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Updated:11-25-14 06:44 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
6.0.3

Supervillain UI  Updated Today!  Popular! (More than 5000 hits)

Version: 5.2.6
by: Munglunch [More]


┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
VISIT THE OFFICIAL SITE
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.2.6:
> Misc fixes and updates

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch


Archived Files (14)
File Name
Version
Size
Author
Date
5.2.5
8MB
Munglunch
11-25-14 01:24 AM
5.2.5
8MB
Munglunch
11-25-14 01:14 AM
5.2.4
7MB
Munglunch
11-23-14 08:21 PM
5.2.3
7MB
Munglunch
11-23-14 05:30 PM
5.2.2
7MB
Munglunch
11-22-14 03:16 PM
5.2.19
7MB
Munglunch
11-20-14 09:09 PM
5.2.18
7MB
Munglunch
11-19-14 06:41 PM
5.2.17
7MB
Munglunch
11-19-14 11:01 AM
5.2
7MB
Munglunch
11-18-14 08:01 PM
5.2
7MB
Munglunch
11-18-14 03:14 PM
5.2
7MB
Munglunch
11-18-14 01:34 PM
5.2
7MB
Munglunch
11-17-14 06:13 PM
5.1.5
7MB
Munglunch
10-27-14 09:06 AM
4.9.9999
7MB
Munglunch
10-13-14 07:10 AM


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Unread 10-15-14, 07:03 PM  
Munglunch
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v5.0.42
-- Fixed action button range coloring
-- More textures adjusted
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Unread 10-15-14, 06:42 PM  
penguinsane
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Don't dock Skada. It's going to be unsupported in upcoming releases because of that problem, which is primarily on Skada's end due to the way they updated for this patch.

Originally Posted by edoras2727
When i use the dock for Skada it breaks skada
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Unread 10-15-14, 06:40 PM  
Necroo
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there seems to be blank areas in the charter stats window any one else with this issue?
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Unread 10-15-14, 06:10 PM  
edoras2727
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When i use the dock for Skada it breaks skada
Last edited by edoras2727 : 10-15-14 at 06:17 PM.
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Unread 10-15-14, 05:36 PM  
8bitmasochism
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Re: Re: Favorite Mounts

Originally Posted by penguinsane
Are you on the most recent version? I am on the latest version as of this post and do not have an issue with making favorite mounts. Any other addons you might have that are conflicting?
After updating to the version that was pushed out not too long ago my favorites vanished again. I noticed that there appears to be a special function in the UI called "Let's Ride" keybind. You get to set a mount for Swimming/Ground/Flying. Maybe this could be what's interfering with the favorite mount function?

It's explained when you mouseover the 4 colored tabs below each mount and the place to set the keybind is under Keybinds->Addons. It'll work now I just like icons and tooltips.
Last edited by 8bitmasochism : 10-15-14 at 06:11 PM.
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Unread 10-15-14, 05:22 PM  
Daigan
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Small detail but the out of range indicator(action bar buttons) isnt working
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Unread 10-15-14, 05:21 PM  
Munglunch
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Incoming

v5.0.41
-- Raid frames fixed, for realz this time
-- Got the quest dock styled a bit better now
-- Adjusted options panel styles
-- More default interface textures modified
-- The core now has MUCH better fault tolerance to try to prevent UI failures on any error.


SIDE NOTE: I am continuing to work on polishing things up but there is chaos outside my house right now, so be patient.

DOUBLE SIDE NOTE: Royals are going to the World Series!!
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Unread 10-15-14, 05:03 PM  
penguinsane
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Re: Favorite Mounts

Are you on the most recent version? I am on the latest version as of this post and do not have an issue with making favorite mounts. Any other addons you might have that are conflicting?

Originally Posted by 8bitmasochism
It appears after installation I'm not able to set my favorite mounts to use with that new button they added. No errors or anything, it just sets it as favorite and clears instantly.
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Unread 10-15-14, 04:50 PM  
8bitmasochism
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Favorite Mounts

It appears after installation I'm not able to set my favorite mounts to use with that new button they added. No errors or anything, it just sets it as favorite and clears instantly.

EDIT: It came back, don't know why exactly.
Last edited by 8bitmasochism : 10-15-14 at 05:03 PM.
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Unread 10-15-14, 02:47 PM  
Psievolyoux3
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Re: Re: Installation problems?

Originally Posted by Munglunch
What other addons are you using? Can you post any of the error messages?

