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Siege of Orgrimmar (5.4)
Updated:04-13-14 04:53 PM
Created:05-31-10 01:50 PM
Downloads:60,772
Favorites:187
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Categories:Generic Compilations, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated this week!  Popular! (More than 5000 hits)
Version: 3.996c
by: Munglunch [More]


A full comic-book themed UI suite!



To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

v3.9.96
-- Fixed role icons, raid icons and l/ml icons
-- Added anticipation counter to rogue combo points (literal number to the left of the first point icon)
-- Added option to change rogue/druid combo points to a smaller variant for the sake of saving space
-- Fixed various aura bugs
-- Adjustments to laborer state changes to prevent weird screen glitching
(b)
-- Finally found and fixed the bug that caused raid/party frames to vanish when reloading the UI
-- Adjusted visibility of stancebar spells when selected/enabled
-- Big improvement to unitframe aura positioning
(c)
-- Further fixes on Warlock embers/shards
-- Improvements to raid/role icons and positioning
-- Improvements to aura styling
-- Flyout button directions fixed
-- Added my original raid target icons from SVUI v2 (be sure to drop in the new interface folder completely)
-- Improved performance
v3.9.95
-- Fixed right-click self casting
-- Fixed health class-coloring, wasnt working
v3.9.94
-- Made some large adjustments to saved variables and how the installer handles them
-- Fixed several bugs with the config screen causing game crashes when disabling certain plugins
-- Fixed various styling issues (Skada and AtlasLoot primarily)
-- Fixed friends stat bug
-- Fixed Ace3 crash on styling
v3.9.93
-- Nameplates now properly show raidicons
-- Fixed the Monk's Stagger bar
-- Fixed a bug with Raid/Party frames that caused them to vanish after a reload
-- Fixed a slow script in unitframes that was timing out on occasion
-- Adjusted the behavior of the "Minion Answering Service", the controls are far better and the responses are less confusing. (ie... more like a real person)
v3.9.92
-- Correction to nameplate aura locals
v3.9.91
-- Completely re-written nameplates! Auras, combo points and everything necessary are working great now!
-- Fixed tooltip naming issue with chat tabs
-- Made many adjustments to remove various issues causing lag in both combat and login
v3.9.9
-- More fixes
v3.987c
-- Fixed nameplate issues and many others
-- New rogue and druid combo point artworks
v3.987b
-- AuraBars are working again.
-- fixed aura typo in unitframe code
-- made adjustments to installer elements
v3.987
-- Gold logs are working now for all characters
-- Fixed healthbar positioning when changing portrait settings
-- Fixed the "General" config area, it was broken previously
-- Made some optimizations to auras and various security functions in the SVUI core, this will speed up the UI as well as possibly relieve some crashing that players are experiencing.
-- Re-skinned Dressing Room models for both standard previews and auction house previews.
-- Fixed the frame level of all health/power value texts, they will no longer fall behind the health and power bars.

v3.986b
-- fix for animation crashes
-- other crash fixes
v3.986
-- The henchmen answering service is less sensitive now and the icon is always visible
-- Changed the "BreakStuff" icon
-- Fixed potential bugs causing combat lag
-- Fixed keybinding mode
v3.985
-- Fixed name fading
-- Fixed actionbar crashing
-- Fixed unitframe crashing
-- Added new textures
-- made laborer adjustments
-- fixed more broken config settings
-- Fixed comix toggling
v3.982
-- Further repairs to guildframe styler
v3.981
-- Fixed crash caused by guildframe styler
-- Adjusted nameplate threat logic
v3.98
3RD EDIT: no more config out-of-date errors
2ND EDIT: also fixed nameplate threat issue.
EDIT: also fixed bad data save function causing various errors in the config
-- Fixed Paladin crash from classbars
-- Adjusted nameplate bar threat color functions
-- Found and fixed several bad variables that were causing taints
-- Readjusted the addon docklets for Recount, Skada, Omen, TinyDPS and alDamageMeter
-- Fixed aurabar textures and config options, they were not allowing you to set your own statusbar before
-- Improved data handling within packages

