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Siege of Orgrimmar (5.4)
Updated:07-23-14 12:39 AM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.073
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (13)
File Name
Version
Size
Author
Date
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 07-21-14, 08:57 AM  
AtomicKiller
A Defias Bandit

Forum posts: 3
File comments: 51
Uploads: 0
Hey mung, can you add option for castbar overlay?....

Something like this: http://www.tukui.org/addons/index.php?act=view&id=62

i would really apreciate it THX....
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Old 07-21-14, 07:50 AM  
Holistix
A Kobold Labourer

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Thank you for the recently added support for narrower resolutions. YAY!

I would like to make one more request, if I may. Could the gold tab be made into some kind of short form? i.e 35,000g rather than 35,000 89s 57c. Silver and copper aren't very relevant in the modern game.

I want to avoid overlaps like this on the default settings.



I am trying to keep my settings as close to default as possible, as every time there is an alteration to the UI I have to change it for a number of accounts because I am a multiboxer.

Many people have gold in six figures and when added to the silver and copper totals this makes this tab by far the longest. To get it to fit I have to shrink the default font size and extend the bar. Compared to say the time tab it is still quite long.



Hopefully...
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Old 07-21-14, 07:21 AM  
Anj
A Chromatic Dragonspawn
 
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Yes, auto-width was unchecked. But I'll check it again...

EDIT: doh! I *had* it checked. I guess I was confused that there was also a Match Frame Width button. Thanks!

Originally Posted by Munglunch
Try un-checking auto-width first.
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Last edited by Anj : 07-21-14 at 07:34 AM.
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Old 07-21-14, 12:04 AM  
Munglunch
A Deviate Faerie Dragon
 
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Try un-checking auto-width first.



Originally Posted by Anj
Munglunch the Player and Target castbars' width cannot be configured.

Thanks for the fast updates! Have you had your sanity checked? Speaking of that, SanityCheck seems to be good addition to SVUI... (Was that Daigan shouting "Nooo... no moar excess baggage!"?)
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Old 07-20-14, 11:19 PM  
Anj
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Munglunch the Player and Target castbars' width cannot be configured.

Thanks for the fast updates! Have you had your sanity checked? Speaking of that, SanityCheck seems to be good addition to SVUI... (Was that Daigan shouting "Nooo... no moar excess baggage!"?)
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Old 07-20-14, 10:47 PM  
Munglunch
A Deviate Faerie Dragon
 
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Forum posts: 12
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Fixed. See my previous post to Doonga.

Originally Posted by Cromax
[code]Message: Interface\AddOns\SVUI\system\classes\Registry.lua:339: bad argument #2 to 'format' (number expected, got string)
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Old 07-20-14, 10:45 PM  
Munglunch
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File comments: 984
Uploads: 7
Fixed the first 2. These, as it turns out were being caused by wowinterface versioning in my .toc files. For now I am manually labelling these to prevent this from happening.

Originally Posted by Doonga
Cool, thanks. Got 2 more for you.
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Old 07-20-14, 09:43 PM  
Cromax
A Kobold Labourer

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File comments: 21
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Code:
Message: Interface\AddOns\SVUI\system\classes\Registry.lua:339: bad argument #2 to 'format' (number expected, got string)
Time: 07/21/14 05:41:37
Count: 2
Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
[C]: ?
[C]: ?
Interface\AddOns\SVUI\system\classes\Registry.lua:339: in function `callback'
Interface\AddOns\SVUI\system\classes\Registry.lua:221: in function <Interface\AddOns\SVUI\system\classes\Registry.lua:217>
[C]: ?
[C]: in function `LoadAddOn'
Interface\AddOns\SVUI\system\system.lua:267: in function `ToggleConfig'
...terface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:66: in function <...terface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:66>

Locals: msg = " Interface\AddOns\SVUI\system\classes\Registry.lua:339: bad argument #2 to 'format' (number expected, got string)"
funcnames = <table> {
 1 = "callback"
 2 = "LoadAddOn"
 3 = "ToggleConfig"
}
funcstr = "callback > LoadAddOn > ToggleConfig"
looksLikeAuctionatorError = false
inAtrErrorHandler = true
origErrorHandler = <function> defined *:OnLoad:1
zc = <table> {
 msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:608
 IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:52
 msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:644
 tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1121
 msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:737
 GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:150
 NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:562
 msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:614
 ParseBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:429
 ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:36
 StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:930
 printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1031
 round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:602
 StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892
 CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1003
 CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:332
 priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:841
 tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1133
 TrimBrackets = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:974
 GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:165
 BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:552
 If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:99
 periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:355
 Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:69
 msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:609
 SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:47
 TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:954
 msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:627
 ItemNamefromLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:471
 enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:215
 Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:58
 IsBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:421
 StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:910
 printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1018
 PrintTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:385
 StringSame = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:874
 priceToStr
Last edited by Cromax : 07-20-14 at 09:43 PM.
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Old 07-20-14, 08:25 PM  
Doonga
Premium Member
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Forum posts: 10
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Cool, thanks. Got 2 more for you.

