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Updated:02-11-11 09:40 PM
Created:05-31-10 01:50 PM
Downloads:51,564
Favorites:138
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Supervillain UI: 2  Popular! (More than 5000 hits)
Version: 20.26
by: Munglunch [More]

A full comic-book themed UI suite!


You will need to do a clean installation of this UI
if you are upgrading from any version.
You will need to delete any previous folders used in any version of SVUI prior to 20.0.

To install: Open the downloaded zip file and you will find a folder named something like "SVUI2_v20_0" (the number part changes with each different version). Inside this folder you will find two other folders named "Fonts" and "Interface". Drop these two folders into your main WoW installation directory (ie.. "C:/Program Files/World of Warcraft/"...for example) and allow them to overwrite any files that asks permission to do so. Be sure that the following addons are enabled from your character select screen:

--"Supervillain UI One"
--"Supervillain UI Two"
--"Supervillain UI Three"
--"Supervillain UI Four"
--"Supervillain UI Five"
--"Supervillain Comics"
--"Supervillain AI-Aurora"

...and thats pretty much it!



The villains are: Munglunch, AlleyKat, Tuks, Quokka, Haleth, P3lim, Haste, Totalpackage, Another, Elv and Kryso

TO CONFIGURE: Type /callminion or /setupsvui for easy game configs! Also you can use /mentalo to show movable anchors for various frames.

There are in-game options you can see if you middle click on the minimap
and select from the available options. There are also toggles to the right
of the minimap for easier menu navigation. For those who do NOT have
a middle button on their mouse (lol), or those who for
whatever epic reason can't see the HUGE buttons in the topright
corner, simply type /svuihelp for a listing of config commands.





[center]Addons used: kCore addons for Tukz by Kryso, and the SVUI
core is a collaborative melding of HissyUI, Tukui, and the original
Supervillain. Big thanks to AlleyKat, Tukz, Quokka and Kryso for their
huge work. Omen/Recount skinning originally by darthandroid. DBM skinning
by Affli stuffing bags, modded specifically for SVUI.
SVUI now has an integrated shared media lib (originally by Telroth).
Supervillain Comics is my re-build of two favorites (kKillTextures and Comix)
code and some textures were borrowed from both. Drag em all coding was
integrated into the cores as well. AI-Art by:Quokka, eqsanctum,
LadySilverwolf used for almost all panel art, with some of my own custom
textures included. Integrated Molinari by: P3lim,
CoolLine by: Another and FlyoutButton_Custom by: Totalpackage are also included.

NOTE: Recount, Skada, Deadly Boss Mods, Omen are not included and must be downloaded separately to use with this UI.

NEWLY ADDED: Redesigned combination of AI-Art and Aurora (by authors: Quokka and Haleth), Integrated Molinari (by: p3lim), CoolLine (by: Totalpackage) and FlyoutButtonCustom (by: Another).

COMING VERY SOON: Full users guide for SVUI2!!

v20.26
--Fixed actionbutton bug
--Fixed Guild Member Note Issue.

v20.25
--Fixed actionbar dissapearing act...

v20.2:
--Fixed Mentalo bug that was messing with frames
--Fixed oUF frame mover issues
--Still an issue with actionbars disappearing while shapeshifted.

v20.1:
--Fixed Mentalo issues
--Improved weapon enchant bars
--Improved Rogue/Druid combo points
--Fixed blip textures
--Redesigned Datapanels, they can be moved by shift-click-dragging the first icon.
--changed minimap option buttons. They now appear after clicking a hidden bar just beneath the minimap.
--other goodies...

v20.01:
--Fixed infobar at the top
--Made new quest watch "growable"
--Fixed anchor issues and improved MENTALO!
--Callminion is more versatile now
v20.0:
--Re designed the addon "Aurora" and "AI-Art" to create a new and unique skinning feature for SVUI.
--Added more than 30 new images to the comic style popups.
--New bottom left/right docks with a new quest watch frame style (scrollable now...)
--Added trinkets to arena frames
--Many adjustments to grid/raid/party frames
--DebuffHighlighting is more efficient
--New design for BattleGround panel. It is draggable now.
--Much, Much more...
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


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Old 07-08-10, 08:40 AM  
cosmicB
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Talking Re: Re: ...

Originally posted by Munglunch
Holy crap!! That might be the greatest compliment I have gotten on this project! Thank you very much!

Incidentally thank you to everyone for your kind words recently. I do really appreciate them! Everytime I get on here to post thank-you's I get derailed by bug reports LAWL. Or by CosmicB's laundry list of requests. (only kidding )

You guys keep using it and I'll keep updating it!!

...as long as I don't catch too much wife aggro over working on it a lot HA!
LOL, I sincerely apologize hehe
Its just I love this ui, and I want it to be as functional as possible too
without losing the eye candy.
I love this really. I feel like I'm a superhero whenever I play wow now hehe
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Old 07-08-10, 08:38 AM  
drochdeo
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did not get a chance to screen shot the bug but when i was invited to a raid and when there was 5 or less people it was showing both the raid and the party frames with some over lap. not a huge deal just thought you would want to know.
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Old 07-08-10, 08:04 AM  
d¥e®s
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minimap

i love the way you can now move the unit frames....but was wondering can the minimap be moved
p.s i love the ui
Last edited by d¥e®s : 07-08-10 at 08:05 AM.
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Old 07-08-10, 07:41 AM  
Munglunch
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Re: ...