Originally Posted by Psievolyoux3
This is the first time ever installing your ui, and so far I love it! I've had a few problems though, the ui doesn't look the way it should as seen on your website and I keep getting errors related to the ui. It is totally possible that I installed something wrong, but any help would be great. I can't wait to start raiding with this ui! (:
http://imgur.com/wdJlMp8 (what my screen currently looks like)..
Sorry this took me so long to get back to you. The addons that I currently have installed are: DBM, Mogit, Auctioneer, greenwall, askmrobot, and I did have skada until I saw you post about the problems with it (once recount gets updated I'll be going back to that). Not sure if that helps, but below are the list of errors I've been getting. I also looked at the responses you've posted earlier in the day and I don't think they really apply to me/not sure how to fix it if they do.

Date: 2014-10-15 16:41:26
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\SVUI\packages\unit\SVUnit.lua line 1385:
attempt to index global 'CompactRaidFrameManager' (a nil value)
Debug:
SVUI\packages\unit\SVUnit.lua:1385: KillBlizzardRaidFrames()
SVUI\packages\unit\SVUnit.lua:1527: Load()
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:751: LoadQueuedModules()
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:1187: Launch()
SVUI\system\core.lua:535: Initialize()
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:904:
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:883
Locals:
self = <table> {
UnregisterUpdate = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:649
RefreshUnitFrames = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:359
PostChannelUpdate = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\castbar.lua:756
RaidRoleUpdate = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:274
CreatePortrait = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:642
CreateAuraBarHeader = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:503
CreateRoleIcon = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:236
NameID = "SVUI [SVUnit]"
RestrictElement = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:268
___eventframe = <unnamed> {
}
PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1406
PostCastNotInterruptible = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\castbar.lua:768
ReLoad = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1501
SetEnemyFrames = <function> defined @Interface\AddOns\SVUI\packages\unit\frames.lua:1054
SwapElement = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1271
Headers = <table> {
}
SPELLS_CHANGED = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1485
ADDON_LOADED = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1425
SmartAuraDisplay = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:520
ChangeDBVar = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:565
SetActionPanel = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:349
CreateBuffs = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:462
RegisterUpdate = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:633
CreateAfflicted = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:115
CreateAltPowerBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:599
CreateFriendshipBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:183
CreateHealPrediction = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:546
GetActiveSize = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:232
RegisterEvent = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:589
CreateDebuffs = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:477
PostCastStart = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\castbar.lua:734
CreateHealthBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:500
CreateCombatIndicator = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:318
RefreshUnitColors = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:317
CreatePowerBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:581
ConstructGroupHeader = <function> defined @Interface\AddOns\SVUI\packages\unit\frames.lua:2035
CreateResurectionIcon = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:134
UpdateGroupAuraWatch = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:750
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1433
CreateXRay_Closer = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:424
AllowChildren = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:289
FrameForge = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1358
CreateAuraWatch = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:492
ResetUnitOptions = <function> defined @Interface\AddOns\SVUI\packages\
AddOns:
Swatter, v5.21.5490 (SanctimoniousSwamprat)
AskMrRobot, v2
AucAdvanced, v5.21.5490 (SanctimoniousSwamprat)
AucFilterBasic, v5.21.5490 (SanctimoniousSwamprat)
AucFilterOutlier, v5.21.5490.5459(5.21a/embedded)
AucMatchUndercut, v5.21.5490.5364(5.21a/embedded)
AucStatHistogram, v5.21.5490 (SanctimoniousSwamprat)
AucStatiLevel, v5.21.5490 (SanctimoniousSwamprat)
AucStatPurchased, v5.21.5490 (SanctimoniousSwamprat)
AucStatSales, v5.21.5490.5476(5.21a/embedded)
AucStatSimple, v5.21.5490 (SanctimoniousSwamprat)
AucStatStdDev, v5.21.5490 (SanctimoniousSwamprat)
AucStatWOWEcon, v5.21.5490.5323(5.21a/embedded)
AucUtilAHWindowControl, v5.21.5490.5347(5.21a/embedded)
AucUtilAppraiser, v5.21.5490.5462(5.21a/embedded)
AucUtilAskPrice, v5.21.5490.5447(5.21a/embedded)
AucUtilAutoMagic, v5.21.5490.5443(5.21a/embedded)
AucUtilCompactUI, v5.21.5490.5444(5.21a/embedded)
AucUtilEasyBuyout, v5.21.5490.5458(5.21a/embedded)
AucUtilFixAH, v5.21.5490 (SanctimoniousSwamprat)
AucUtilItemSuggest, v5.21.5490.5417(5.21a/embedded)
AucUtilPriceLevel, v5.21.5490.5458(5.21a/embedded)
AucUtilScanButton, v5.21.5490.5403(5.21a/embedded)
AucUtilScanFinish, v5.21.5490.5347(5.21a/embedded)
AucUtilScanProgress, v5.21.5490.4979(5.21a/embedded)
AucUtilScanStart, v5.21.5490.5347(5.21a/embedded)
AucUtilSearchUI, v5.21.5490.5481(5.21a/embedded)
AucUtilSimpleAuction, v5.21.5490.5452(5.21a/embedded)
AucUtilVendMarkup, v5.21.5490.4828(5.21a/embedded)
Babylonian, v5.1.DEV.332(/embedded)
BeanCounter, v5.21.5490 (SanctimoniousSwamprat)
Configator, v5.1.DEV.359(/embedded)
DBMCore, v
DBMDefaultSkin, v
DBMStatusBarTimers, v
DebugLib, v5.1.DEV.337(/embedded)
Enchantrix, v5.21.5490 (SanctimoniousSwamprat)
EnchantrixBarker, v5.21.5490 (SanctimoniousSwamprat)
Informant, v5.21.5490 (SanctimoniousSwamprat)
LibExtraTip, v5.12.DEV.363(/embedded)
MogIt, vv3.3.3
SlideBar, v5.21.5490 (SanctimoniousSwamprat)
Stubby, v5.21.5490 (SanctimoniousSwamprat)
SVUI, v5.0
SVUIStyleOMatic, v5.0
TipHelper, v5.12.DEV.351(/embedded)
BlizRuntimeLib_enUS v6.0.2.60000 <none>
(ck=848)
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Unread 10-15-14, 01:50 PM  
Luamar
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File corrupted

