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6.0.3

Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 5.2.7
by: Munglunch [More]


┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
VISIT THE OFFICIAL SITE
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.2.7:
> Several taints fixed
> Garrison follower NEW textures
> Stat token issues fixed
> Internal improvements

v5.2.6:
> Misc fixes and updates
> Comic popups working again
> Increase fade delay on dock buttons and panels
> Fixed errors coming from Stats

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch


Archived Files (2)
File Name
Version
Size
Author
Date
5.1.5
7MB
Munglunch
10-27-14 09:06 AM
4.9.9999
7MB
Munglunch
10-13-14 07:10 AM


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Unread 09-09-14, 09:44 PM  
Dresden
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Re: Re: Interrupt announce

Originally Posted by Grievor
Originally Posted by Dresden
Ok, I know that I'm blind but for the life of me I cannot find the switch to turn off the "Announce on successful interrupt". Where exactly is it, so that it doesn't spam chat. Thanks in advance
General>Misc>Fun Stuff> uncheck report pvp actions

Thanks Grievor, I found it and i knew it was gonna be right in front of my nose.
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Unread 09-09-14, 09:05 PM  
Munglunch
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Incoming

v4.2.7
-- Bag bar fixed
-- Aura sorting/direction fixed
-- load script errors fixed
-- StyleOMatic configs fixed
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Unread 09-09-14, 08:34 PM  
Doonga
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Code:
1x SVUI-4.2\system\load.lua:314: script ran too long
SVUI-4.2\system\load.lua:314: in function <SVUI\system\load.lua:237>

Locals:
Tons of these.
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Unread 09-09-14, 07:33 PM  
pinmouse
A Kobold Labourer

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Unhappy Re: Re: Couple of Bugs!

Originally Posted by Cromax
Originally Posted by pinmouse
BUFF TIMERS:
I've noticed that the buff timers on the player frame are not working right. The buff timers up near the map are good... But the ones on the player frame never change as the buff ticks down.

BAG BAR:
I disable the huge bag in favor of having the good old fashion bags, but I can no longer see the bag bar (I think I used to be able to, but I might be crazy). I've even turned on move frames in hopes of seeing it but no go!
buff timer works just number doesnt updates
Exactly...

Also not being able to see the bag bar is driving me batty! Anyone know if I'm doing something wrong?
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Unread 09-09-14, 06:53 PM  
Grievor
A Kobold Labourer

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Re: Interrupt announce

Originally Posted by Dresden
Ok, I know that I'm blind but for the life of me I cannot find the switch to turn off the "Announce on successful interrupt". Where exactly is it, so that it doesn't spam chat. Thanks in advance
General>Misc>Fun Stuff> uncheck report pvp actions
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Unread 09-09-14, 06:28 PM  
Dresden
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Interrupt announce

Ok, I know that I'm blind but for the life of me I cannot find the switch to turn off the "Announce on successful interrupt". Where exactly is it, so that it doesn't spam chat. Thanks in advance
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Unread 09-09-14, 05:46 PM  
Grievor
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The update allows me to set the sorting and direction of the buffs but they still overlap instead of creating a new a column of buffs.
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Unread 09-09-14, 04:56 PM  
Taotao
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Cannot uncheck a box to disable an addon skin, I click to uncheck the box for the addon and the check stays put as I get the prompt to reload ui, when it reloads it's like I've done nothing, no error being spit out, just isn't working as intended.
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Unread 09-09-14, 08:19 AM  
Cromax
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can u fix darken inactive for stance bar it doesnt work anymore
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Unread 09-09-14, 07:31 AM  
Holistix
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Hi Mung,

I think was caused by using a HS while having a raid member targeted.

Code:
4x SVUI_TrackingDevice\SVUI_TrackingDevice-4.084.lua:358: attempt to index local "map2" (a nil value)
SVUI_TrackingDevice\SVUI_TrackingDevice-4.084.lua:358: in function <SVUI_TrackingDevice\SVUI_TrackingDevice.lua:328>
SVUI_TrackingDevice\SVUI_TrackingDevice-4.084.lua:508: in function <SVUI_TrackingDevice\SVUI_TrackingDevice.lua:461>
SVUI_TrackingDevice\SVUI_TrackingDevice-4.084.lua:518: in function "Triangulate"
SVUI_TrackingDevice\SVUI_TrackingDevice-4.084.lua:572: in function <SVUI_TrackingDevice\SVUI_TrackingDevice.lua:569>

Locals:
unit = "target"
noMapLocation = true
plot3 = 0.54592430591583
plot4 = 0.57000434398651
plot1 = 862
plot2 = 0
plot5 = -1
plot6 = 0
plot7 = 0.80240750312805
plot8 = 0.64055335521698
lastMapID = 862
lastFloor = 0
GetDistance = <function> defined @Interface\AddOns\SVUI_TrackingDevice\SVUI_TrackingDevice.lua:328
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Unread 09-09-14, 03:56 AM  
coldviper21
A Kobold Labourer

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Error when using a Finger's of Frost Proc

So I keep getting this error that randomly pops up whenever I'm on my mage and use a fingers of frost proc with ice lance or deep freeze. I noticed I hadn't updated in a while so I check here, got the update today but I still have the same problem, however I get a different message.

