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Siege of Orgrimmar (5.4)
Updated:09-11-13 08:03 AM
Created:06-28-10 04:06 PM
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whoa UnitFrames  Popular! (More than 5000 hits)

Version: 5.4
by: whoarrior [More]

This addon was inspired by SnowfallUnit from Dayn, but it should stay closer to the original Blizzard UI style.

  • modified Blizzard unitframe graphics with fat bars for player-, target- and focusframe
  • uses the normal blizzard configuration
    » interface » game » status text : player, target and display percentages
    » interface » game » unitframes : larger focus frame
  • no gui, configuration in file config.lua (class specific configuration possible)
  • you can use the standard Blizzard status text or whoaUF custom status text with
    - optional health- and manapoints with 1000 separators
    - optional simple health (rounded health- and manapoints)
    - you can see the percentage and the actual health-/manapoints together, or just the actual health-/manapoints
    - optional percentage @manabars
  • threatindicator moved from the target- to the playerframe
  • no charactername visible at the playerframe
  • healthbar classcolored for players and green-yellow-red-grey for npc's
  • you can change the size of buffs/debuffs (target)
  • scalability (version 5.2.1)
  • ooc transparency (version 5.2.1) Now off by default!
  • showMaxHealth (version 5.2.2)

NEW config options
  • petFrameOnTop
  • hitIndicators
  • showToTName

HINTS:
  1. You want NO status text at all:
    - disable status text in Blizzard config: » interface » game » status text : player, target
  2. You want the standard Blizzard status text:
    - disable customStatusText in config.lua: customStatusText = false
    - enable status text in Blizzard config: » interface » game » status text : player, target, display percentages
  3. You want the whoaUF custom status text
    - enable customStatusText in config.lua: customStatusText = true
    - enable status text in Blizzard config: » interface » game » status text : player, target, display percentages
  4. You want percentages@manabars
    - same as point 3
    - enable autoManaPercent in config.lua: autoManaPercent = true

(:

P.S. Thanks to Dayn, Evl, Thek, Zork and so on for their great addons.

Code:
FOLDER STRUCTURE

[folder] World of Warcraft

         [folder] Interface

                  [folder] AddOns
         
                           [folder] whoaUnitFrames
                  
                                    [file] config.lua
                                    [file] whoaUnitFrames.lua
                                    [file] whoaUnitFrames.toc

                  [folder] CharacterFrame

                           [file] UI-Player-Portrait.blp
                           [file] UI-Player-Status.blp

                  [folder] TargetingFrame

                           [file] UI-PartyFrame.blp
                           [file] UI-TargetingFrame-Elite.blp
                           [file] UI-TargetingFrame-Minus-Flash.blp
                           [file] UI-TargetingFrame-Minus.blp
                           [file] UI-TargetingFrame-org.blp
                           [file] UI-TargetingFrame-PlusMob.blp
                           [file] UI-TargetingFrame-Rare-Elite.blp
                           [file] UI-TargetingFrame-Rare.blp
                           [file] UI-TargetingFrame-RareMob.blp
                           [file] UI-TargetingFrame.blp
                           [file] UI-TargetofTargetFrame.blp

Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 05:22 PM
5.1
78kB
whoarrior
12-04-12 05:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 05:46 PM
4.3
60kB
whoarrior
12-23-11 06:54 PM
1.1
60kB
whoarrior
02-08-11 12:26 PM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


Post A Reply Comment Options
Unread 02-01-13, 02:46 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Re: Problem with the power bars

Originally Posted by valodani
Can someone explain what causes the following:

http://kepfeltoltes.hu/view/130119/W...toltes.hu_.jpg
Make sure that the graphics (*.blp files) are in the right folder! You need to have the folders "CharacterFrame" and "TargetingFrame" with the graphics in your "World of Warcraft\Interface" Folder!

