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Updated:02-11-11 09:40 PM
Created:05-31-10 01:50 PM
Downloads:51,491
Favorites:140
MD5:
Supervillain UI: 2  Popular! (More than 5000 hits)
Version: 20.26
by: Munglunch [More]

A full comic-book themed UI suite!


You will need to do a clean installation of this UI
if you are upgrading from any version.
You will need to delete any previous folders used in any version of SVUI prior to 20.0.

To install: Open the downloaded zip file and you will find a folder named something like "SVUI2_v20_0" (the number part changes with each different version). Inside this folder you will find two other folders named "Fonts" and "Interface". Drop these two folders into your main WoW installation directory (ie.. "C:/Program Files/World of Warcraft/"...for example) and allow them to overwrite any files that asks permission to do so. Be sure that the following addons are enabled from your character select screen:

--"Supervillain UI One"
--"Supervillain UI Two"
--"Supervillain UI Three"
--"Supervillain UI Four"
--"Supervillain UI Five"
--"Supervillain Comics"
--"Supervillain AI-Aurora"

...and thats pretty much it!



The villains are: Munglunch, AlleyKat, Tuks, Quokka, Haleth, P3lim, Haste, Totalpackage, Another, Elv and Kryso

TO CONFIGURE: Type /callminion or /setupsvui for easy game configs! Also you can use /mentalo to show movable anchors for various frames.

There are in-game options you can see if you middle click on the minimap
and select from the available options. There are also toggles to the right
of the minimap for easier menu navigation. For those who do NOT have
a middle button on their mouse (lol), or those who for
whatever epic reason can't see the HUGE buttons in the topright
corner, simply type /svuihelp for a listing of config commands.





[center]Addons used: kCore addons for Tukz by Kryso, and the SVUI
core is a collaborative melding of HissyUI, Tukui, and the original
Supervillain. Big thanks to AlleyKat, Tukz, Quokka and Kryso for their
huge work. Omen/Recount skinning originally by darthandroid. DBM skinning
by Affli stuffing bags, modded specifically for SVUI.
SVUI now has an integrated shared media lib (originally by Telroth).
Supervillain Comics is my re-build of two favorites (kKillTextures and Comix)
code and some textures were borrowed from both. Drag em all coding was
integrated into the cores as well. AI-Art by:Quokka, eqsanctum,
LadySilverwolf used for almost all panel art, with some of my own custom
textures included. Integrated Molinari by: P3lim,
CoolLine by: Another and FlyoutButton_Custom by: Totalpackage are also included.

NOTE: Recount, Skada, Deadly Boss Mods, Omen are not included and must be downloaded separately to use with this UI.

NEWLY ADDED: Redesigned combination of AI-Art and Aurora (by authors: Quokka and Haleth), Integrated Molinari (by: p3lim), CoolLine (by: Totalpackage) and FlyoutButtonCustom (by: Another).

COMING VERY SOON: Full users guide for SVUI2!!

v20.26
--Fixed actionbutton bug
--Fixed Guild Member Note Issue.

v20.25
--Fixed actionbar dissapearing act...

v20.2:
--Fixed Mentalo bug that was messing with frames
--Fixed oUF frame mover issues
--Still an issue with actionbars disappearing while shapeshifted.

v20.1:
--Fixed Mentalo issues
--Improved weapon enchant bars
--Improved Rogue/Druid combo points
--Fixed blip textures
--Redesigned Datapanels, they can be moved by shift-click-dragging the first icon.
--changed minimap option buttons. They now appear after clicking a hidden bar just beneath the minimap.
--other goodies...

v20.01:
--Fixed infobar at the top
--Made new quest watch "growable"
--Fixed anchor issues and improved MENTALO!
--Callminion is more versatile now
v20.0:
--Re designed the addon "Aurora" and "AI-Art" to create a new and unique skinning feature for SVUI.
--Added more than 30 new images to the comic style popups.
--New bottom left/right docks with a new quest watch frame style (scrollable now...)
--Added trinkets to arena frames
--Many adjustments to grid/raid/party frames
--DebuffHighlighting is more efficient
--New design for BattleGround panel. It is draggable now.
--Much, Much more...
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


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Old 12-04-10, 09:58 PM  
Munglunch
A Deviate Faerie Dragon
 
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Originally posted by Sharmazh
I seem to be missing the top info panel. Not sure why that is. I have the top panel enabled under config options. Is there another setting I'm missing?

Additionally, how do I turn off the little consumable bar by the chat window?



