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Siege of Orgrimmar (5.4)
Updated:09-15-14 07:57 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.4
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS
/sv toasty or /sv kombat --- ???
/sv lol --- ???

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI
SVUI_ConfigOMatic
SVUI_StyleOMatic
SVUI_LogOMatic
SVUI_ArtOfWar
SVUI_Laborer
SVUI_AnsweringService

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"
v4.4.2
-- THIS VERSION WILL REQUIRE THAT YOU DELETE ALL SVUI ADDON FOLDERS BEFORE INSTALLING!!! Your WTF and Cache folders are safe however!
-- Moved all registry and localization code to custom libs. This fixed several small memory leaks
-- Adjusted new spellbook and professions tab stylings
-- Fixed pet battle pass button
-- Adjusted Unitframe portraits, they were 1-2 pixels off from their edge
v4.4.0
-- This version is now compatible with WoD, if you are playing BETA then you can use either this version or my WoD Beta version of SVUI as they are basically the exact same.
-- Added new textures to the Interface folder (Blizzard default overrides) for spellbook and professions. Please be sure to copy the entire Interface folder with this update
-- Made more adjustments to various skins.
v4.3.9
-- Boss frame health should be updating properly now
-- Adjusted taxi frame skins
-- Fixed errors in setup file
-- More code cleanup
v4.3.5
-- revised PetBattle UI (Looks SOOOOO much better now)
-- revised Skada addon skin
-- revised several other smaller stylings
-- Fixed an issue with static popups causing many other (unseen) errors
-- More code cleanup
v4.3.4
-- Emotes are now turned off by default but have config options to enable them under "General -> Fun Stuff".
v4.3
-- Fixed bank errors
-- fixed SVUI_Cache errors
-- Added more interim code for the WoD transition
-- Removed the random emotes (that was testing code that was not supposed to be included)
-- Fixed reactions.lua errors
v4.2.9
-- Stancebar shading/states are working and slightly improved
-- Made many "Reactions" (automatic thanks and announcements) less annoying to your party/raid.
-- Adjusted Gold/Silver/Copper money text inputs, the offsets were not quite right before.
-- Due to tremendous issues with WeakAuras' internal coding, I am removing style support for now. This will relieve any crashing or other issues you were experiencing from using both SVUI and WeakAuras. I will review any changes made AFTER WoD is released and WA gets an update.
v4.2.7
-- Bag bar fixed
-- Aura sorting/direction fixed
-- load script errors fixed
-- StyleOMatic configs fixed
v4.2.6
-- Buffs and Debuffs are now respecting configs for their sorting order and direction. This has apparently been broken for a LONG time and I was just made aware of it.
-- 1 More update to the hidden features... LOL
v4.2.5
-- Tracking GPS elements REALLY work now, and the options are REALLY there in configs now.
-- Adjusted some newer hidden features to not proc so often (just sayin)
-- Fixed error in load script
v4.2.3
-- Full reassignment of variable names in the code. This was done for semantic reasons.
-- Chat channels are now functioning as the should when assigning them to different chat windows
-- Removed some useless code that MAY have been causing a few memory leaks.
-- GPS on group units is functioning again, all config settings were moved to the Plugins->Tracking Device category
v4.2.2
-- Mount list checkboxes are working again
-- Added health TAG (Current - Max - Percent) by request
-- Stat docks will now remain shown during petbattles and the petbattle bar has been re-anchored
-- Grid mode settings now have their own config section underneath Unitframes
-- Fixed remaining installer bugs
v4.2.1
-- Finished converting plugins to use the NEW LoadOnDemand mechanisms. This may not sound like much but it's going to change addons as we know them (or at least it SHOULD if devs pay enough attention)
-- Fixed installer bugs and a few other slips from last update.
-- Few more style updates, keeping things clean :)
v4.2
-- Prep work for transitioning to WoD is now in place
-- MASSIVE improvements to stylings and frame handlers
-- New plugin: SVUI_TrackingDevice -- this is essentially the GPS elements from unitframes but revamped and independant from the core. One drawback is that for the next few days the previous addition of tracking low health units will be disabled until I can get it functioning the way I want.
-- Fixed Skada, WeakAuras and many other addon styles
-- Many new internal methods implemented that will go unnoticed but just wanted you all to know that Im a damn genius!
-- Memory usage has increased by 0.1~0.2 mb to accommodate for the new methods and to ensure stability.
v4.084.3
-- Grid mode revised and options added to config as well as installer
-- Caught a few other small bugs, and squashed them
-- Fixed bad skin on bonus loot roll alerts
v4.084
-- Fixed critical error in AnsweringService, this MAY have caused many other issues for users so please update ASAP
-- Many improvements to frame skins
-- Various internal bugs fixed.
v4.083.3
-- Restyled dropdown lists and insets, this repairs nearly all vanishing texts
-- Experience Stat has been reformatted (Remaining bars was wrong)
-- Druid and other login errors fixed
-- Fixed eject button when using 2 and 3 seater mounts
-- Adjusted castbar tradeskill behavior
-- Upgrades to ArtOfWar: Now has 4 sections (scanner, radio, tools and info)
Scanner -> Enemy scanner
Radio -> Provides "Incoming!" announcements
Tools -> COMING SOON
Info -> While AOW is active, the pvp stats that were previously shown in the upper left of the screen will be migrated to this window for easier visual access.
-- Adjusted several skins that were floating up and down in frame levels
-- Adjusted auto-invite accept minions
-- Adjusted chat shift-scrolling slightly
-- AnsweringService will no longer ask "You Still There?" .... period!
-- Fixed issue with Rogue combo point numbers not respecting config settings.
v4.083
-- updated all toc files, addons are using the same version number now.
-- Fixed calendar bug
-- Fixed StyleOMatic error
-- GPS uses less memory now
-- Fixed ArtOfWar overlapping bug
v4.082i
-- Now profiles can be auto-swapped by talent spec
-- Fixed compatibility with Autoloot
-- Adjusted GPS frames (now including low health proximity option)
-- Fixed Rogue combo point error