Code:
FOLDER STRUCTURE

[folder] World of Warcraft

         [folder] Interface

                  [folder] AddOns
         
                           [folder] whoaUnitFrames
                  
                                    [file] config.lua
                                    [file] whoaUnitFrames.lua
                                    [file] whoaUnitFrames.toc

                  [folder] CharacterFrame

                           [file] UI-Player-Portrait.blp
                           [file] UI-Player-Status.blp

                  [folder] TargetingFrame

                           [file] UI-PartyFrame.blp
                           [file] UI-TargetingFrame-Elite.blp
                           [file] UI-TargetingFrame-Minus-Flash.blp
                           [file] UI-TargetingFrame-Minus.blp
                           [file] UI-TargetingFrame-org.blp
                           [file] UI-TargetingFrame-PlusMob.blp
                           [file] UI-TargetingFrame-Rare-Elite.blp
                           [file] UI-TargetingFrame-Rare.blp
                           [file] UI-TargetingFrame-RareMob.blp
                           [file] UI-TargetingFrame.blp
                           [file] UI-TargetofTargetFrame.blp
As a explanation: this just replaces the original graphics, which is needed for these unitframes.

@timppa
/ty

@trommy
I know the problem with ToT frame, it happens from time to time. In my experience it's a temporary problem and i have no clue what causes it. But that's a problem of the standard blizzard unitframes and these unitframes are "just" the original unitframes with changed graphics and some small other tweaks.
Last edited by whoarrior : 02-01-13 at 02:49 AM.
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Unread 01-26-13, 07:47 AM  
Trommy
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Is here the panel target of target? Or how it on?
I use Rufio UF with this addon (whoaUF), but not see in game target of target. Very uncomfortable in PvP|PvE
Last edited by Trommy : 01-26-13 at 07:50 AM.
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Unread 01-23-13, 03:28 AM  
Timppa
A Kobold Labourer
AddOn Compiler - Click to view compilations

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Awesome unitframes, I'm sure you don't get thanked enough since people only view comment section as sort of Error tracker.

Anyways, thanks!
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Unread 01-19-13, 11:10 AM  
valodani
A Kobold Labourer

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Question Problem with the power bars

Can someone explain what causes the following:

http://kepfeltoltes.hu/view/130119/WoWScrnShot_011913_180406_www.kepfeltoltes.hu_.jpg
Last edited by valodani : 01-19-13 at 11:11 AM.
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Unread 01-12-13, 04:13 PM  
destornillador
A Kobold Labourer

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Hi, what's the file for 3.3.5a? I'd like to have it on AT.

Also, what's the file for 4.0.6 or 4.3.4?

One of my problems is that there is the default bars, and the background is woah uf, and there is a edge/border of the bar, how can i fix it?

My problem is like that
Originally Posted by Fra_90
no it doesnt work, it change only the height of the healt bar , in this way the hbar will be displayed on the mana bar, i need the way to modify the frame that contains the hb (then ill use ur tip to make the hb bigger), using ur tip, will only modify the height of the hbar, but it doesn't modify the height of the bar that CONTAINS the hb.
try to modify the bar using what u suggest, and u will understand what i m talking about .
sorry for my bad english >.<
Last edited by destornillador : 01-12-13 at 04:16 PM.
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Unread 12-20-12, 05:48 PM  
whoarrior
A Deviate Faerie Dragon
 
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File comments: 84
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Originally Posted by Fra_90
can u do the same thing , but also for party members ?
I play always with the standard raidframes and i'm really happy with them. So no i can't.
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Unread 12-17-12, 06:11 PM  
Fra_90
A Kobold Labourer

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can u do the same thing , but also for party members ?
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Unread 12-04-12, 09:35 AM  
whoarrior
A Deviate Faerie Dragon
 
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Originally Posted by Fra_90
no it doesnt work, it change only the height of the healt bar , in this way the hbar will be displayed on the mana bar, i need the way to modify the frame that contains the hb (then ill use ur tip to make the hb bigger), using ur tip, will only modify the height of the hbar, but it doesn't modify the height of the bar that CONTAINS the hb.
try to modify the bar using what u suggest, and u will understand what i m talking about .
sorry for my bad english >.<
If you want that, you have to modify all graphics like ...
http://wowprogramming.com/utils/artb...etingFrame.png
... and all the others (player, focus, raremobs, ...).

Or you can just use another addon, where somebody did this already. Maybe the version from Rufio? http://www.wowinterface.com/download...UIClassic.html

@F1NCH/GBurn
The focus frame text will be changed next update.

