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Siege of Orgrimmar (5.4)
Updated:07-21-14 11:27 PM
Created:05-31-10 01:50 PM
Downloads:71,615
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated Today!  Popular! (More than 5000 hits)
Version: 4.07
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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IMPORTANT: If you already have a copy of SVUI installed
then you MUST delete any SVUI folders from your "AddOns"
directory BEFORE installing a new one.

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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (9)
File Name
Version
Size
Author
Date
4.07
7MB
Munglunch
07-21-14 10:49 PM
4.0662
7MB
Munglunch
07-20-14 10:43 PM
4.0662
7MB
Munglunch
07-20-14 08:10 PM
4.066
7MB
Munglunch
07-20-14 06:19 PM
4.0652
7MB
Munglunch
07-20-14 06:10 PM
4.0652
6MB
Munglunch
07-20-14 12:22 AM
4.065
6MB
Munglunch
07-19-14 03:32 PM
4.065
6MB
Munglunch
07-19-14 11:40 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Old 12-04-10, 09:58 PM  
Munglunch
A Deviate Faerie Dragon
 
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Uploads: 7
Originally posted by Sharmazh
I seem to be missing the top info panel. Not sure why that is. I have the top panel enabled under config options. Is there another setting I'm missing?

Additionally, how do I turn off the little consumable bar by the chat window?



Also, I'd like to put in a request for a pet bar above the main action bars option. I loved that about previous versions!

Overall, this is amazing. You've really outdone yourself with lots of nifty features. The new option menus kick ass.
if you mouseover the top edge you will see lit up bars... click one and see what happens
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Old 12-04-10, 09:58 PM  
Sharmazh
A Kobold Labourer

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Originally posted by Munglunch
if you mouseover the top edge you will see lit up bars... click one and see what happens
Oh...derp. Thanks!
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Old 12-04-10, 11:45 PM  
Sharmazh
A Kobold Labourer

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Having a bit of trouble exiting vehicles. I've circled a black rectangle that pops up that I *think* is supposed to be the exit panel, but I'm not sure.



And the totem bar on my shaman is split in half >.>



Copy chat button and internet link copy also not functional. (Not sure if that latter was going to be included, but noting in case it was.) Item link works fine.
Last edited by Sharmazh : 12-05-10 at 12:32 AM.
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Old 12-05-10, 01:05 AM  
Doonga
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Found a couple of issues. The mage portal/teleport flyout buttons are just black squares. They work correctly, but there's no image on them. Also clicking on the "C" in the chat frame throws a LUA error.

edit: The mage buttons seem to have fixed themselves with a relog.

Chat error:

Message: ...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:355: attempt to index global 'TukuiDB' (a nil value)
Time: 12/05/10 03:06:36
Count: 1
Stack: ...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:355: in function <...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:328>
...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:390: in function <...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:384>
...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:414: in function <...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:413>

Locals: scrollArea = CopyScroll {
ScrollBar = CopyScrollScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = nil
(*temporary) = CopyBox {
0 = <userdata>
}
(*temporary) = ChatFontNormal {
0 = <userdata>
}
(*temporary) = <userdata>
(*temporary) = CopyBox {
0 = <userdata>
}
(*temporary) = CopyBox {
0 = <userdata>
}
(*temporary) = "CopyBox"
(*temporary) = <userdata>
(*temporary) = "attempt to index global 'TukuiDB' (a nil value)"
frame = CopyFrame {
0 = <userdata>
}
editBox = CopyBox {
0 = <userdata>
}
isf = nil
Last edited by Doonga : 12-05-10 at 09:20 AM.
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Old 12-05-10, 01:32 AM  
Sharmazh
A Kobold Labourer

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The cast bar needs a slight color change. Yellow is really standout for mana users, but with focus, it's difficult to see your casts as a hunter. >.< Also, would be great to have an option to turn off the swing timer.

Also, the guild/friend options on the top panel are only directing to the friends list. Likewise for the social button on the panel on the bottom right. Can't access guild except through hotkey atm.
Last edited by Sharmazh : 12-05-10 at 02:50 AM.
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Old 12-05-10, 05:07 AM  
Asspony
A Kobold Labourer

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I have 2 basic problems, before I can have a closer look at the details

How can I move the bars (I tried all the options) and I do not have the comic font in the chat-window....anybody have a hint for me how to activate those 2 features?
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Old 12-05-10, 06:38 AM  
muffinmonster
A Kobold Labourer

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enter/leave combat

- The Combat text "Entering Combat" and "Leaving Combat" shows up twice

- How do i minimize or hide the Loot-ChatWindow? (Double-Click on it works but I don't feel comfortable with it ... )

- The FlagWindow (the one which sets the Groundmarks) from the Mark Bar is outside of my Screen :S
Last edited by muffinmonster : 12-05-10 at 07:14 AM.
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Old 12-05-10, 07:23 AM  
Sharmazh
A Kobold Labourer

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Re: enter/leave combat

Originally posted by muffinmonster
- The Combat text "Entering Combat" and "Leaving Combat" shows up twice

- How do i minimize or hide the Loot-ChatWindow? (Double-Click on it works but I don't feel comfortable with it ... )

- The FlagWindow (the one which sets the Groundmarks) from the Mark Bar is outside of my Screen :S
Also getting ability icons on the scrolling combat text just sticking to the screen and not clearing when the rest of the damage scrolls by.
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Old 12-05-10, 10:14 AM  
The_Disturbed1
A Kobold Labourer

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Quest tracking frame.

