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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
6.0.3

Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 5.2.6
by: Munglunch [More]


┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
VISIT THE OFFICIAL SITE
┗━━━━━━━━━━━━┛



┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.2.6:
> Misc fixes and updates
> Comic popups working again
> Increase fade delay on dock buttons and panels
> Fixed errors coming from Stats

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.6
8MB
Munglunch
11-25-14 06:44 PM
5.2.5
8MB
Munglunch
11-25-14 01:24 AM
5.2.5
8MB
Munglunch
11-25-14 01:14 AM
5.2.4
7MB
Munglunch
11-23-14 08:21 PM
5.2.3
7MB
Munglunch
11-23-14 05:30 PM
5.2.2
7MB
Munglunch
11-22-14 03:16 PM
5.2.19
7MB
Munglunch
11-20-14 09:09 PM
5.2.18
7MB
Munglunch
11-19-14 06:41 PM
5.2.17
7MB
Munglunch
11-19-14 11:01 AM
5.2
7MB
Munglunch
11-18-14 08:01 PM
5.2
7MB
Munglunch
11-18-14 03:14 PM
5.2
7MB
Munglunch
11-18-14 01:34 PM
5.2
7MB
Munglunch
11-17-14 06:13 PM
5.1.5
7MB
Munglunch
10-27-14 09:06 AM
4.9.9999
7MB
Munglunch
10-13-14 07:10 AM


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Unread 06-13-10, 08:27 AM  
lkj61
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Love this UI! 2 questions though, how do I make the hotbars show all the time? And how do I move the totem bar? I've tried using the /mss command, but nothing happens. Thanks in advance! Keep up the good work.
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Unread 06-13-10, 11:05 AM  
Synaxis
A Kobold Labourer
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zomg

LOVE this ui. I originally downloaded it as an alternative to TukUI, which wasn't gonna work for my shaman mainly because of the lack of buttons in my screen resolution. Honestly, I didn't think I'd like this UI as much as I do. I usually don't comment when I like something, but I have to.

I love the pictures that pop up when your target dies. :P

I only have two things to bring up. Totem bar. It's in the upper left hand corner of the screen, blocks the clock and is so snug up against the top of the screen that the totems or totem sets cannot be changed. I've managed to somehow reduce it to one button but it still blocks the clock and looks extremely out of place. Any way to fix this?

Also, when I click on the 'Whispers' tab, loot and loot rolls try to fill up the collapsable pane on the right side, but they miss.. I don't appear to be able to drag the window where it belongs.

Screenshot: http://i48.tinypic.com/24zdron.jpg

EDIT: one more thing, maybe I'm just dumb, how do you change the tracking?
Last edited by Synaxis : 06-13-10 at 11:13 AM.
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Unread 06-13-10, 01:24 PM  
Munglunch
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Re: noob questions

Originally posted by cosmicB
Hi,

1. How do I make the chat fonts bigger? They always revert back to the same one even if I change it in the settings.
2.How do you disable the right side bars? I disabled it in the bar settings in wow, still they revert back when I reload or log out.
>>Thanks a lot.
Look in the config.lua file for this:
Code:
TukuiDB["chat"] = {
	["enable"] = true, -- blah
	["font"] = [[Interface\AddOns\Tukui\media\mungchatfont.ttf]], -- font for chat
	["fontsize"] = 10, -- font size for chat
	["fontsize2"] = 10, -- font size for alert chat
	["chattime"] = true, -- enable chat time on chat
	["whisperflash"] = true, -- enable pulse alert for incoming whispers 
}
Change fontsize here. FYI fontsize2 is only for the pvp chatframe.
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Unread 06-13-10, 01:30 PM  
Munglunch
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Re: zomg

Originally posted by Synaxis
LOVE this ui. I originally downloaded it as an alternative to TukUI, which wasn't gonna work for my shaman mainly because of the lack of buttons in my screen resolution. Honestly, I didn't think I'd like this UI as much as I do. I usually don't comment when I like something, but I have to.

I love the pictures that pop up when your target dies. :P

I only have two things to bring up. Totem bar. It's in the upper left hand corner of the screen, blocks the clock and is so snug up against the top of the screen that the totems or totem sets cannot be changed. I've managed to somehow reduce it to one button but it still blocks the clock and looks extremely out of place. Any way to fix this?

Also, when I click on the 'Whispers' tab, loot and loot rolls try to fill up the collapsable pane on the right side, but they miss.. I don't appear to be able to drag the window where it belongs.

