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Siege of Orgrimmar (5.4)
Updated:07-31-14 06:02 PM
Created:05-31-10 01:50 PM
Downloads:73,215
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.07.7
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (24)
File Name
Version
Size
Author
Date
4.07.7
6MB
Munglunch
07-29-14 07:30 PM
4.07.7
6MB
Munglunch
07-29-14 05:31 PM
4.0764
6MB
Munglunch
07-28-14 08:57 PM
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


Post A Reply Comment Options
Old 05-22-14, 09:16 PM  
Munglunch
A Deviate Faerie Dragon
 
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Yeah I got your message
still need to look at font-sizes but these are done...

-- Fixed many skins that were overlapping (transmog, upgrade, reforge, void storage.. etc)
-- Reverted node minimap blips to the previous versions (some newer designs remain but these are not often used anyway)

Originally Posted by risien
Ok a couple of things i see so far just from using the newest build..3.999. First "Media" option ONLY resizes a few of the words not all like "Tooltip, Char info etc" very tiny. Second the minimap nodes for herbing/mining are not the "X" there a little yellow sliver and hard to see. 3rd i went to xmog my gear and it wasn't even showing up in the boxes. An last that i have noticed so far is when u open the dungeon journel sometimes it doesn't load the full skin if u need pictures i can get them for u. Thanks LOVE THIS UI keep up the work. Edit...I figured it broke somewhere in 3.999 the "Media" b/c i downloaded 3.998 and i was able to resize the text...Mining nodes are Black dots on the mini map in this version too =)
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Old 05-22-14, 09:09 PM  
Munglunch
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One more thing...

I am officially appointing Daigan as my personal assistant (on this forum).!

Everyone congratulate him on his promotion!


...seriously though, thank you soooo much Daigan for helping everyone while I code my fingers off!
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Old 05-22-14, 09:04 PM  
Munglunch
A Deviate Faerie Dragon
 
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Incoming

v3.999a
-- Fixed many skins that were overlapping (transmog, upgrade, reforge, void storage.. etc)
-- Pet bar button will now properly show active modes, abilities and autoattacks
-- considerably cleaned up lame code which has greatly increased loading speeds and reduced overall memory usage
-- Reverted node minimap blips to the previous versions (some newer designs remain but these are not often used anyway)
-- Removed code for several features (snacks, answering service, logging, tooltip progression), these are going on the shelf until version 4.0


About that last one.... STAY CALM!! These will be returning soon, for right now though they do not work/integrate the way that I really want. I am re-factoring these into actual plugins for the SVUI 4.0 release as separate downloads. (this will all make sense later )
Last edited by Munglunch : 05-22-14 at 09:06 PM.
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Old 05-22-14, 09:03 PM  
Munglunch
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Too late

Originally Posted by meljen
Originally Posted by Daigan
you should just make sure what it's on before combat.
You can disable quest watch in the blizzard interface
I change pet stances mid combat sometimes, or other times I like to glance down and double-check what stance my pet is in. Not having any kind of indicator to know what stance is active is a little unsettling for me. Nothing against SVUI though. I love this UI, it's built really, really well.

As for the quest watch, I like the SVUI quest watch, I was just wondering if there is a way to minimize/close it when I'm not looking at it, aside from clicking over to one of the other modules. Like I said, this particular thing wasn't a big issue. It was more cosmetic than anything.

*EDIT* Good news! Figured out how to set up notifiers in Weak Auras for my pet stances. So that issue is solved, and Mung, you won't have to do a thing about it. (yay for you amiright? *wink*)
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Old 05-22-14, 07:41 PM  
meljen
A Deviate Faerie Dragon

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Originally Posted by Daigan
you should just make sure what it's on before combat.
You can disable quest watch in the blizzard interface
I change pet stances mid combat sometimes, or other times I like to glance down and double-check what stance my pet is in. Not having any kind of indicator to know what stance is active is a little unsettling for me. Nothing against SVUI though. I love this UI, it's built really, really well.

As for the quest watch, I like the SVUI quest watch, I was just wondering if there is a way to minimize/close it when I'm not looking at it, aside from clicking over to one of the other modules. Like I said, this particular thing wasn't a big issue. It was more cosmetic than anything.