When opening /sv

Code:
2x SVUI-4.0662-3e39d79\system\classes\Registry.lua:339: bad argument #2 to "format" (number expected, got string)
<in C code>
SVUI-4.0662-3e39d79\system\classes\Registry.lua:339: in function "callback"
SVUI-4.0662-3e39d79\system\classes\Registry.lua:221: in function <SVUI\system\classes\Registry.lua:217>
<in C code>
<in C code>
<in C code>
SVUI-4.0662-3e39d79\system\system.lua:267: in function "ToggleConfig"
SVUI-4.0662-3e39d79\system\slash.lua:84: in function "?"
FrameXML\ChatFrame.lua:4315: in function "ChatEdit_ParseText"
FrameXML\ChatFrame.lua:3969: in function "ChatEdit_SendText"
FrameXML\ChatFrame.lua:4008: in function <FrameXML\ChatFrame.lua:4004>
<in C code>
<string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1

Locals:
(*temporary) = <table> {
 SVTip = <table> {
 }
 SVStats = <table> {
 }
 SVPlate = <table> {
 }
 SVHenchmen = <table> {
 }
 SVStyle = <table> {
 }
 SVLaborer = <table> {
 }
 credits = <table> {
 }
 common = <table> {
 }
 SVBag = <table> {
 }
 SVMap = <table> {
 }
 SVUI_Header = <table> {
 }
 profiles = <table> {
 }
 SVUnit = <table> {
 }
 SVBar = <table> {
 }
 SVDock = <table> {
 }
 SVChat = <table> {
 }
 primary = <table> {
 }
 filters = <table> {
 }
 SVAura = <table> {
 }
}
(*temporary) = <table> {
 type = "group"
 name = "Plugins"
 order = -10
 guiInline = false
}
(*temporary) = <table> {
}
(*temporary) = <table> {
 order = 1
 type = "header"
}
SuperVillain = <table> {
 CoreEnabled = true
 snaps = <table> {
 }
 guid = "0x0600000006D41546"
 Scale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:142
 class = "WARLOCK"
 SetDatabaseObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Database.lua:3581
 SecureFade = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:122
 SetupBarLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:442
 PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:59
 FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:49
 Shared = <table> {
 }
 SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:575
 SetupAuralayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:477
 SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:185
 ChangeFilter = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:694
 ConfigurationMode = false
 UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\totems.lua:49
 RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\updates.lua:95
 SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:581
 Security = <table> {
 }
 ActiveAlerts = <table> {
 }
 MentaloFrames = <table> {
 }
 DisplayAudit = <table> {
 }
 ColorGradient = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:53
 MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:753
 ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:242
 RemoveLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:109
 TableSplice = <function> defined @Interface\AddOns\SVUI\system\system.lua:214
 UIScale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:53
 db = <table> {
 }
 ExecuteLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:93
 SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:567
 Registry = <table> {
 }
 Options = <table> {
 }
 SetFilterObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:700
 build = 18414
 MediaUpdated = true
 ClassRole = "C"
 RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\updates.lua:164
 bags = <table> {
 }
 StaticPopupSpecial_Show = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:558
 StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:535
 TaintHandler = <function> defined @Interface\AddOns\SVUI\system\system.lua:283
 RoleChangedCallback = <function> defined @Interface\AddOns\SVUI\packages\aura\SVAura.lua:380
 global = <table> {
 }
 Animate = <table> {
 }
 Media = <table> {
 }
 SystemAlert = <table> {
 }
 ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:149
 ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:139
 Modes = <table> {
 }
 PointIndexes = <table> {
 }
 ResetAllUI = <function> defined @Interface\AddOns\SVUI\system\system.lua:234
 SetMentaloAlphas = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:792
 Henchmen = <table> {
 }
 ExecuteTimer = <function> defined @Interface\AddOns\SVUI\system\timers.lua:78
 ToggleHenchman = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:166
 AddonMessage = <function>
and

Code:
1x SVUI-4.0662-3e39d79\system\system.lua:269: attempt to compare nil with number
SVUI-4.0662-3e39d79\system\system.lua:269: in function "ToggleConfig"
SVUI-4.0662-3e39d79\system\slash.lua:84: in function "?"
FrameXML\ChatFrame.lua:4315: in function "ChatEdit_ParseText"
FrameXML\ChatFrame.lua:3969: in function "ChatEdit_SendText"
FrameXML\ChatFrame.lua:4008: in function <FrameXML\ChatFrame.lua:4004>
<in C code>
<string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1

