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Updated:12-07-14 06:11 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
6.0.3

Supervillain UI  Popular! (More than 5000 hits)

Version: 5.3.9
by: Munglunch [More]




Full UI replacement. Inspired by comic books
FOLLOW ME
WATCH THE VIDEO!
OFFICIAL WEBSITE
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.3.9:
> Many StyleOMatic styles updated
> Skada/Omen/Recount title bars all match now
> DBM updated, now using my classic style bars!!
> NEW: Garrison Building Frame now Styled!
> QuestTracker updated again, should no longer see weird scrolling behavior.
> Several font assignments updated, alert and combat were in need of a change.
> Fixed stack overflow bug from api library
> Version number properly updated this time.

v5.3.29:
> Fixed Skada sizing issue
> Nameplates now show cast text properly
> Changed default settings to enable focustarget and properly align focus AND focustarget buffs and debuffs
> Adjusted the way I am skinning tooltips and elite unitframes. They are scaling much better now.
> QuestTracker should now reliably display all tracked quests and achievements
> FINALLY figured out a way to force bags to properly color quest items ALWAYS!!!!
> Adjusted encounter journal styling. Looks much better now.
> Other misc fixes

v5.3.26:
> More adjustments to draggables
> Fixed achievement tracking
> Increased the scrolling depth of the objectives tracker
> Adjusted MANY MANY checkboxes that had lost their proper appearance
> Fixed SetAlpha overflow in StyleOMatic
> When using the installer, music volume SHOULD now return to its proper value when installation ends
> Reduced the scale of chat whisper icons
> Added LEFT/RIGHT arrow support to the chat editbox as a means to move the cursor into displayed text while using UP/DOWN arrows to parse outbound history.

v5.3.25:
> Final patch for the current aura system, keep in mind that this will be replaced with a completely revised design in the coming weeks.
> Made some changes to draggable frames and their interaction with default "snapping" provided by the game client.

v5.3.21:
> Found and fixed several issues causing auras and aura filters to function improperly
> Aura filters were not recognizing the Player as friendly. Now fixed
> Re-structured the options for unitframe aura types (buffs, debuffs, aurabars) in an effort to make their settings a little more readable.
> Added an option under (/sv)->General->Misc->Save Draggable. This allows you to toggle the saving of draggable frames. Keep in mind that when this feature is enabled, the default frame "snapping" of blizzard frames will not happen. This option will be disabled by default.
> Added a few more error filters
> Fixed threat glow functionality

v5.3.1:
> WorldMap quest log is now attached properly
> StyleOMatic styles are now toggling correctly (including AdiBags)
> Added contribution styles for Omen and adjusted Recount docks to line up properly
> A few styling odds and ends adjusted

v5.3.0:
> Revised the profile system to now mirror all configs used by a particular profile to EACH character that is using the same one. What this means is that if you load ("Copy") a profile to two (or more) characters and make changes on one of them, those changes will be automatically reflected for every other toon using the same profile.
> Fixed BreakStuff to now identify WoD herbs
> Updated alignments and elements on loot/achievement alert frames to now match each other more closely
> Updated some textures in garrison styles
> Garrison follower XP bars are now showing on follower lists.
> Added one more little touch to the AFK screen. It was feeling a little lop-sided.
> Added Error filter options under General->Error Handling
> Credits have been updated showing latest contributions
> Reputation stat popup menu is now alpha sorted
> Revamped SVUI's version management to allow the display of FULL version numbers. This will make identifying your installed version FAR FAR FAR more accurate. (ie.. before I could only output the major.minor segment of the version number, now I can display the whole thing.)
> Let the bass drop

v5.2.99999:
> Small adjustments to loot alert texts
> Mount colored buttons have color again when checked
> Quest dock scrolling weirdness is fixed

v5.2.9999:
> Blocked auras are being blocked properly now
> Monk chi has been fully updated now

v5.2.999:
> PetSpells and MANY other taints have been fixed. Consequently the SpellBinder (Click-to-Cast) feature has been temporarily removed as it was the cause of all remaining taints.
> Fixed issue where StyleOMatic was not saving settings on reload
> Fixed Monk issue generating many lua errors
> Revised most alert frames again (Achievement, Garrison, LootWon ... etc), I REALLY like these new ones :)
> Changed the "Reset Blizzard Anchors" option to force a UI reload. This will prevent any weirdness in frames after it has been completed.
> A few more styles were applied to WorldMap Quests and Quest reward textures in general
> Probably did more stuff but I'm tired and cant remember WTF I just did 2 hours ago