I have downloaded svui many time but my compression utility (winrar, 7zip) say is corrupted

EDIT:

False allarm! now once 5 download work
Last edited by Luamar : 10-15-14 at 02:03 PM.
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Unread 10-15-14, 01:09 PM  
Cromax
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raid frames on 20 mythic still dont work
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Unread 10-15-14, 01:02 PM  
sk8ingecko
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Re: Re: Re: Re: SV UI

Originally Posted by Munglunch
That does help, but that's really odd that CompactRaidFrameManager would come up missing.

What other addons are present in your addons folder?

Originally Posted by sk8ingecko
sorry it took me a moment to go and download bug grabber for ya since i am completely not a programmer.... hopefully all this helps you fix the issue or tell me how to fix the problem....


1x SVUI\packages\unit\SVUnit.lua:1385: attempt to index global 'CompactRaidFrameManager' (a nil value)
besides your ui and the bug reporter one none. i deleted my previous interface folder when i installed so i only have your folders in my current interface folder at the moment
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Unread 10-15-14, 12:29 PM  
Munglunch
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Re: Re: Re: SV UI

That does help, but that's really odd that CompactRaidFrameManager would come up missing.

What other addons are present in your addons folder?

Originally Posted by sk8ingecko
sorry it took me a moment to go and download bug grabber for ya since i am completely not a programmer.... hopefully all this helps you fix the issue or tell me how to fix the problem....


1x SVUI\packages\unit\SVUnit.lua:1385: attempt to index global 'CompactRaidFrameManager' (a nil value)
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Unread 10-15-14, 11:42 AM  
sk8ingecko
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Re: Re: SV UI

Originally Posted by Munglunch
I will address this to everyone:

If your screen looks like this, that means there is an error occurring in the background that is preventing SVUI from functioning correctly. IF this is happening please ENABLE lua errors and post any messages you receive here.

Currently, there are a few known issues that can be causing this.

1: If you have Skada installed and are attempting to have it "docked" via the /sv - Docks configurations.
2: If you have enabled "Dual-Spec Switching" via the /sv - Profiles configurations.
3: If for some reason your game client is not up to date. (it's happened already since yesterday)

Most importantly though, I really need the error messages in order to be able to do anything!

Originally Posted by sk8ingecko
I love the looks of it and all but i do have a slight problem that i cant figure out how to make it work without changing my resolution and making my game look like crap... that is... the frames are a bit smaller then my screen and i can move everything but the framework which is ugly a bit. any fix or how do i solve this?
- id much rather if possible have the ui actually scale to the bottom of my screen. currently use max screen resolution (1600x900)
sorry it took me a moment to go and download bug grabber for ya since i am completely not a programmer.... hopefully all this helps you fix the issue or tell me how to fix the problem....


