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Siege of Orgrimmar (5.4)
Updated:07-31-14 06:02 PM
Created:05-31-10 01:50 PM
Downloads:73,070
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.07.7
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



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IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (24)
File Name
Version
Size
Author
Date
4.07.7
6MB
Munglunch
07-29-14 07:30 PM
4.07.7
6MB
Munglunch
07-29-14 05:31 PM
4.0764
6MB
Munglunch
07-28-14 08:57 PM
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 05-22-14, 09:29 AM  
Daigan
A Kobold Labourer

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Are you using gatherer or gathermate? If so they have built in options that will override the ui's
With a few of the problems with this ui I've seen it come down to an addon I was using.

On a side note... Mung this lil magnefying glass look for nodes I find lacking.. and annoying. I much prefer the old nodes. MUCH easier to see.

Originally Posted by risien
Ok a couple of things i see so far just from using the newest build..3.999. First "Media" option ONLY resizes a few of the words not all like "Tooltip, Char info etc" very tiny. Second the minimap nodes for herbing/mining are not the "X" there a little yellow sliver and hard to see. 3rd i went to xmog my gear and it wasn't even showing up in the boxes. An last that i have noticed so far is when u open the dungeon journel sometimes it doesn't load the full skin if u need pictures i can get them for u. Thanks LOVE THIS UI keep up the work.
Last edited by Daigan : 05-22-14 at 10:29 AM.
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Old 05-22-14, 06:45 AM  
risien
A Kobold Labourer

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Ok a couple of things i see so far just from using the newest build..3.999. First "Media" option ONLY resizes a few of the words not all like "Tooltip, Char info etc" very tiny. Second the minimap nodes for herbing/mining are not the "X" there a little yellow sliver and hard to see. 3rd i went to xmog my gear and it wasn't even showing up in the boxes. An last that i have noticed so far is when u open the dungeon journel sometimes it doesn't load the full skin if u need pictures i can get them for u. Thanks LOVE THIS UI keep up the work. Edit...I figured it broke somewhere in 3.999 the "Media" b/c i downloaded 3.998 and i was able to resize the text...Mining nodes are Black dots on the mini map in this version too =)
Last edited by risien : 05-22-14 at 11:51 AM.
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Old 05-22-14, 01:54 AM  
Anj
A Chromatic Dragonspawn
 
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I'm for less load and more speed. There was a time I logged in knowing that Huolon was up right where I was. By the time SVUI finished loading, Huolon was already dead.

Originally Posted by Munglunch
Don't be. I'm benchmarking the hell out of these next changes so if anything you can expect less load and more speed!

Originally Posted by Daigan
Somehow mung... that scares me lol

Originally Posted by Munglunch
Yes 4.0 is fast approaching and will be a game-changer (...I hope)

Originally Posted by Anj
Originally Posted by Munglunch
Incoming
It's looking great. And v3.999 still? Looks like there's something in store for v4.0 Thanks!
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Old 05-21-14, 11:25 PM  
Munglunch
A Deviate Faerie Dragon
 
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Don't be. I'm benchmarking the hell out of these next changes so if anything you can expect less load and more speed!

Originally Posted by Daigan
Somehow mung... that scares me lol

Originally Posted by Munglunch
Yes 4.0 is fast approaching and will be a game-changer (...I hope)

Originally Posted by Anj
Originally Posted by Munglunch
Incoming
It's looking great. And v3.999 still? Looks like there's something in store for v4.0 Thanks!
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Old 05-21-14, 11:23 PM  
Munglunch
A Deviate Faerie Dragon
 
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Wow, thank you very much!

Originally Posted by Cerebro
I was very skeptical about downloading this addon because of the goofy look. However I must say after downloading it and seeing how highly customization it is, I highly recommend it to anyone looking for an extremely well-built ui. Easily the best UI on wowinterface imo.
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Old 05-21-14, 11:22 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: SVUI Key Binds

Hmm .... I like that idea. Let me see what I can come up with

Originally Posted by Jason
Is it possible to change the way that SVUI shows the keybind information on the action bar? For example, I use "shift-R" for Rupture, but the keybind only shows "S..." on the key.

I'd like seeing the keybinds, but i'd prefer if i could represent "shift" as "S-", so that "shift-r" is shown as "S-R" or something similar.

Know what I mean?

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Old 05-21-14, 04:56 PM  
Jason
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SVUI Key Binds

Is it possible to change the way that SVUI shows the keybind information on the action bar? For example, I use "shift-R" for Rupture, but the keybind only shows "S..." on the key.

I'd like seeing the keybinds, but i'd prefer if i could represent "shift" as "S-", so that "shift-r" is shown as "S-R" or something similar.

Know what I mean?