Any help is appreciated. Love this addon.

FIRST ERROR

Message: SVUI: OverrideActionBarButton2:Show() has lost it's mind and is destroying 'functions'.
Time: 09/09/14 03:20:57
Count: 5
Stack: [C]: in function `Show'
Interface\FrameXML\ActionButton.lua:268: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:523: in function `ActionButton_OnEvent'
Interface\FrameXML\ActionButton.lua:124: in function <Interface\FrameXML\ActionButton.lua:117>

Locals: <none>

SECOND ERROR AFTER UPDATE

Message: Interface\AddOns\SVUI\system\global.lua:349: attempt to index global 'SV' (a nil value)
Time: 09/09/14 03:50:49
Count: 6
Stack: Interface\AddOns\SVUI\system\global.lua:349: in function `TaintHandler'
Interface\AddOns\SVUI\system\load.lua:283: in function <Interface\AddOns\SVUI\system\load.lua:237>
[C]: in function `Show'
Interface\FrameXML\ActionButton.lua:268: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:523: in function `ActionButton_OnEvent'
Interface\FrameXML\ActionButton.lua:124: in function <Interface\FrameXML\ActionButton.lua:117>

Locals: self = <table> {
1 = <function> defined @Interface\FrameXML\StaticPopup.lua:3334
CheckProfiles = <function> defined @Interface\AddOns\SVUI\system\database.lua:959
ResetUI = <function> defined @Interface\AddOns\SVUI\system\global.lua:308
SetSVMovable = <function> defined =[C]:-1
class = "MAGE"
SetDatabaseObjects = <function> defined @Interface\AddOns\SVUI\system\database.lua:1005
SVHenchmen = <table> {
}
ToggleSpecSwap = <function> defined @Interface\AddOns\SVUI\system\database.lua:982
SetupBarLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:467
SVLaborer = <table> {
}
MentaloForced = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:570
FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:49
ResetMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:644
SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:192
AppendDefaults = <function> defined @Interface\AddOns\SVUI\system\database.lua:951
ConfigurationMode = false
UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\misc.lua:417
SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:598
DisplayAudit = <table> {
}
bags = <table> {
}
MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:757
db = <table> {
}
CurrentlyDocked = <table> {
}
ExecuteLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:95
SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:584
Options = <table> {
}
ClassRole = "C"
RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\media.lua:332
TaintHandler = <function> defined @Interface\AddOns\SVUI\system\global.lua:346
Snap = <table> {
}
DebuggingMode = false
RegisterDocklet = <function> defined @Interface\AddOns\SVUI\packages\dock\SVDock.lua:846
Media = <table> {
}
CurrentSpec = 3
ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:139
MentaloFocusUpdate = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:774
CreateButton = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:542
AddonMessage = <function> defined @Interface\AddOns\SVUI\system\global.lua:374
TimerCount = 3
SetMentaloAlphas = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:796
___interface = 50400
RegisterExtraDocklet = <function> defined @Interface\AddOns\SVUI\packages\dock\SVDock.lua:878
Dispellable = <table> {
}
Debugger = <function> defined @Interface\AddOns\SVUI\system\global.lua:368
Launch = <function> defined @Interface\AddOns\SVUI\system\load.lua:184
DefinePlayerRole = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:109
Install = <function> defined @Interface\AddOns\SVUI\system\installer.lua:936
AddonLoaded = true
SetUnitframeLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:415
ToggleReactions = <function> defined @Interface\AddOns\SVUI\scripts\reactions.lua:247
Prototype = <function> defined @Interface\AddOns\SVUI\system\global.lua:392
SetGroupframeLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:453
ResetInstallation = <function> defined @Interface\AddOns\SVUI\system\installer.lua:896
Localization = <table> {
}
Load = <function> defined @Interface\AddOns\SVUI\system\load.lua:133
SVTip = <table> {
}
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Unread 09-08-14, 05:57 PM  
Munglunch
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Incoming

v4.2.6
-- Buffs and Debuffs are now respecting configs for their sorting order and direction. This has apparently been broken for a LONG time and I was just made aware of it.
-- 1 More update to the hidden features... LOL

v4.2.5
-- Tracking GPS elements REALLY work now, and the options are REALLY there in configs now.
-- Adjusted some newer hidden features to not proc so often (just sayin)
-- Fixed error in load script

v4.2.3
-- Full reassignment of variable names in the code. This was done for semantic reasons.
-- Chat channels are now functioning as the should when assigning them to different chat windows
-- Removed some useless code that MAY have been causing a few memory leaks.
-- GPS on group units is functioning again, all config settings were moved to the Plugins->Tracking Device category

added some last minute changes.... all done now!
Last edited by Munglunch : 09-09-14 at 12:27 AM.
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Unread 09-08-14, 05:52 PM  
Munglunch
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I did actually forget about this one, my apologies.

Fixed and incoming....

Originally Posted by penguinsane
Great (and very fast) work, as always!

