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Siege of Orgrimmar (5.4)
Updated:09-11-13 08:03 AM
Created:06-28-10 04:06 PM
Downloads:31,305
Favorites:94
MD5:
whoa UnitFrames  Popular! (More than 5000 hits)
Version: 5.4
by: whoarrior [More]
This addon was inspired by SnowfallUnit from Dayn, but it should stay closer to the original Blizzard UI style.
  • modified Blizzard unitframe graphics with fat bars for player-, target- and focusframe
  • uses the normal blizzard configuration
    interface game status text : player, target and display percentages
    interface game unitframes : larger focus frame
  • no gui, configuration in file config.lua (class specific configuration possible)
  • you can use the standard Blizzard status text or whoaUF custom status text with
    - optional health- and manapoints with 1000 separators
    - optional simple health (rounded health- and manapoints)
    - you can see the percentage and the actual health-/manapoints together, or just the actual health-/manapoints
    - optional percentage @manabars
  • threatindicator moved from the target- to the playerframe
  • no charactername visible at the playerframe
  • healthbar classcolored for players and green-yellow-red-grey for npc's
  • you can change the size of buffs/debuffs (target)
  • scalability (version 5.2.1)
  • ooc transparency (version 5.2.1) Now off by default!
  • showMaxHealth (version 5.2.2)

NEW config options
  • petFrameOnTop
  • hitIndicators
  • showToTName

HINTS:
  1. You want NO status text at all:
    - disable status text in Blizzard config: interface game status text : player, target
  2. You want the standard Blizzard status text:
    - disable customStatusText in config.lua: customStatusText = false
    - enable status text in Blizzard config: interface game status text : player, target, display percentages
  3. You want the whoaUF custom status text
    - enable customStatusText in config.lua: customStatusText = true
    - enable status text in Blizzard config: interface game status text : player, target, display percentages
  4. You want percentages@manabars
    - same as point 3
    - enable autoManaPercent in config.lua: autoManaPercent = true

(:

P.S. Thanks to Dayn, Evl, Thek, Zork and so on for their great addons.

Code:
FOLDER STRUCTURE

[folder] World of Warcraft

         [folder] Interface

                  [folder] AddOns
         
                           [folder] whoaUnitFrames
                  
                                    [file] config.lua
                                    [file] whoaUnitFrames.lua
                                    [file] whoaUnitFrames.toc

                  [folder] CharacterFrame

                           [file] UI-Player-Portrait.blp
                           [file] UI-Player-Status.blp

                  [folder] TargetingFrame

                           [file] UI-PartyFrame.blp
                           [file] UI-TargetingFrame-Elite.blp
                           [file] UI-TargetingFrame-Minus-Flash.blp
                           [file] UI-TargetingFrame-Minus.blp
                           [file] UI-TargetingFrame-org.blp
                           [file] UI-TargetingFrame-PlusMob.blp
                           [file] UI-TargetingFrame-Rare-Elite.blp
                           [file] UI-TargetingFrame-Rare.blp
                           [file] UI-TargetingFrame-RareMob.blp
                           [file] UI-TargetingFrame.blp
                           [file] UI-TargetofTargetFrame.blp
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 05:22 PM
5.1
78kB
whoarrior
12-04-12 05:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 05:46 PM
4.3
60kB
whoarrior
12-23-11 06:54 PM
1.1
60kB
whoarrior
02-08-11 12:26 PM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


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Unread 04-22-13, 09:40 AM  
Trommy
A Kobold Labourer
 
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Forum posts: 0
File comments: 35
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Anytime has bugged..bugsuck trap it...How to repair?
37x [ADDON_ACTION_BLOCKED] Аддон "whoaUnitFrames" пытался вызвать защищенную функцию "TargetFrameToT:Show()".
!BugGrabber-r191-release\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\TargetFrame.lua:913: in function "TargetofTarget_Update"
FrameXML\TargetFrame.lua:106: in function "TargetFrame_Update"
FrameXML\TargetFrame.lua:151: in function "OnEvent"
FrameXML\UnitFrame.lua:563: in function <FrameXML\UnitFrame.lua:561>
<in C code>
<string>:"TARGETNEARESTENEMYPLAYER":1: in function <string>:"TARGETNEARESTENEMYPLAYER":1

Locals:
nil
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Unread 06-29-13, 11:04 AM  
klover
A Kobold Labourer

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How can I reconfigure it?

