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Siege of Orgrimmar (5.4)
Updated:09-11-13 08:03 AM
Created:06-28-10 04:06 PM
Downloads:31,292
Favorites:94
MD5:
whoa UnitFrames  Popular! (More than 5000 hits)
Version: 5.4
by: whoarrior [More]
This addon was inspired by SnowfallUnit from Dayn, but it should stay closer to the original Blizzard UI style.
  • modified Blizzard unitframe graphics with fat bars for player-, target- and focusframe
  • uses the normal blizzard configuration
    interface game status text : player, target and display percentages
    interface game unitframes : larger focus frame
  • no gui, configuration in file config.lua (class specific configuration possible)
  • you can use the standard Blizzard status text or whoaUF custom status text with
    - optional health- and manapoints with 1000 separators
    - optional simple health (rounded health- and manapoints)
    - you can see the percentage and the actual health-/manapoints together, or just the actual health-/manapoints
    - optional percentage @manabars
  • threatindicator moved from the target- to the playerframe
  • no charactername visible at the playerframe
  • healthbar classcolored for players and green-yellow-red-grey for npc's
  • you can change the size of buffs/debuffs (target)
  • scalability (version 5.2.1)
  • ooc transparency (version 5.2.1) Now off by default!
  • showMaxHealth (version 5.2.2)

NEW config options
  • petFrameOnTop
  • hitIndicators
  • showToTName

HINTS:
  1. You want NO status text at all:
    - disable status text in Blizzard config: interface game status text : player, target
  2. You want the standard Blizzard status text:
    - disable customStatusText in config.lua: customStatusText = false
    - enable status text in Blizzard config: interface game status text : player, target, display percentages
  3. You want the whoaUF custom status text
    - enable customStatusText in config.lua: customStatusText = true
    - enable status text in Blizzard config: interface game status text : player, target, display percentages
  4. You want percentages@manabars
    - same as point 3
    - enable autoManaPercent in config.lua: autoManaPercent = true

(:

P.S. Thanks to Dayn, Evl, Thek, Zork and so on for their great addons.

Code:
FOLDER STRUCTURE

[folder] World of Warcraft

         [folder] Interface

                  [folder] AddOns
         
                           [folder] whoaUnitFrames
                  
                                    [file] config.lua
                                    [file] whoaUnitFrames.lua
                                    [file] whoaUnitFrames.toc

                  [folder] CharacterFrame

                           [file] UI-Player-Portrait.blp
                           [file] UI-Player-Status.blp

                  [folder] TargetingFrame

                           [file] UI-PartyFrame.blp
                           [file] UI-TargetingFrame-Elite.blp
                           [file] UI-TargetingFrame-Minus-Flash.blp
                           [file] UI-TargetingFrame-Minus.blp
                           [file] UI-TargetingFrame-org.blp
                           [file] UI-TargetingFrame-PlusMob.blp
                           [file] UI-TargetingFrame-Rare-Elite.blp
                           [file] UI-TargetingFrame-Rare.blp
                           [file] UI-TargetingFrame-RareMob.blp
                           [file] UI-TargetingFrame.blp
                           [file] UI-TargetofTargetFrame.blp
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 05:22 PM
5.1
78kB
whoarrior
12-04-12 05:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 05:46 PM
4.3
60kB
whoarrior
12-23-11 06:54 PM
1.1
60kB
whoarrior
02-08-11 12:26 PM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


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Unread 04-09-13, 03:15 PM  
byrdus
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Last edited by byrdus : 04-09-13 at 03:25 PM.
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Unread 04-09-13, 03:46 PM  
kreved_nemo
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Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
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Unread 04-09-13, 03:47 PM  
whoarrior
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Originally Posted by byrdus
Ok that's obvious. You didn't properly install the addon. You need to place the graphics to the right folder. Please read the part in the code box: FOLDER STRUCTURE!
http://www.wowinterface.com/download...nitFrames.html
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Unread 04-09-13, 03:53 PM  
byrdus
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Originally Posted by whoarrior
Originally Posted by byrdus
Ok that's obvious. You didn't properly install the addon. You need to place the graphics to the right folder. Please read the part in the code box: FOLDER STRUCTURE!
http://www.wowinterface.com/download...nitFrames.html
Wow, it was really that simple.

thanks
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Unread 04-09-13, 03:55 PM  
whoarrior
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Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Last edited by whoarrior : 04-09-13 at 03:55 PM.
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Unread 04-10-13, 08:23 AM  
kreved_nemo
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Originally Posted by whoarrior
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Can't you provide a built-in solution without dances with a tambourine?
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Unread 04-10-13, 11:22 AM  
whoarrior
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Originally Posted by kreved_nemo
Originally Posted by whoarrior
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Can't you provide a built-in solution without dances with a tambourine?
No, i can't.
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Unread 04-10-13, 12:23 PM  
Justice668
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Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
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Unread 04-10-13, 02:58 PM  
whoarrior
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Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
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Unread 04-11-13, 07:47 PM  
kuranchi
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target of target not showing

hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Last edited by kuranchi : 04-11-13 at 07:48 PM.
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Unread 04-12-13, 05:13 AM  
Justice668
A Kobold Labourer

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Doesn't happen with the default blizz frames. I've even tried with fresh WTF and Inteface folders and the position of whoa frames is still not saved. What is sadder is that after a few reloads, the player frame dissapeared completely (i think it went somewhere off-screen).

Originally Posted by whoarrior
Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
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Unread 04-12-13, 01:12 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally Posted by Justice668
Doesn't happen with the default blizz frames. I've even tried with fresh WTF and Inteface folders and the position of whoa frames is still not saved. What is sadder is that after a few reloads, the player frame dissapeared completely (i think it went somewhere off-screen).

Originally Posted by whoarrior
Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
And you use no other addons? I have absolutely no clue what could be the problem in that case. Never heard of something similar to this and i can't reproduce the issue. So i'm sry but in this case i can't help you.
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Unread 04-12-13, 01:16 PM  
whoarrior
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Re: target of target not showing

Originally Posted by kuranchi
hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Hi kuranchi,

atm i'm testing some changes because of the ToT issuses. Maybe but it's not for sure it would help you when you delete all lines with the parameter oocTransparency in the config.lua file. Give it a try and please tell me if that solves your problem.

(:
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Unread 04-12-13, 03:34 PM  
Trommy
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Some cosmetic trouble =( At screen into the red ellipse. That is focus-frame. How to correct it?
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Unread 04-13-13, 06:22 AM  
kuranchi
A Kobold Labourer

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Re: Re: target of target not showing

Originally Posted by whoarrior
Originally Posted by kuranchi
hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Hi kuranchi,

atm i'm testing some changes because of the ToT issuses. Maybe but it's not for sure it would help you when you delete all lines with the parameter oocTransparency in the config.lua file. Give it a try and please tell me if that solves your problem.

(:
yes your absolutely right! it does work when oocTransparency parameters r deleted.
nice! thanks!

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