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Return to Karazhan (7.1.0)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:46,882
Favorites:111
MD5:
7.1.0

whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

Beautiful modded Unit/Target/Focus frames with fat hp/mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want [email protected]
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (22)
File Name
Version
Size
Author
Date
7.1
64kB
whoarrior
10-25-16 06:17 PM
7.0.3.u4
61kB
whoarrior
09-25-16 03:18 AM
7.0.3.u3
62kB
whoarrior
09-03-16 02:07 PM
7.0.3.beta-curs
79kB
whoarrior
08-24-16 11:14 PM
7.0.3
81kB
whoarrior
07-24-16 06:04 PM
7.0.3
81kB
whoarrior
07-24-16 01:23 AM
5.4
81kB
whoarrior
09-11-13 08:03 AM
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 05:22 PM
5.1
78kB
whoarrior
12-04-12 05:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 05:46 PM
4.3
60kB
whoarrior
12-23-11 06:54 PM
1.1
60kB
whoarrior
02-08-11 12:26 PM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


Post A Reply Comment Options
Unread 03-15-13, 01:15 PM  
Trommy
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 76
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Yes, i already do it this)
And what about AltPowerBar?
Last edited by Trommy : 03-15-13 at 01:20 PM.
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Unread 03-15-13, 12:53 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by Rufio
Originally Posted by Trommy
Thnx, Whoarrior. I try to use)
Edit
Lua Code:
  1. Boss1TargetFrame:SetScale("1.3")
  2.     Boss2TargetFrame:SetScale("1.3")
  3.     Boss3TargetFrame:SetScale("1.3")
in unitframes.lua

AND now whoa should hate me for supporting my ui on his comments :P
Hate? You? I only hate elves.
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Unread 03-15-13, 12:12 PM  
Rufio
A Murloc Raider
 
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Uploads: 8
Originally Posted by Trommy
Thnx, Whoarrior. I try to use)
Edit
Lua Code:
  1. Boss1TargetFrame:SetScale("1.3")
  2.     Boss2TargetFrame:SetScale("1.3")
  3.     Boss3TargetFrame:SetScale("1.3")
in unitframes.lua

AND now whoa should hate me for supporting my ui on his comments :P
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Unread 03-15-13, 11:32 AM  
Trommy
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 76
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Thnx, Whoarrior. I try to use)
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Unread 03-15-13, 10:28 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Last edited by whoarrior : 03-15-13 at 10:29 AM.
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Unread 03-15-13, 06:58 AM  
Trommy
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 76
Uploads: 0
Qustions not about WhoaUF, but about customisation interface. On screen - RufioUF with my addons.
1) How move "frame1" in config file lua? I mean, which function? And what is name of this frame/bar?
2) Which function may set scale of "frame2" (UnitFrame-Boss), i want it some smaller, ~2/3 of this size

P.S. Forwards from answers, say, that MoveAnything - not offer. It very bugging and heavyweight addon
Last edited by Trommy : 03-15-13 at 07:03 AM.
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Unread 03-15-13, 03:38 AM  
sviloga
A Kobold Labourer

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Good. I'll wait for the scalability of the new version.
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Unread 03-15-13, 02:46 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by sviloga
1. Is it possible to scale the frames? At 1920x1080 look too little ...
2. Is it possible to change the transparency (50% do not fight, and fight as usual)?
Scaling is possible, one of my arenamates has this in his custom version. I can build this into a new version.
The transparency thing sounds interesting. i will try if i will get this working.
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Unread 03-15-13, 01:17 AM  
sviloga
A Kobold Labourer

Forum posts: 0
File comments: 11
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1. Is it possible to scale the frames? At 1920x1080 look too little ...
2. Is it possible to change the transparency (50% do not fight, and fight as usual)?
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Unread 03-14-13, 05:21 AM  
mich125
A Fallenroot Satyr

Forum posts: 25
File comments: 9
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Originally Posted by whoarrior
I can borrow you my glasses. ;P
Haha no ty,

So i took some time and fixed this file, border looks fine now i guess



if anyone needs this version, its on my dropbox here:

https://www.dropbox.com/s/n94agbqwin...ighpbar%29.rar

cheers whoarrior
Last edited by mich125 : 03-14-13 at 05:23 AM.
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Unread 03-13-13, 05:18 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by mich125
Originally Posted by whoarrior
I see what you mean. That's a problem of Rufios graphic. You can use the program BLP2PNG to change the graphics from *.blp to *.png, then edit the graphic with your photoprogram of choice and finally change them back to *.blp.
http://www.wowinterface.com/download...7-BLP2PNG.html
I already seen those files with XnView, but i cant see anything wrong with them;/ border looks ok to me, but maybe im blind xD
I can borrow you my glasses. ;P
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Unread 03-13-13, 12:10 PM  
mich125
A Fallenroot Satyr

Forum posts: 25
File comments: 9
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Originally Posted by whoarrior
I see what you mean. That's a problem of Rufios graphic. You can use the program BLP2PNG to change the graphics from *.blp to *.png, then edit the graphic with your photoprogram of choice and finally change them back to *.blp.
http://www.wowinterface.com/download...7-BLP2PNG.html
I already seen those files with XnView, but i cant see anything wrong with them;/ border looks ok to me, but maybe im blind xD
Last edited by mich125 : 03-13-13 at 12:14 PM.
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Unread 03-13-13, 11:58 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by mich125
Thanks for an update whoarrior, if anyone wants here is a big hp bar version (credits to whoarrior and Rufio ofc):

https://www.dropbox.com/s/n94agbqwin...ighpbar%29.rar

It looks like on a screenshot below, there is 1 annoying part tho - left border of target frame (it looks like hp texture is going through border, i marked the spot on screenshot). If anyone can fix it, it would be great

I see what you mean. That's a problem of Rufios graphic. You can use the program BLP2PNG to change the graphics from *.blp to *.png, then edit the graphic with your photoprogram of choice and finally change them back to *.blp.
http://www.wowinterface.com/download...7-BLP2PNG.html
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Unread 03-13-13, 11:03 AM  
Trommy
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 76
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Originally Posted by whoarrior
Then do it for yourself. Merge the codechanges and use Rufios graphics.
I dont know script-lang =( Otherwise dont answer)) I try to merge code frome whoaUnitFrames.lua into RuFUI...UFrames was corrupt in a game...and more bugs =( Merge is failed

mich125
, thnx, try to use
Last edited by Trommy : 03-13-13 at 11:05 AM.
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Unread 03-13-13, 10:53 AM  
mich125
A Fallenroot Satyr

Forum posts: 25
File comments: 9
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Thanks for an update whoarrior, if anyone wants here is a big hp bar version (credits to whoarrior and Rufio ofc):

https://www.dropbox.com/s/n94agbqwin...ighpbar%29.rar

It looks like on a screenshot below, there is 1 annoying part tho - left border of target frame (it looks like hp texture is going through border, i marked the spot on screenshot). If anyone can fix it, it would be great

Last edited by mich125 : 03-13-13 at 10:54 AM.
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