Locals:
msg = ""
lower = <function> defined =[C]:-1
trim = <function> defined @Interface\AddOns\SVUI\SVUI.lua:292
SuperVillain = <table> {
 CoreEnabled = true
 snaps = <table> {
 }
 guid = "0x0600000006D41546"
 Scale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:142
 class = "WARLOCK"
 SetDatabaseObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Database.lua:3581
 SecureFade = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:122
 SetupBarLayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:442
 PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:59
 FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:49
 Shared = <table> {
 }
 SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:575
 SetupAuralayout = <function> defined @Interface\AddOns\SVUI\system\installer.lua:477
 SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:185
 ChangeFilter = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:694
 ConfigurationMode = false
 UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\totems.lua:49
 RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\updates.lua:95
 SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:581
 Security = <table> {
 }
 ActiveAlerts = <table> {
 }
 MentaloFrames = <table> {
 }
 DisplayAudit = <table> {
 }
 ColorGradient = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:53
 MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:753
 ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:242
 RemoveLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:109
 TableSplice = <function> defined @Interface\AddOns\SVUI\system\system.lua:214
 UIScale = <function> defined @Interface\AddOns\SVUI\system\screen.lua:53
 db = <table> {
 }
 ExecuteLoop = <function> defined @Interface\AddOns\SVUI\system\timers.lua:93
 SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:567
 Registry = <table> {
 }
 Options = <table> {
 }
 SetFilterObjects = <function> defined @Interface\AddOns\SVUI\system\classes\Filters.lua:700
 build = 18414
 MediaUpdated = true
 ClassRole = "C"
 RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\updates.lua:164
 bags = <table> {
 }
 StaticPopupSpecial_Show = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:558
 StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:535
 TaintHandler = <function> defined @Interface\AddOns\SVUI\system\system.lua:283
 RoleChangedCallback = <function> defined @Interface\AddOns\SVUI\packages\aura\SVAura.lua:380
 global = <table> {
 }
 Animate = <table> {
 }
 Media = <table> {
 }
 SystemAlert = <table> {
 }
 ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:149
 ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:139
 Modes = <table> {
 }
 PointIndexes = <table> {
 }
 ResetAllUI = <function> defined @Interface\AddOns\SVUI\system\system.lua:234
 SetMentaloAlphas = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:792
 Henchmen = <table> {
 }
 ExecuteTimer = <function> defined @Interface\AddOns\SVUI\system\timers.lua:78
 ToggleHenchman = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:166
 AddonMessage = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:45
 ResetUI = <function> defined @Interface\AddOns\SVUI\system\system.lua:246
 LoadMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:683
 TestMovableMoved = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:559
 HenchmanSays = <function> defined @Interface\AddOns\SVUI\packages\henchmen\SVHenchmen.lua:522
 SecureFade_OnUpdate = <function> defined @Interface\AddOns\SVUI\system\classes\Visibility.lua:90
 MediaUpdate = <function> defined @Interface\AddOns\SVUI\sys
Also, tooltips for "Savedinstances" and "Rarity" when mousing over the minimap buttons don't have a background. All of the text is there, but the background is transparent.
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Old 07-20-14, 08:11 PM  
Munglunch
A Deviate Faerie Dragon
 
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File comments: 984
Uploads: 7
Oops sorry, fixed. Now there is a new option in dock configs to change this size

Originally Posted by Doonga
Oh god, what happened to the bottom bar?

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Old 07-20-14, 08:01 PM  
fuzlogic
A Murloc Raider

Forum posts: 6
File comments: 4
Uploads: 0
Originally Posted by Doonga
That looks like your loot chat window. I dragged it out of the left dock by mistake and couldn't figure out how to move it back. I ended up going through the installer and doing chat defaults to pop it back in.
That was the problem.. Thank you!!!!
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Old 07-20-14, 07:34 PM  
Doonga
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File comments: 72
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That looks like your loot chat window. I dragged it out of the left dock by mistake and couldn't figure out how to move it back. I ended up going through the installer and doing chat defaults to pop it back in.
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Old 07-20-14, 07:13 PM  
fuzlogic
A Murloc Raider

Forum posts: 6
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Re: Re: Loot Window

This is what I get when I unlock the frames.. As you can see the 'loot frame' (circled in red) has been moved. The actual Loot readout (blue rectangle, bottom right) has no frame to be moved. Also, upon moving the 'loot frame' the actual loot readout doesn't move in relation to it.






Originally Posted by Daigan
Unlock it with the other frames and move it.
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Last edited by fuzlogic : 07-20-14 at 07:20 PM.
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Old 07-20-14, 06:47 PM  
Doonga
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Forum posts: 10
File comments: 72
Uploads: 0
Oh god, what happened to the bottom bar?

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Old 07-20-14, 06:26 PM  
Munglunch
A Deviate Faerie Dragon
 
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Forum posts: 12
File comments: 984
Uploads: 7
Fixed!

Originally Posted by KoreanMacho
I tried it before leaving the 1st comment, there're no changes for me.
Originally Posted by Munglunch
In the config menu, go to Unitframes->Target->General
Look for an option called "Smart Auras" and make sure it is "Disabled"
Try that and let me know what happens.

Originally Posted by KoreanMacho
So I used default settings, after that I tried to uncheck everything in this category, but it didn't work too.
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