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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:11-25-14 09:24 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
6.0.3

Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 5.2.6
by: Munglunch [More]


┏━━━━━━━━━━━━┓
Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
VISIT THE OFFICIAL SITE
┗━━━━━━━━━━━━┛



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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
/kombat --- ???
/lolwut --- ???
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI -- Core addon
SVUI_ConfigOMatic -- Configuration window
SVUI_StyleOMatic -- UI and 3rd-party addons styler
SVUI_LogOMatic -- Inventory information across alts
SVUI_FightOMatic -- PvP tools plugin
SVUI_CraftOMatic -- Professions tools plugin
SVUI_ChatOMatic -- Chat history storage and the infamous "Answering Service"

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"

v5.2.6:
> Misc fixes and updates
> Comic popups working again
> Increase fade delay on dock buttons and panels
> Fixed errors coming from Stats

v5.2.5:
> Revised all Popup, Achievement and Garrison Alert styles. This also cleared an error that started occurring recently
> Adjusted auction house style
> More backend improvements

v5.2.4:
> Critical changes to screen resolution handlers
> Added /sv option to reset draggable blizzard frames

v5.2.3:
> Visual updates to Macro menu, Most checkboxes and many "Inset" type textures
> CraftOMatic - Cooking Mode: Now when enabled it will scan to see if you have the "Pierre" companion and if so it will summon him instead of creating a campfire.
> Lower dock bars will now mouseover fade with their respective dock windows
> Castbar: When crafting, the additive casting feature no longer causes the bar to hide and show in between each creation (this was annoying).
> Made more adjustments to default UI panel positioning, moved many that were intended to be in the upper middle of the screen back where they belong.
> Some draggable windows were not movable, this has been adjusted for many of them. If you discover any that you can't move please post your findings in the comments

v5.2.2:
> Garrison button shipments info should be updating properly now
> Garrison button tooltip now also shows resources
> Garrison styles expanded again
> Aura filtering data is redesigned internally now. You shouldn't notice any changes other than filters being reset for the change.
> Adjusted some missing styles in quest info and LFG/LFR windows

v5.2.19:
> Garrison button errors fixed
> Garrison styles expanded to landing page and missions page
> tooltip stretching fixed
> x-ray specs overlapping fixed
> New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise been to the left
> New feature: ALT-Right-Clicking items in your bags (not bank) will mark them with a coin icon. Any marked items will be auto-vendored next time you visit a merchant.

v5.2.18:
> Garrison button now shows shipments and timers
> Garrison styles previously mentioned are now actually working
> /sv move (aka Mentalo) now has a "Grid" option for easier alignments
> Drew some new Minimap blips and replaced a few of the older ones

v5.2.17:
> Added config option for AFK screen (/sv->General->Misc->Fun Stuff)

v5.2.16:
> Garrison button now shows current missions on it's tooltip
> Adjusted some vanity features and added new secret ones (given enough time you WILL discover these)
> Tokens stat now has garrison resources, apexis crystals and the various "Secrets of ~" currencies as well as the three new archaeology fragments
> Adjusted a few more settings to increase performance during model animations

v5.2.12:
> Garrison loading fixed
> Garrison button hearth now using a timer to ensure it is properly set
> Added style for garrison capacitive windows (ie.. work orders)
> Fixed SVUI_Garrison taint
> Comix toggle update

v5.2.09:
> Garrison button now has flashing alerts for garrison events (very basic)
> Party pet and targets are working again
> Added minimap option to use old blip icons
> Fixed several errors tied to plugin enabling/disabling
> adjusted aggro ("!") and combat ("fist") visual elements

v5.2.08:
> Included the previously forgotten change to garrison right-click hearth (my bad yo)
> Slight tweaks to raidframe coloring and more tooltips

v5.2.07:
> fixed dock button position saving for addons
> fixed recount and omen docklet visibility issue
> adjustments for bag slot features
> added some needed tooltips on features such as merchant "Buy full stack"
> Minimap and Worldmap coords now update even in combat

v5.2.04:
> fixed dock button position saving
> fixed recount and omen docklet

v5.2.03:
> NEW(ish): Garrison map icon is now a dock icon (found in the upper left dock), right clicking this will cast the garrison hearth
> Fixed tooltip sizing on NPC healthbars
> More adjustments to bag slots on update

v5.2.01:
> Fixed mac user errors
> Removed tamable indicators from tooltips
> Restyled the garrison minimap button a bit

v5.2: MANY CHANGES!!!
-------------------------------------
Added/Redesigned
-------------------------------------
> Raid frames are now singular, meaning there will no longer be separate frames for sizes 10/15/20/25/40. In the config menu you will only see one category called "Raid".

