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Siege of Orgrimmar (5.4)
Updated:07-29-14 07:30 PM
Created:05-31-10 01:50 PM
Downloads:73,013
Favorites:239
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.07.7
by: Munglunch [More]

┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (23)
File Name
Version
Size
Author
Date
4.07.7
6MB
Munglunch
07-29-14 05:31 PM
4.0764
6MB
Munglunch
07-28-14 08:57 PM
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 06-20-14, 08:39 AM  
Daigan
A Kobold Labourer

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Can you take a screenshot. (of docks options screen)Would help to determine whats wrong
Originally Posted by HunterScott
Not sure where to ask this, but I download Skada Damage Meter and my friend told me it could be add to the dock. I found the opition for it but it does not add it to the dock. My friends does. Am I missing something?
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Old 06-20-14, 07:10 AM  
HunterScott
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Not sure where to ask this, but I download Skada Damage Meter and my friend told me it could be add to the dock. I found the opition for it but it does not add it to the dock. My friends does. Am I missing something?
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Old 06-20-14, 06:35 AM  
Shelly
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Raid Frame

Hey i wanted to ask if there is an option to show the raid frame for every char i'm playing . I know you didn't include it for Rogue for example since it's not necessary but i really like to have it no matter what role i'm playing
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Old 06-20-14, 03:11 AM  
Areul
A Kobold Labourer

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thank you !
Crossfade is a band who my favorites one.

I had post your first Supervillain UI to some BBS since then WLK,and sadly you left before CTM.
but now I am really glad to see you come back in MOP. your addons stlye desige full of creative.

Originally Posted by Munglunch
I will get that fixed. FYI: the name "Crossfade" for a Druid is genius!
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Old 06-20-14, 01:41 AM  
Viterzgir
A Kobold Labourer

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Health on the nameplates is bugged - its not displaying whatever I did
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Old 06-20-14, 12:17 AM  
Munglunch
A Deviate Faerie Dragon
 
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I will get that fixed. FYI: the name "Crossfade" for a Druid is genius!

Originally Posted by Areul
Hi Mung ! the power text issue is gone.
but I have another one problem about farming mode.

everytime I click the button ( click to exit ) leave the farming mode would automatic delete my farming tools , I try to set the option in "Laborer" do not "drop" my tools but it didnt work.

is it a option that I can disable this function ?






Originally Posted by Munglunch
I just now uploaded an update (still 4.01) that has this issue fixed. Once it's available, install it and let me know if your issue is gone.

Originally Posted by Areul
OK..I test it in the new version.

the v4.01 have the same issue too.
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Old 06-19-14, 11:27 PM  
darthbob75
A Kobold Labourer

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Re: Raid/party Frames

The lastest update seemed to have fixed this issue.

Originally Posted by darthbob75
Thanks for the v4 updates.
I notice one problem im having..

I dont use the raid/party/tank frames so i disable them, however even though they are disabled whenever you enter a dungeon or reload the ui the frame appears.
I have to go into the setting and tick enable then untick it to remove the frame.
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Old 06-19-14, 11:03 PM  
Areul
A Kobold Labourer

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Hi Mung ! the power text issue is gone.
but I have another one problem about farming mode.

everytime I click the button ( click to exit ) leave the farming mode would automatic delete my farming tools , I try to set the option in "Laborer" do not "drop" my tools but it didnt work.

is it a option that I can disable this function ?






Originally Posted by Munglunch
I just now uploaded an update (still 4.01) that has this issue fixed. Once it's available, install it and let me know if your issue is gone.

Originally Posted by Areul
OK..I test it in the new version.

the v4.01 have the same issue too.
Last edited by Areul : 06-19-14 at 11:04 PM.
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Old 06-19-14, 08:46 PM  
Daigan
A Kobold Labourer

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I havent tried it of late. I'll check it out tonight or tomorrow and see.

Originally Posted by meljen
Going to download the newest version and check for enter combat lag. Hopefully it's gone. I'm just hoping it's not one of my other addons bugging out or conflicting with your UI. :-/

Is NO ONE else experiencing enter combat lag? It's a 1-2 second game pause for me. The only two addons I use that I can think of as possible issues are xCT+ and Nemo. I installed Buggrabber & sack, hopefully it catches something if there's still an issue for me. Wish I knew how to understand the dang error text, lol.
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Old 06-19-14, 06:20 PM  
meljen
A Deviate Faerie Dragon

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Going to download the newest version and check for enter combat lag. Hopefully it's gone. I'm just hoping it's not one of my other addons bugging out or conflicting with your UI. :-/

Is NO ONE else experiencing enter combat lag? It's a 1-2 second game pause for me. The only two addons I use that I can think of as possible issues are xCT+ and Nemo. I installed Buggrabber & sack, hopefully it catches something if there's still an issue for me. Wish I knew how to understand the dang error text, lol.
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Old 06-19-14, 03:20 PM  
darthbob75
A Kobold Labourer

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Raid/party Frames

Thanks for the v4 updates.
I notice one problem im having..

I dont use the raid/party/tank frames so i disable them, however even though they are disabled whenever you enter a dungeon or reload the ui the frame appears.
I have to go into the setting and tick enable then untick it to remove the frame.
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Old 06-19-14, 12:21 PM  
Husker
A Kobold Labourer

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Thank you for the quick response and the UI is awesome but i am afraid to say that it is still not working correctly for me. I have downloaded the most up to date version.

Thank you again for your help.

Originally Posted by Munglunch
Yup I noticed that too. Your not missing anything.... the damned quest watch docklet is being a bastard!
I am looking into this now and hope to include a fix for it in tonights update.

Originally Posted by Husker
I love the UI.

But i am having a issue where when ever i go to the map or tab out of the game the quest box becomes empty and it looses what you are doing.

The only fix i can see at the moment is doing a /reload but when leveling and needing to use the map its a pain to keep having to do the reload.

Is this a bug or am i missing a setting somewhere?

Thanks
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Old 06-19-14, 12:16 PM  
risien
A Kobold Labourer

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So i could be over looking this options but there is no where on the UI that i can see that lets u put up raid markers like the glowing ones on the ground. Is there something in the future to fix this b/c when doing tank markers do help and when you can't do them ya...
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Old 06-19-14, 11:36 AM  
Zhyanne
A Kobold Labourer

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First relly amazing ui love it did use ElvUI before and this is far more awsome I've noticed 1 thing thoo dont now if its a bug/error in the ui itself ore some addon Elvui hade but in the Char panel it dossent show the right ilvl on stuff thats upgraded and in tooltip theres wrong ilvl displayed too probebly due to the first error.
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Old 06-19-14, 08:31 AM  
Munglunch
A Deviate Faerie Dragon
 
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Ahh good catch. I just uploaded an update that will fix this.

Originally Posted by Anj
I see that an update is pending ... but not sure if this was fixed. I got this from Unitframes>Player Frame>Castbar (also with Target Frame)

Liking what I see in v4 Munglunch!

Code:
Date: 2014-06-20 00:17:02
ID: 1
Error occured in: Global
Count: 1
Message: ...face\AddOns\SVUI_ConfigOMatic\modules\units\core.lua line 251:
   attempt to index local 'color' (a nil value)
Debug:
   ...face\AddOns\SVUI_ConfigOMatic\modules\units\core.lua:251: member()
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:249:
      ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:197
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1326:
      ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1055
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1082:
      ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1055
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: FeedGroup()
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1513:
      ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1493
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[3]"]:9:
      [string "safecall Dispatcher[3]"]:5
   (tail call): ?
   SVUI\libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
   ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:504: SetSelected()
   ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:192:
      ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:188
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