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Siege of Orgrimmar (5.4)
Updated:08-20-14 04:26 PM
Created:05-31-10 01:50 PM
Downloads:75,834
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.08.1b
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

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SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS
/sv toasty or /sv kombat --- ???
/sv lol --- ???

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
v4.08.1b
-- Fixed guild stat text when "No Guild" should be displayed
-- Fixed Shaman totems
-- Revised fix for Healbot users
v4.08.1
-- Fixed /jenkins error
-- Fixed druid and rogue combo point bugs
-- Fixed profiles not saving/deleting bug
-- Small cleanup
-- Small fix for Healbot users
v4.08
-- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do.
-- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one)
-- Moved Laborer from the core packages to its own plugin "SVUI_Laborer"
-- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon.
-- Improved item level parsing
-- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though)
-- Fixed various 3rd party addon conflicts
-- Cleaned up config menus for plugins
-- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved)
-- Removed a few redundancies slowing down UI loading
-- Bindings in the KeyBindings system menu are now separated by core/plugin
-- Fixed several location and range issues with the target GPS system
-- Fixed VehicleSeatIndicator anchoring to its mover frame
-- Fixed random lag issue
-- Fixed spelling of "Kill On Sight"
-- Fixed slow health updates
-- Fixed config errors
v4.07.8
-- Fixed aurawatch
-- added combat safety to laborer archy functions
-- fixed fishing/cooking mode title bug
-- adjusted DBM skins
-- adjusted worldmap
-- more bugs fixed
-- new layouts in installer menu
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 01:34 PM
Patch


Archived Files (31)
File Name
Version
Size
Author
Date
4.08.1
7MB
Munglunch
08-19-14 07:24 PM
4.08.1
7MB
Munglunch
08-19-14 06:59 PM
4.08.1
7MB
Munglunch
08-19-14 12:38 PM
4.08
7MB
Munglunch
08-19-14 10:17 AM
4.08
6MB
Munglunch
08-19-14 12:00 AM
4.07.8
6MB
Munglunch
08-11-14 12:17 AM
4.07.7
7MB
Munglunch
07-31-14 06:02 PM
4.07.7
6MB
Munglunch
07-29-14 07:30 PM
4.07.7
6MB
Munglunch
07-29-14 05:31 PM
4.0764
6MB
Munglunch
07-28-14 08:57 PM
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


Post A Reply Comment Options
Unread 08-06-14, 03:44 PM  
Daigan
A Kobold Labourer

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No. If I had meant to say that I would have said it. If it isnt enough for you try using Bartender or Domino's. As for adding more I'm sure it's possible(just a bit of editing) I may look into it myself and see if you like(If mung doesnt)
Originally Posted by salinas44
Might wanna say "enough for you." You don't know what other people want or need.
Originally Posted by Daigan
The ui uses the standard 6 bars(72 buttons) which is more than enough for any class.

Originally Posted by salinas44
Again great UI Munglunch I am loving this thing and tell everyone in guild about it.

Is there anyway to get more action bars? Im a huntard and we use a lot of crap! Dont know if you use the standard WoW 6 bars or if like Bartendar we can pull up a mess load. Either way thx for the great UI.

Gratz on your Beta Key. Please continue this UI for WoD! Don't know if I can do without it now!
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Unread 08-06-14, 03:32 PM  
xram7
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Originally Posted by Daigan
You can disable it under Docks. Just uncheck "Bottom Panel"

Originally Posted by xram7
Is there any chance to style / skin DBM for the UI ? or implement it ?

Also, how do i get rid of this annoying long black bar on the bottom behind my action bars and other panels ?



That only removes the tiny black/grey dock, it does not remove this huge black panel in the SS i provided

http://i62.tinypic.com/2efrtyg.jpg
Last edited by xram7 : 08-06-14 at 03:42 PM.
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Unread 08-06-14, 03:27 PM  
Daigan
A Kobold Labourer

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You can disable it under Docks. Just uncheck "Bottom Panel"

Originally Posted by xram7
Is there any chance to style / skin DBM for the UI ? or implement it ?

Also, how do i get rid of this annoying long black bar on the bottom behind my action bars and other panels ?


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Unread 08-06-14, 02:19 PM  
salinas44
A Kobold Labourer

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Might wanna say "enough for you." You don't know what other people want or need.
Originally Posted by Daigan
The ui uses the standard 6 bars(72 buttons) which is more than enough for any class.

Originally Posted by salinas44
Again great UI Munglunch I am loving this thing and tell everyone in guild about it.

Is there anyway to get more action bars? Im a huntard and we use a lot of crap! Dont know if you use the standard WoW 6 bars or if like Bartendar we can pull up a mess load. Either way thx for the great UI.

Gratz on your Beta Key. Please continue this UI for WoD! Don't know if I can do without it now!
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Unread 08-06-14, 02:07 PM  
xram7
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Is there any chance to style / skin DBM for the UI ? or implement it ?

Also, how do i get rid of this annoying long black bar on the bottom behind my action bars and other panels ?


Last edited by xram7 : 08-06-14 at 03:06 PM.
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Unread 08-06-14, 02:01 PM  
Daigan
A Kobold Labourer

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The ui uses the standard 6 bars(72 buttons) which is more than enough for any class.

Originally Posted by salinas44
Again great UI Munglunch I am loving this thing and tell everyone in guild about it.

Is there anyway to get more action bars? Im a huntard and we use a lot of crap! Dont know if you use the standard WoW 6 bars or if like Bartendar we can pull up a mess load. Either way thx for the great UI.

Gratz on your Beta Key. Please continue this UI for WoD! Don't know if I can do without it now!
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Unread 08-06-14, 01:44 PM  
salinas44
A Kobold Labourer

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Again great UI Munglunch I am loving this thing and tell everyone in guild about it.

