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Siege of Orgrimmar (5.4)
Updated:08-26-14 06:58 PM
Created:05-31-10 01:50 PM
Downloads:77,033
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.082h
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



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IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS
/sv toasty or /sv kombat --- ???
/sv lol --- ???

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
v4.082h
-- Adjusted new tradeskill castbar features, fixed stopcasting bug
v4.082g
-- Adjusted crafting cast bar
v4.082f
-- Fixed cartography bug
v4.082e
-- New feature: castbar will now take multiple crafting stacks into account when setting its size/duration (That one was for Penguinsane)
-- Fixed action bar background sizing
-- Fixed a few bugs and some visuals in ArtOfWar
-- Unit Frame GPS elements are changing so (for those who have used the feature) don't be surprised to find parts missing for the time being. Soon this will be a multi-purpose pinpoint system with uses spanning from general sillyness to allowing healers to find the closes wounded player to them. (By request ;))
-- More internal fixes and stabilization.
v4.082d
-- Fixed frame.lua errors
-- DPS and HPS stats are working great now
v4.082c
-- Unit frames/party/raid will now respect options to enable/disable them
v4.082b
-- Fixed configomatic skins
-- Added Altoholic support
v4.082
-- 2nd fix for guild UI bug
-- Updated toc files
-- Revamped the taint handler so it's less annoying and more useful (will now auto-prompt you to reload your UI when a taint occurs. FYI: when ANY taint occurs you DO WANT to reload your UI)
-- Last minute fix to ConfigOMatic using new StyleOMatic methods
-- Patched the guildframe style bug
-- Made many adjustments to StyleOMatic, these will remove A LOT of errors and all around weirdness from various parts of the UI (VEM support revised as well)
-- Added addon styles for Bugsack and AdiBags
-- Fixed Core-Abilities frame crashes
-- Fixed ArtOfWar errors
-- Laborer and ArtOfWar will now properly disable when set to do so
-- Minimap will now properly disable when set to do so
v4.08.1b
-- Fixed guild stat text when "No Guild" should be displayed
-- Fixed Shaman totems
-- Revised fix for Healbot users
v4.08.1
-- Fixed /jenkins error
-- Fixed druid and rogue combo point bugs
-- Fixed profiles not saving/deleting bug
-- Small cleanup
-- Small fix for Healbot users
v4.08
-- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do.
-- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one)
-- Moved Laborer from the core packages to its own plugin "SVUI_Laborer"
-- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon.
-- Improved item level parsing
-- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though)
-- Fixed various 3rd party addon conflicts
-- Cleaned up config menus for plugins
-- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved)
-- Removed a few redundancies slowing down UI loading
-- Bindings in the KeyBindings system menu are now separated by core/plugin
-- Fixed several location and range issues with the target GPS system
-- Fixed VehicleSeatIndicator anchoring to its mover frame
-- Fixed random lag issue
-- Fixed spelling of "Kill On Sight"
-- Fixed slow health updates
-- Fixed config errors
v4.07.8
-- Fixed aurawatch
-- added combat safety to laborer archy functions
-- fixed fishing/cooking mode title bug
-- adjusted DBM skins
-- adjusted worldmap
-- more bugs fixed
-- new layouts in installer menu
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 01:34 PM
Patch


Archived Files (43)
File Name
Version
Size
Author
Date
4.082g
7MB
Munglunch
08-25-14 09:20 PM
4.082f
7MB
Munglunch
08-25-14 09:11 PM
4.082e
7MB
Munglunch
08-25-14 07:30 PM
4.082e
7MB
Munglunch
08-25-14 07:08 PM
4.082d
7MB
Munglunch
08-24-14 10:18 PM
4.082c
7MB
Munglunch
08-24-14 05:27 PM
4.082b
7MB
Munglunch
08-24-14 05:08 PM
4.082
7MB
Munglunch
08-23-14 09:36 PM
4.082
7MB
Munglunch
08-23-14 08:58 PM
4.082
7MB
Munglunch
08-23-14 04:46 PM
4.082
7MB
Munglunch
08-23-14 04:12 PM
4.08.1b
7MB
Munglunch
08-20-14 04:26 PM
4.08.1
7MB
Munglunch
08-19-14 07:24 PM
4.08.1
7MB
Munglunch
08-19-14 06:59 PM
4.08.1
7MB
Munglunch
08-19-14 12:38 PM
4.08
7MB
Munglunch
08-19-14 10:17 AM
4.08
6MB
Munglunch
08-19-14 12:00 AM
4.07.8
6MB
Munglunch
08-11-14 12:17 AM
4.07.7
7MB
Munglunch
07-31-14 06:02 PM
4.07.7
6MB
Munglunch
07-29-14 07:30 PM
4.07.7
6MB
Munglunch
07-29-14 05:31 PM
4.0764
6MB
Munglunch
07-28-14 08:57 PM
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


Post A Reply Comment Options
Unread 07-04-14, 09:15 AM  
Daigan
A Kobold Labourer

Forum posts: 0
File comments: 217
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Copied, reloaded and nothing. Just did a clean install yesterday.