How can I configure the addon (like increase the text size, change color, size of bars etc.) Any command allows me to do that?
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Unread 07-04-13, 07:32 AM  
Broxy
A Kobold Labourer

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Exclamation Alpha

How can I change the alpha on the frames? Because some of my characters are fine, but some are almost transparent, and thats quite annoying. And i have the MoveAnything addon, but the alpha there will not go any higher than 75% but the characters where the frames are fine, also got 75% on "MoveAnything" alpha. Please help me out with this idiotic problem!
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Unread 07-15-13, 09:07 AM  
burningheat
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ooctransparency

How i can remove ooctransparency ... is really stupid :-)
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Unread 08-08-13, 07:02 PM  
Shiftbricks
A Kobold Labourer

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Damage and Healing Taken in Player Frame

Hi, When I enable this addon I loose my healing and damage taken values on the character portrait. This is one of the things I like to be able to see.. When I disable this and go back to the default frames, they show. So it must be addon related.

Screenshot of what I mean: http://d.pr/i/CgKH - this screenshow was taken with whoaunitframes disabled.

Thanks!
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Unread 08-14-13, 10:45 AM  
black_1911
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target of target is not working i have to reselect the target again to make it work ....how can i fix it ? with preview version was working fine
Last edited by black_1911 : 08-14-13 at 11:50 AM.
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Unread 09-12-13, 05:10 AM  
liddsx
A Kobold Labourer

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Pet bar is currently locked above the player frame for hunters, since 5.4 update.
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Unread 09-12-13, 10:58 AM  
whoarrior
A Deviate Faerie Dragon
 
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File comments: 84
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Originally Posted by liddsx
Pet bar is currently locked above the player frame for hunters, since 5.4 update.
I know. You could read the changes, or simply look into config file.
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Unread 09-12-13, 11:26 AM  
twc
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My player frame doesn't display the class color properly. All of my characters have a bright green background on the player frame's health bar. Any way to get that bar to also display class colors?
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Unread 09-12-13, 03:17 PM  
whoarrior
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Re: Damage and Healing Taken in Player Frame

Originally Posted by Shiftbricks
Hi, When I enable this addon I loose my healing and damage taken values on the character portrait. This is one of the things I like to be able to see.. When I disable this and go back to the default frames, they show. So it must be addon related.

Screenshot of what I mean: http://d.pr/i/CgKH - this screenshow was taken with whoaunitframes disabled.

Thanks!
Take a look at the new parameter hitIndicators in the config file.
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Unread 09-12-13, 03:18 PM  
whoarrior
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Originally Posted by twc
My player frame doesn't display the class color properly. All of my characters have a bright green background on the player frame's health bar. Any way to get that bar to also display class colors?
I have no clue what's your problem here. Maybe it's through another addon.
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Unread 09-12-13, 06:49 PM  
twc
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Originally Posted by whoarrior
Originally Posted by twc
My player frame doesn't display the class color properly. All of my characters have a bright green background on the player frame's health bar. Any way to get that bar to also display class colors?
I have no clue what's your problem here. Maybe it's through another addon.
Hm, weird. It seems to be intermittently working now. Only occasionally does the health bar display green in the background.
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Unread 09-15-13, 02:32 AM  
whoarrior
A Deviate Faerie Dragon
 
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Originally Posted by twc
Hm, weird. It seems to be intermittently working now. Only occasionally does the health bar display green in the background.
Atm i have 2 characters on my battle.net account which have problems with the original standard ui and because this unitframes are simply modded standard unitframes they are also there with my unitframes. After more than 3 days i finally got an answer on my ticket that it should be an blizzard interface bug and they will look at it.

Yesterday i was going lfr *urghs* for the legendary cloak and i got sometimes that weird healthbar switch u have. Take a look at my charakter which has even more problems and i have 2 of them.



I hope Blizzard will fix this soon, because i can't do anything against it.
Last edited by whoarrior : 09-15-13 at 06:44 AM.
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Unread 09-19-13, 08:02 PM  
zandru
A Kobold Labourer

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power/manabar

at first i wanna thank u for this great addon but 1 thing makes me go hulkmode, i install the addon and the power/manabar is splitted with an grey line, in your screenshots are they clean and sexy, help me pls ;D
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Unread 09-22-13, 10:05 AM  
brittmarie
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So, I just went back to whoa unitframes after using elvui becuase of the skins I got on my weakauras, anywho, I've solved the skin issue, and one annoying problem I had was that whenever I reloaded my UI and focused someone, it went huge and moves it, here's a screenshot.

How I have it: http://i.imgur.com/1bHFYCF.jpg

How it ends up after i /focus someone: http://i.imgur.com/4nqWIzX.jpg

Anyone else got this issue and is there anyway to fix this?
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