I'm not entirely sure if this has been reported, but sometimes my custom channels stop showing up randomly. I've noticed this happening in particular during 25mans... we use some custom channels, one majorly for healing organization, and I've been missing some important things due to this problem. I've double-checked and made sure that I am indeed scrolled to the bottom of the chat window, so that's not it. A /reload fixes it, but it seems to happen rather sporadically and at the worst of times.

General/Trade/LocalDefense, etc. still appear to be unmovable from the primary chat window, as well. Wasn't sure if you were still aware of it or if it was still hanging around on the to-do list!
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Unread 09-08-14, 05:51 PM  
Munglunch
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Neither of those appear to be coming from SVUI

Originally Posted by Cromax
first bug is from new version and second came over from previous versions
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Unread 09-08-14, 02:33 PM  
Cromax
A Kobold Labourer

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first bug is from new version and second came over from previous versions
Code:
1x ...rface\AddOns\epgp_lootmaster_ml\lootmaster_ml_ui.lua:1077: attempt to perform arithmetic on local 'ilevel' (a nil value)
...rface\AddOns\epgp_lootmaster_ml\lootmaster_ml_ui.lua:1077: in function `userDraw'
...nterface\AddOns\epgp_lootmaster\Libs\lib-st\Core.lua:450: in function `Refresh'
...nterface\AddOns\epgp_lootmaster\Libs\lib-st\Core.lua:313: in function `SortData'
...nterface\AddOns\epgp_lootmaster\Libs\lib-st\Core.lua:279: in function `SetData'
...rface\AddOns\epgp_lootmaster_ml\lootmaster_ml_ui.lua:633: in function `DisplayLoot'
...rface\AddOns\epgp_lootmaster_ml\lootmaster_ml_ui.lua:695: in function `UpdateUI'
...nterface\AddOns\epgp_lootmaster_ml\lootmaster_ml.lua:870: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[4]"]:4: in function <[string "safecall Dispatcher[4]"]:4>
[C]: ?
[string "safecall Dispatcher[4]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function `Fire'
...Ons\epgp_lootmaster\Libs\AceComm-3.0\AceComm-3.0-9.lua:261: in function <...Ons\epgp_lootmaster\Libs\AceComm-3.0\AceComm-3.0.lua:243>

Locals:
nil
Code:
47393x Interface\AddOns\VEM-Core\VEM-Core.lua:6559: <unnamed>:SetText(): Font not set
[C]: in function `SetText'
Interface\AddOns\VEM-Core\VEM-Core.lua:6559: in function `ShowLTSpecialWarning'
Interface\AddOns\VEM-SiegeOfOrgrimmar\Malkorok.lua:153: in function <Interface\AddOns\VEM-SiegeOfOrgrimmar\Malkorok.lua:144>

Locals:
self = <table> {
 MoveSpecialWarning = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:6442
 StopLogging = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3987
 MapSizes = <table> {
 }
 GetModByName = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4722
 CHAT_MSG_MONSTER_EMOTE = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3397
 DisplayReleaseVersion = "5.4.10"
 CHAT_MSG_WHISPER = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4325
 ShowUpdateReminder = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3062
 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3277
 CreateModLocalization = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:7686
 IsEnabled = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4425
 DemoMode = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4451
 Capitalize = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4502
 ADDON_LOADED = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:767
 BossHealth = <table> {
 }
 ShowRaidIDRequestResults = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2842
 GetBossUnitId = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:1888
 ToggleRaidBossEmoteFrame = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4389
 UPDATE_MOUSEOVER_UNIT = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2107
 InfoFrame = <table> {
 }
 FilterRaidBossEmote = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:621
 RequestTimers = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4049
 WORLD_STATE_TIMER_START = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2173
 Version = "11061"
 RequestInstanceInfo = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2911
 UpdateMapSizes = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4594
 CHAT_MSG_MONSTER_YELL = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3393
 LFG_PROPOSAL_SHOW = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2051
 ReleaseRevision = 11061
 Flash = <table> {
 }
 LOADING_SCREEN_DISABLED = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2222
 GetUnitFullName = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:1802
 UNIT_DIED = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4033
 ReceiveCombatInfo = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4065
 ShowLTSpecialWarning = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:6550
 RegisterCallback = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:918
 FindInstanceIDs = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4554
 ScenarioCheck = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2239
 LFG_ROLE_CHECK_SHOW = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2044
 Disable = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4408
 ReceiveTimerInfo = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:4141
 Arrow = <table> {
 }
 RangeCheck = <table> {
 }
 ShowLag = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:1340
 DisplayVersion = "(VEM) 5.4.10"
 GetRaidClass = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:1794
 AddToPizzaIgnore = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:1381
 UNIT_TARGET_UNFILTERED = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:2126
 HideLTSpecialWarning = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:6597
 UNIT_NAME_UPDATE_UNFILTERED = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:1776
 CHAT_MSG_MONSTER_SAY = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3411
 ShowGuildAD = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3123
 UnregisterShortTermEvents = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:595
 PlayCountSound = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:6387
 CHAT_MSG_RAID_BOSS_EMOTE = <function> defined @Interface\AddOns\VEM-Core\VEM-Core.lua:3401
 RAID_BO
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