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Old 05-21-14, 11:50 AM  
Cerebro
A Kobold Labourer

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I was very skeptical about downloading this addon because of the goofy look. However I must say after downloading it and seeing how highly customization it is, I highly recommend it to anyone looking for an extremely well-built ui. Easily the best UI on wowinterface imo.
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Old 05-21-14, 09:40 AM  
Daigan
A Kobold Labourer

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Re: Re: Re: Mining/Herb Nodes

Well then... I shall go delete that now
But yeah I have to admit shestakui spoiled me on memory and functions.(questing/skipping cinematics and so on) And I've asked foir things myself here which hasnt helped. I mean dbm/vem/ect can skip cinematics. monomyth can accept/trun in quests and so on. I got greedy (also miss load times lol)
Originally Posted by Munglunch
I feel the same way with regards to SVUI getting "bulky". Believe me I don't wan't to make it any more bloated than it is and have been working to change this recently. You may have noticed a few extra addon folders in the last two updates, one of them is a step in the direction I feel will keep things slim. I will be posting later today about this to explain what I have been working on and what to expect.

FYI the "SVUI_DebugOMatic" folder was not supposed to be in the zip file, that is NOT needed and can be removed. It is just a tool I made for myself to help debug frames (if you are curious about what it does just put your mouse over a frame/button and then type "/svdf").

Originally Posted by Daigan
Youcant unless you either
use an addon that would do this
Mung put the option in the UI. Which I hope he doesnt. UI seems to be getting too bulky now.
Originally Posted by atifspall
Hi
i love your work and support you giving us that awesome. i have one small question about mining and herb nodes can you tell how i can change it to star or anything else.

Thanks
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Old 05-21-14, 09:37 AM  
Daigan
A Kobold Labourer

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Somehow mung... that scares me lol

Originally Posted by Munglunch
Yes 4.0 is fast approaching and will be a game-changer (...I hope)

Originally Posted by Anj
Originally Posted by Munglunch
Incoming
It's looking great. And v3.999 still? Looks like there's something in store for v4.0 Thanks!
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Old 05-21-14, 09:19 AM  
Massiveunit
A Theradrim Guardian
 
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OH yah

Yes 4.0 is fast approaching and will be a game-changer (...I hope)

Can't wait!!!! Can we get some teaser pics?

Massive
Last edited by Massiveunit : 05-21-14 at 09:20 AM.
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Old 05-21-14, 08:41 AM  
Munglunch
A Deviate Faerie Dragon
 
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Yes 4.0 is fast approaching and will be a game-changer (...I hope)

Originally Posted by Anj
Originally Posted by Munglunch
Incoming
It's looking great. And v3.999 still? Looks like there's something in store for v4.0 Thanks!
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Old 05-21-14, 08:37 AM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Re: Mining/Herb Nodes

I feel the same way with regards to SVUI getting "bulky". Believe me I don't wan't to make it any more bloated than it is and have been working to change this recently. You may have noticed a few extra addon folders in the last two updates, one of them is a step in the direction I feel will keep things slim. I will be posting later today about this to explain what I have been working on and what to expect.

FYI the "SVUI_DebugOMatic" folder was not supposed to be in the zip file, that is NOT needed and can be removed. It is just a tool I made for myself to help debug frames (if you are curious about what it does just put your mouse over a frame/button and then type "/svdf").

Originally Posted by Daigan
Youcant unless you either
use an addon that would do this
Mung put the option in the UI. Which I hope he doesnt. UI seems to be getting too bulky now.
Originally Posted by atifspall
Hi
i love your work and support you giving us that awesome. i have one small question about mining and herb nodes can you tell how i can change it to star or anything else.

Thanks
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Old 05-21-14, 02:09 AM  
Anj
A Chromatic Dragonspawn
 
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Originally Posted by Munglunch
Incoming
It's looking great. And v3.999 still? Looks like there's something in store for v4.0 Thanks!
__________________
Lok'tar ogar!
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Old 05-20-14, 11:29 PM  
Lazy0ne
A Kobold Labourer

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Thanks for the info concerning the text. For the map (not the minimap), I tried using the - on the map and it did nothing the first time, probably cause of an error I had before or something. Just logged in to try using only the - and it worked now... Anyways, thanks!

Originally Posted by Daigan
Minimap size is changeable in the ui interface.
As for full size map open the world map then click the - in the upper right hand corner. Also under UI Styling you can un check the world map option there and the black around the map will disappear.
You cant add text to any of the frames. While this is based off elvui it isn't the same nor does it have the same functions.

Originally Posted by Lazy0ne
I've noticed I can't choose the size of the map. There seems to be an option in the UI to make the map not full screen but it doesn't work.

Also, I wanted to add text in the player's and target's unitframe and it didn't seem to work. I also got a few error message... Sadly, I didn't think of saving them somewhere at the time.

Apart from that, I love the UI. Really great work! (I tried 3 other UIs but none is as pleasant as this one.)
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