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Siege of Orgrimmar (5.4)
Updated:09-11-13 08:03 AM
Created:06-28-10 04:06 PM
Downloads:29,355
Favorites:94
MD5:
5.4
whoa UnitFrames  Popular! (More than 5000 hits)
Version: 5.4
by: whoarrior [More]
This addon was inspired by SnowfallUnit from Dayn, but it should stay closer to the original Blizzard UI style.
  • modified Blizzard unitframe graphics with fat bars for player-, target- and focusframe
  • uses the normal blizzard configuration
    interface game status text : player, target and display percentages
    interface game unitframes : larger focus frame
  • no gui, configuration in file config.lua (class specific configuration possible)
  • you can use the standard Blizzard status text or whoaUF custom status text with
    - optional health- and manapoints with 1000 separators
    - optional simple health (rounded health- and manapoints)
    - you can see the percentage and the actual health-/manapoints together, or just the actual health-/manapoints
    - optional percentage @manabars
  • threatindicator moved from the target- to the playerframe
  • no charactername visible at the playerframe
  • healthbar classcolored for players and green-yellow-red-grey for npc's
  • you can change the size of buffs/debuffs (target)
  • scalability (version 5.2.1)
  • ooc transparency (version 5.2.1) Now off by default!
  • showMaxHealth (version 5.2.2)

NEW config options
  • petFrameOnTop
  • hitIndicators
  • showToTName

HINTS:
  1. You want NO status text at all:
    - disable status text in Blizzard config: interface game status text : player, target
  2. You want the standard Blizzard status text:
    - disable customStatusText in config.lua: customStatusText = false
    - enable status text in Blizzard config: interface game status text : player, target, display percentages
  3. You want the whoaUF custom status text
    - enable customStatusText in config.lua: customStatusText = true
    - enable status text in Blizzard config: interface game status text : player, target, display percentages
  4. You want percentages@manabars
    - same as point 3
    - enable autoManaPercent in config.lua: autoManaPercent = true

(:

P.S. Thanks to Dayn, Evl, Thek, Zork and so on for their great addons.

Code:
FOLDER STRUCTURE

[folder] World of Warcraft

         [folder] Interface

                  [folder] AddOns
         
                           [folder] whoaUnitFrames
                  
                                    [file] config.lua
                                    [file] whoaUnitFrames.lua
                                    [file] whoaUnitFrames.toc

                  [folder] CharacterFrame

                           [file] UI-Player-Portrait.blp
                           [file] UI-Player-Status.blp

                  [folder] TargetingFrame

                           [file] UI-PartyFrame.blp
                           [file] UI-TargetingFrame-Elite.blp
                           [file] UI-TargetingFrame-Minus-Flash.blp
                           [file] UI-TargetingFrame-Minus.blp
                           [file] UI-TargetingFrame-org.blp
                           [file] UI-TargetingFrame-PlusMob.blp
                           [file] UI-TargetingFrame-Rare-Elite.blp
                           [file] UI-TargetingFrame-Rare.blp
                           [file] UI-TargetingFrame-RareMob.blp
                           [file] UI-TargetingFrame.blp
                           [file] UI-TargetofTargetFrame.blp
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 04:22 PM
5.1
78kB
whoarrior
12-04-12 04:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 04:46 PM
4.3
60kB
whoarrior
12-23-11 05:54 PM
1.1
60kB
whoarrior
02-08-11 11:26 AM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


Post A Reply Comment Options
Old 11-10-11, 09:46 AM  
Saith90
A Kobold Labourer

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can't see the target of my target o.o
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Old 10-22-11, 04:53 PM  
slackerzz
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i've added some line of code to this addon and now it shows also mana %, you can find it here
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Old 05-13-11, 03:06 AM  
Zappenduster
A Kobold Labourer

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Hi Whoa, luv this addon. Any chance for an update?
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Old 05-05-11, 01:00 AM  
Catharsys
A Kobold Labourer

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I currently can't use 'Buffs on Top' on the targetframe. If I do the buffs appear behind the frame and stack in place.
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Old 03-30-11, 04:28 AM  
AndersonnKen
A Kobold Labourer

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Originally posted by AndersonnKen
Great addon indeed...however I would like to replace the "UI-StatusBar.blp" file from targeting folder with another status bar texture...the problem is I don't know how to convert .tga files into .blp.Can you help me with that please ?