v4.082h
-- Adjusted new tradeskill castbar features, fixed stopcasting bug
v4.082g
-- Adjusted crafting cast bar
v4.082f
-- Fixed cartography bug
v4.082e
-- New feature: castbar will now take multiple crafting stacks into account when setting its size/duration (That one was for Penguinsane)
-- Fixed action bar background sizing
-- Fixed a few bugs and some visuals in ArtOfWar
-- Unit Frame GPS elements are changing so (for those who have used the feature) don't be surprised to find parts missing for the time being. Soon this will be a multi-purpose pinpoint system with uses spanning from general sillyness to allowing healers to find the closes wounded player to them. (By request ;))
-- More internal fixes and stabilization.
v4.082d
-- Fixed frame.lua errors
-- DPS and HPS stats are working great now
v4.082c
-- Unit frames/party/raid will now respect options to enable/disable them
v4.082b
-- Fixed configomatic skins
-- Added Altoholic support
v4.082
-- 2nd fix for guild UI bug
-- Updated toc files
-- Revamped the taint handler so it's less annoying and more useful (will now auto-prompt you to reload your UI when a taint occurs. FYI: when ANY taint occurs you DO WANT to reload your UI)
-- Last minute fix to ConfigOMatic using new StyleOMatic methods
-- Patched the guildframe style bug
-- Made many adjustments to StyleOMatic, these will remove A LOT of errors and all around weirdness from various parts of the UI (VEM support revised as well)
-- Added addon styles for Bugsack and AdiBags
-- Fixed Core-Abilities frame crashes
-- Fixed ArtOfWar errors
-- Laborer and ArtOfWar will now properly disable when set to do so
-- Minimap will now properly disable when set to do so
v4.08.1b
-- Fixed guild stat text when "No Guild" should be displayed
-- Fixed Shaman totems
-- Revised fix for Healbot users
v4.08.1
-- Fixed /jenkins error
-- Fixed druid and rogue combo point bugs
-- Fixed profiles not saving/deleting bug
-- Small cleanup
-- Small fix for Healbot users
v4.08
-- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do.
-- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one)
-- Moved Laborer from the core packages to its own plugin "SVUI_Laborer"
-- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon.
-- Improved item level parsing
-- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though)
-- Fixed various 3rd party addon conflicts
-- Cleaned up config menus for plugins
-- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved)
-- Removed a few redundancies slowing down UI loading
-- Bindings in the KeyBindings system menu are now separated by core/plugin
-- Fixed several location and range issues with the target GPS system
-- Fixed VehicleSeatIndicator anchoring to its mover frame
-- Fixed random lag issue
-- Fixed spelling of "Kill On Sight"
-- Fixed slow health updates
-- Fixed config errors
v4.07.8
-- Fixed aurawatch
-- added combat safety to laborer archy functions
-- fixed fishing/cooking mode title bug
-- adjusted DBM skins
-- adjusted worldmap
-- more bugs fixed
-- new layouts in installer menu
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 01:34 PM
Patch


Archived Files (5)
File Name
Version
Size
Author
Date
4.4
7MB
Munglunch
09-14-14 06:01 PM
4.2.9
7MB
Munglunch
09-10-14 05:34 PM
4.084.3
7MB
Munglunch
09-02-14 08:42 PM
4.07.8
6MB
Munglunch
08-11-14 12:17 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Unread 07-13-14, 05:32 PM  
r8response
A Kobold Labourer
 
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Originally Posted by Daigan
Are making sure you have Docks selected and not the Quest Watch?
Originally Posted by r8response
Originally Posted by moondoggy
Originally Posted by r8response
Does the "dock" feature for Skada, Omen etc only work at 90?
It works at any level. What is your problem exactly?
It's not showing up for any character under 90

My apologies, it's not every character under 90. It seems to be somewhat random. All 4 of my 90's have the button.

