v2 Soon, I think...
Last edited by AlleyKat : 12-23-10 at 10:35 AM.
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Old 12-23-10, 07:19 AM  
Munglunch
A Deviate Faerie Dragon
 
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Premium Member
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Forum posts: 12
File comments: 1001
Uploads: 7
Re: Simple Frames

Originally posted by Homerjaye
I've reloaded using /svunit and turning off simple frames, used the in game config & I've done three fresh installs, and still can't get rid of the simple frames.
So did you delete all the old folders BEFORE adding the newest version?
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