v3.972
-- Fixed issues that caused many install crashes
-- Adjusted addon support to prevent certain issues.
v3.97
-- Fixed SavedVariables bug causing a crash if you install after removing your WTF folder
v3.962
-- Fixed more frame config bugs
-- Fixed bad variables coming from the setup script
-- Fixed potential issue with messages in Laborer
v3.96
**
EDIT of another EDIT:
-- Corrected the lib loading order that was causing a LibSharedMedia error
**
**
EDIT:
-- Fixed all party/raid/boss/arena frame issues preventing config changes
-- Fixed an issue that was causing crashes while grouped
**
-- Fixed chat links
-- Finally fixed name/role fading (...im pretty sure anyway)
-- Added new Logging (SVUI_LogOMatic) feature that allows to save item lists from alts, gold, chat history and more.
-- All chat config options should be working now
-- Many other broken config options are now fixed
-- Fixed scaling issues for most resolutions.
-- new Farming mode layout using the dock
-- minor bugs destroyed
v3.95
-- Updated credits and licensing
-- Fixed a bug where raid frames were flashing red
-- Improved a few addon styles
-- fixed a bug that was causing bags to open but only show a few slots
-- fixed actionbar bugs causing stancebar errors
v3.9
-- Fixed class resources for all classes
-- Added new animations for Warlock soulshards (separate from embers)
-- Changed Warlock demonic fury resource to an actual bar
-- Adjusted healthbar overlays to both make them more responsive and a bit prettier
-- Made some more alterations to Laborer modes, particularly Farming
-- Adjusted a number of older styles to pop out a little more
-- Fixed many installer bugs
-- Bigger features to come in the next update....
v3.81
-- Fixed an install bug from 3.8
v3.8
-- Added addon styler
-- Improved docks
-- Many fixed config bugs
-- cleaner dimensions on frames
-- Re-vamped modes and nameplates
-- New textures
v3.7
-- Fixed Many unit bugs including: statusbars not setting properly, bad dimensions on several frames, unit tracker not pointing in the right direction, castbar coloring and various other coloring issues.
-- Fixed and improved profession tool buttons. Now any extra abilities (ie, milling, DE, prospecting ..etc) can be accessed by shift-clicking the button
-- Made improvements to snacks. Now you can drag the snack buttons to your action bar where they will function as macro buttons. this is pretty handy!
-- updated MANY config options and added a few new ones: under unitframes, you can now enable/disable combat fading of names and role icons. under general, there is now a new category "Quest Watch" that will allow you to enable/disable the scrolling quest tracker being embedded in the right dock area.
-- Updated debuff highlighting to actually work.
-- made many fixes and improvements to class bars, particularly mages arcane resources. I dont know what the hell was happening before but now they work as intended.
-- fixed a bug where auras were blacked out when entering a dungeon.
-- comix has been updated and you should now see more of the new graphics that were not previously working
-- many more internal bugs were fixed that should result in better gameplay.
v3.69b
-- Fixed worldmap coords
-- Fixed combat fading of action bar 4
-- Further adjustments to party/raid frame settings/colors
v3.69
-- Fixed Petbattle bug
-- Fixed bag bugs
-- Adjusted tabard customization frame
-- Fixed many raid/party config features
-- Added combat fading to role icons and party/raid unit names
v3.68
-- Fixed bug when disabling bags
-- updated credits in config menu
v3.67
-- Role Icons, Raid Icons, Other group frame elements repaired
-- Tooltips repaired
-- Nameplates repaired
-- Misc cleanup
v3.66
-- Fixed bug with class coloring causing massive frame failures
-- Loot rolls are modified again
-- Arena and Boss frames have returned