87 Monk - Not showing
85 Druid - Showing
84 Mage - Not Showing
82 Warlock - Not Showing
81 DK - Not Showing


I do a fresh install each time Mung releases a new version. It's weird, but since these characters aren't 90 it's not a huge concern.
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Unread 07-13-14, 03:03 PM  
Daigan
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Re: Re: Re: Re: Re: Item icons inside bag not showing up

Dont know for sure. Going to try a different ui see if anything similar happens. But the crashes happen pretty much every session. Usually when switching toons but not always.

Originally Posted by Munglunch
From SVUI or just in general?

Originally Posted by Daigan
Sounds like one of your addons maybe?
Myself occasionally spells disappear but return after a reload. Also of late the game is crashing a LOT.

Originally Posted by kittykatmax
Originally Posted by Munglunch
That's the first time I have heard of this one. Have any error messages popped up? Can you link a screenshot?

Originally Posted by Edenost
Is this a bug that has been reported? I have a problem where at least half of my icons inside my bag don't show anything.
I've been having this issue periodically in my non-SuperVillain UI. Haven't figured out what causes it, but it drives me nuts.
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Unread 07-13-14, 02:33 PM  
penguinsane
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Re: Re: Re: Re: Item icons inside bag not showing up

Originally Posted by Daigan
Sounds like one of your addons maybe?
Myself occasionally spells disappear but return after a reload. Also of late the game is crashing a LOT.
I am also experiencing this. At first, I thought it was coincidental to me installing SVUI, so I replaced it with my old UI and did the same things, but could not reproduce it outside of using SVUI. The game hard crashes on occasion, mostly after messing with UI settings or achievements. It doesn't happen every time, but when it does, it's with this error:

Code:
This application has encountered a critical error:

ERROR #132: (0x85100084) Fatal exception!

Program:C:\Program Files (x86)\World of Warcraft\WoW-64-exe
ProcessID: 2572
Exception: 0xC000005 (ACCESS_VIOLATION) at 0033:0000000009C7B000".
The memory could not be "written".

Press OK to terminate the application.
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Unread 07-13-14, 02:15 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Re: Re: Re: Item icons inside bag not showing up

From SVUI or just in general?

Originally Posted by Daigan
Sounds like one of your addons maybe?
Myself occasionally spells disappear but return after a reload. Also of late the game is crashing a LOT.

Originally Posted by kittykatmax
Originally Posted by Munglunch
That's the first time I have heard of this one. Have any error messages popped up? Can you link a screenshot?

Originally Posted by Edenost
Is this a bug that has been reported? I have a problem where at least half of my icons inside my bag don't show anything.
I've been having this issue periodically in my non-SuperVillain UI. Haven't figured out what causes it, but it drives me nuts.
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Unread 07-13-14, 12:34 PM  
Daigan
A Kobold Labourer

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Re: Re: Re: Item icons inside bag not showing up

Sounds like one of your addons maybe?
Myself occasionally spells disappear but return after a reload. Also of late the game is crashing a LOT.

Originally Posted by kittykatmax
Originally Posted by Munglunch
That's the first time I have heard of this one. Have any error messages popped up? Can you link a screenshot?

Originally Posted by Edenost
Is this a bug that has been reported? I have a problem where at least half of my icons inside my bag don't show anything.
I've been having this issue periodically in my non-SuperVillain UI. Haven't figured out what causes it, but it drives me nuts.
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Unread 07-13-14, 11:49 AM  
Holzy
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you have to type /sv go to dock and scroll down to the bottom and then change the option to Skada or recount or whatever one your using.
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Last edited by Holzy : 07-13-14 at 11:51 AM.
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Unread 07-13-14, 10:23 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Re: Re: Item icons inside bag not showing up

Originally Posted by Munglunch
That's the first time I have heard of this one. Have any error messages popped up? Can you link a screenshot?