v5.2.9:
> WorldMap-QuestLog issue where the details vanish, has been fixed
> Monk Chi fixed
> nameplate error fixed
> Adjusted some of the newer textures, (more need some love but I will do that later)

v5.2.8:
> Attempted fix for QuestTracker taint
> Many new "Interface" textures
> Changed the Draenor Zone Ability frame to now be draggable instead of movable via the "/sv move" utility. This was also a step towards removing taints regarding this frame.
> Internal improvements

v5.2.7:
> Several taints fixed
> Garrison follower NEW textures
> Stat token issues fixed
> Internal improvements

v5.2.6:
> Misc fixes and updates
> Comic popups working again
> Increase fade delay on dock buttons and panels
> Fixed errors coming from Stats

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch


Archived Files (7)
File Name
Version
Size
Author
Date
5.3.29
7MB
Munglunch
12-07-14 12:41 AM
5.3.26
7MB
Munglunch
12-06-14 02:05 AM
5.3.25
7MB
Munglunch
12-04-14 08:03 PM
5.3.21
7MB
Munglunch
12-04-14 12:04 AM
5.2.99999
9MB
Munglunch
11-30-14 11:31 PM
5.1.5
7MB
Munglunch
10-27-14 09:06 AM
4.9.9999
7MB
Munglunch
10-13-14 07:10 AM


Post A Reply Comment Options
Unread 11-14-14, 09:59 PM  
Heartling
A Kobold Labourer

Forum posts: 0
File comments: 16
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I'm with penguin on this one. This is my favorite UI to use over everything else I've tried, and you're really into your fanbase. It's awesome.

Originally Posted by penguinsane
lol now you're making me blush. I really, really want to see your continued success and it gave me something to do/test while dealing with the insane amount of server instability. I sound like a broken record on the forums I frequent with how much I like to pimp SVUI and the amazing dev behind it that actually communicates with and appreciates his users!

Originally Posted by Munglunch
So I want to take a moment to personally say thank you to both Doonga and Penguinsane for their tireless work helping me to get this release ready. The fact that they were willing to extensively test for me even on LAUNCH DAY makes them both SVUI rockstars!

Thank you both!

Then I had the dedication of newcomer (to hard testing that is) sjuerges.

Thank you!

Also I would like to thank everyone who bravely downloaded the test version (probably not knowing what they were in for ) and took the time to send me reports.

Thank you all!
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Unread 11-14-14, 09:45 PM  
Kreaven3165
A Kobold Labourer

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Need some help

Hey guys, I was just wondering. I recently upgraded to the new version of SVUI. The new version for some reason does not show a Fishing button on my lower right side of the screen now. Before I would hit that and use that as I fish. Is there anyway to bring that back up or is it just gone?
Last edited by Kreaven3165 : 11-14-14 at 09:46 PM.
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Unread 11-14-14, 08:54 PM  
penguinsane
A Kobold Labourer

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lol now you're making me blush. I really, really want to see your continued success and it gave me something to do/test while dealing with the insane amount of server instability. I sound like a broken record on the forums I frequent with how much I like to pimp SVUI and the amazing dev behind it that actually communicates with and appreciates his users!

Originally Posted by Munglunch
So I want to take a moment to personally say thank you to both Doonga and Penguinsane for their tireless work helping me to get this release ready. The fact that they were willing to extensively test for me even on LAUNCH DAY makes them both SVUI rockstars!

Thank you both!

Then I had the dedication of newcomer (to hard testing that is) sjuerges.

Thank you!

Also I would like to thank everyone who bravely downloaded the test version (probably not knowing what they were in for ) and took the time to send me reports.

Thank you all!
__________________
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Unread 11-14-14, 08:32 PM  
Munglunch
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If you mean disabling the toolbars, you can't as they are a tightly integrated part of the screen framework and the UI as a whole.

Originally Posted by Jezebel99
Hey great UI!!
I have a question, is there any way to quit the left,right docks toolbars?
Thanks!!
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Unread 11-14-14, 08:17 PM  
timtag1190
A Murloc Raider

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Bah I logged out to update the UI and now i get a queue guess no more leveling for me for the time being
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Unread 11-14-14, 08:01 PM  
Jezebel99
A Kobold Labourer

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Hey great UI!!
I have a question, is there any way to quit the left,right docks toolbars?
Thanks!!
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Unread 11-14-14, 07:08 PM  
Oppenheimer
A Kobold Labourer

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Hi again,

Error code fixed with last release; so now, new error when configuring docks with Skada on main and Omen on secondary docklet :