Originally posted by fearGod
Dude, I've used this UI off and on and every time I come back to it, I wonder why I ever left it. It's a superb piece of work. Arguably more original than anything else I've ever used, in 12 years of MMO play.

Keep up the good work!

[edit] Honestly, this UI makes me want to play another game. Something as exciting.
Holy crap!! That might be the greatest compliment I have gotten on this project! Thank you very much!

Incidentally thank you to everyone for your kind words recently. I do really appreciate them! Everytime I get on here to post thank-you's I get derailed by bug reports LAWL. Or by CosmicB's laundry list of requests. (only kidding )

You guys keep using it and I'll keep updating it!!

...as long as I don't catch too much wife aggro over working on it a lot HA!
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Old 07-08-10, 07:35 AM  
Munglunch
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Originally posted by Holyana
Dang, I still don't know how to get omen and recount to show up! That tricky Lua stuff is throwing me for a loop! I do I have to download those separate or is it included? I think I will go get them now and see if that's why I can't see them.

And I can't find the option in the options to unlock the buttons either, I'm so hurr durr!
Well I hope you are not looking in MY options for it. Like I said it's an option in the default interface menu of WoW. (ie...hit "escape", click the "interface" button, go to the "action bar(s)" category and look for the locking option.)
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Old 07-08-10, 07:33 AM  
Munglunch
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Originally posted by Maevinia
First of all;
Super UI! You really did a great job on it.

Tho, i'm going to bother you with a question.

Ive seen this come up alot, but how do i get my totembar to show up?
The command doesnt work and I only see a shapeshift bar so far in the config.



Friendly Regards
GAAAAHHHHH THE D@MN TOTEMBAR!!!!
F**K YOU BARRR!!! GO IN YOUR HOME!!! DONT YOU KNOW THATS YOUR HOME!!!????!!!!!




....working on it still......
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Old 07-08-10, 07:30 AM  
Munglunch
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Re: Off screen stack splitter when looking at bank.

Originally posted by Kcar
Sorry to bother you again but just found this while playing on mage.



The shift click to separate stacks, from bank was just up slightly part way out of screen.

Would the fix just involve shifting the bank bag lower, and if so would it be hard to make the bank and bag frames moveable in a future release?

Thanks again for your time
Actually don't break a sweat over it.. the bags are part of my focus today. Im not really excited over them either and I am currently working on a revision for them. Sit tight and wait for todays update (1.8).
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Old 07-08-10, 02:28 AM  
Maevinia
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First of all;
Super UI! You really did a great job on it.

Tho, i'm going to bother you with a question.

Ive seen this come up alot, but how do i get my totembar to show up?
The command doesnt work and I only see a shapeshift bar so far in the config.



Friendly Regards
__________________
Yes I'm a DK, Yes I am Unholy, Yes I tank.
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Frost is the build for tanking, DPS, PvE and PvP
Blood is the build for tanking, DPS, PvE and PvP
Unholy is the build for tanking, DPS, PvE and PvP
Last edited by Maevinia : 07-08-10 at 03:08 AM.
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Old 07-08-10, 12:58 AM  
Holyana
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Dang, I still don't know how to get omen and recount to show up! That tricky Lua stuff is throwing me for a loop! I do I have to download those separate or is it included? I think I will go get them now and see if that's why I can't see them.

And I can't find the option in the options to unlock the buttons either, I'm so hurr durr!
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Old 07-07-10, 11:10 PM  
Kcar
A Kobold Labourer

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Off screen stack splitter when looking at bank.

Sorry to bother you again but just found this while playing on mage.



The shift click to separate stacks, from bank was just up slightly part way out of screen.

Would the fix just involve shifting the bank bag lower, and if so would it be hard to make the bank and bag frames moveable in a future release?

Thanks again for your time
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Old 07-07-10, 11:08 PM  
Holyana
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Originally posted by Munglunch
You can simply unlock the buttons from the "Interface/Action Bars" menu of the games default options.
Great! I'll download the new version, this should be perfect now!
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Old 07-07-10, 10:45 PM  
Munglunch
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Originally posted by Areul
-----------------edit--------------


maybe that I haven`t use the Omen..

and this..


There is a bad line of code in my cores, it will be patched in 1.8 tomorrow.
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Old 07-07-10, 10:44 PM  
Munglunch
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Originally posted by Holyana
Also, previously I had a problem with the buttons being locked, but I need to redownload this and see if there is still an issue with that. Otherwise, how do you do that?

I suggest more options for the issues that I have mentioned here. As I am not into Lua, some of these things that seem simple are a bit difficult to me. Other than that, LOVE it!
You can simply unlock the buttons from the "Interface/Action Bars" menu of the games default options.
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Old 07-07-10, 10:41 PM  
Munglunch
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Originally posted by Areul
Omg... the /svconfig really Fuxkkkking so cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

how can I set the focustarget castbar ?
and only can creat 4 chatframe ? or maybe the chat tab font too big to display?

Font is too big for sure, the coding (by Tukz) permits for up to 9 (i think) tabs.
Focustarget castbar I will need to look at.
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Old 07-07-10, 10:39 PM  
Munglunch
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Originally posted by GummiBen
starting to get more and more used to this btw any change to get cd timers on action buttons something like OmniCC?
well I added a few features for this but let me test them before I claim anything....
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