Is there anyway to get more action bars? Im a huntard and we use a lot of crap! Dont know if you use the standard WoW 6 bars or if like Bartendar we can pull up a mess load. Either way thx for the great UI.

Gratz on your Beta Key. Please continue this UI for WoD! Don't know if I can do without it now!
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Unread 08-06-14, 01:08 PM  
Munglunch
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Re: 'Lets Ride'

Thank you for the compliments!

"Let's Ride" is a key binding that can be located/set near the bottom of your "Key Bindings" menu. What it does is automatically decide which (of any selected) mount would be best suited in your current environment, and gets you riding. You can select up to four different mounts, one for each riding condition.
This is set through your mounts tab in the "Pet Journal". You will see four colored bars at the bottom of each mount's listing. These represent "Ground" Mounts (green), "Flying" Mounts (yellow), "Swimming" Mounts (blue) and "Special" Mounts (red). The first three are self explanatory but the special category indicates any mount that you would like to override other choices with when using the override method ([SHIFT] + [whichever keybind you have set lets-ride to]).

FUN FACT: If you have set the binding and attempt to use it WITHOUT selecting any mounts from your journal, it will randomly pick one for you. This can be fun but has one drawback, random selection ignores flying/swimming priorities. So you could end up on a Mechano-Hog when you really needed anything with wings!

Originally Posted by Brochillin
I cannot seem to find the 'Lets Ride' feature that is shown/talked about. I searched a couple pages back on the forums and couldn't find an answer there. I also checked on the YouTube page and saw someone had asked the same question but never got a response.
( And yes, I did Reinstall, several times )
Ples Halp Meh?

Also: Wonderful UI sir! ElvUI put me off after using it so long so I went to Dominos... after seeing this I went to SVUI in a heartbeat. This is awesome!

-BC
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Unread 08-06-14, 12:35 PM  
Brochillin
A Kobold Labourer

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'Lets Ride'

I cannot seem to find the 'Lets Ride' feature that is shown/talked about. I searched a couple pages back on the forums and couldn't find an answer there. I also checked on the YouTube page and saw someone had asked the same question but never got a response.
( And yes, I did Reinstall, several times )
Ples Halp Meh?

Also: Wonderful UI sir! ElvUI put me off after using it so long so I went to Dominos... after seeing this I went to SVUI in a heartbeat. This is awesome!

-BC
Last edited by Brochillin : 08-06-14 at 12:37 PM.
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Unread 08-06-14, 07:15 AM  
Daigan
A Kobold Labourer

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Re: Hey guys!

The dismount button is below the mimimap(when applicable)

Originally Posted by Greynil
I wonder wher is button "unmount" ? like in the classic wow interface that red button to unmount from Vial of the Sands or e.g. ?
THANKS!
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Unread 08-06-14, 03:59 AM  
Greynil
A Kobold Labourer

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Hey guys!

I wonder wher is button "unmount" ? like in the classic wow interface that red button to unmount from Vial of the Sands or e.g. ?
THANKS!
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Unread 08-05-14, 07:08 PM  
Daigan
A Kobold Labourer

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Skada or Recount will do this.

Originally Posted by meljen
Originally Posted by Munglunch
I know exactly why this is not working. Elv and Titan are using the DataBroker libraries in their compilation, a component that I removed not too long ago. I'm not sure how I want to handle this feature just yet but my focus is to keep third party libraries OUT of my core. I may design an optional plugin that restores lib connections like these but my current workload does not have room for it just yet.
Oh! Then I totally understand. Don't worry about adding back in the databroker stuff, I know that can be a major pain. I was just wondering if the integrated dps readout you have can merge pet damage with owner damage. I have no idea how it's coded or if that would be some mucky mess, if so I'll just pop TinyDPS back on and deal with it. ;-)

*edit* Going to try 'What is my DPS' here on WoWInt - hoping it merges pet damage. I really don't want to go back to using something that compares my damage to everyone else, I get way too distracted by that kind of stuff.
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Unread 08-05-14, 05:13 PM  
meljen
A Fallenroot Satyr

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Originally Posted by Munglunch
I know exactly why this is not working. Elv and Titan are using the DataBroker libraries in their compilation, a component that I removed not too long ago. I'm not sure how I want to handle this feature just yet but my focus is to keep third party libraries OUT of my core. I may design an optional plugin that restores lib connections like these but my current workload does not have room for it just yet.
Oh! Then I totally understand. Don't worry about adding back in the databroker stuff, I know that can be a major pain. I was just wondering if the integrated dps readout you have can merge pet damage with owner damage. I have no idea how it's coded or if that would be some mucky mess, if so I'll just pop TinyDPS back on and deal with it. ;-)

*edit* Going to try 'What is my DPS' here on WoWInt - hoping it merges pet damage. I really don't want to go back to using something that compares my damage to everyone else, I get way too distracted by that kind of stuff.
Last edited by meljen : 08-05-14 at 05:21 PM.
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Unread 08-05-14, 05:11 PM  
meljen
A Fallenroot Satyr

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Originally Posted by FaolanKing
Hope you are working on an updated release for WoD and didn't abandon the project. I would be sad . Love the work I would really love to learn what you know.
He JUST got his beta key. ^_^ And he's constantly working on this awesome UI, I'm pretty sure he's not going to abandon it. Or else... you know... there would be armageddon and the galaxy would implode and all that.

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Unread 08-05-14, 04:49 PM  
FaolanKing
A Kobold Labourer
 
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Hope you are working on an updated release for WoD and didn't abandon the project. I would be sad . Love the work I would really love to learn what you know.
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