Damn I found how to convert tga into blp...but it ruins the frames coloring totally...ALL frames are now green;no matter if friendly or hostile or by class.
Last edited by AndersonnKen : 03-30-11 at 04:28 AM.
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Old 03-30-11, 04:13 AM  
AndersonnKen
A Kobold Labourer

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Great addon indeed...however I would like to replace the "UI-StatusBar.blp" file from targeting folder with another status bar texture...the problem is I don't know how to convert .tga files into .blp.Can you help me with that please ?
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Old 03-07-11, 02:25 PM  
whoarrior
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Originally posted by hhp
for me this addon freezes game in BGs and arenas
I finally found the bottleneck. *yay*

The next version will solve that issue, but i have to do a lil code redesign and some more testing so the update will need some days. But i'm sure to make it this week.

Stay tuned!

(:
Last edited by whoarrior : 03-07-11 at 02:34 PM.
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Old 03-05-11, 02:04 AM  
hhp
A Kobold Labourer

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for me this addon freezes game in BGs and arenas
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Old 03-02-11, 02:58 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally posted by deke913
iunit is using your code and renaming it and claiming it to be their own.

not sure if this is another alias of yours or what but just wanted to let you know in case it wasn't

I checked the config lua on both and they are identical with only the names changed out
Thanks for that information. At this moment i don't know what i should think about that. Seems to be pretty lame, but i can't stop to giggle.

But hey, that's good for whoa UnitFrames. Cause that motivates me to spend some spare time and update this one, just to see if he will update iUnit.

(:
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Old 03-01-11, 10:26 PM  
deke913
A Deviate Faerie Dragon
 
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iunit is using your code and renaming it and claiming it to be their own.

not sure if this is another alias of yours or what but just wanted to let you know in case it wasn't

I checked the config lua on both and they are identical with only the names changed out
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Old 02-24-11, 01:46 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally posted by leempi
When's the next version due
If you want a quick and dirty solution go to whoaUnitFrames.lua and replace the function whoa_partyColors() through:

Code:
local function whoa_partyColors()
    if not InCombatLockdown() then
        local partyMembers = GetNumPartyMembers()
        if partyMembers > 0 then
            for i = 1, partyMembers do
                color = RAID_CLASS_COLORS[select(2, UnitClass("party"..i))]
                if color then
                    _G["PartyMemberFrame"..i.."HealthBar"]:SetStatusBarColor(color.r, color.g, color.b)
                    _G["PartyMemberFrame"..i.."HealthBar"].lockColor = true
                end
                _G["PartyMemberFrame"..i.."HealthBarText"]:ClearAllPoints()
                _G["PartyMemberFrame"..i.."HealthBarText"]:SetPoint("LEFT", _G["PartyMemberFrame"..i.."HealthBar"], "RIGHT", 5, 0)
                _G["PartyMemberFrame"..i.."ManaBarText"]:ClearAllPoints()
                _G["PartyMemberFrame"..i.."ManaBarText"]:SetPoint("LEFT", _G["PartyMemberFrame"..i.."ManaBar"], "RIGHT", 5, 0)
            end    
        end
    end
end
A new version needs some time, cause i'm lazy. ;P

(:
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Old 02-24-11, 06:52 AM  
leempi
A Kobold Labourer

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When's the next version due
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Old 02-23-11, 01:21 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally posted by Rufio
It's related to the blizz frames that the ToT is not showing sometimes?
Yes.
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Old 02-22-11, 10:51 PM  
Rufio
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It's related to the blizz frames that the ToT is not showing sometimes?
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Old 02-17-11, 05:10 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally posted by leempi
Would there be any way to add text options to the party frames?

Ideally I'd like to be able to configure either health deficit or current health, and position it to the right of the health bar (outside the frame) so it's not covering up the health bar.
Yeah that's possible. I'll try to put that into the next version.

(:
Last edited by whoarrior : 02-17-11 at 05:11 PM.
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