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Siege of Orgrimmar (5.4)
Updated:07-23-14 12:39 AM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.073
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (13)
File Name
Version
Size
Author
Date
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


Post A Reply Comment Options
Old 05-24-14, 09:49 PM  
atifspall
A Kobold Labourer

Forum posts: 0
File comments: 14
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Breaking Error

i am sorry to bother u again but after recent update i try to break stuff but i got these two errors:

ERROR 1.
Message: ...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:154: attempt to call global 'match' (a nil value)
Time: Sat May 24 22:42:42 2014
Count: 2
Stack: [C]: in function `match'
...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:154: in function <...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:151>
...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:276: in function <...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:268>
[C]: ?
[C]: ?
...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:387: in function <...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:381>
[C]: in function `SetBagItem'
Interface\FrameXML\ContainerFrame.lua:845: in function `ContainerFrameItemButton_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

Locals:

ERROR 2:
Message: ...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:154: attempt to call global 'match' (a nil value)
Time: Sat May 24 22:44:19 2014
Count: 14
Stack: [C]: in function `match'
...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:154: in function <...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:151>
...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:276: in function <...rface\AddOns\SVUI\packages\bag\common\breakstuff.lua:268>
[C]: ?
[C]: ?
...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:387: in function <...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:381>
[C]: in function `SetBagItem'
Interface\FrameXML\ContainerFrame.lua:845: in function `UpdateTooltip'
Interface\FrameXML\GameTooltip.lua:190: in function <Interface\FrameXML\GameTooltip.lua:180>
(tail call): ?
[C]: ?

Locals:
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Old 05-24-14, 06:32 PM  
meljen
A Deviate Faerie Dragon

Forum posts: 12
File comments: 257
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Originally Posted by Munglunch
Incoming

v3.999d
-- Adjusted bag button checked textures (they were not supposed to be there)
-- Fixed pet journal favorite stars
-- Minimap blips adjusted one last time
Awesome, awesome work! I am loving the UI so incredibly much this go-round!! I love how much you're on top of re-coding and doing updates, that is fantastic. Thank you so much!
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Old 05-24-14, 06:31 PM  
meljen
A Deviate Faerie Dragon

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Re: Re: How do you turn off the mario music?

Originally Posted by Daigan
Same way you turn off music in wow. Interface>Sound uncheck Music.
Or just CTRL+M for music and CTRL+S for sound, unless you have those re-keybound for something else.
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Old 05-24-14, 02:43 PM  
Munglunch
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Incoming

v3.999d
-- Adjusted bag button checked textures (they were not supposed to be there)
-- Fixed pet journal favorite stars
-- Minimap blips adjusted one last time
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Old 05-24-14, 02:39 PM  
Munglunch
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Fixed

Originally Posted by meljen
Love the new patch! Much easier on the FPS and memory. Thanks Mung!

I did notice just now that the stars on my favorite companion pets don't show up in the pet journal. Cosmetic issue, not a big deal, but wanted to mention it.

Thank you for adding the stars back on for the farming nodes in the minimap. Those are awesome. ^_^
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Old 05-24-14, 01:45 PM  
Daigan
A Kobold Labourer

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Re: How do you turn off the mario music?

Same way you turn off music in wow. Interface>Sound uncheck Music.
Originally Posted by mictri
Hey guys thanks for the great ui

I just want to know how to turn off music in raids please
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Old 05-24-14, 01:14 PM  
mictri
A Kobold Labourer

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How do you turn off the mario music?