-- Adjusted several modified panels (Worldmap,quest detail,tradeskill,LFR,PVP)
-- Auto Scaling will now respect enabling/disabling this option
-- Other bugs squashed
v3.65b
-- Corrected a packaging error
-- Portraits should have cleaner edges now
-- Minimap will respect it mover now
-- Auras and HyperBuffs are anchored in a more intuitive way
-- LFG icon, Exit icon ,Difficulty icons and minimap buttons will properly move out of each others way
-- Guild panel tabs are no longer running off the right edge
v3.65
-- Reskinned LFG and PVP menus
-- Fixed several config issues
-- Fixed Deathknight bug
-- Several visual fixes
v3.64
-- Fixed all class issues
-- Updated installer screen
-- Fixed misc color issues
-- Configs adjusted most bugs fixed
v3.63
-- Fixed worldmap alpha issue
v3.62
-- Fixed Monk, Druid, and other class bar issues
-- Fixed WorldMap bug
-- Fixed Installer Layouts
-- Fixed many other bugs
v3.61
-- Fixed Keybinds, henchmen and various other things
-- Updated Config-O-Matic
v3.6
-- All new code, fully rewritten and re-engineered.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (71)
File Name
Version
Size
Author
Date
3.996b
6MB
Munglunch
04-12-14 05:19 PM
3.996
6MB
Munglunch
04-11-14 10:34 PM
3.996
6MB
Munglunch
04-11-14 08:35 PM
3.995
6MB
Munglunch
04-05-14 07:39 PM
3.994
6MB
Munglunch
04-05-14 04:15 PM
3.993
6MB
Munglunch
04-02-14 08:32 PM
3.992
6MB
Munglunch
03-31-14 11:39 AM
3.99b
6MB
Munglunch
03-29-14 04:22 PM
3.99
6MB
Munglunch
03-23-14 03:38 PM
3.987c
6MB
Munglunch
03-22-14 08:11 PM
3.987b
6MB
Munglunch
03-20-14 06:18 AM
3.987
6MB
Munglunch
03-18-14 08:50 PM
3.986
6MB
Munglunch
03-16-14 05:42 PM
3.986
6MB
Munglunch
03-12-14 07:41 PM
3.985
6MB
Munglunch
03-12-14 12:04 AM
3.982
6MB
Munglunch
02-23-14 09:47 PM
3.981
6MB
Munglunch
02-23-14 07:35 PM
3.98
6MB
Munglunch
02-22-14 05:23 PM
3.98
6MB
Munglunch
02-22-14 04:27 PM
3.98
6MB
Munglunch
02-22-14 03:59 PM
3.98
6MB
Munglunch
02-22-14 01:18 PM
3.972
6MB
Munglunch
02-20-14 09:55 PM
3.97
6MB
Munglunch
02-19-14 09:54 PM
3.962
6MB
Munglunch
02-19-14 08:52 PM
3.96
6MB
Munglunch
02-19-14 07:45 PM
3.95
6MB
Munglunch
02-17-14 05:10 PM
3.9
6MB
Munglunch
02-16-14 07:17 PM
3.81
6MB
Munglunch
02-09-14 11:05 PM
3.8
6MB
Munglunch
02-09-14 07:11 PM
3.7
6MB
Munglunch
01-12-14 12:59 PM
3.69c
6MB
Munglunch
12-30-13 12:28 AM
3.69b
6MB
Munglunch
12-30-13 12:16 AM
3.69
6MB
Munglunch
12-29-13 09:37 PM
3.68
6MB
Munglunch
12-28-13 03:57 PM
3.67
6MB
Munglunch
12-27-13 06:53 PM
3.66
6MB
Munglunch
12-27-13 12:21 PM
3.65b
11MB
Munglunch
12-26-13 04:42 AM
3.65
5MB
Munglunch
12-25-13 10:33 PM
3.64
6MB
Munglunch
12-24-13 02:03 PM
3.63
8MB
Munglunch
12-22-13 11:21 PM
3.62
8MB
Munglunch
12-22-13 09:01 PM
3.61
8MB
Munglunch
12-22-13 03:34 PM
3.6
8MB
Munglunch
12-21-13 10:18 PM
3.3
9MB
Munglunch
11-24-13 11:23 PM
3.2.42
9MB
Munglunch
11-17-13 05:07 PM
3.2.41
9MB
Munglunch
11-17-13 10:15 AM
3.2.4
9MB
Munglunch
11-17-13 01:08 AM
3.2.31
9MB
Munglunch
11-15-13 05:37 AM
3.2.3
9MB
Munglunch
11-15-13 12:22 AM
3.2.2
9MB
Munglunch
11-13-13 11:53 PM
3.2.1
9MB
Munglunch
11-12-13 08:28 PM
3.2.01
9MB
Munglunch
11-11-13 07:25 PM
3.2.0
9MB
Munglunch
11-11-13 07:17 PM
3.1.4
8MB
Munglunch
11-01-13 07:34 AM
3.1.36
8MB
Munglunch
10-31-13 06:51 PM
3.1.35
8MB
Munglunch
10-31-13 01:42 PM
3.1.3
8MB
Munglunch
10-31-13 12:34 PM
3.1.2
8MB
Munglunch
10-31-13 12:15 AM
3.1.1
8MB
Munglunch
10-30-13 07:14 PM
3.1.0
8MB
Munglunch
10-29-13 11:53 PM
3.0.95
8MB
Munglunch
10-28-13 05:31 AM
3.0.9
8MB
Munglunch
10-27-13 11:09 PM
3.0.85
6MB
Munglunch
10-21-13 05:57 AM
3.0.7
7MB
Munglunch
10-20-13 12:25 AM
3.0.6
8MB
Munglunch
10-18-13 10:33 PM
3.0.5
5MB
Munglunch
10-17-13 06:28 AM
3.0.4
5MB
Munglunch
10-14-13 11:22 PM
3.0.3
5MB
Munglunch
10-14-13 06:11 AM
3.0.2
5MB
Munglunch
10-13-13 09:44 PM
3.0.1
5MB
Munglunch
10-13-13 05:06 PM
3.0.0
5MB
Munglunch
10-13-13 03:38 PM


