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Siege of Orgrimmar (5.4)
Updated:07-28-14 08:57 PM
Created:05-31-10 01:50 PM
Downloads:72,666
Favorites:238
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.0764
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

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v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (21)
File Name
Version
Size
Author
Date
4.076
7MB
Munglunch
07-27-14 08:13 AM
4.076
7MB
Munglunch
07-26-14 07:16 PM
4.076
7MB
Munglunch
07-26-14 04:54 PM
4.076
7MB
Munglunch
07-26-14 02:55 PM
4.076
7MB
Munglunch
07-26-14 02:36 PM
4.075
7MB
Munglunch
07-25-14 12:09 AM
4.074
7MB
Munglunch
07-24-14 06:39 AM
4.073
7MB
Munglunch
07-23-14 12:39 AM
4.073
7MB
Munglunch
07-23-14 12:36 AM
4.072
7MB
Munglunch
07-22-14 06:30 AM
4.072
7MB
Munglunch
07-22-14 05:58 AM
4.07
7MB
Munglunch
07-21-14 11:27 PM
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 05-27-14, 10:20 PM  
Munglunch
A Deviate Faerie Dragon
 
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Smaller update but... Incoming

v3.999g
-- Fixed some lag in pet battles
-- Added new "Lets Ride" mounting feature. Set the binding in the key-binding menu (should be at the bottom), then go to your mount journal and select one of each mount type (ie... flying, ground, swimming). click your binding and enjoy!
Last edited by Munglunch : 05-27-14 at 10:21 PM.
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Old 05-27-14, 05:03 PM  
meljen
A Deviate Faerie Dragon

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Okee dokee, been hunting a bit and doing a ton of pet battles with my various addons enabled - I just noticed a couple little things but other than that it's working perfectly! (and even the little issues are pretty easy to work around right now)

Sometimes the zoomed-out level of the minimap resets. Not a big deal, I just zoom back in/out as I wish.

The minimap button bar sometimes stops working - i.e. I can't click on the buttons. I do have them resized a little (smaller) with a background and mouseover. I have them a bit below the minimap because I have the minimap sized down just a little (and square instead of rectangular) and when I hover just below the MM, the zone info pops up. Which is cool - I just have to be sure that it doesn't conflict with the horizontal button bar below that. Not sure what causes the buttons to become unclickable - might be pet battles or zone changes. But a /reload fixes it for now. :-)

Other than that, pet battles don't seem to be broken. Been doing a ton of them. When I first open my companion pet window it lagged a little. Pretty sure it has to do with the initial loading... but after the first open for my session, I don't have any other lag issues with the window. And I do have a few pet battle addons - Daily Tamer Checker, PetTracker, and Rematch. All of them work perfectly with your addon. :-)

As for all the other UI things like raids or parties, haven't tested those yet - hoping to tonight!
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Old 05-27-14, 02:33 PM  
Daigan
A Kobold Labourer

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It's the button issue again. Just a bit different
Originally Posted by meljen
Originally Posted by Daigan
Okay did a test to make sure.
1. Pet battles are screwed up again
2. When exiting battle I get a huge lag spike. I turned the ui off and it went back to normal.
I haven't personally had this issue, though I noticed a little spike just as I entered once I think (maybe when I exited, not sure, my game hangs up naturally sometimes)... how are pet battles screwed up other than the little pop of lag? Just curious so I can keep my eyes open and see if I notice anything too to help Mung out.

I'll be doing pet battles anyway today, did a ton yesterday after logging out and in a few times and didn't notice any huge problems. I'm actually really happy the minimap is hiding now. :-) I'll keep my eyes peeled and see if I notice anything this time.
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Old 05-27-14, 12:52 PM  
meljen
A Deviate Faerie Dragon

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Originally Posted by risien
Ohh and when you try to UI re-size the UI in blizzard it turns all the options after re-size blank.
To be perfectly fair, even a UI like ElvUI has stated that there are problems if you try to resize a user-made UI through the blizzard interface rather than with settings within the UI itself. It can cause interface issues, overlaps, fuzzy borders, and too-tiny fonts.