Hey guys thanks for the great ui

I just want to know how to turn off music in raids please
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Old 05-24-14, 10:51 AM  
atifspall
A Kobold Labourer

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Re: Re: Error after installing

thanks
Originally Posted by Munglunch
There is a folder in your addons directory named "SVUI_DebugOMatic"....
DELETE it and your good to go

Originally Posted by atifspall
i did reinstall it and i got that error

Message: Interface\AddOns\SVUI_DebugOMatic\debug.lua:52: attempt to call method 'SetFixedTemplate' (a nil value)
Time: Fri May 23 22:57:36 2014
Count: 1
Stack: Interface\AddOns\SVUI_DebugOMatic\debug.lua:52: in function <Interface\AddOns\SVUI_DebugOMatic\debug.lua:50>

Locals: (*temporary) = nil
(*temporary) = SVUI_ScriptError {
Clear = <unnamed> {
}
Title = <unnamed> {
}
Close = <unnamed> {
}
Source = ""
0 = <userdata>
sourceLabel = <unnamed> {
}
}
(*temporary) = "Transparent"
(*temporary) = "attempt to call method 'SetFixedTemplate' (a nil value)"
_G = <table> {
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
RecruitAFriendFrame = RecruitAFriendFrame {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
QuestDetailBotLeftCorner = QuestDetailBotLeftCorner {
}
ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
}
MANA = "Mana"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
LuaUtils = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:233
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
WatchFrameItem_OnEvent = <function> defined @Interface\FrameXML\WatchFrame.lua:1340
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1498
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ToggleEncounterJournal = <function> defined @Interface\FrameXML\UIParent.lua:636
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
ROGUE_COMBAT_CORE_ABILITY_4 = "Use for damage when you have 5 combo points. Primary finishing move."
Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
}
CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
}
BankFrameItem17SearchOverlay = BankFrameItem17SearchOverlay {
}
ACTION_SPELL_MISSED_POSSESSIVE = "1"
ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
}
EventTraceFrameTitleButton = EventTraceFr
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Old 05-24-14, 01:05 AM  
Munglunch
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Re: Re: Incoming

Yes just replace the folders.

Originally Posted by moondoggy
Originally Posted by Munglunch
New update

v3.999b
-- Fixed BNet conversation button on friends window
-- Slightly revamped friends window
-- Fixed re-sizing of minimap
-- Adjusted dock button highlights
-- Bag sorting is now MUCH faster
-- Re-vamped chat bubbles

ATTENTION:
You may want to re install all of the Interface (ie... just before the addons folder) artwork as well this time. I imagine that most of you have not done this in awhile since they rarely change. But quite a few just changed and they make a HUGE difference.
So..when you say "install" do you just mean replace all the folders? I always do this every version but only sometimes do I pull up the initial "install" gui and go through the install process like you do for the first time on you chars.
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Old 05-24-14, 01:04 AM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Error after installing

There is a folder in your addons directory named "SVUI_DebugOMatic"....
DELETE it and your good to go

Originally Posted by atifspall
i did reinstall it and i got that error

Message: Interface\AddOns\SVUI_DebugOMatic\debug.lua:52: attempt to call method 'SetFixedTemplate' (a nil value)
Time: Fri May 23 22:57:36 2014
Count: 1
Stack: Interface\AddOns\SVUI_DebugOMatic\debug.lua:52: in function <Interface\AddOns\SVUI_DebugOMatic\debug.lua:50>

Locals: (*temporary) = nil
(*temporary) = SVUI_ScriptError {
Clear = <unnamed> {
}
Title = <unnamed> {
}
Close = <unnamed> {
}
Source = ""
0 = <userdata>
sourceLabel = <unnamed> {
}
}
(*temporary) = "Transparent"
(*temporary) = "attempt to call method 'SetFixedTemplate' (a nil value)"
_G = <table> {
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
RecruitAFriendFrame = RecruitAFriendFrame {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
QuestDetailBotLeftCorner = QuestDetailBotLeftCorner {
}
ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
}
MANA = "Mana"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
LuaUtils = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:233
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
WatchFrameItem_OnEvent = <function> defined @Interface\FrameXML\WatchFrame.lua:1340
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1498
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ToggleEncounterJournal = <function> defined @Interface\FrameXML\UIParent.lua:636
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
ROGUE_COMBAT_CORE_ABILITY_4 = "Use for damage when you have 5 combo points. Primary finishing move."
Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
}
CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
}
BankFrameItem17SearchOverlay = BankFrameItem17SearchOverlay {
}
ACTION_SPELL_MISSED_POSSESSIVE = "1"
ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
}
EventTraceFrameTitleButton = EventTraceFr
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Old 05-23-14, 11:46 PM  
meljen
A Deviate Faerie Dragon

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Re: Re: Re: Re: Chat Bubbles unreadable??