Originally Posted by Edenost
Is this a bug that has been reported? I have a problem where at least half of my icons inside my bag don't show anything.
I've been having this issue periodically in my non-SuperVillain UI. Haven't figured out what causes it, but it drives me nuts.
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Unread 07-13-14, 08:07 AM  
Daigan
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Are making sure you have Docks selected and not the Quest Watch?
Originally Posted by r8response
Originally Posted by moondoggy
Originally Posted by r8response
Does the "dock" feature for Skada, Omen etc only work at 90?
It works at any level. What is your problem exactly?
It's not showing up for any character under 90
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Unread 07-13-14, 05:40 AM  
r8response
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Originally Posted by moondoggy
Originally Posted by r8response
Does the "dock" feature for Skada, Omen etc only work at 90?
It works at any level. What is your problem exactly?
It's not showing up for any character under 90
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Unread 07-13-14, 04:32 AM  
Jojj
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Originally Posted by Munglunch
Should be working now (4.056)
nope, still resets after restarting the game, if its any help the unitframe settings menu shows my font style/size setup accurately and I just have to click on the size bar for the frames to jump back from the default settings
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Unread 07-13-14, 04:21 AM  
Nephistic
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Compatibility?

Hey Mung! Do you think you could try to get compatibility with Pawn? The arrows that show what gear is best (For your spec or best value) are being put behind the item pictures.

Pawn: http://www.curse.com/addons/wow/pawn
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Unread 07-13-14, 04:08 AM  
moondoggy
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Exclamation SuV UI!

Poor Mung has created a monster!!!
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Unread 07-13-14, 03:55 AM  
moondoggy
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Originally Posted by r8response
Does the "dock" feature for Skada, Omen etc only work at 90?
It works at any level. What is your problem exactly?
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Unread 07-13-14, 01:22 AM  
penguinsane
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Wow! I didn't expect such a prompt update after mentioning my issues. The update to the loot window looks worlds better - it feels like it matches the theme and I no longer have trouble seeing it. Thank you!

Re: fixing the aura filters, when I shift right-click a buff on my portrait, I no longer get an error and it does show in the chat log that "SVUI: The spell 'Well Fed' has been added to the Blocked unitframe aura filter." but I'm confused. Is it supposed to block that aura from showing? If so, it does not appear to be doing that, even after a /reload or relogging completely. Just a heads up in case it's not working as intended. Error is gone, though!

The Archaeology Mode is still having the updating issue. Since I sort of ninja-edited my last post with it, I just wanted to make sure it was visible:

Another issue is that the Archeology Mode seems to not update on it's own. When I enable it, it only shows my progress as it was when I enabled it. When I do some digging, my fragment count doesn't go up even while it's active until I click the module and load it again.
If you're open for suggestions, here's a few little quality-of-life things that are causing me to miss features enough to disable SVUI parts and load my own:

* No indication that my chat log is scrolled up. Perhaps a small down-arrow can appear in the bottom right of the chat window to indicate that you're scrolled up.
* The ability to create channel abbreviations. [2] for Trade, [Heal] for InsertGuildHealChannelHere, so on.
* The font of the tooltips appears to not be able to be changed, except for the health bar font and size. I like it better as the SVUI System Font on the tooltip overall, so installed TipTac and disabled SVUI's tooltips just to be able to change the font. Just an option to do this by default would be great.
* Aside from fixing the active-updating of the Archaeology Mode, having the next item in line for crafting be shown when hovering would be great, as would a small sound effect when an item is ready to be solved, and/or a list of active dig sites on the continent when you hover somewhere.

Some skin support suggestions for major addons would be WIM, DBM, ArkInventory, Auctioneer/AuctionLite, and maybe adding a bit of flare to tooltips. A spiky-edged border, perhaps, and same with elite mob nameplates. They feel so plain compared to the rest of the UI. Adding additional flare to the pet battle screen would be nice, too - maybe some nameplate decoration or the ability buttons, or comic effects when battling.

Seriously though, keep up the great work. I had admired the previous iterations of this UI, but only recently started using it after seeing the (recent?) changes. I never use UI packs because they just don't fit my needs and I'm highly neurotic about the way things look, so I always end up making so many alterations that it's barely recognizable. This UI is the total package and I am incredibly impressed! I hope the updates keep coming, I am absolutely looking forward to playing in WOD with this!
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Unread 07-13-14, 12:48 AM  
Munglunch
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Should be working now (4.056)
Originally Posted by Jojj
me again!
while 4.05 release fixed the font bug with the raid/party unitframes one of the later fixes 4.05+ messed it up again somehow.
However before the initial fix the fonts reseted on every reloadui, now it only resets if I completely restart the game.Once again, it's only the party/raid frames the other unitframes remain unaffected and keep my desired settings.
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