Post A Reply Comment Options
Old 12-12-10, 01:13 AM  
TheSabi
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
I'm getting the same thing as Nomak but the dig sites on the map worked last version (5.0).

Also the UF target frame is showing up as the blizzard default target frame.

I tried it with my other mods and with out same thing happened.

Other mods used

_NPC Scan
Atlas Loot Enhanced
Recount
Omen
Power Auras Classic
DBM
Last edited by TheSabi : 12-12-10 at 01:56 AM.
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Old 12-12-10, 12:48 AM  
Nomak
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Originally posted by Munglunch
hmmm. works fine for me. are you using another addon?
Na I am not using anything else, I deleted every folder and installed your new version and yeah couldn't get anything to load

Are you able to enable an option to disable the Tukz map and just the defaul blizzard one just for the map but keep everything else?
Last edited by Nomak : 12-12-10 at 12:49 AM.
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Old 12-12-10, 12:24 AM  
Toasamoa
A Kobold Labourer
 
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File comments: 12
Uploads: 0
is reso 1280x800 supported?
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Old 12-12-10, 12:02 AM  
Munglunch
A Deviate Faerie Dragon
 
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Premium Member
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 689
Uploads: 7
Originally posted by Nomak
I am still having issues with the main map and archaeology, I have deleted both the old fonts and interface and WTF folder for a clean install but still nothing.
hmmm. works fine for me. are you using another addon?
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Old 12-11-10, 09:12 PM  
Averros
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 12
Uploads: 1
Re: Error...

Code:
Message: ...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1360: attempt to index field 'tapped' (a nil value)
Time: 12/11/10 21:10:27
Count: 1
Stack: ...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1360: in function <...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1263>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:420: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:388>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:710: in function `Spawn'
...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1786: in function `func'
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:731: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:727>
(tail call): ?