Originally Posted by Munglunch
Not a problem

The chat bubbles are re-done, after quite a few attempts at preventing that text from changing color I decided to instead change the color of the bubbles so that ALL texts would be readable. To be honest, I like the new ones better! They are much less invasive on the eyes.

Minimap scaling is working now as well.
FYI: I installed the Pet Tracker addon you spoke of to be sure it will not cause any issues and it works just fine
Originally Posted by Munglunch
Here VERY soon I will finish the user guide for SVUI that will explain everything so hang in there.
You are FREAKING AWESOME Mung.
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Old 05-23-14, 11:44 PM  
meljen
A Deviate Faerie Dragon

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Re: Re: Incoming

Originally Posted by moondoggy
So..when you say "install" do you just mean replace all the folders? I always do this every version but only sometimes do I pull up the initial "install" gui and go through the install process like you do for the first time on you chars.
I'm pretty sure he means pulling out the Glues/UI skins in the Interface folder too and popping those in as well to overwrite what we have already, as well as what's in the AddOns folder.

So yes, replacing the folders.

Mung please correct me if I'm wrong.
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Old 05-23-14, 10:03 PM  
atifspall
A Kobold Labourer

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Error after installing

i did reinstall it and i got that error

Message: Interface\AddOns\SVUI_DebugOMatic\debug.lua:52: attempt to call method 'SetFixedTemplate' (a nil value)
Time: Fri May 23 22:57:36 2014
Count: 1
Stack: Interface\AddOns\SVUI_DebugOMatic\debug.lua:52: in function <Interface\AddOns\SVUI_DebugOMatic\debug.lua:50>

Locals: (*temporary) = nil
(*temporary) = SVUI_ScriptError {
Clear = <unnamed> {
}
Title = <unnamed> {
}
Close = <unnamed> {
}
Source = ""
0 = <userdata>
sourceLabel = <unnamed> {
}
}
(*temporary) = "Transparent"
(*temporary) = "attempt to call method 'SetFixedTemplate' (a nil value)"
_G = <table> {
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
RecruitAFriendFrame = RecruitAFriendFrame {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
QuestDetailBotLeftCorner = QuestDetailBotLeftCorner {
}
ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
}
MANA = "Mana"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
LuaUtils = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:233
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
WatchFrameItem_OnEvent = <function> defined @Interface\FrameXML\WatchFrame.lua:1340
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1498
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ToggleEncounterJournal = <function> defined @Interface\FrameXML\UIParent.lua:636
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
ROGUE_COMBAT_CORE_ABILITY_4 = "Use for damage when you have 5 combo points. Primary finishing move."
Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
}
CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
}
BankFrameItem17SearchOverlay = BankFrameItem17SearchOverlay {
}
ACTION_SPELL_MISSED_POSSESSIVE = "1"
ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
}
EventTraceFrameTitleButton = EventTraceFr
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Old 05-23-14, 09:58 PM  
moondoggy
A Fallenroot Satyr
 
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AddOn Compiler - Click to view compilations

Forum posts: 22
File comments: 61
Uploads: 1
Re: Incoming

Originally Posted by Munglunch
New update

v3.999b
-- Fixed BNet conversation button on friends window
-- Slightly revamped friends window
-- Fixed re-sizing of minimap
-- Adjusted dock button highlights
-- Bag sorting is now MUCH faster
-- Re-vamped chat bubbles

ATTENTION:
You may want to re install all of the Interface (ie... just before the addons folder) artwork as well this time. I imagine that most of you have not done this in awhile since they rarely change. But quite a few just changed and they make a HUGE difference.
So..when you say "install" do you just mean replace all the folders? I always do this every version but only sometimes do I pull up the initial "install" gui and go through the install process like you do for the first time on you chars.
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Old 05-23-14, 07:26 PM  
Anj
A Chromatic Dragonspawn
 
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Thanks for 3.999b Munglunch. It's snappy.
__________________
Lok'tar ogar!
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