@llerelol
Sry i can't help you with this. I was just happy when Blizzard included the possibility to reposition the unitframes through the standard ui because repositioning by yourself was always a pain in the a**.

@Laenges
Wie ich auch schon oben an Fra_90 geschrieben hab müsstest du diverse Grafiken anpassen und direkt im Code Änderungen vornehmen. Wenn dir das nichts ist bleibt dir leider nur andere UnitFrames zu verwenden. Hier wieder der Tip http://www.wowinterface.com/download...UIClassic.html
Ich biete die UnitFrames und Grafiken nur so an wie ich auch selbst mit ihnen spiele. Für unterschiedliche Varianten fehlt mir nicht nur die Zeit sondern auch die Lust.
Last edited by whoarrior : 12-04-12 at 09:38 AM.
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Unread 12-03-12, 06:29 PM  
Fra_90
A Kobold Labourer

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no it doesnt work, it change only the height of the healt bar , in this way the hbar will be displayed on the mana bar, i need the way to modify the frame that contains the hb (then ill use ur tip to make the hb bigger), using ur tip, will only modify the height of the hbar, but it doesn't modify the height of the bar that CONTAINS the hb.
try to modify the bar using what u suggest, and u will understand what i m talking about .
sorry for my bad english >.<
Last edited by Fra_90 : 12-03-12 at 06:31 PM.
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Unread 12-02-12, 02:34 PM  
10leej
A Firelord
 
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How did you adjust the size of the threat glow? just out of curiousity.

also to answer the other questions:
you can change the bar height by going into whoaUnitFrames.lua

lines 68-70 for player
Code:
PlayerFrameHealthBar:ClearAllPoints()
PlayerFrameHealthBar:SetPoint("TOPLEFT", 106, -24)
PlayerFrameHealthBar:SetHeight(18)
lines 112-114 for target

Code:
TargetFrameHealthBar:ClearAllPoints()
TargetFrameHealthBar:SetPoint("TOPLEFT", 5, -24)
TargetFrameHealthBar:SetHeight(18)
152-154 for focus
Code:
FocusFrameHealthBar:ClearAllPoints()
FocusFrameHealthBar:SetPoint("TOPLEFT", 5, -24)
FocusFrameHealthBar:SetHeight(18)
Adjust the number value for where it says "SetHeight(18)"

Code for the mana bars should be close to health bars will probably be referred to as

UNITNAMEManaBar:SetHeight(##)
Last edited by 10leej : 12-02-12 at 02:36 PM.
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Unread 11-28-12, 03:09 PM  
Fra_90
A Kobold Labourer

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how can i modify the bars to get the healt bar heighter than the mana bar? ad rufio did with his war, hb greater then rage bar! thx
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Unread 11-26-12, 01:24 PM  
GBurn
A Kobold Labourer
 
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Hi there. Is there any way to switch health text position with percentage text position? I mean always health text to be placed close to portrait and percentage text to the edge (like on the target frame) and the same changes for mana bar.



PS: Also would be great to make focus frame to look like the other frames, same scheme - health and percentage inside the bar.

-- LATER EDIT --

I found how to switch them after a few researches. Maybe there are some people who're interested about this, so I'll post the changes.

