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Return to Karazhan (7.1.0)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:46,882
Favorites:111
MD5:
7.1.0

whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

Beautiful modded Unit/Target/Focus frames with fat hp/mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want [email protected]
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (22)
File Name
Version
Size
Author
Date
7.1
64kB
whoarrior
10-25-16 06:17 PM
7.0.3.u4
61kB
whoarrior
09-25-16 03:18 AM
7.0.3.u3
62kB
whoarrior
09-03-16 02:07 PM
7.0.3.beta-curs
79kB
whoarrior
08-24-16 11:14 PM
7.0.3
81kB
whoarrior
07-24-16 06:04 PM
7.0.3
81kB
whoarrior
07-24-16 01:23 AM
5.4
81kB
whoarrior
09-11-13 08:03 AM
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 05:22 PM
5.1
78kB
whoarrior
12-04-12 05:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 05:46 PM
4.3
60kB
whoarrior
12-23-11 06:54 PM
1.1
60kB
whoarrior
02-08-11 12:26 PM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


Post A Reply Comment Options
Unread 04-11-13, 07:47 PM  
kuranchi
A Kobold Labourer

Forum posts: 0
File comments: 8
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target of target not showing

hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Last edited by kuranchi : 04-11-13 at 07:48 PM.
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Unread 04-10-13, 02:58 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
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Unread 04-10-13, 12:23 PM  
Justice668
A Kobold Labourer

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Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
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Unread 04-10-13, 11:22 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
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Originally Posted by kreved_nemo
Originally Posted by whoarrior
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Can't you provide a built-in solution without dances with a tambourine?
No, i can't.
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Unread 04-10-13, 08:23 AM  
kreved_nemo
A Kobold Labourer

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Originally Posted by whoarrior
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Can't you provide a built-in solution without dances with a tambourine?
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Unread 04-09-13, 03:55 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Last edited by whoarrior : 04-09-13 at 03:55 PM.
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Unread 04-09-13, 03:53 PM  
byrdus
A Kobold Labourer

Forum posts: 0
File comments: 4
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Originally Posted by whoarrior
Originally Posted by byrdus
Ok that's obvious. You didn't properly install the addon. You need to place the graphics to the right folder. Please read the part in the code box: FOLDER STRUCTURE!
http://www.wowinterface.com/download...nitFrames.html
Wow, it was really that simple.

thanks
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Unread 04-09-13, 03:47 PM  
whoarrior
A Deviate Faerie Dragon
 
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File comments: 84
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Originally Posted by byrdus
Ok that's obvious. You didn't properly install the addon. You need to place the graphics to the right folder. Please read the part in the code box: FOLDER STRUCTURE!
http://www.wowinterface.com/download...nitFrames.html
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Unread 04-09-13, 03:46 PM  
kreved_nemo
A Kobold Labourer

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Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
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Unread 04-09-13, 03:15 PM  
byrdus
A Kobold Labourer

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Last edited by byrdus : 04-09-13 at 03:25 PM.
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Unread 04-09-13, 01:51 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
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Re: annoying line in the casting/energy/focus/rune bar

Originally Posted by byrdus
Hello, and thanks for a great addon.

I have really tried Everything to get rid of the line.

Somehow i get a line in the middle of my casting/rune/energy bar.

I made sure to put all the folders in the correct Place, i reinstalled all addons, resetted settings ...and so on.

Nothing seems to work here.

would really love to get rid of it !
Show a screenshot.
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Unread 04-07-13, 09:16 AM  
kreved_nemo
A Kobold Labourer

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Any ideas? Anyone? Please? Also, how can I get BUFFS first, than DEBUFFS?
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Unread 03-26-13, 02:24 AM  
kreved_nemo
A Kobold Labourer

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How can I get this (standard bufss allocation):



Instead of this (whoa unitframes buffs skyscraping incase a target has a target):

?
Last edited by kreved_nemo : 03-26-13 at 02:29 AM.
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Unread 03-24-13, 10:16 AM  
sviloga
A Kobold Labourer

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Originally Posted by whoarrior
Originally Posted by sviloga
1. What is this?





2. Text overlay ("Dead" on "цель мертва"). Can this be fixed?

1. Let me guess you don't play a healer and you never read any patch notes lately too? :P
That silver part shows the absorb of shields and similar healing effects.

2. Does "цель мертва" mean something like dead in russian? My russian sucks sorry. I can remember only some phrases like э́то стол, э́то ла́мпа and my favorite word достопримеча́тельность.
If it means something like dead, then you could simply delete the red part in the config.lua file.
Code:
whoaUnitFrames.config.phrases = {
    ["1000 separator"] = " ",
    ["Dead"] = "|cFFFFFFFFDead|r",
    ["Ghost"] = "|cFFFFFFFFGhost|r",
    ["Offline"] = "|cFFFFFFFFOffline|r",
    ["kilo"] = " k",  -- simpleHealth 1.000
    ["mega"] = " m",  -- simpleHealth 1.000.000
    ["giga"] = " g",  -- simpleHealth 1.000.000.000
1. I understand what you mean. It's like a green bar that shows incoming healing.
I did not play healer.
In 5.0 - 5.1 using Shadowed Unit Frames. There it is not displayed.

2. Right. "цель мертва" = "Target is dead".
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Unread 03-24-13, 09:42 AM  
kreved_nemo
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Since 5.2.2

Originally Posted by whoarrior
Originally Posted by kreved_nemo
3. I still don't get your explanation about the buffs. It's very crucial for me, but the buff frames screw everything up. I mean, they don't actually act like standard frames. For example, go to an RBG where everyone's buffed up like crazy and target someone who already has a target - buffs will go skyscraping. The problem exists, I didn't understand your explanation.

4. Concerning the ToT problem of a focus frame, it's really weird. What I wanted to say was that there was no such a problem in 5.1.1, which I'm currently using intentionally, because 5.2.2 turned out to be more bugged.

I don't mean to critisize, I really do enjoy this addon, but some bugs listed above drive me crazy and I would like to help improve the addon.

Thanks
The only real difference in the code between 5.1.1 and 5.2.3 is the oocTransparency, you could set this parameter to false or simply delete the complete line. Tell me if that helps, i'm curious.
I'm currently using 5.1.1 and that's why I'm not having any focus frame issues anymore, the buffs issue is the most important one for me at the moment, are you planning to resolve it?
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