Locals: self = oUF_VillainTarget {
 0 = <userdata>
 level_ = <unnamed> {
 }
 Portrait = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\A_Hero_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:289
 data = <unnamed> {
 }
 unit = "target"
 isf = <unnamed> {
 }
 afktag = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 disallowVehicleSwap = true
 allowHealCommOverflow = true
 Power = <unnamed> {
 }
 Castbar = <unnamed> {
 }
 sniper = SniperScope {
 }
 info = <unnamed> {
 }
 HealCommText = <unnamed> {
 }
 menu = <function> defined @Interface\AddOns\A_Hero_Dies\Supervillain_Cores\functions.lua:812
 Health = <unnamed> {
 }
 MoveableFrames = true
 style = "Villain"
 Buffs = <unnamed> {
 }
 CombatFeedbackText = <unnamed> {
 }
 __elements = <table> {
 }
}
H_value = <unnamed> {
 0 = <userdata>
}
P_value = <unnamed> {
 0 = <userdata>
}
afk_tag = <unnamed> {
 0 = <userdata>
 text = <unnamed> {
 }
}
afktext = <unnamed> {
 0 = <userdata>
}
linfo = <unnamed> {
 parent = oUF_VillainTarget {
 }
 UpdateTag = <function> defined @Interface\AddOns\A_Hero_Dies\Supervillain_Shared\libs\oUF_lib\oUF\elements\tags.lua:538
 0 = <userdata>
}
buffs = <unnamed> {
 0 = <userdata>
 PostCreateIcon = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\local.lua:101
 growth-y = "DOWN"
 PostUpdateIcon = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\local.lua:153
 spacing = 4
 num = 9
 growth-x = "RIGHT"
 initialAnchor = "TOPLEFT"
 size = 21.444444444444
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'tapped' (a nil value)"
target_h_upd = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:233
supersize = 11.25
afk_check = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:265
unitW = 225
mk_cc_points = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:1070
unitH = 56.25
mk_feedback = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:669
unit_tap = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:47
PvPUpdate = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:306
Same error as person below me.... fresh install no other addons.
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Old 12-11-10, 07:47 PM  
Doonga
A Deviate Faerie Dragon

Forum posts: 10
File comments: 67
Uploads: 0
Error...

Getting this on a fresh install right at logon. (v 7.1)

Code:
Message: ...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1360: attempt to index field 'tapped' (a nil value)
Time: 12/11/10 21:46:03
Count: 1
Stack: [C]: ?
...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1360: in function <...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1263>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:420: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:388>
(tail call): ?
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:710: in function `Spawn'
...s\A_Supervillain_Emerges\Supervillain_Units\main.lua:1786: in function `func'
...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:731: in function <...ro_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:727>
(tail call): ?

Locals: self = oUF_VillainTarget {
 0 = <userdata>
 level_ = <unnamed> {
 }
 Portrait = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\A_Hero_Dies\Supervillain_Shared\libs\oUF_lib\oUF\ouf.lua:289
 data = <unnamed> {
 }
 unit = "target"
 isf = <unnamed> {
 }
 afktag = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 disallowVehicleSwap = true
 allowHealCommOverflow = true
 Power = <unnamed> {
 }
 Castbar = <unnamed> {
 }
 sniper = SniperScope {
 }
 info = <unnamed> {
 }
 HealCommText = <unnamed> {
 }
 menu = <function> defined @Interface\AddOns\A_Hero_Dies\Supervillain_Cores\functions.lua:812
 Health = <unnamed> {
 }
 MoveableFrames = true
 style = "Villain"
 Buffs = <unnamed> {
 }
 CombatFeedbackText = <unnamed> {
 }
 __elements = <table> {
 }
}
H_value = <unnamed> {
 0 = <userdata>
}
P_value = <unnamed> {
 0 = <userdata>
}
afk_tag = <unnamed> {
 0 = <userdata>
 text = <unnamed> {
 }
}
afktext = <unnamed> {
 0 = <userdata>
}
linfo = <unnamed> {
 parent = oUF_VillainTarget {
 }
 UpdateTag = <function> defined @Interface\AddOns\A_Hero_Dies\Supervillain_Shared\libs\oUF_lib\oUF\elements\tags.lua:538
 0 = <userdata>
}
buffs = <unnamed> {
 0 = <userdata>
 PostCreateIcon = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\local.lua:101
 growth-y = "DOWN"
 PostUpdateIcon = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\local.lua:153
 spacing = 4
 num = 9
 growth-x = "RIGHT"
 initialAnchor = "TOPLEFT"
 size = 21.444444444444
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'tapped' (a nil value)"
target_h_upd = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:233
supersize = 11.25
afk_check = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:265
unitW = 225
mk_cc_points = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:1070
unitH = 56.25
mk_feedback = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:669
unit_tap = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:47
PvPUpdate = <function> defined @Interface\AddOns\A_Supervillain_Emerges\Supervillain_Units\main.lua:306
Last edited by Doonga : 12-11-10 at 11:02 PM.
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Old 12-11-10, 06:41 PM  
Nomak
A Kobold Labourer

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Originally posted by Munglunch
--Added Tukz map skinning for the game map.