> Docks have undergone major changes to how they are built and function.
NOTE 1: Before, docklets and dock features were created in static positions (ie... chat tabs on the left, profession tools and henchmen on the right..etc) and the dock holders were essentially just anchored placeholders with little purpose other than a starting point for child elements. Now every aspect of each docking cluster is dynamic and interchangeable.
NOTE 2: Utilizing the new dock system is restricted to internal code at this time. If you have questions please ask me and I will walk you through them.
NOTE 3: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock.
NOTE 4: All movement changes are now being saved and retained per character.

> Dock alerts (ie.. chat edit box and Laborer "End Mode" button) are attractive now ;)

> Micro Menu bar has been relocated to the upper left corner of the screen, mouse over it to show (can be changed in settings)

> Stats have been changed slightly
NOTE 1: The top stat bar is now anchored to the top center of the screen (was top left)
NOTE 2: The top stat bar is also NAKED by default (ie.. no stats showing/assigned). I felt like having too much on screen for new users was confusing.
NOTE 3: Backgrounds are disabled now by default (can still be changed in settings)
NOTE 4: Changed the default stat assignment for the bottom bar to improve asthetics. (Courtesy of Penguinsane)

> Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes.

> Slightly re-styled tooltips to make them less intrusive by removing the POW graphic from the bottom of the frame. Seemed like too much at times.

> NEW: Round style for minimaps that use the "rotateMinimap" interface option.

> REMOVED: WorldMap movement alpha settings. Blizzard has a built-in function for this now under your Interface options.

-------------------------------------
Fixes
-------------------------------------
> WorldMap issues with elements becoming unclickable are fixed
> WorldMap tooltip issues are fixed
> Bag slot coloring has been revised. Specialty bag colors will now take priority over rarity of the item.
> Garrison map icon is properly anchored now
> Auto-Quest features are working as they should
> Nameplate issues should be resolved
> In combat messages should no longer cause errors
> Auctionhouse styles revised
> Inventory coin icons are working
> Inventory quest icons/borders are working
> Added dock option to change dock button sizes
> Character stats pane issue fixed
> Raid leader tool bugs fixed (if you even noticed them)
> Skada dock issues fixed
Optional Files (1)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.6
8MB
Munglunch
11-25-14 06:44 PM
5.2.5
8MB
Munglunch
11-25-14 01:24 AM
5.2.5
8MB
Munglunch
11-25-14 01:14 AM
5.2.4
7MB
Munglunch
11-23-14 08:21 PM
5.2.3
7MB
Munglunch
11-23-14 05:30 PM
5.2.2
7MB
Munglunch
11-22-14 03:16 PM
5.2.19
7MB
Munglunch
11-20-14 09:09 PM
5.2.18
7MB
Munglunch
11-19-14 06:41 PM
5.2.17
7MB
Munglunch
11-19-14 11:01 AM
5.2
7MB
Munglunch
11-18-14 08:01 PM
5.2
7MB
Munglunch
11-18-14 03:14 PM
5.2
7MB
Munglunch
11-18-14 01:34 PM
5.2
7MB
Munglunch
11-17-14 06:13 PM
5.1.5
7MB
Munglunch
10-27-14 09:06 AM
4.9.9999
7MB
Munglunch
10-13-14 07:10 AM


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Unread 11-04-10, 02:24 PM  
Munglunch
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Originally posted by JD81
hey never mind I got it. I have to delete my Interface, WTF folder and relog and reinstall a fresh one but now it work thank for trying to help me.
The WTF folder was going to be my next recommendation actually

Well I'm glad you have it fixed! Hopefully you enjoy the UI enough to make all that effort you made worth it. Thanks!
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Unread 11-04-10, 04:16 PM  
Homerjaye
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Originally posted by JD81
hey never mind I got it. I have to delete my Interface, WTF folder and relog and reinstall a fresh one but now it work thank for trying to help me.
I had to do the same thing!

Thanks for your advice and help, all is good
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Unread 11-04-10, 07:58 PM  
Munglunch
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Originally posted by JD81
I think it my fault I'm a noob so sorry for all the trouble, and thank I REALLY LOVE THIS UI

You know what you aren't crazy, I was finally able to reproduce the error. There was a piece of bad code that was discreetly causing the problem. There is now a version 3.7 uploaded that should hopefully be the last update for this package. As usual you will want to perform a (once and for all) clean install. Let me know if you guys have any more issues.
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Unread 11-04-10, 09:21 PM  
nessin
A Murloc Raider

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Much appreciated on all the work you've done. I really love the general layout and overall themed look of the UI and now that the config menu is up (What little drive to learn any sort of programming/scripting died on the doorsteps of unix shell code) I've been able to resolve almost every issue I've had with SVUI since I found out about it a few weeks ago.

However, there are two issues I'm still trying to work out and hopefully you can help me fix at least one (the other one I can work around with another addon):

1) Is there a way to disable the killing-blows and critical text/pictures on the floating combat text? I know their very integrated into the theme and it was awesome to see them while solo'ing, but they definitely get... old, after a while and I don't even want to think about those popping up in a raid (although granted the Killing Blow graphics would be few and far between).