Also, I'd like to put in a request for a pet bar above the main action bars option. I loved that about previous versions!

Overall, this is amazing. You've really outdone yourself with lots of nifty features. The new option menus kick ass.
if you mouseover the top edge you will see lit up bars... click one and see what happens
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Old 12-04-10, 09:58 PM  
Sharmazh
A Kobold Labourer

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Originally posted by Munglunch
if you mouseover the top edge you will see lit up bars... click one and see what happens
Oh...derp. Thanks!
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Old 12-04-10, 11:45 PM  
Sharmazh
A Kobold Labourer

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Having a bit of trouble exiting vehicles. I've circled a black rectangle that pops up that I *think* is supposed to be the exit panel, but I'm not sure.



And the totem bar on my shaman is split in half >.>



Copy chat button and internet link copy also not functional. (Not sure if that latter was going to be included, but noting in case it was.) Item link works fine.
Last edited by Sharmazh : 12-05-10 at 12:32 AM.
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Old 12-05-10, 01:05 AM  
Doonga
A Murloc Raider

Forum posts: 4
File comments: 36
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Found a couple of issues. The mage portal/teleport flyout buttons are just black squares. They work correctly, but there's no image on them. Also clicking on the "C" in the chat frame throws a LUA error.

edit: The mage buttons seem to have fixed themselves with a relog.

Chat error:

Message: ...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:355: attempt to index global 'TukuiDB' (a nil value)
Time: 12/05/10 03:06:36
Count: 1
Stack: ...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:355: in function <...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:328>
...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:390: in function <...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:384>
...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:414: in function <...A_Supervillain_Emerges\Supervillain_Scripts\chat.lua:413>

Locals: scrollArea = CopyScroll {
ScrollBar = CopyScrollScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = nil
(*temporary) = CopyBox {
0 = <userdata>
}
(*temporary) = ChatFontNormal {
0 = <userdata>
}
(*temporary) = <userdata>
(*temporary) = CopyBox {
0 = <userdata>
}
(*temporary) = CopyBox {
0 = <userdata>
}
(*temporary) = "CopyBox"
(*temporary) = <userdata>
(*temporary) = "attempt to index global 'TukuiDB' (a nil value)"
frame = CopyFrame {
0 = <userdata>
}
editBox = CopyBox {
0 = <userdata>
}
isf = nil
Last edited by Doonga : 12-05-10 at 09:20 AM.
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Old 12-05-10, 01:32 AM  
Sharmazh
A Kobold Labourer

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File comments: 48
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The cast bar needs a slight color change. Yellow is really standout for mana users, but with focus, it's difficult to see your casts as a hunter. >.< Also, would be great to have an option to turn off the swing timer.

Also, the guild/friend options on the top panel are only directing to the friends list. Likewise for the social button on the panel on the bottom right. Can't access guild except through hotkey atm.
Last edited by Sharmazh : 12-05-10 at 02:50 AM.
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Old 12-05-10, 05:07 AM  
Asspony
A Kobold Labourer

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File comments: 4
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I have 2 basic problems, before I can have a closer look at the details

How can I move the bars (I tried all the options) and I do not have the comic font in the chat-window....anybody have a hint for me how to activate those 2 features?
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Old 12-05-10, 06:38 AM  
muffinmonster
A Kobold Labourer

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enter/leave combat

- The Combat text "Entering Combat" and "Leaving Combat" shows up twice

- How do i minimize or hide the Loot-ChatWindow? (Double-Click on it works but I don't feel comfortable with it ... )

- The FlagWindow (the one which sets the Groundmarks) from the Mark Bar is outside of my Screen :S
Last edited by muffinmonster : 12-05-10 at 07:14 AM.
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Old 12-05-10, 07:23 AM  
Sharmazh
A Kobold Labourer

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Re: enter/leave combat

Originally posted by muffinmonster
- The Combat text "Entering Combat" and "Leaving Combat" shows up twice

- How do i minimize or hide the Loot-ChatWindow? (Double-Click on it works but I don't feel comfortable with it ... )

- The FlagWindow (the one which sets the Groundmarks) from the Mark Bar is outside of my Screen :S
Also getting ability icons on the scrolling combat text just sticking to the screen and not clearing when the rest of the damage scrolls by.
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Old 12-05-10, 10:14 AM  
The_Disturbed1
A Kobold Labourer

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File comments: 23
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Quest tracking frame.