Code:
ID: 1
Error occured in: Global
Count: 1
Message: C stack overflow
Debug:
   [C]: SetBackdropBorderColor()
   ...nterface\AddOns\SVUI\framework\api\api_templates.lua:112:
      ...nterface\AddOns\SVUI\framework\api\api_templates.lua:110
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   [C]: ?
   ...
   ...e\AddOns\SVUI_StyleOMatic\components\addons\Omen.lua:78: Docklet_Omen()
   ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:338: RegisterAddonDocklets()
   ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:577:
      ...terface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:577
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[2]"]:9:
      [string "safecall Dispatcher[2]"]:5
   (tail call): ?
   ...kada\lib\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799:
      ...kada\lib\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[3]"]:9:
      [string "safecall Dispatcher[3]"]:5
   (tail call): ?
   ...face\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
   ...ic\libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:442:
      ...ic\libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:433
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[3]"]:9:
      [string "safecall Dispatcher[3]"]:5
   (tail call): ?
   ...face\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
   ...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:351:
      ...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341
Locals:
(*temporary) = <unnamed> {
 0 = <userdata>
 BorderTop = <unnamed> {
 }
 Skin = <unnamed> {
 }
 SetBackdropBorderColor = <function> defined =[C]:-1
 BorderLeft = <unnamed> {
 }
 BorderRight = <unnamed> {
 }
 BorderBottom = <unnamed> {
 }
}
(*temporary) = 0.8
(*temporary) = 0.6
(*temporary) = 0
(*temporary) = 1
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
 BorderTop = <unnamed> {
 }
 Skin = <unnamed> {
 }
 SetBackdropBorderColor = <function> defined =[C]:-1
 BorderLeft = <unnamed> {
 }
 BorderRight = <unnamed> {
 }
 BorderBottom = <unnamed> {
 }
}
(*temporary) = 0.8
(*temporary) = 0.6
(*temporary) = 0
(*temporary) = 1
 = <function> defined =[C]:-1
 = <function> defined @Interface\AddOns\SVUI\framework\api\api_templates.lua:85

AddOns:
  Swatter, v5.0.0 (<%codename%>)
  ACP, v3.4.14 
  Altoholic, v5.4.008
  AskMrRobot, v17
  AtlasLootLoader, vv7.07.03
  Auctionator, v3.1.6
  Babylonian, v5.1.DEV.332(/embedded)
  Configator, v5.1.DEV.376(/embedded)
  DataStore, v6.0.001
  DataStoreAchievements, v6.0.001
  DataStoreAgenda, v6.0.001
  DataStoreAuctions, v6.0.001
  DataStoreCharacters, v6.0.001
  DataStoreContainers, v6.0.001
  DataStoreCrafts, v6.0.001
  DataStoreCurrencies, v6.0.001
  DataStoreInventory, v6.0.001
  DataStoreMails, v6.0.001
  DataStorePets, v6.0.001
  DataStoreQuests, v6.0.001
  DataStoreReputations, v6.0.001
  DataStoreSpells, v6.0.001
  DataStoreStats, v6.0.001
  DataStoreTalents, v6.0.001
  DBMCore, v
  DBMDefaultSkin, v
  DBMStatusBarTimers, v
  ErrorMonster, v
  ExtraCD, v1.3
  Gatherer, v5.0.0
  GatherMate2, v1.32.1
  Omen, v3.1.9
  protwarbar, v0.8.0.3
  QuickMark, v60000
  Routes, vv1.5.0
  Skada, v1.4-22
  SlideBar, v5.0.0 (<%codename%>)
  SpeedyLoad, v2.2.1
  SVUI, v5.2
  SVUIConfigOMatic, v5.2
  SVUIStyleOMatic, v5.2
  TauntSpy, vr50100-1
  UrbanAchiever, v
  BlizRuntimeLib_frFR v6.0.3.60000 <none>
  (ck=455)
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Unread 11-14-14, 06:47 PM  
Munglunch
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Also fixed

Originally Posted by timtag1190
Getting an C stack overflow error in latest version of your UI
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Unread 11-14-14, 06:41 PM  
Munglunch
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Fixed

Originally Posted by Oppenheimer
Hi Mung,
Hi to all testers,

Thanks for this release.