*EDIT* Good news! Figured out how to set up notifiers in Weak Auras for my pet stances. So that issue is solved, and Mung, you won't have to do a thing about it. (yay for you amiright? *wink*)
Last edited by meljen : 05-22-14 at 08:39 PM.
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Old 05-22-14, 07:00 PM  
Daigan
A Kobold Labourer

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then use the current/percent option

Originally Posted by Cerebro
Originally Posted by Daigan
Why? There is no point in having both
Just add to memory usage
Originally Posted by Cerebro
@Daigan, I noticed that.. but when I want to ADD the percentage, not replace the already existing current health on the bottom right of the frame.
Because knowing which target has the lowest health, helps in deciding what target to go on in arenas/rbgs, and % will help me during combat to know when to soul reaper or touch of death.
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Old 05-22-14, 06:59 PM  
Daigan
A Kobold Labourer

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you should just make sure what it's on before combat.
You can disable quest watch in the blizzard interface
Originally Posted by meljen
Originally Posted by meljen
Been playing with your UI again!! WOW in just a few months since the last time I tried it, you have come so, so far. Keep up the awesome work!

A few things I've noticed and wonder about...

Is there a way to hide the quest watch once the button has been clicked? Clicking on the other mode buttons switches to other things just fine, but I'd like to be able to hide quest watch. If that's not possible, that's totally fine. It's just cosmetic.

How does the snack feature work? I can't seem to figure it out. Again, nothing broken. Probably just user error, lol!

A big, big issue... I can't tell if my pet is on passive, assist, or def. I am a hunter. This is a big deal. I need to be able to click on one of those buttons on my pet bar and have a button overlay or highlight or something of some kind. When I hover over the buttons there's a little whiteish overlay, but if I click on those pet stances, there's no visual difference. The activation borders (i.e. growl) work just fine though.

One last thing, and this is just a cosmetic idea... I think it would be fun for us to be able to choose a henchmen. I'd stick with rascal robot if I could. But I know you're trying to stay away from bloat. I just get lots of little ideas like that and wanted to share. *wink*

Aside from the pet stance issue, I LOVE, LOVE this UI again. So much fun. You're so talented, I love how unique everything is. Thank you!
*edit* It looks like the gear set overlay isn't working either. It's supposed to overlay in the bags, right? Nothing is showing for me. And I forgot to mention that as of typing this, I ONLY have your UI installed. No additional addons at all. Clean installation, removed my WTF and Interface folders beforehand.
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Old 05-22-14, 06:26 PM  
meljen
A Deviate Faerie Dragon

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Originally Posted by meljen
Been playing with your UI again!! WOW in just a few months since the last time I tried it, you have come so, so far. Keep up the awesome work!

A few things I've noticed and wonder about...

Is there a way to hide the quest watch once the button has been clicked? Clicking on the other mode buttons switches to other things just fine, but I'd like to be able to hide quest watch. If that's not possible, that's totally fine. It's just cosmetic.

How does the snack feature work? I can't seem to figure it out. Again, nothing broken. Probably just user error, lol!

A big, big issue... I can't tell if my pet is on passive, assist, or def. I am a hunter. This is a big deal. I need to be able to click on one of those buttons on my pet bar and have a button overlay or highlight or something of some kind. When I hover over the buttons there's a little whiteish overlay, but if I click on those pet stances, there's no visual difference. The activation borders (i.e. growl) work just fine though.

One last thing, and this is just a cosmetic idea... I think it would be fun for us to be able to choose a henchmen. I'd stick with rascal robot if I could. But I know you're trying to stay away from bloat. I just get lots of little ideas like that and wanted to share. *wink*

Aside from the pet stance issue, I LOVE, LOVE this UI again. So much fun. You're so talented, I love how unique everything is. Thank you!
*edit* It looks like the gear set overlay isn't working either. It's supposed to overlay in the bags, right? Nothing is showing for me. And I forgot to mention that as of typing this, I ONLY have your UI installed. No additional addons at all. Clean installation, removed my WTF and Interface folders beforehand.
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Old 05-22-14, 05:58 PM  
Cerebro
A Kobold Labourer

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Originally Posted by Daigan
Why? There is no point in having both
Just add to memory usage
Originally Posted by Cerebro
@Daigan, I noticed that.. but when I want to ADD the percentage, not replace the already existing current health on the bottom right of the frame.
Because knowing which target has the lowest health, helps in deciding what target to go on in arenas/rbgs, and % will help me during combat to know when to soul reaper or touch of death.
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Old 05-22-14, 05:58 PM  
meljen
A Deviate Faerie Dragon

Forum posts: 14
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Been playing with your UI again!! WOW in just a few months since the last time I tried it, you have come so, so far. Keep up the awesome work!

