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Updated:11-05-14 11:35 AM
Created:06-12-10 06:56 AM
Downloads:11,830
Favorites:29
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oUF Aftermathh  Popular! (More than 5000 hits)

Version: 4.1 Beta
by: Game92 [More]

Supported Units

Player
Pet
Target
Target of Target
Focus
Party
Boss
Raid

Supported Plugins

oUF_AuraWatch (embedded)
oUF_CombatFeedback (embedded)
oUF_Smooth (embedded)
oUF_SpellRange (embedded)
oUF_Experience (embedded)
oUF_Reputation (embedded)
oUF_RaidDebuffs (embedded)

Features

Aggro highlighting
PvP Timer on the Playerframe
Combat & Resting Icons
Leader-, MasterLooter- and Raidicons
Role Icons (DPS, Tank or Healer)
Debuff highlight
Raidframes target hightlight
Mouseover text
Castbars support
Castbar interrupt highlight
Castbar safezone and latency text

Info

You will require a editor Notepad++ or some other program
to configure or change some settings in this layout.

Open the oUF_Aftermathh_Config.lua file.
There you can change some settings like
positon, scale, colors.. etc

4.1

Updated to work with oUF 1.6 (tags at this point).
Optional Files (0)


Archived Files (28)
File Name
Version
Size
Author
Date
4.0
227kB
Game92
02-12-12 10:21 AM
3.8
70kB
Game92
04-27-11 09:45 AM
3.7
54kB
Game92
04-27-11 09:40 AM
3.6
22kB
Game92
03-24-11 02:50 AM
3.5
122kB
Game92
02-20-11 04:28 AM
3.4
122kB
Game92
01-23-11 09:14 AM
3.3
122kB
Game92
01-22-11 04:46 PM
3.2
113kB
Game92
12-29-10 09:02 AM
3.1
120kB
Game92
12-04-10 11:51 AM
3.0
120kB
Game92
11-23-10 02:52 PM
2.9
120kB
Game92
11-23-10 02:35 PM
2.8
90kB
Game92
10-31-10 12:44 PM
2.7
109kB
Game92
10-29-10 04:52 PM
2.6
175kB
Game92
10-19-10 05:56 AM
2.5
112kB
Game92
10-15-10 05:48 PM
2.3
109kB
Game92
10-04-10 01:51 PM
2.2
152kB
Game92
09-26-10 05:05 AM
2.1
152kB
Game92
09-06-10 10:07 AM
2.0
148kB
Game92
08-28-10 03:57 PM
1.8
134kB
Game92
08-21-10 11:48 AM
1.7
127kB
Game92
08-21-10 05:48 AM
1.6
148kB
Game92
08-17-10 09:48 AM
1.5
148kB
Game92
08-12-10 09:20 AM
1.4
134kB
Game92
08-12-10 08:43 AM
1.2
95kB
Game92
08-02-10 08:01 PM
1.22
95kB
Game92
08-02-10 07:55 PM
1.2
79kB
Game92
07-15-10 03:14 AM
1.0
43kB
Game92
06-12-10 06:56 AM


Post A Reply Comment Options
Unread 07-15-10, 04:28 AM  
magges
An Aku'mai Servant
 
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Forum posts: 36
File comments: 31
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Hey
how about add the round border around the portrait?
think that looks better but i dont know :>
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Unread 07-15-10, 10:54 PM  
Flak
A Murloc Raider

Forum posts: 4
File comments: 86
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I've tried this with both ouf1.3 and ouf1.4. With ouf1.3 the only frames that seem to work are the party/raid, all the other frames are blizz defaults.
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Unread 07-16-10, 01:34 PM  
Game92
A Molten Giant
 
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it should work or else i dont know sorry.

iv tryed but it does look really ugly
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Unread 07-17-10, 08:17 AM  
Game92
A Molten Giant
 
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anys fixed it here ya are^^

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Unread 07-20-10, 09:27 PM  
Syxx
A Rage Talon Dragon Guard
 
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I apologize if I'm posting this is the wrong place but is this Jasje causing the error or oUF? I probably am doing something stupid and/or missing something obvious (oUF1.4??) but I can't seem to figure out wtf is the problem.

Code:
1x oUF-1.4\elements\range.lua:34: attempt to index local 'range' (a boolean value)
oUF-1.4\ouf.lua:263: in function `EnableElement'
oUF-1.4\ouf.lua:486: in function <oUF\ouf.lua:414>
(tail call): ?:
oUF-1.4\ouf.lua:675: in function `Spawn'
oUF_Jasje-1.41\oUF_Jasje.lua:925: in main chunk