New error code on connection, addons, cache and WTF cleaned :
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Unread 11-14-14, 06:38 PM  
timtag1190
A Murloc Raider

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Getting an C stack overflow error in latest version of your UI

30x C stack overflow
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
...
[C]: in function `CharacterFrame_Expand'
FrameXML\PaperDollFrame.lua:1586: in function <FrameXML\PaperDollFrame.lua:1573>
[C]: in function `Show'
FrameXML\UIParent.lua:1994: in function `SetUIPanel'
FrameXML\UIParent.lua:1838: in function `ShowUIPanel'
FrameXML\UIParent.lua:1709: in function <FrameXML\UIParent.lua:1705>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2468: in function `ShowUIPanel'
FrameXML\CharacterFrame.lua:21: in function `ToggleCharacter'
[string "TOGGLECHARACTER0"]:1: in function <[string "TOGGLECHARACTER0"]:1>

Locals:
(*temporary) = <unnamed> {
Show = <function> defined @SVUI\system\core.lua:307
SetTexCoord = <function> defined =[C]:-1
0 = <userdata>
}
(*temporary) = 0.16001
(*temporary) = 0.86
(*temporary) = 0.16
(*temporary) = 0.86
= <function> defined =[C]:-1
= <function> defined @SVUI_StyleOMatic\components\blizzard\character.lua:172
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Unread 11-14-14, 06:35 PM  
Oppenheimer
A Kobold Labourer

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Hi Mung,
Hi to all testers,

Thanks for this release.

New error code on connection, addons, cache and WTF cleaned :

Code:
Error occured in: Global
Count: 1
Message: ...AddOns\SVUI\packages\tools\components\profession.lua line 195:
   attempt to concatenate local 'hearthStone' (a nil value)
Debug:
   ...AddOns\SVUI\packages\tools\components\profession.lua:195: f()
   ...Ons\SVUI\libs\LibSuperVillain-1.0\modules\Timers.lua:61:
      ...Ons\SVUI\libs\LibSuperVillain-1.0\modules\Timers.lua:52
Locals:
hearthStone = nil
hearth = SVUI_Hearth {
 TextureNeedsUpdate = true
 MakeDefault = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:245
 Parent = SVUI_DockBarBottomLeft {
 }
 GetMenuList = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:379
 Deactivate = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:262
 SetBackdropBorderColor = <function> defined =[C]:-1
 Icon = <unnamed> {
 }
 Panel = <unnamed> {
 }
 CustomTooltip = <function> defined @Interface\AddOns\SVUI\packages\tools\components\profession.lua:141
 0 = <userdata>
 __registered = true
 Activate = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:253
 SetFrameLevel = <function> defined =[C]:-1
 hover = <unnamed> {
 }
 OrderIndex = 1
 __border = <table> {
 }
 BackdropNeedsUpdate = true
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = SVUI_Hearth {
 TextureNeedsUpdate = true
 MakeDefault = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:245
 Parent = SVUI_DockBarBottomLeft {
 }
 GetMenuList = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:379
 Deactivate = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:262
 SetBackdropBorderColor = <function> defined =[C]:-1
 Icon = <unnamed> {
 }
 Panel = <unnamed> {
 }
 CustomTooltip = <function> defined @Interface\AddOns\SVUI\packages\tools\components\profession.lua:141
 0 = <userdata>
 __registered = true
 Activate = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:253
 SetFrameLevel = <function> defined =[C]:-1
 hover = <unnamed> {
 }
 OrderIndex = 1
 __border = <table> {
 }
 BackdropNeedsUpdate = true
}
(*temporary) = "macrotext1"
(*temporary) = "/use [nomod]"
(*temporary) = nil
(*temporary) = 1
(*temporary) = <userdata>
(*temporary) = "Interface\AddOns\SVUI\assets\artwork\Icons\DOCK-HEARTH"
(*temporary) = 30
(*temporary) = "SecureActionButtonTemplate, SVUI_DockletButtonTemplate"
(*temporary) = SVUI_Hearth {
 TextureNeedsUpdate = true
 MakeDefault = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:245
 Parent = SVUI_DockBarBottomLeft {
 }
 GetMenuList = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:379
 Deactivate = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:262
 SetBackdropBorderColor = <function> defined =[C]:-1
 Icon = <unnamed> {
 }
 Panel = <unnamed> {
 }
 CustomTooltip = <function> defined @Interface\AddOns\SVUI\packages\tools\components\profession.lua:141
 0 = <userdata>
 __registered = true
 Activate = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:253
 SetFrameLevel = <function> defined =[C]:-1
 hover = <unnamed> {
 }
 OrderIndex = 1
 __border = <table> {
 }
 BackdropNeedsUpdate = true
}
(*temporary) = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:575
(*temporary) = SVUI_DockBarBottomLeft {
 0 = <userdata>
 Avatar = SVUI_DockBarBottomLeft_MOVE {
 }
 Parent = SVUI_DockBottomLeft {
 }
 UpdateOrder = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:440
 Remove = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:542
 Button = SVUI_DockBarBottomLeftButton {
 }
 GetDefault = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:164
 ToolBar = SVUI_DockBarBottomLeftToolBar {
 }
 Refresh = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:149
 Create = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:601
 ChangeOrder = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:404
 Data = <table> {
 }
 Initialize = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:575
 UnsetDefault = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:179
 CheckOrder = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:461
 Update = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:474
 Toggle = <function> defined @Interface\AddOns\SVUI\framework\docks\docks.lua:194
 Add = <function> defined @Interface\AddOn
AddOns:
  Swatter, v5.0.0 (<%codename%>)
  ACP, v3.4.14 
  Altoholic, v5.4.008
  AskMrRobot, v17
  AtlasLootLoader, vv7.07.03
  Auctionator, v3.1.6
  Babylonian, v5.1.DEV.332(/embedded)
  Configator, v5.1.DEV.376(/embedded)
  DataStore, v6.0.001
  DataStoreAchievements, v6.0.001
  DataStoreAgenda, v6.0.001
  DataStoreAuctions, v6.0.001
  DataStoreCharacters, v6.0.001
  DataStoreContainers, v6.0.001
  DataStoreCrafts, v6.0.001
  DataStoreCurrencies, v6.0.001
  DataStoreInventory, v6.0.001
  DataStoreMails, v6.0.001
  DataStorePets, v6.0.001
  DataStoreQuests, v6.0.001
  DataStoreReputations, v6.0.001
  DataStoreSpells, v6.0.001
  DataStoreStats, v6.0.001
  DataStoreTalents, v6.0.001
  DBMCore, v
  DBMDefaultSkin, v
  DBMStatusBarTimers, v
  ErrorMonster, v
  ExtraCD, v1.3
  Gatherer, v5.0.0
  GatherMate2, v1.32.1
  Omen, v3.1.9
  protwarbar, v0.8.0.3
  QuickMark, v60000
  Routes, vv1.5.0
  Skada, v1.4-22
  SlideBar, v5.0.0 (<%codename%>)
  SpeedyLoad, v2.2.1
  SVUI, v5.2
  SVUIStyleOMatic, v5.2
  TauntSpy, vr50100-1
  UrbanAchiever, v
  BlizRuntimeLib_frFR v6.0.3.60000 <none>
  (ck=43c)
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Unread 11-14-14, 06:34 PM  
Greevir
A Cyclonian
AddOn Compiler - Click to view compilations