2) I'm used to using MSBT/Parrot/etc... to show an icon or some indicator of what caused the damage scrolling on the screen. For casters its rarely an issue to figure out what damage is what (except my Shadow Priest and Affliction Warlock with DoTs that hit harder than regular spells), but for melee and hunter types its much harder with the auto-attacks and constant string of instant abilities. Any way to tack that one to the SVUI combat text, or do I just need to go back to Parrot?
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Unread 11-04-10, 11:40 PM  
Munglunch
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Originally posted by nessin
Much appreciated on all the work you've done. I really love the general layout and overall themed look of the UI and now that the config menu is up (What little drive to learn any sort of programming/scripting died on the doorsteps of unix shell code) I've been able to resolve almost every issue I've had with SVUI since I found out about it a few weeks ago.

However, there are two issues I'm still trying to work out and hopefully you can help me fix at least one (the other one I can work around with another addon):

1) Is there a way to disable the killing-blows and critical text/pictures on the floating combat text? I know their very integrated into the theme and it was awesome to see them while solo'ing, but they definitely get... old, after a while and I don't even want to think about those popping up in a raid (although granted the Killing Blow graphics would be few and far between).

2) I'm used to using MSBT/Parrot/etc... to show an icon or some indicator of what caused the damage scrolling on the screen. For casters its rarely an issue to figure out what damage is what (except my Shadow Priest and Affliction Warlock with DoTs that hit harder than regular spells), but for melee and hunter types its much harder with the auto-attacks and constant string of instant abilities. Any way to tack that one to the SVUI combat text, or do I just need to go back to Parrot?
1: disable the Supervillain_Comics addon
2: might be something to add in SVUI:Cat
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Unread 11-04-10, 11:40 PM  
Munglunch
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Made a quick adjustment to 3.7 so you guys may want to grab that once it's up.
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Unread 11-05-10, 01:37 AM  
Asspony
A Kobold Labourer

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Clean (new) installation is the key to fix most of the problems - mine too

Thanks for this great UI and your patience to help us with all the issues....canīt await the next major update which you promised on the 7th of december
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Unread 11-05-10, 09:08 AM  
Xeeon
A Kobold Labourer

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Hey,
i got 1 question!

how could i get the "grid" layout for 5 men party?

Thx and Nice Work =)
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Unread 11-05-10, 05:16 PM  
nessin
A Murloc Raider

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Thanks for answering my earlier questions, but I realized I'd forgotten to ask one other. Is there an easy way to disable the cargbags module? I had just scaled it down so much I barely noticed it because the cargbags windows always open when I access the bank, along with ArkInventory that I normally use. I'm actually reading up on Cargbags to see if I can add in the extra sorting I'm used to with AI (individual windows for each type of trade good and individual windows for equipment sets, as well as setting up the bank the same way), but for the moment I'm not there yet.
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Unread 11-07-10, 07:50 AM  
Stormblade
A Kobold Labourer

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Hey ,

Very nice , do have a question , is there still a dps and heal layout for raids or is it all grid after 10 people more in the party/raid ?

and is there a way to keep the frames for a raid that it shows when there is under 10 in the group ?

thanks for all the work on this UI

also was wondering what does the last 1 in the below text do or refer to , and how do i darken the background

Code:
MungUI:CreatePanel(bottombar, 1, 1, "BOTTOM", UIParent, "BOTTOM", 0, 0, 1)
Last edited by Stormblade : 11-07-10 at 09:20 AM.
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Unread 11-12-10, 03:22 AM  
Jawno
A Kobold Labourer

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Nameplates

I Love this comp very very much. Just one thing I'd like to change but couldn't figure. I'm not really feeling the nameplates and would like to change them to the basic Blizz nameplates. There a way to do that w/o destroying the compilation?
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Unread 11-13-10, 07:13 AM  
kanelhuvud
A Kobold Labourer

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First of all - I just love this compilation! I really do.

But there's one thing, I don't really fancy the unitframes.

Are there any way to remove the unitframes? I'd like to have X-perl.

Thankfull for response, you can also send me a email - Tarmen92@hotmail.com

Thanks in advance / Kanelhuvud
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Unread 11-16-10, 03:18 PM  
Badanswer
A Kobold Labourer

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XP bar?

I can't seem to find it.

Love the UI
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Unread 11-19-10, 03:23 PM  
Areul
A Kobold Labourer

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bar3 ( bottom bar )only show 8 buttons.. I rly hate this change ..
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Unread 11-19-10, 04:10 PM  
Homerjaye
A Kobold Labourer
 
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Originally posted by Areul
bar3 ( bottom bar )only show 8 buttons.. I rly hate this change ..
Have you gone into the default menu, via the interface option then into action bars and make sure that always show action bars is checked, that'll show all the buttons that aren't assigned. Just as idea, as that was my problem for ages until my wife kindly pointed it out to me. Just a thought, to try or check.

Cheers mate....
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