Locals:
self = oUF_Group1 {
 Range = true
 inRangeAlpha = 1
 0 = <userdata>
 __tags = <table> {}
 PLAYER_ENTERING_WORLD = <function> @ oUF\ouf.lua:315:
 DebuffHighlightFilter = true
 unit = "header"
 ReadyCheck = <unnamed> {}
 DebuffHighlightBackdrop = true
 menu = <function> @ oUF_Jasje\oUF_Jasje.lua:784:
 Health = <unnamed> {}
 outsideRangeAlpha = 0.4
 RaidIcon = <unnamed> {}
 __elements = <table> {}
 style = "zpRaid"
}
name = "Range"
unit = "header"
element = <table> {
 enable = <function> @ oUF\elements\range.lua:32:
 disable = <function> @ oUF\elements\range.lua:46:
}
updateFunc = nil
elementTable = true
argcheck = <function> @ oUF\ouf.lua:5:
elements = <table> {
 Portrait = <table> {}
 Range = <table> {}
 Happiness = <table> {}
 Resting = <table> {}
 Aura = <table> {}
 PvP = <table> {}
 LFDRole = <table> {}
 Threat = <table> {}
 Castbar = <table> {}
 Assistant = <table> {}
 CPoints = <table> {}
 MasterLooter = <table> {}
 Health = <table> {}
 Combat = <table> {}
 Power = <table> {}
 VehicleSwitch = <table> {}
 Leader = <table> {}
 RaidIcon = <table> {}
}
  ---
Ok, I guess it's oUF 1.4 then. oUF 1.3.28 works perfect.
Last edited by Syxx : 07-20-10 at 09:35 PM.
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Unread 07-20-10, 09:40 PM  
Lanerra
A Kobold Labourer
 
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One of the problems is the self.Range calls anywhere in the file. They point to the old formatting for oUF 1.3. It should look like this:

Code:
self.Range = {
	insideAlpha = 1,
	outsideAlpha = .3,
}
Or whatever you'd like your in and out of range alphas to be.

There are also some other things that are incompatible with oUF 1.4 (such as SetManyAttributes), but that's for a different post, I'm sure Game92 is hard at work on it
Last edited by Lanerra : 07-20-10 at 09:41 PM.
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Unread 07-20-10, 09:47 PM  
Syxx
A Rage Talon Dragon Guard
 
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Originally posted by Lanerra
One of the problems is the self.Range calls anywhere in the file. They point to the old formatting for oUF 1.3. It should look like this:

Code:
self.Range = {
	insideAlpha = 1,
	outsideAlpha = .3,
}
Or whatever you'd like your in and out of range alphas to be.

There are also some other things that are incompatible with oUF 1.4 (such as SetManyAttributes), but that's for a different post, I'm sure Game92 is hard at work on it
Ah I see. Thank you for the knowledge.

I'll have to tinker with it until it get's updated.

Thank you Game92 for the lovely layout too!
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Unread 07-28-10, 07:03 AM  
Game92
A Molten Giant
 
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Sorry i guess its 1.4 oUF is causing problems since i use 1.3
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Unread 08-02-10, 01:45 PM  
Game92
A Molten Giant
 
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Im trying to update it soonish! added some new stuff =)
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Unread 08-03-10, 03:08 AM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 166
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Feedback

1. Option to disable party and raid
2. Option to disable cast bars
3. Option to disable portraits
4. Option to disable buffs/debuffs
5. Replace Rest, Combat, PvP, Classrole, etc default Blizzard icons with text in parentheses in the middle of the health bar or slightly above the unitframe in the center. It's a shame to interrupt the art flow of the unitframes with ugly Blizzard icons. Example: (R) Rest, (C) Combat, (H) Healer, (T) Tank, (D) DPS, (PvP)
6. Add cast bars to OUF Moveable Frames

Thank you, love them so far!
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Unread 08-03-10, 08:55 AM  
Game92
A Molten Giant
 
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Re: Feedback

Originally posted by reale
1. Option to disable party and raid
2. Option to disable cast bars
3. Option to disable portraits
4. Option to disable buffs/debuffs
5. Replace Rest, Combat, PvP, Classrole, etc default Blizzard icons with text in parentheses in the middle of the health bar or slightly above the unitframe in the center. It's a shame to interrupt the art flow of the unitframes with ugly Blizzard icons. Example: (R) Rest, (C) Combat, (H) Healer, (T) Tank, (D) DPS, (PvP)
6. Add cast bars to OUF Moveable Frames

Thank you, love them so far!
Point 1-5 you can disable them in the LUA.

Well.. i like it how it is soo if you wanna change it go ahead =)

Dont think you can, with the castbar
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Unread 08-09-10, 10:48 PM  
scrappy183
A Defias Bandit
 
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Target of Target

Hey, great layout really love it!
Anyways, I can't see any Target of Target frame, you might know why ?
And what lines should I delete if I don't want to show the raid? ^^

Thanks in advance!
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Unread 08-12-10, 04:45 AM  
Game92
A Molten Giant
 
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Re: Target of Target

Originally posted by scrappy183
Hey, great layout really love it!
Anyways, I can't see any Target of Target frame, you might know why ?
And what lines should I delete if I don't want to show the raid? ^^

Thanks in advance!
Thanks, you should see the ToT if you dont i dont know =(
where the raid starts ^^,
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Unread 08-13-10, 05:01 AM  
fahads
A Defias Bandit

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I wanna know how to move the cast bar I hate his new Place
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Unread 08-13-10, 09:53 AM  
Game92
A Molten Giant
 
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It moves along with the player frame, or else you go in to the LUA and change it at line 295.
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