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Updated:06-27-10 03:10 PM
Created:06-27-10 09:31 AM
Downloads:2,155
Favorites:13
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Cassone
Version: 30300.3-Beta
by: p3lim [More]
Description:
Cassone is a very minimalistic and clean bag addon based on the cargBags2 framework.
It comes with cargBags2 embedded, so you have to remove any unembedded versions you have of cargBags to avoid errors.

Cassone is a cargBags2-layout specifically customized for my own needs, and thus I will neglect any feature requests for it.
I've written this layout to be easily read, for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.


Features:
- Shows bags in a 8x# grid
- Shows bank in a 11x# grid
- Highlight items (quest & uncommon+)
- Draggable windows
- Shows money in bags


Click here and follow steps how to submit a bug
Full changelog can be found on GitHub:
http://github.com/p3lim/Cassone/commits/master/
Archived Files (1)
File Name
Version
Size
Author
Date
30300.2-Beta
43kB
p3lim
06-27-10 09:31 AM


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Unread 06-27-10, 12:10 PM  
Falarin
A Cyclonian
 
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First off I really love the look of these bags! I do however have one slight issue. I was looking through the Lua trying to find out where to scale the bags up? I play on 1440x900 windowed and it is very very small =[

Thanks,
~Fal
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Unread 06-27-10, 01:43 PM  
p3lim
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It doesn't really support scaling, but you could adjust the sizes.
I won't guarantee that it wont screw up the offsets and such though.

If you do want to try it out, see this line:
http://github.com/p3lim/Cassone/blob...assone.lua#L82
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Unread 06-27-10, 01:43 PM  
Xruptor
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Great mod! Very minimalistic and simple bags. I hope you keep it that way and don't add a ridiculous amount of features to it. The only issue I'm having with it is that like Falarin, it's not scaling properly. It looks so small on my screen.
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Unread 06-27-10, 01:46 PM  
p3lim
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Originally posted by Xruptor
Great mod! Very minimalistic and simple bags. I hope you keep it that way and don't add a ridiculous amount of features to it. The only issue I'm having with it is that like Falarin, it's not scaling properly. It looks so small on my screen.
Thanks.

The only thing I would consider to add is item quality borders or something, but I'm still unsure if I want that.
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Unread 06-27-10, 02:06 PM  
hipjipp
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Originally posted by p3lim
Thanks.

The only thing I would consider to add is item quality borders or something, but I'm still unsure if I want that.
why not just recommend oGlow? if it's not doing anything out of the blue it should work, right?

Edit: forgot, does it support keyring? it's the only thing i'm really missing from cargBags 2.x
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Last edited by hipjipp : 06-27-10 at 02:06 PM.
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Unread 06-27-10, 02:10 PM  
StylelaB
A Kobold Labourer

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Code:
Date: 2010-06-27 22:07:32
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\Cassone\cargBags\base\container.lua line 27:
   attempt to index local 'cargBags' (a nil value)
Debug:
   [C]: ?
   Cassone\cargBags\base\container.lua:27: in main chunk
AddOns:
  color, v
  Swatter, v3.1.14 (<%codename%>)
  ACP, v3.3.3 
  AddonLoader, v2.0
  Align, v
  AtlasLoot, v5.11.02
  BadBoy, v5.0.1.2
  BadBoyCCleaner, v2.3.0
  cargBags, v2.0-beta
  Cassone, v30300.2-Beta
  BlizRuntimeLib_frFR v3.3.3.30300 <eu>
  (ck=f4)
Just got this after install Cassone
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Unread 06-27-10, 02:11 PM  
p3lim
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Originally posted by hipjipp
why not just recommend oGlow? if it's not doing anything out of the blue it should work, right?

Edit: forgot, does it support keyring? it's the only thing i'm really missing from cargBags 2.x
If I would color it like I wanted I would use the backdrop border instead of the glow texture (which I have removed), so oGlow is not an option.