Originally Posted by AtomicKiller
Originally Posted by Daigan
Still cant copy profiles
It works now for me, just reload after copy. And do clean install.
Last edited by Daigan : 07-04-14 at 09:20 AM.
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Unread 07-04-14, 09:09 AM  
AtomicKiller
A Defias Bandit

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Originally Posted by Daigan
Still cant copy profiles
It works now for me, just reload after copy. And do clean install.
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Unread 07-04-14, 09:07 AM  
AtomicKiller
A Defias Bandit

Forum posts: 3
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Hey, 2 things today.

http://i.imgur.com/5xlkhws.jpg

I can't see buffs on friendly targets, even if i have them enabled. And 2nd problem is with profiles. When you copy them now, it'll copy all setting but action bars/skada position is random until reload and than it's ok. I don't know if you meant it like this, just heads up how it works for me.

P.S: Did you read what i asked abou castbar?...
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Unread 07-04-14, 09:01 AM  
Daigan
A Kobold Labourer

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Still cant copy profiles
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Unread 07-04-14, 06:42 AM  
Munglunch
A Deviate Faerie Dragon
 
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Premium Member
AddOn Author - Click to view AddOns

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Re: Re: Re: Bugsack 2 of 2 - Playing on Mac

Just pushed an update that should hopefully take care of this problem.

Originally Posted by Anj
I have been seeing this too for the past 2-3 updates. Fresh install. I've posted it a while back but I guess it got buried by the other bug posts.

If it helps, I'm on a Mac (2560 x 1440). ElvUI v6.9999 works so it's probably a slip of the finger with SVUI

Originally Posted by Daigan
Completetly remove the SVUI folders in your addon and and interface folders as well as all the SUIV saved variables in your WTF folder. Thats what I had to do.
Originally Posted by cazart506
1x SVUI-4.033\system\screen.lua:59: attempt to perform arithmetic on field "screenheight" (a table value)...
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Unread 07-04-14, 05:08 AM  
Anj
A Chromatic Dragonspawn
 
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Re: Re: Bugsack 2 of 2 - Playing on Mac

I have been seeing this too for the past 2-3 updates. Fresh install. I've posted it a while back but I guess it got buried by the other bug posts.

If it helps, I'm on a Mac (2560 x 1440). ElvUI v6.9999 works so it's probably a slip of the finger with SVUI

Originally Posted by Daigan
Completetly remove the SVUI folders in your addon and and interface folders as well as all the SUIV saved variables in your WTF folder. Thats what I had to do.
Originally Posted by cazart506
1x SVUI-4.033\system\screen.lua:59: attempt to perform arithmetic on field "screenheight" (a table value)...
__________________
Lok'tar ogar!
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Unread 07-03-14, 10:21 PM  
Daigan
A Kobold Labourer

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Re: Bugsack 2 of 2 - Playing on Mac

Completetly remove the SVUI folders in your addon and and interface folders as well as all the SUIV saved variables in your WTF folder. Thats what I had to do.
Originally Posted by cazart506
1x SVUI-4.033\system\screen.lua:59: attempt to perform arithmetic on field "screenheight" (a table value)
SVUI-4.033\system\screen.lua:59: in function "UIScale"
SVUI-4.033\system\system.lua:400: in function <SVUI\system\system.lua:397>
SVUI-4.033\system\system.lua:461: in function <SVUI\system\system.lua:456>