1x SVUI\packages\unit\SVUnit.lua:1385: attempt to index global 'CompactRaidFrameManager' (a nil value)
SVUI\packages\unit\SVUnit.lua:1385: in function `KillBlizzardRaidFrames'
SVUI\packages\unit\SVUnit.lua:1527: in function `Load'
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:751: in function `LoadQueuedModules'
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:1187: in function `Launch'
SVUI\system\core.lua:535: in function `Initialize'
...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:904: in function <...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:883>

Locals:
self = <table> {
UnregisterUpdate = <function> defined @SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:649
RefreshUnitFrames = <function> defined @SVUI\packages\unit\SVUnit.lua:359
PostChannelUpdate = <function> defined @SVUI\packages\unit\elements\castbar.lua:756
RaidRoleUpdate = <function> defined @SVUI\packages\unit\elements\misc.lua:274
CreatePortrait = <function> defined @SVUI\packages\unit\elements\essentials.lua:642
CreateAuraBarHeader = <function> defined @SVUI\packages\unit\elements\auras.lua:503
CreateRoleIcon = <function> defined @SVUI\packages\unit\elements\misc.lua:236
NameID = "SVUI [SVUnit]"
RestrictElement = <function> defined @SVUI\packages\unit\SVUnit.lua:268
___eventframe = <unnamed> {
}
PLAYER_REGEN_DISABLED = <function> defined @SVUI\packages\unit\SVUnit.lua:1406
PostCastNotInterruptible = <function> defined @SVUI\packages\unit\elements\castbar.lua:768
ReLoad = <function> defined @SVUI\packages\unit\SVUnit.lua:1501
SetEnemyFrames = <function> defined @SVUI\packages\unit\frames.lua:1054
SwapElement = <function> defined @SVUI\packages\unit\SVUnit.lua:1271
Headers = <table> {
}
SPELLS_CHANGED = <function> defined @SVUI\packages\unit\SVUnit.lua:1485
ADDON_LOADED = <function> defined @SVUI\packages\unit\SVUnit.lua:1425
SmartAuraDisplay = <function> defined @SVUI\packages\unit\elements\auras.lua:520
ChangeDBVar = <function> defined @SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:565
SetActionPanel = <function> defined @SVUI\packages\unit\elements\essentials.lua:349
CreateBuffs = <function> defined @SVUI\packages\unit\elements\auras.lua:462
RegisterUpdate = <function> defined @SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:633
CreateAfflicted = <function> defined @SVUI\packages\unit\elements\misc.lua:115
CreateAltPowerBar = <function> defined @SVUI\packages\unit\elements\essentials.lua:599
CreateFriendshipBar = <function> defined @SVUI\packages\unit\elements\misc.lua:183
CreateHealPrediction = <function> defined @SVUI\packages\unit\elements\misc.lua:546
GetActiveSize = <function> defined @SVUI\packages\unit\SVUnit.lua:232
RegisterEvent = <function> defined @SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:589
CreateDebuffs = <function> defined @SVUI\packages\unit\elements\auras.lua:477
PostCastStart = <function> defined @SVUI\packages\unit\elements\castbar.lua:734
CreateHealthBar = <function> defined @SVUI\packages\unit\elements\essentials.lua:500
CreateCombatIndicator = <function> defined @SVUI\packages\unit\elements\misc.lua:318
RefreshUnitColors = <function> defined @SVUI\packages\unit\SVUnit.lua:317
CreatePowerBar = <function> defined @SVUI\packages\unit\elements\essentials.lua:581
ConstructGroupHeader = <function> defined @SVUI\packages\unit\frames.lua:2035
CreateResurectionIcon = <function> defined @SVUI\packages\unit\elements\misc.lua:134
UpdateGroupAuraWatch = <function> defined @SVUI\packages\unit\elements\auras.lua:750
PLAYER_ENTERING_WORLD = <function> defined @SVUI\packages\unit\SVUnit.lua:1433
CreateXRay_Closer = <function> defined @SVUI\packages\unit\elements\misc.lua:424
AllowChildren = <function> defined @SVUI\packages\unit\SVUnit.lua:289
FrameForge = <function> defined @SVUI\packages\unit\SVUnit.lua:1358
CreateAuraWatch = <function> defined @SVUI\packages\unit\elements\auras.lua:492
ResetUnitOptions = <function> defined @SVUI\packages\
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