A few things I've noticed and wonder about...

Is there a way to hide the quest watch once the button has been clicked? Clicking on the other mode buttons switches to other things just fine, but I'd like to be able to hide quest watch. If that's not possible, that's totally fine. It's just cosmetic.

How does the snack feature work? I can't seem to figure it out. Again, nothing broken. Probably just user error, lol!

A big, big issue... I can't tell if my pet is on passive, assist, or def. I am a hunter. This is a big deal. I need to be able to click on one of those buttons on my pet bar and have a button overlay or highlight or something of some kind. When I hover over the buttons there's a little whiteish overlay, but if I click on those pet stances, there's no visual difference. The activation borders (i.e. growl) work just fine though.

One last thing, and this is just a cosmetic idea... I think it would be fun for us to be able to choose a henchmen. I'd stick with rascal robot if I could. But I know you're trying to stay away from bloat. I just get lots of little ideas like that and wanted to share. *wink*

Aside from the pet stance issue, I LOVE, LOVE this UI again. So much fun. You're so talented, I love how unique everything is. Thank you!
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Old 05-22-14, 03:25 PM  
Daigan
A Kobold Labourer

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Why? There is no point in having both
Just add to memory usage
Originally Posted by Cerebro
@Daigan, I noticed that.. but when I want to ADD the percentage, not replace the already existing current health on the bottom right of the frame.
Last edited by Daigan : 05-22-14 at 05:48 PM.
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Old 05-22-14, 02:33 PM  
meljen
A Deviate Faerie Dragon

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Just a helpful note to anyone trying out this or any other UI...
  • Save your Interface and WTF folders
  • Install the new UI with no additional addons, load the game, check to make sure things are running fine
  • After you get the UI tweaked to your liking, THEN add in your other addons one at a time

If you're like me and use a LOT of extra addons for PVE/PVE, AH, RP, etc. then if you dump all of them in with a new UI and something goes haywire, it's hard to pinpoint where the trouble might be. By adding your extra addons one at a time, you will have an easier time spotting which might be incompatible, or which part of your new UI breaks.

...not to be preachy or anything, but I'm about to re-install this UI when I have a LOT of side addons that I want to pop in with it. I've switched UIs more than once (as I'm sure some of you have) - and doing it without being careful can really screw up your game. Among other things. Also, tweaking your addons one at a time to fit with a new UI is much better than fixing a bazillion before you can even play.
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Old 05-22-14, 02:15 PM  
meljen
A Deviate Faerie Dragon

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Originally Posted by Munglunch
Yeah, I don't really know where I was going with the blips but I will revert these in the next update.

Originally Posted by Daigan
On a side note... Mung this lil magnefying glass look for nodes I find lacking.. and annoying. I much prefer the old nodes. MUCH easier to see.
I might have missed something, but I hope you won't get rid of special node blips entirely! I'm color-blind, and any help with differentiating blips on the minimap is fantastic.

*edit* Completely deleted most of this post - I didn't know how much you added with the blips, it's awesome! Love how you separated NPCs from players, etc. I still hope you're going to keep this. I like the idea of a star for the nodes, like I believe I remember them being before.
Last edited by meljen : 05-22-14 at 03:35 PM.
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Old 05-22-14, 02:05 PM  
Cerebro
A Kobold Labourer

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@Daigan, I noticed that.. but when I want to ADD the percentage, not replace the already existing current health on the bottom right of the frame.
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Old 05-22-14, 01:58 PM  
risien
A Kobold Labourer

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Munglunch, Did u get my post a few lines down..I know this forum is becoming more active. About the "Media" and such.
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