Locals:
self = <table> {
snaps = <table> {
}
guid = "0x0200000008C86F69"
Scale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:126
class = "WARLOCK"
SetDatabaseObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Database.lua:3552
SecureFade = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:97
SetupBarLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:492
PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:60
FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:50
ResetMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:623
SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:574
screenwidth = <table> {
}
SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:158
ConfigurationMode = false
UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\totems.lua:49
RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\updates.lua:96
SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:580
Security = <table> {
}
screenheight = <table> {
}
ActiveAlerts = <table> {
}
MentaloFrames = <table> {
}
DisplayAudit = <table> {
}
ColorGradient = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:54
MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:749
ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:243
RemoveLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:109
TableSplice = <function> defined @Interface\AddOns\SVUI\system\system.lua:254
UIScale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:49
db = <table> {
}
ExecuteLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:93
SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:566
Registry = <table> {
}
Options = <table> {
}
SetFilterObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:709
macheight = 1440
ClassRole = ""
RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\updates.lua:165
faction = "Alliance"
StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:527
TaintHandler = <function> defined @Interface\AddOns\SVUI\system\system.lua:323
SetupAuralayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:527
name = "Elennor"
ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:149
ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:139
Animate = <table> {
}
Media = <table> {
}
Modes = <table> {
}
DispellAvailable = <function> defined @Interface\AddOns\SVUI\system\system.lua:208
MentaloFocusUpdate = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:766
SetMentaloAlphas = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:788
PointIndexes = <table> {
}
ResetAllUI = <function> defined @Interface\AddOns\SVUI\system\system.lua:274
Henchmen = <table> {
}
AddCD = <function> defined @Interface\AddOns\SVUI\system\timers.lua:241
ExecuteTimer = <function> defined @Interface\AddOns\SVUI\system\timers.lua:78
ToggleHenchman = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:166
AddonMessage = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:46
macwidth = 2560
LoadMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:682
TestMovableMoved = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:558
HenchmanSays = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:522
SecureFade_OnUpdate = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:70
MediaUpdate = <function> defined @Interface\AddOns\SVUI\system\updates.lua:78
UseMentalo = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:716
SetSVMovablesPositions = <function> defined @Interface\AddO
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Unread 07-03-14, 10:11 PM  
cazart506
A Kobold Labourer

Forum posts: 0
File comments: 32
Uploads: 0
Bugsack 2 of 2 - Playing on Mac

1x SVUI-4.033\system\screen.lua:59: attempt to perform arithmetic on field "screenheight" (a table value)
SVUI-4.033\system\screen.lua:59: in function "UIScale"
SVUI-4.033\system\system.lua:400: in function <SVUI\system\system.lua:397>
SVUI-4.033\system\system.lua:461: in function <SVUI\system\system.lua:456>

Locals:
self = <table> {
snaps = <table> {
}
guid = "0x0200000008C86F69"
Scale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:126
class = "WARLOCK"
SetDatabaseObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Database.lua:3552
SecureFade = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:97
SetupBarLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:492
PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:60
FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:50
ResetMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:623
SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:574
screenwidth = <table> {
}
SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:158
ConfigurationMode = false
UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\totems.lua:49
RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\updates.lua:96
SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:580
Security = <table> {
}
screenheight = <table> {
}
ActiveAlerts = <table> {
}
MentaloFrames = <table> {
}
DisplayAudit = <table> {
}
ColorGradient = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:54
MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:749
ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:243
RemoveLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:109
TableSplice = <function> defined @Interface\AddOns\SVUI\system\system.lua:254
UIScale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:49
db = <table> {
}
ExecuteLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:93
SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:566
Registry = <table> {
}
Options = <table> {
}
SetFilterObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:709
macheight = 1440
ClassRole = ""
RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\updates.lua:165
faction = "Alliance"
StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:527
TaintHandler = <function> defined @Interface\AddOns\SVUI\system\system.lua:323
SetupAuralayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:527
name = "Elennor"
ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:149
ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:139
Animate = <table> {
}
Media = <table> {
}
Modes = <table> {
}
DispellAvailable = <function> defined @Interface\AddOns\SVUI\system\system.lua:208
MentaloFocusUpdate = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:766
SetMentaloAlphas = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:788
PointIndexes = <table> {
}
ResetAllUI = <function> defined @Interface\AddOns\SVUI\system\system.lua:274
Henchmen = <table> {
}
AddCD = <function> defined @Interface\AddOns\SVUI\system\timers.lua:241
ExecuteTimer = <function> defined @Interface\AddOns\SVUI\system\timers.lua:78
ToggleHenchman = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:166
AddonMessage = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:46
macwidth = 2560
LoadMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:682
TestMovableMoved = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:558
HenchmanSays = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:522
SecureFade_OnUpdate = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:70
MediaUpdate = <function> defined @Interface\AddOns\SVUI\system\updates.lua:78
UseMentalo = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:716
SetSVMovablesPositions = <function> defined @Interface\AddO
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Unread 07-03-14, 10:10 PM  
cazart506
A Kobold Labourer

Forum posts: 0
File comments: 32
Uploads: 0
Bugsack 1 of 2 - Playing on Mac

1x SVUI-4.033\system\classes\Database.lua:3475: bad argument #1 to "next" (table expected, got number)
<in C code>
SVUI-4.033\system\classes\Database.lua:3475: in function <SVUI\system\classes\Database.lua:3467>