Screenshot: http://i48.tinypic.com/24zdron.jpg

EDIT: one more thing, maybe I'm just dumb, how do you change the tracking?
The totembar issue has been plaguing me for awhile, but I am still working on solutions that are more automatic. In the meantime what you can try is going into your WTF folder and search for any "Tukui.lua" and "Tukui.lua.bak" files and delete them. Then launch wow and Tukui will reinstall itself. Once this is done the bar should be repositioned.

As far as the whisper tab, I will have to look into it.
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Unread 06-13-10, 09:04 PM  
The_Disturbed1
A Kobold Labourer

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font sizes..

LOVE the comic book theme here. First non-minimal UI that I've used in a LONG time. Anyway, my question is, how do I increase the font size for the text in the unitframes? I've messed around with a bunch of stuff, but none of it seems to work. Mostly meaning stuff like health/power and all that. Also, the pet bar overlaps the stance bar on my DK. Not really a big deal, but just letting ya know. Thanks in advance for the help.
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Unread 06-15-10, 06:46 AM  
Nooz1337
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help :<

Hey, i need some help here ! :O
First id like to say i love this UI and id really like if it worked as it should on my PC.
Here is the problem: http://img690.imageshack.us/img690/4302/unitframes.jpg

The unitframes wont work nor be where they should be. Can you help me?

EDIT: Would also like to say all addons are on and i have reloaded ui many times
Last edited by Nooz1337 : 06-15-10 at 06:54 AM.
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Unread 06-15-10, 07:12 AM  
Munglunch
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Re: help :<

Originally posted by Nooz1337
Hey, i need some help here ! :O
First id like to say i love this UI and id really like if it worked as it should on my PC.
Here is the problem: http://img690.imageshack.us/img690/4302/unitframes.jpg

The unitframes wont work nor be where they should be. Can you help me?

EDIT: Would also like to say all addons are on and i have reloaded ui many times
Interesting. Did you make any changes to the config.lua file?
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Unread 06-15-10, 07:17 AM  
Dajova
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Re: Re: help :<

Originally posted by Munglunch
Interesting. Did you make any changes to the config.lua file?
Actually, i have the same problem after a clean install
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Unread 06-15-10, 07:19 AM  
Munglunch
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Re: Re: Re: help :<

Originally posted by richerich
Actually, i have the same problem after a clean install
Well the servers are down atm. Once they come back up I will find and fix the issue then upload a revision.
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Unread 06-15-10, 07:26 AM  
Dajova
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Re: Re: Re: Re: help :<

Originally posted by Munglunch
Well the servers are down atm. Once they come back up I will find and fix the issue then upload a revision.
Cheers... btw, i noticed that the debuff frame is a bit off on the target frame when disabling "playerdebuffsonly"...

http://screenshot.xfire.com/s/99200605-4.jpg
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Unread 06-15-10, 07:30 AM  
Munglunch
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Re: Re: Re: Re: Re: help :<

Originally posted by richerich
Cheers... btw, i noticed that the debuff frame is a bit off on the target frame when disabling "playerdebuffsonly"...

http://screenshot.xfire.com/s/99200605-4.jpg
I'm glad your around Dajova, I overlook that stuff too much LOL. I have no clue what the hell happened to the frames though, it was working when I zipped the files. Unless one of them got corrupted or something? No idea but like I said I will fix this as soon as I can get back in-game.
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Unread 06-15-10, 07:38 AM  
Munglunch
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Re: Re: Re: Re: Re: help :<

Originally posted by richerich
Cheers... btw, i noticed that the debuff frame is a bit off on the target frame when disabling "playerdebuffsonly"...

http://screenshot.xfire.com/s/99200605-4.jpg
By the way, I have to ask.... what font is that you are using for time/mem/fps? It's awesome!
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Unread 06-15-10, 07:59 AM  
Nooz1337
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Re: Re: help :<

Originally posted by Munglunch
Interesting. Did you make any changes to the config.lua file?
No not anything, only DL'ed and started wow, reloaded ui, and still there..
Things that maybe can do it:
Only thing i have that may mess with wow is Leatrix Latency Fix. Other than that i have nothing :S

I will try and run wow repair, reinstall UI and check it out then. Il come back to you ^^
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Unread 06-15-10, 08:17 AM  
Munglunch
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Re: Re: Re: help :<

Originally posted by Nooz1337
No not anything, only DL'ed and started wow, reloaded ui, and still there..
Things that maybe can do it:
Only thing i have that may mess with wow is Leatrix Latency Fix. Other than that i have nothing :S

I will try and run wow repair, reinstall UI and check it out then. Il come back to you ^^
I don't think you will need to run wow-repair. It is most likely a syntax bug somewhere in my coding. If possible, try enabling lua errors in your Interface/Help menu in-game and /rl. Copy and paste the lua error you are most likely going to get in to a forum post here.
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Unread 06-15-10, 09:12 AM  
Nooz1337
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Re: Re: Re: Re: help :<