Could you possibly make the quest tracking frame bigger? I can only seem to fit about two quests in it at a time now, where as on the old one i could get a bunch. Another minor complaint, could you add color to the eclipse bar? I know there's a percent for it, but it's nice to know which way you're going on it. Other than that, I love the new UI.
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Old 12-05-10, 10:40 AM  
Hoodlum85
A Kobold Labourer

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PlayerFrame

where i can move the player and enemy Frame? I mean this healtbars
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Old 12-05-10, 11:48 AM  
Asspony
A Kobold Labourer

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Oh, another thing.

I am running this UI on 2 accounts. First account: everything fine; second account: the loot/chatwindow disappeared...how can I make it visible again?
The information window (when I mouseover something) pops up very central over my toon. How can I move this window more left?

Edit:
Well, I figured out, that the add-on Skada is blamable for the insane loading time (3 minutes or even more).
But I still need to know, how to move the portrait- and targetbar? And I saw on the screenshots here, that nobody got the cool comic-font (I really miss this).
Anybody got a solution how to move the bars and how I can get the comic-font?
Last edited by Asspony : 12-05-10 at 04:06 PM.
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Old 12-05-10, 07:10 PM  
Munglunch
A Deviate Faerie Dragon
 
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I am working really hard on the bugs to get this ready by Tuesday.
understand that this release is only for testing, so I wouldnt get comfortable with it just yet.

Please just report issues and feature requests for now. I am not supporting this release for general use, only to get the REAL release ready.
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Old 12-05-10, 07:35 PM  
Sharmazh
A Kobold Labourer

Forum posts: 0
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Originally posted by Munglunch
I am working really hard on the bugs to get this ready by Tuesday.
understand that this release is only for testing, so I wouldnt get comfortable with it just yet.

Please just report issues and feature requests for now. I am not supporting this release for general use, only to get the REAL release ready.
Feature requests (consolidated plus some new at the top of the list):

1. Option to increase font size on the watch frame.
2. A "split bar" option on action bars. 2x12 main action bar with a single x12 split to show 6 each side.
3. More of the "comic book theme" font throughout the UI, particularly on the unit and raid frames.
4. Grid option for raid frames.
5. Can't seem to change font size/type/bar size in DBM skin.
6. More obvious indication of pet happiness on unit frames.
7. Horizontal pet bar above action bars.
8. Ability to copy internet links from chat.
9. More spacing between the buttons on the aspect bar.
10. Ability to turn off swing timer.
11. Cast bar recolor for focus users.
Last edited by Sharmazh : 12-05-10 at 07:44 PM.
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Old 12-05-10, 08:42 PM  
TheSabi
A Kobold Labourer

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a few things

I can't seem to buy bank slots, clicking on the empty slots closes the bank.

In ToC5 when mounted the Player UF becomes black and covers both UF and the portrait of the Worg/Horse becomes the focus frame



Some of the fonts are really really hard to read if you aren't using UI scale at max or leaving it at the default setting. Mostly the top bar, stats in the character pane, tool tips and the combat text.

This is more of an issue of the font used not the actual UI. I did use another mod to change the fonts, as seen in the screen shot, but it just reset every time I came across a loading bar or logged out. Personally I'd perfer the "adventure" (or one of the other 11ty majillion names it goes by) font for the entire ui but that just may be me.

Lastly, and this is probably just the ui being an early test version, it'd be nice if the options had some tool tips or if an faq came with the mod cause I had no idea what some of the options did if anything.

Thanks for coming back to do this, this is a great UI and was saddened when it looked like it may fall into the discontinued abyss.

OH and I forgot...

The Killing Blow "splash images". I miss them, they kept me entertained as I was grinding solo.
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Old 12-06-10, 12:14 AM  
Munglunch
A Deviate Faerie Dragon
 
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Originally posted by Sharmazh
Feature requests (consolidated plus some new at the top of the list):

1. Option to increase font size on the watch frame.
2. A "split bar" option on action bars. 2x12 main action bar with a single x12 split to show 6 each side.
3. More of the "comic book theme" font throughout the UI, particularly on the unit and raid frames.
4. Grid option for raid frames.
5. Can't seem to change font size/type/bar size in DBM skin.
6. More obvious indication of pet happiness on unit frames.
7. Horizontal pet bar above action bars.
8. Ability to copy internet links from chat.
9. More spacing between the buttons on the aspect bar.
10. Ability to turn off swing timer.
11. Cast bar recolor for focus users.
1. --
2. added
3. added
4. changed raid to grid style for testing
5. --
6. adjusted
7. working on it
8. fixed
9. --
10. removed for the time being
11. changed the coloring...
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