Could you possibly make the quest tracking frame bigger? I can only seem to fit about two quests in it at a time now, where as on the old one i could get a bunch. Another minor complaint, could you add color to the eclipse bar? I know there's a percent for it, but it's nice to know which way you're going on it. Other than that, I love the new UI.
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Old 12-05-10, 10:40 AM  
Hoodlum85
A Kobold Labourer

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PlayerFrame

where i can move the player and enemy Frame? I mean this healtbars
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Old 12-05-10, 11:48 AM  
Asspony
A Kobold Labourer

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Oh, another thing.

I am running this UI on 2 accounts. First account: everything fine; second account: the loot/chatwindow disappeared...how can I make it visible again?
The information window (when I mouseover something) pops up very central over my toon. How can I move this window more left?

Edit:
Well, I figured out, that the add-on Skada is blamable for the insane loading time (3 minutes or even more).
But I still need to know, how to move the portrait- and targetbar? And I saw on the screenshots here, that nobody got the cool comic-font (I really miss this).
Anybody got a solution how to move the bars and how I can get the comic-font?
Last edited by Asspony : 12-05-10 at 04:06 PM.
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Old 12-05-10, 07:10 PM  
Munglunch
A Deviate Faerie Dragon
 
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I am working really hard on the bugs to get this ready by Tuesday.
understand that this release is only for testing, so I wouldnt get comfortable with it just yet.

Please just report issues and feature requests for now. I am not supporting this release for general use, only to get the REAL release ready.
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Old 12-05-10, 07:35 PM  
Sharmazh
A Kobold Labourer

Forum posts: 0
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Originally posted by Munglunch
I am working really hard on the bugs to get this ready by Tuesday.
understand that this release is only for testing, so I wouldnt get comfortable with it just yet.

Please just report issues and feature requests for now. I am not supporting this release for general use, only to get the REAL release ready.
Feature requests (consolidated plus some new at the top of the list):

1. Option to increase font size on the watch frame.
2. A "split bar" option on action bars. 2x12 main action bar with a single x12 split to show 6 each side.
3. More of the "comic book theme" font throughout the UI, particularly on the unit and raid frames.
4. Grid option for raid frames.
5. Can't seem to change font size/type/bar size in DBM skin.
6. More obvious indication of pet happiness on unit frames.
7. Horizontal pet bar above action bars.
8. Ability to copy internet links from chat.
9. More spacing between the buttons on the aspect bar.
10. Ability to turn off swing timer.
11. Cast bar recolor for focus users.
Last edited by Sharmazh : 12-05-10 at 07:44 PM.
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Old 12-05-10, 08:42 PM  
TheSabi
A Kobold Labourer

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a few things

I can't seem to buy bank slots, clicking on the empty slots closes the bank.

In ToC5 when mounted the Player UF becomes black and covers both UF and the portrait of the Worg/Horse becomes the focus frame



Some of the fonts are really really hard to read if you aren't using UI scale at max or leaving it at the default setting. Mostly the top bar, stats in the character pane, tool tips and the combat text.

This is more of an issue of the font used not the actual UI. I did use another mod to change the fonts, as seen in the screen shot, but it just reset every time I came across a loading bar or logged out. Personally I'd perfer the "adventure" (or one of the other 11ty majillion names it goes by) font for the entire ui but that just may be me.

Lastly, and this is probably just the ui being an early test version, it'd be nice if the options had some tool tips or if an faq came with the mod cause I had no idea what some of the options did if anything.

Thanks for coming back to do this, this is a great UI and was saddened when it looked like it may fall into the discontinued abyss.

OH and I forgot...

The Killing Blow "splash images". I miss them, they kept me entertained as I was grinding solo.
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Old 12-06-10, 12:14 AM  
Munglunch
A Deviate Faerie Dragon
 
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Originally posted by Sharmazh
Feature requests (consolidated plus some new at the top of the list):

1. Option to increase font size on the watch frame.
2. A "split bar" option on action bars. 2x12 main action bar with a single x12 split to show 6 each side.
3. More of the "comic book theme" font throughout the UI, particularly on the unit and raid frames.
4. Grid option for raid frames.
5. Can't seem to change font size/type/bar size in DBM skin.
6. More obvious indication of pet happiness on unit frames.
7. Horizontal pet bar above action bars.
8. Ability to copy internet links from chat.
9. More spacing between the buttons on the aspect bar.
10. Ability to turn off swing timer.
11. Cast bar recolor for focus users.
1. --
2. added
3. added
4. changed raid to grid style for testing
5. --
6. adjusted
7. working on it
8. fixed
9. --
10. removed for the time being
11. changed the coloring...
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