It works better if you go with your screen resolution and then size the unit frames, action bars, etc. as needed to make it all fit the way you like.
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Old 05-27-14, 12:07 PM  
risien
A Kobold Labourer

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Im gonna scream if "Media" doesn't get fixed soon it re sizes some text but not all like "General,Attribute,Melee" all that is so tiny kinda takes it away for me..Ohh and when you try to UI re-size the UI in blizzard it turns all the options after re-size blank.
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Old 05-27-14, 10:56 AM  
meljen
A Deviate Faerie Dragon

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Originally Posted by Daigan
Okay did a test to make sure.
1. Pet battles are screwed up again
2. When exiting battle I get a huge lag spike. I turned the ui off and it went back to normal.
I haven't personally had this issue, though I noticed a little spike just as I entered once I think (maybe when I exited, not sure, my game hangs up naturally sometimes)... how are pet battles screwed up other than the little pop of lag? Just curious so I can keep my eyes open and see if I notice anything too to help Mung out.

I'll be doing pet battles anyway today, did a ton yesterday after logging out and in a few times and didn't notice any huge problems. I'm actually really happy the minimap is hiding now. :-) I'll keep my eyes peeled and see if I notice anything this time.
Last edited by meljen : 05-27-14 at 11:03 AM.
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Old 05-27-14, 10:30 AM  
Daigan
A Kobold Labourer

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Okay did a test to make sure.
1. Pet battles are screwed up again
2. When exiting battle I get a huge lag spike. I turned the ui off and it went back to normal.
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Old 05-27-14, 09:32 AM  
meljen
A Deviate Faerie Dragon

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Re: Video

Originally Posted by Munglunch
THE BEST UI VIDEO I'VE EVER SEEN. You are so incredibly talented Mung.

I also wanted to add that I've been using your latest update and the memory usage, loading, and general function is 1000 times better! It worked great before, but now the little things like buttons not wanting to click or the map loving my pet battles are fixed and working great. You always come out with a fix at the right moment! You rock!!

I hope LOTS of people use your UI.
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Old 05-27-14, 08:29 AM  
Daigan
A Kobold Labourer

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This feature typically only works at max level

Originally Posted by r8response
Something i've noticed recently, the Auto Greed/DE on greens doesn't seem to be working. Switching it off and on again (with an added /reload ui) doesn't seem to work.
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Old 05-27-14, 06:25 AM  
r8response
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Something i've noticed recently, the Auto Greed/DE on greens doesn't seem to be working. Switching it off and on again (with an added /reload ui) doesn't seem to work.
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Old 05-27-14, 03:55 AM  
Anj
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Re: Video

Now that's how you do a UI video.

Originally Posted by Munglunch
__________________
Lok'tar ogar!
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Old 05-27-14, 12:43 AM  
Viterzgir
A Kobold Labourer

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Thumbs up Re: Video

Originally Posted by Munglunch
Awesome video
Wanted to thank you for realy fast fixes!

P.S. Is there some comics styled fonts for russian clients? Cuz I'm a lil bit jealous of your fonts
They're making your UI more atmosperic
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Old 05-26-14, 11:05 PM  
Munglunch
A Deviate Faerie Dragon
 
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Video

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Old 05-26-14, 06:24 PM  
meljen
A Deviate Faerie Dragon

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Originally Posted by Munglunch
As far as the worldmap-quest icon toggling itself goes, im looking at it but I'm totally baffled at the moment.
I'm sure, lol! I've peeked at .lua and I don't know how you have the patience for it. The good news is all I had to do to fix it on my end was to click on the quest log laborer button and it all showed again.

Can't wait to try out the latest update! Thanks as always Mung!
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Old 05-26-14, 03:08 PM  
Munglunch
A Deviate Faerie Dragon
 
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Just uploaded the latest update 5 minutes ago

this one fixed minimap during petbattles, quest item count texts, dock backgrounds and a few other things.

As far as the worldmap-quest icon toggling itself goes, im looking at it but im totally baffled at the moment.

Originally Posted by meljen
HOORAY - tried out the latest download of version 'e' and it works just fine like it did before the crash issues started. So happy!

I can confirm what Viterzgirl says... I had some quests selected and tried the full-screen map and the quests disappear, even if I go back into my log and uncheck and re-check them. They just don't show up anywhere. Hmmm. Strange. Don't remember if I had that trouble before.

The dock backgrounds also DO show up again after logging back in, but I've found that if you open the config and uncheck and re-check them (etc.) they fix themselves. :-) No biggie on that one.

Originally Posted by Viterzgir
and here's one more portion of bugs

1. Quest Dock disappears after opening the fullscreen map
2. Also disabled dock backdrops appear after /reload (re logging in)

Thanks you for your work
I agree, thank you for your work Mung! I have become very addicted to this UI. I don't care how much trouble I have with it (if any), I don't ever want to take it off!
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