Originally posted by Munglunch
I don't think you will need to run wow-repair. It is most likely a syntax bug somewhere in my coding. If possible, try enabling lua errors in your Interface/Help menu in-game and /rl. Copy and paste the lua error you are most likely going to get in to a forum post here.
Hre it is:

..nterface\AddOns\Tukui\unitframes\unitframes.high.lua:859: attempt to index global 'MainPanel' (a nil value)
Time: 06/15/10 17:10:57
Count: 1
Stack: ...nterface\AddOns\Tukui\unitframes\unitframes.high.lua:859: in function `styleFunc'
Interface\AddOns\Tukui\libs\oUF\ouf.lua:421: in function <Interface\AddOns\Tukui\libs\oUF\ouf.lua:413>
Interface\AddOns\Tukui\libs\oUF\ouf.lua:492: in function <Interface\AddOns\Tukui\libs\oUF\ouf.lua:488>
Interface\AddOns\Tukui\libs\oUF\ouf.lua:543: in function `Spawn'
...nterface\AddOns\Tukui\unitframes\unitframes.high.lua:1556: in main chunk

Locals: self = oUF_Tukz_player {
panel = <unnamed> {
}
Portrait = <unnamed> {
}
0 = <userdata>
unit = "player"
menu = <function> defined @Interface\AddOns\Tukui\unitframes\unitframes.high.lua:193
Power = <unnamed> {
}
Health = <unnamed> {
}
portraitWall = <unnamed> {
}
__elements = <table> {
}
disallowVehicleSwap = true
}
unit = "player"
Halp = Halp {
0 = <userdata>
fadeAlpha = <unnamed> {
}
pulse = <unnamed> {
}
fade = <unnamed> {
}
}
(*temporary) = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:237
(*temporary) = <table> {
nameplate = <table> {
}
general = <table> {
}
Scale = <function> defined @Interface\AddOns\Tukui\unitframes\unitframes.high.lua:163
panels = <table> {
}
unitframes = <table> {
}
absettings = <table> {
}
loot = <table> {
}
classy = <table> {
}
map = <table> {
}
pvpSpells = <table> {
}
tooltip = <table> {
}
raidscale = 1
watchframe = <table> {
}
zonetextfont = <table> {
}
SetTemplate = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:326
merchant = <table> {
}
LIFE = <table> {
}
combo = <table> {
}
bags = <table> {
}
chat = <table> {
}
DaText = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:465
mult = 1
POW = <table> {
}
focus = <table> {
}
skins = <table> {
}
SetPulse = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:369
Nglow = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:307
Pglow = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:289
raidSpells = <table> {
}
CreatePanel = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:237
combatfont = <table> {
}
invite = <table> {
}
mkGlass = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:195
mkButton = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:101
error = <table> {
}
mkHoriz = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:161
media = <table> {
}
datatext = <table> {
}
PERC = <table> {
}
actionbar = <table> {
}
myname = "Styggen"
mkButtonFlip = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:131
cooldown = <table> {
}
arena = <table> {
}
}
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = 1.5
(*temporary) = 0.2
(*temporary) = 0.6
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
1 = <unnamed> {
}
2 = <unnamed> {
}
0 = <userdata>
}
(*temporary) = "OnFinished"
(*temporary) = <function> defined @Interface\AddOns\Tukui\scripts\core.lua:424
(*temporary) = nil
(*temporary) = "OnStop"
(*temporary) = "attempt to index global 'MainPanel' (a nil value)"
menu = <function> defined @Interface\AddOns\Tukui\unitframes\unitframes.high.lua:193
blank = "Interface\AddOns\Tukui\media\blank"
glowTex = "Interface\Addons\Tukui\media\glowTex"
unitshadowcolor = <table> {
1 = 0
2 = 0
3 = 0
4 = 0.7
}
wallpaper = "Interface\AddOns\Tukui\media\playerBG5"
iamwallpaper = "Interface\AddOns\Tukui\media\goodBG"
HidePortrait = <function> defined @Interface\AddOns\Tukui\unitframes\unitframes.high.lua:585
normTex = "Interface\Addons\Tukui\media\normTex"
totwall = "Interface\AddOns\Tukui\media\totframe"
focuswall = "Interface\AddOns\Tukui\media\focusframe"
font = "Interface\Addons\Tukui\media\mungactionfont.ttf"
SetFontString = <function> defined @Interface\AddOns\Tukui\u
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