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Updated:11-25-14 09:24 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
6.0.3

Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 5.2.6
by: Munglunch [More]


┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
VISIT THE OFFICIAL SITE
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.2.6:
> Misc fixes and updates
> Comic popups working again
> Increase fade delay on dock buttons and panels
> Fixed errors coming from Stats

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.6
8MB
Munglunch
11-25-14 06:44 PM
5.2.5
8MB
Munglunch
11-25-14 01:24 AM
5.2.5
8MB
Munglunch
11-25-14 01:14 AM
5.2.4
7MB
Munglunch
11-23-14 08:21 PM
5.2.3
7MB
Munglunch
11-23-14 05:30 PM
5.2.2
7MB
Munglunch
11-22-14 03:16 PM
5.2.19
7MB
Munglunch
11-20-14 09:09 PM
5.2.18
7MB
Munglunch
11-19-14 06:41 PM
5.2.17
7MB
Munglunch
11-19-14 11:01 AM
5.2
7MB
Munglunch
11-18-14 08:01 PM
5.2
7MB
Munglunch
11-18-14 03:14 PM
5.2
7MB
Munglunch
11-18-14 01:34 PM
5.2
7MB
Munglunch
11-17-14 06:13 PM
5.1.5
7MB
Munglunch
10-27-14 09:06 AM
4.9.9999
7MB
Munglunch
10-13-14 07:10 AM


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Unread 10-09-14, 06:52 PM  
Holistix
A Kobold Labourer

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Hi Mung.

Bag problems still present.



This is a pic of my personal bags (4x Royal Satchel) if it helps.
Last edited by Holistix : 10-09-14 at 07:00 PM.
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Unread 10-09-14, 01:43 PM  
Munglunch
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Re: Awesome

The graphics display crash is a known Blizzard issue that will be fixed (supposedly) with the release of WoD.

Originally Posted by Thoran
This UI is freakin awesome!
I have played this game for over 6 years, and this is the first UI i ever wanted!
But i do encounter some problems with it, it won`t let me set it to fullscreen window mode.
If i try to do that the whole game crashes

Is there something wrong on my end or is there a fix for this?
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Unread 10-09-14, 12:15 PM  
Zexiøn
A Kobold Labourer

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Re: Awesome

Hi Thoran, I too have that same issue. My game will crash is i try to appy any changes in the graphs or advance settings. I found a way to change them without the crashing happening. I make the changes when im on the character select screen. The game does not crash and i get my settings where i want them. Also as an FYI for Mung my crashing is not related to SVUI. its been happining for a long time even before i started using SVUI.

Originally Posted by Thoran
This UI is freakin awesome!
I have played this game for over 6 years, and this is the first UI i ever wanted!
But i do encounter some problems with it, it won`t let me set it to fullscreen window mode.
If i try to do that the whole game crashes

Is there something wrong on my end or is there a fix for this?
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Unread 10-09-14, 12:01 PM  
penguinsane
A Kobold Labourer

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Re: Awesome

Originally Posted by Thoran
This UI is freakin awesome!
I have played this game for over 6 years, and this is the first UI i ever wanted!
But i do encounter some problems with it, it won`t let me set it to fullscreen window mode.
If i try to do that the whole game crashes

Is there something wrong on my end or is there a fix for this?
I have this problem too. It's a "memory cannot be read" error, right? The way I've found to get around it is to change that setting while on the login or character select screen.

Originally Posted by galious72
Hi I love this ui. really the best i used so far.
i do have some questions.
- Is there a dps meter inplanted and someting like bossmodds ?
Or will it be ?

Grtz Galious
SVUI does not offer DPS meters or bossmods in the UI, but it does offer skins for Recount, Skada, DBM, and some others. Check out /sv -> Plugins -> Style-o-Matic to see which ones have skins in SVUI.
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Unread 10-09-14, 10:11 AM  
Thoran
A Kobold Labourer

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Awesome

This UI is freakin awesome!
I have played this game for over 6 years, and this is the first UI i ever wanted!
But i do encounter some problems with it, it won`t let me set it to fullscreen window mode.
If i try to do that the whole game crashes

Is there something wrong on my end or is there a fix for this?
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Unread 10-09-14, 09:42 AM  
FaolanKing
A Kobold Labourer
 
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Cool Re: Re: Just a line or two

Well I was a graphics illustrator in the Army for 8 years. I am an artist at heart and still use photoshop on a normal basis. I am a computer technician by trade and would love to learn more of the coding side of the business. Keep up the good work...love it. Thanks for responding.