Locals:
self = <unnamed> {
0 = <userdata>
}
event = "PLAYER_LOGOUT"
sv = <table> {
SVStats = <table> {
}
media = <table> {
}
screenwidth = <table> {
}
SVUnit = <table> {
}
SAFEDATA = <table> {
}
framelocations = <table> {
}
SVDock = <table> {
}
SVStyle = <table> {
}
system = <table> {
}
SVBar = <table> {
}
SVAura = <table> {
}
}
src = <table> {
SVGear = <table> {
}
SVBar = <table> {
}
media = <table> {
}
SVOverride = <table> {
}
SVHenchmen = <table> {
}
SVStyle = <table> {
}
SVLaborer = <table> {
}
SVAura = <table> {
}
SVBag = <table> {
}
SVMap = <table> {
}
system = <table> {
}
SVUnit = <table> {
}
framelocations = <table> {
}
SVDock = <table> {
}
SVTip = <table> {
}
SVStats = <table> {
}
SVPlate = <table> {
}
SVChat = <table> {
}
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
SVStats = <table> {
}
media = <table> {
}
screenwidth = <table> {
}
SVUnit = <table> {
}
SAFEDATA = <table> {
}
framelocations = <table> {
}
SVDock = <table> {
}
SVStyle = <table> {
}
system = <table> {
}
SVBar = <table> {
}
SVAura = <table> {
}
}
(for control) = "SVStats"
k = "SVStats"
v = <table> {
fontSize = 12
bottomRightDockPanel = true
enable = true
time24 = false
panels = <table> {
}
font = "SVUI Number Font"
bottomLeftDockPanel = true
fontOutline = "OUTLINE"
panelTransparency = false
localtime = true
topLeftDockPanel = true
battleground = true
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
fontSize = 12
bottomRightDockPanel = true
enable = true
time24 = false
panels = <table> {
}
font = "SVUI Number Font"
bottomLeftDockPanel = true
fontOutline = "OUTLINE"
panelTransparency = false
localtime = true
topLeftDockPanel = true
battleground = true
}
(for control) = "fontSize"
key = "fontSize"
_G = <table> {
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
RecruitAFriendFrame = RecruitAFriendFrame {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
QuestDetailBotLeftCorner = QuestDetailBotLeftCorner {
}
ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
}
MANA = "Mana"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:233
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Unread 07-03-14, 06:45 PM  
Munglunch
A Deviate Faerie Dragon
 
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Forum posts: 12
File comments: 1099
Uploads: 8
Fixed, patched, uploaded and now pending.... grab it once its ready!

Originally Posted by Daigan
I'm having the same problem

Originally Posted by AtomicKiller
Hey, so saving profile works now, but for some reason i can't copy from it on other chars.

And if you'll have some spare time and you can add option for cast bar to show in power bar, if you know what i mean i would be eternaly thankful...
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Unread 07-03-14, 06:00 PM  
Daigan
A Kobold Labourer

Forum posts: 0
File comments: 217
Uploads: 0
I'm having the same problem

Originally Posted by AtomicKiller
Hey, so saving profile works now, but for some reason i can't copy from it on other chars.

And if you'll have some spare time and you can add option for cast bar to show in power bar, if you know what i mean i would be eternaly thankful...
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Unread 07-03-14, 03:10 PM  
Daigan
A Kobold Labourer

Forum posts: 0
File comments: 217
Uploads: 0
Had to completely wipe out the UI and do a fresh install

Cast bar still wont resize

Still working on arranghing but this is where I am so far



2 smaller bars below and think I'm going to add another to the right.(will be MO as well)
Contemplating either moving pet bar off to side or making it MO
Last edited by Daigan : 07-03-14 at 03:59 PM.
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Unread 07-03-14, 02:41 PM  
Munglunch
A Deviate Faerie Dragon
 
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Premium Member
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 1099
Uploads: 8
That file should not be there actually. Try deleting all SVUI folders and dropping in the new ones

Originally Posted by Daigan
With current build/patch

1x SVUI_StyleOMatic-4.032\common\docklets.lua:41: attempt to call method "GetModule" (a nil value)
SVUI_StyleOMatic-4.032\common\docklets.lua:41: in main chunk

Locals:
Last edited by Munglunch : 07-03-14 at 02:53 PM.
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Unread 07-03-14, 02:22 PM  
Daigan
A Kobold Labourer

Forum posts: 0
File comments: 217
Uploads: 0
Just resize it and position it over the power bar.

Originally Posted by AtomicKiller
Hey, so saving profile works now, but for some reason i can't copy from it on other chars.

And if you'll have some spare time and you can add option for cast bar to show in power bar, if you know what i mean i would be eternaly thankful...
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Unread 07-03-14, 11:56 AM  
AtomicKiller
A Defias Bandit

Forum posts: 3
File comments: 53
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Hey, so saving profile works now, but for some reason i can't copy from it on other chars.

And if you'll have some spare time and you can add option for cast bar to show in power bar, if you know what i mean i would be eternaly thankful...
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