1. For health/mana text and percentage issue, open whoaUnitFrames.lua file and replace
Code:
whoa_createFrame("fplayerpercent",     PlayerFrameHealthBar, "LEFT",    0, 0,  40, "RIGHT")
whoa_createFrame("fplayerhealth",      PlayerFrameHealthBar, "RIGHT",  -5, 0,  75, "RIGHT")
whoa_createFrame("fplayermanapercent", PlayerFrameManaBar,   "LEFT",    0, 0,  40, "RIGHT")
whoa_createFrame("fplayermana",        PlayerFrameManaBar,   "RIGHT",  -5, 0,  75, "RIGHT")
with
Code:
whoa_createFrame("fplayerpercent",     PlayerFrameHealthBar, "RIGHT",  -5, 0,  75, "RIGHT")		-- default: "LEFT",    0, 0,  40, "RIGHT"		 
whoa_createFrame("fplayerhealth",      PlayerFrameHealthBar, "LEFT",    0, 0,  40, "RIGHT")		-- default: "RIGHT",  -5, 0,  75, "RIGHT"
whoa_createFrame("fplayermanapercent", PlayerFrameManaBar,   "RIGHT",  -5, 0,  75, "RIGHT")  	-- default: "LEFT",    0, 0,  40, "RIGHT"
whoa_createFrame("fplayermana",        PlayerFrameManaBar,   "LEFT",    0, 0,  40, "RIGHT")		-- default: "RIGHT",  -5, 0,  75, "RIGHT"
2. For target focus issue, still in the file whoaUnitFrames.lua search for
Code:
whoa_createFrame("ffocuspercent",      FocusFrameHealthBar,  "LEFT",  -45, 0,  40, "RIGHT")
whoa_createFrame("ffocushealth",       FocusFrameHealthBar,  "CENTER",  0, 0,  75, "CENTER")
whoa_createFrame("ffocusmanapercent",  FocusFrameManaBar,    "LEFT",  -45, 0,  40, "RIGHT")
whoa_createFrame("ffocusmana",         FocusFrameManaBar,    "CENTER",  0, 0,  75, "CENTER")
and replace it with
Code:
whoa_createFrame("ffocuspercent",      FocusFrameHealthBar,  "LEFT",    0, 0,  40, "RIGHT") 	-- default: "LEFT",  -45, 0,  40, "RIGHT"
whoa_createFrame("ffocushealth",       FocusFrameHealthBar,  "RIGHT",  -5, 0,  75, "RIGHT")		-- default: "CENTER",  0, 0,  75, "CENTER"
whoa_createFrame("ffocusmanapercent",  FocusFrameManaBar,    "LEFT",    0, 0,  40, "RIGHT")		-- default: "LEFT",  -45, 0,  40, "RIGHT"
whoa_createFrame("ffocusmana",         FocusFrameManaBar,    "RIGHT",  -5, 0,  75, "RIGHT")   	-- default: "CENTER",  0, 0,  75, "CENTER"
Result: screenshot
Last edited by GBurn : 11-26-12 at 05:28 PM.
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Unread 11-25-12, 07:34 AM  
Laenges
A Kobold Labourer

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Hey Guys,

i have used the Ikomiko Unitframes.
So now i delete it and copy your into my folders.
but it seem so small. i want the Unitframe a lil bit taller and the lifebar greater than the ressourcebar.
more like this:

but this is outdated. so i search for a nother one with this style. so i found yours.
is there any chance to make it more like i want?
sorry if you cant understand what i mean. english is not my best language.


Edit:
I have a second problem. I have no targetoftarget frame anymore. I can move it with some others addons. but i cant see it after all.
Last edited by Laenges : 11-25-12 at 09:59 AM.
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Unread 11-20-12, 06:07 PM  
llerelol
A Murloc Raider

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hi,
first of all thanks for the great work, i really enjoy those frames, but i have a couple of questions.

i'd like to include these frames into my UI pack but i haven't found a way to position these frames via lua editing. i really don't want to include layout-local.txt into my build, it causes too much complexity to put it into the right folder for a lot of people. i guess player frame positioning is a secure function or something but maybe there is a way to position it via lua.

and the other one is a feature request. can you make an option to place debuffs on top of the frame, not buffs and debuffs together, which blizz can do by default, but just target\focus debuffs on top. that would be wonderful for all those pvpers out there.

thank you.

EDIT: found this code in Mystery UI, does it work properly?

Code:
local function ScrewYouPlayerFrame()
	PlayerFrame:ClearAllPoints()
	PlayerFrame:SetPoint("CENTER", -200, -165)
 end

hooksecurefunc("PlayerFrame_AnimateOut", function() PlayerFrame:SetAlpha(0); ScrewYouPlayerFrame() end)
hooksecurefunc("PlayerFrame_SequenceFinished", function() PlayerFrame:SetAlpha(1); ScrewYouPlayerFrame() end)
hooksecurefunc("PlayerFrame_UpdateStatus", ScrewYouPlayerFrame)
Last edited by llerelol : 11-20-12 at 06:17 PM.
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Unread 11-15-12, 08:07 PM  
F1NCH
A Kobold Labourer
 
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Hi!
How can i move the health and mana bar text for the focus frame?
i want it to look like the playerframe and targetframe.

http://www.abload.de/img/frame8txb7.jpg
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