Originally Posted by Munglunch
Well thank you!
I have a top-flight team of testers who are all of you guys! As far as coding and graphical work goes it's just little old me.
I can give you resources out the wazoo but it depends on specifically what you want to learn.


Originally Posted by FaolanKing
Just dropping you a line or two to say what an amazing UI this is. I know you put you heart and soul into it. Did you do all the graphics yourself or do you have a team effort thing going on? One more question..., how can I get started learning the things that you know ? What resource did you use to learn the great things that leak from your brain ?

Much Respect,
Faolan
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Unread 10-09-14, 02:54 AM  
galious72
A Kobold Labourer

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dps meter ?

Hi I love this ui. really the best i used so far.
i do have some questions.
- Is there a dps meter inplanted and someting like bossmodds ?
Or will it be ?

Grtz Galious
Last edited by galious72 : 10-09-14 at 02:57 AM.
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Unread 10-08-14, 08:57 PM  
Kkthnx
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Originally Posted by Munglunch
These help a ton! Thanks. I am running through code now line-by-line to fix these.... Might take awhile so grab a beer and relax while I work on this.

Originally Posted by Kkthnx
Here are the taintlogs... I only had your UI enabled the whole time. I went for a 3rd log but I was booted from the game.. randomly froze up and DC'ed. I hope you can find something out of these. Let me know if you need anything else.

https://copy.com/msefOKD1xNFDxRKm
Sweet I am positive once you fix these the memory leak should be gone. If it is a memory leak. I got to 19mbs last night before I crashed trying to get you a 3rd and 4th log. I am willing to help anyway I can. Keep it up brother. If you need anything else tested just ask bud.

Issues below.

Eh, another issue. God I hate posting issues for the sake of trying to not piss you off lmao. I also have a request. Ill do my request first. Is there any possible way for you to make it detect when your talking to a realID friend when you have the "Answering Services" enabled for chat. When you talk to a Bnet friend it just says "Example > No player named JonDoe is currently playing"

Lua error - answering_service.lua
http://pastebin.com/s3Q5ybic
This lua error randomly popped up when I was chatting with a bnet friend. Not sure how to reproduce it.

Lua error 2 - answering_service.lua
http://pastebin.com/98H4itbT
Now this one... random too but it would be after a question someone would ask via whisper. The other player was from the same realm too and asked and or said something like testing addon?.

Randomly disappearing castbar.. Tested against quartz
http://imgur.com/a/riu8d
So with this castbar vanishing issue it is a random thing. It will randomly not show up at all but the success does at the end still. It can be reproduced just crafting back to back.

Image showing the bag issue and Answering Services request
http://i.imgur.com/HegwZsJ.jpg
You can see the bags issue is still there even with 4.9 updated. I am not sure when you fixed the bags you got around to this issue? Also there is the Answering Services request deal I was speaking of.
__________________
The further you get into technology, the further you go into gaming. That's the general rule.
Last edited by Kkthnx : 10-09-14 at 01:32 AM.
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Unread 10-08-14, 08:37 PM  
Munglunch
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Re: Re: Re: Re: Re: Re: Re: Bag Bar?

I'm always watching.... *maniacal laughter ensues*

Originally Posted by pinmouse
Originally Posted by penguinsane
Glad you found it! I learn something new about the UI almost every day, haha.

Originally Posted by pinmouse
Actually there is. It seems it wasn't working but one of the recent updates must have fixed it! If type /sv, then UNCHECK "Enable" at the TOP, then CHECK "Enable" at the BOTTOM (under "Bag-Bar") you get a bag bar! Now I'm so happy, I will do the dance of joy!
Actually... seems buggy (if the author is reading this). The bar seems to disappear and you need to uncheck and then recheck "mouse over" under the Bag-Bar section to make it come back.
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Unread 10-08-14, 08:35 PM  
Munglunch
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Re: Just a line or two

Well thank you!
I have a top-flight team of testers who are all of you guys! As far as coding and graphical work goes it's just little old me.
I can give you resources out the wazoo but it depends on specifically what you want to learn.