.......let me know how it works out for you guys. [/b]
I am still having issues with the main map and archaeology, I have deleted both the old fonts and interface and WTF folder for a clean install but still nothing.
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Old 12-11-10, 06:36 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Amazing

Originally posted by Doonga
Looks amazing so far, thanks so much for the change to the cast bars!! One thing I noticed, /xCT (the command) returns an error. (Type /help for a listing of a few commands.) Also the text on the FPS frame still says "FPS XX FPS" instead of "FPS XX MS".
Ah my bad, I will throw the fix into tomorrows update.
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Old 12-11-10, 05:32 PM  
Doonga
A Deviate Faerie Dragon

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Amazing

Looks amazing so far, thanks so much for the change to the cast bars!! One thing I noticed, /xCT (the command) returns an error. (Type /help for a listing of a few commands.) Also the text on the FPS frame still says "FPS XX FPS" instead of "FPS XX MS".
Last edited by Doonga : 12-11-10 at 05:33 PM.
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Old 12-11-10, 03:42 PM  
Munglunch
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New update!
--Added new cast bars separate from the unit frames (for all you rogues and druids )

--New bar textures for the castbars, player/target power and nameplates.

--Added a new "TAPPED" graphic for units that have been tapped. It was brought to my attention by Quokka that the target frame was not really indicating if the unit was tapped or not. The graphic was his idea!

--Fixed datapanel bugs for DPS and FPS names

--Rightbars will now behave like they should

--Adjust ALL aspects of the actionbars, they are working as they should now

--Added scaling options to the UI ("/svscale"), including the option to scale the minimap (thx Bkan!).

--Buffs and debuffs are anchored more intuitively now.

--Fixed the pvp icon on the target frame that wasnt showing the alliance icon. (apparently i can't spell alliance)

--Adjusted many fonts to make their appearance smoother.

--Added Tukz map skinning for the game map.

.......let me know how it works out for you guys.
Last edited by Munglunch : 12-11-10 at 03:43 PM.
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Old 12-11-10, 03:35 PM  
Munglunch
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Re: combat text

Originally posted by Dedish
it would be awesome if someone could tell me how to disable xct, only second time asking
It's disabled by default now as of todays update
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Old 12-11-10, 01:32 PM  
fearGod
A Kobold Labourer

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Thumbs up Still awesome.

Thanks!
__________________
I don't have OCD, I have CDO; which is very similar to OCD, except the letters are arranged alphabetically...as they should be.

eccl1213
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Old 12-11-10, 12:19 PM  
Dedish
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combat text

it would be awesome if someone could tell me how to disable xct, only second time asking
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Old 12-11-10, 09:38 AM  
Munglunch
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Many many changes in next update, incoming guys.... be patient
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Old 12-11-10, 06:12 AM  
madao
A Kobold Labourer

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Hi, mung
Thank you for your ui, but I have any question.
when I creat a group,it show me the belows error,what does this means? and I cleaned all instaledl addons to install yours, but I can not to setting any unit size. Please help me Thanks a lot.
oUF: Error: Style [VillainRaid] attempted to register event [RAID_ROSTER_UPDATE] on unit [unknown] with a handler that doesn't exist.
oUF: Error: Style [VillainRaid] attempted to register event [RAID_ROSTER_UPDATE] on unit [unknown] with a handler that doesn't exist.
oUF: Error: Style [VillainRaid] attempted to register event [RAID_ROSTER_UPDATE] on unit [unknown] with a handler that doesn't exist.
oUF: Error: Style [VillainRaid] attempted to register event [RAID_ROSTER_UPDATE] on unit [unknown] with a handler that doesn't exist.
oUF: Error: Style [VillainRaid] attempted to register event [RAID_ROSTER_UPDATE] on unit [unknown] with a handler that doesn't exist.
Supervillain UI Loaded!
Last edited by madao : 12-11-10 at 07:02 AM.
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