Forum posts: 40
File comments: 57
Uploads: 1
Originally Posted by Munglunch
So I want to take a moment to personally say thank you to both Doonga and Penguinsane for their tireless work helping me to get this release ready. The fact that they were willing to extensively test for me even on LAUNCH DAY makes them both SVUI rockstars!

Thank you both!

Also I would like to thank everyone who bravely downloaded the test version (probably not knowing what they were in for ) and took the time to send me reports.

Thank you all!
Seriously, thank YOU for getting an update done as quickly as you did. Awesome work!
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Unread 11-14-14, 06:31 PM  
Munglunch
Premium Member
 
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Premium Member
AddOn Author - Click to view AddOns

Forum posts: 16
File comments: 1517
Uploads: 8
So I want to take a moment to personally say thank you to both Doonga and Penguinsane for their tireless work helping me to get this release ready. The fact that they were willing to extensively test for me even on LAUNCH DAY makes them both SVUI rockstars!

Thank you both!

Then I had the dedication of newcomer (to hard testing that is) sjuerges.

Thank you!

Also I would like to thank everyone who bravely downloaded the test version (probably not knowing what they were in for ) and took the time to send me reports.

Thank you all!
Last edited by Munglunch : 11-14-14 at 06:34 PM.
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Unread 11-14-14, 05:16 PM  
sjuerges
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Bug - Current Version

Hey, found a bug.

With current version docking recount in primary slot gives me a complet wow crash. picking recount for second dock slot, then omen for first seems to assign them, but does nothing, and produces a "C Stack Overflow"

Deleted old SVUI Addons folders beforehand, even tried cleaning out entire WTF folder. no such luck

Regards,
Sebastian
Last edited by sjuerges : 11-14-14 at 05:18 PM.
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Unread 11-14-14, 03:55 PM  
Greevir
A Cyclonian
AddOn Compiler - Click to view compilations

Forum posts: 40
File comments: 57
Uploads: 1
Where do I change the color for the buff bars. They used to be class colored but they are yellow now.
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