Originally Posted by FaolanKing
Just dropping you a line or two to say what an amazing UI this is. I know you put you heart and soul into it. Did you do all the graphics yourself or do you have a team effort thing going on? One more question..., how can I get started learning the things that you know ? What resource did you use to learn the great things that leak from your brain ?

Much Respect,
Faolan
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Unread 10-08-14, 08:30 PM  
Munglunch
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These help a ton! Thanks. I am running through code now line-by-line to fix these.... Might take awhile so grab a beer and relax while I work on this.

Originally Posted by Kkthnx
Here are the taintlogs... I only had your UI enabled the whole time. I went for a 3rd log but I was booted from the game.. randomly froze up and DC'ed. I hope you can find something out of these. Let me know if you need anything else.

https://copy.com/msefOKD1xNFDxRKm
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Unread 10-08-14, 06:16 PM  
pinmouse
A Kobold Labourer

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Unhappy Re: Re: Re: Re: Re: Re: Bag Bar?

Originally Posted by penguinsane
Glad you found it! I learn something new about the UI almost every day, haha.

Originally Posted by pinmouse
Actually there is. It seems it wasn't working but one of the recent updates must have fixed it! If type /sv, then UNCHECK "Enable" at the TOP, then CHECK "Enable" at the BOTTOM (under "Bag-Bar") you get a bag bar! Now I'm so happy, I will do the dance of joy!
Actually... seems buggy (if the author is reading this). The bar seems to disappear and you need to uncheck and then recheck "mouse over" under the Bag-Bar section to make it come back.
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Unread 10-08-14, 05:44 PM  
penguinsane
A Kobold Labourer

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Re: Re: Re: Re: Re: Bag Bar?

Glad you found it! I learn something new about the UI almost every day, haha.

Originally Posted by pinmouse
Actually there is. It seems it wasn't working but one of the recent updates must have fixed it! If type /sv, then UNCHECK "Enable" at the TOP, then CHECK "Enable" at the BOTTOM (under "Bag-Bar") you get a bag bar! Now I'm so happy, I will do the dance of joy!
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Unread 10-08-14, 05:17 PM  
Cromax
A Kobold Labourer

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Re: Re: Re: Bag Bar?

Originally Posted by pinmouse
Originally Posted by penguinsane
Originally Posted by pinmouse
I can't seem to find the little bar where you click on the bag you want to open (I have the bag mod turned off). Was it removed? Assuming not, is there something I need to do to turn it on? Thanks!
It's the dock at the bottom that is also the time, FPS, gold, etc. Far right on it has a "Bags" section by default. You may have changed it?

Type /sv and then look at Statistics tab.
Hey thanks but that's not what I mean. I want to be able to click each individual bag and open and close it
(like the default bag bar - see screenshot).


I might be crazy, but I thought there was a "bag bar" originally, but now I don't see one. Is this possible with this UI?
when you open bags first button on left of sale button is toggle bags
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Unread 10-08-14, 05:14 PM  
pinmouse
A Kobold Labourer

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Re: Re: Re: Re: Bag Bar?

Originally Posted by penguinsane
AFAIK, there has never been a bag bar like the default one, at least in the time I have been using the UI (4-5 months). Sorry!

Originally Posted by pinmouse
Hey thanks but that's not what I mean. I want to be able to click each individual bag and open and close it
(like the default bag bar - see screenshot).


I might be crazy, but I thought there was a "bag bar" originally, but now I don't see one. Is this possible with this UI?
Actually there is. It seems it wasn't working but one of the recent updates must have fixed it! If type /sv, then UNCHECK "Enable" at the TOP, then CHECK "Enable" at the BOTTOM (under "Bag-Bar") you get a bag bar! Now I'm so happy, I will do the dance of joy!
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