No, it does not support a keyring, mainly because I don't care what keys I have

You could just make a slashcommand to toggle this function for it: ToggleKeyRing()
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Unread 06-27-10, 02:13 PM  
p3lim
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Originally posted by StylelaB
Code:
Date: 2010-06-27 22:07:32
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\Cassone\cargBags\base\container.lua line 27:
   attempt to index local 'cargBags' (a nil value)
Debug:
   [C]: ?
   Cassone\cargBags\base\container.lua:27: in main chunk
AddOns:
  color, v
  Swatter, v3.1.14 (<%codename%>)
  ACP, v3.3.3 
  AddonLoader, v2.0
  Align, v
  AtlasLoot, v5.11.02
  BadBoy, v5.0.1.2
  BadBoyCCleaner, v2.3.0
  cargBags, v2.0-beta
  Cassone, v30300.2-Beta
  BlizRuntimeLib_frFR v3.3.3.30300 <eu>
  (ck=f4)
Just got this after install Cassone
Its an issue with cargBags, but I will check it out.

Edit: Disable your own cargBags version and see if it still occurs.
Last edited by p3lim : 06-27-10 at 02:16 PM.
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Unread 06-27-10, 03:11 PM  
p3lim
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You will have to remove any copies that you have of cargBags (unembedded ones) for this addon to work without any errors.

Updated info page to reflect this.
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Unread 06-27-10, 05:13 PM  
Xruptor
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Hey P3lim the setscale function works perfectly. For those people that want to scale it a bit bigger they could use it.

Note: The scale number goes from 1.0-5.0. It's best to use small numbers as the scale can get huge. 1.2, 1.5, 1.6, 2.1 etc...

Find:
Code:
local parent, ns = ...
Replace:
Code:
local scaleNum = 1.35
local parent, ns = ...
Find:
Code:
		UpdateMoney(money)
		addon:RegisterCallback('PLAYER_MONEY', money, UpdateMoney)
	end
Replace:
Code:
		UpdateMoney(money)
		addon:RegisterCallback('PLAYER_MONEY', money, UpdateMoney)
	end
	self:SetScale(scaleNum)

Also P3lim another thing I noticed is the fact that the bags aren't remembering their position. They keep going back to the default position. I'm sure this can be easily resolved with StartMoving(); and StopMovingOrSizing();
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Last edited by Xruptor : 06-27-10 at 05:30 PM.
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Unread 06-27-10, 05:59 PM  
Falarin
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Wow thanks very much Xruptor! And I noticed the position resetting as well, not sure if it's intended?
Last edited by Falarin : 06-27-10 at 06:09 PM.
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Unread 06-27-10, 06:19 PM  
p3lim
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Originally posted by Xruptor
Also P3lim another thing I noticed is the fact that the bags aren't remembering their position. They keep going back to the default position. I'm sure this can be easily resolved with StartMoving(); and StopMovingOrSizing();
Its intended
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Unread 06-27-10, 08:23 PM  
columnFive
A Defias Bandit
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Also P3lim another thing I noticed is the fact that the bags aren't remembering their position. They keep going back to the default position. I'm sure this can be easily resolved with StartMoving(); and StopMovingOrSizing();
Noticed this as well - ghetto fix would be to modify the SetPoint(); calls on lines 124-125 such that the initial position is somewhere more convenient. Since CargBags' bag frames aren't positioned relative to the vanilla bag/bank frames (from what I understand, anyway), I suspect frame position saving can't be done without adding a SavedVariables DB, which I for one am too lazy to figure out without Ace doing it for me. =P
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Unread 07-05-10, 05:54 PM  
strickland
A Deviate Faerie Dragon

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Thanks for the nice & lightweight addon, I know that you're not into request, this isn't a request just expressing what I feel xD A simple one thing would make this topnutch, a search option, to write whatever you looking in your bags for colorblind people like myself, I fail to see things and take ages to find, yet can't use a huge bag addon, crappy computer. ;(
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Unread 07-11-10, 10:23 PM  
treelet
A Deviate Faerie Dragon
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I love it lots! But I was wondering if there was a way to add bags to the main inventory and buy bag space for bank inventory? If not, is there some sort of script I could use? Something that doesn't involve logging out, turning addons off, logging in, fixing it, logging out, turning addons on, logging in again. XD
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