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Return to Karazhan (7.1.0)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:46,831
Favorites:111
MD5:
7.1.0

whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

Beautiful modded Unit/Target/Focus frames with fat hp/mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want [email protected]
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Archived Files (22)
File Name
Version
Size
Author
Date
7.1
64kB
whoarrior
10-25-16 06:17 PM
7.0.3.u4
61kB
whoarrior
09-25-16 03:18 AM
7.0.3.u3
62kB
whoarrior
09-03-16 02:07 PM
7.0.3.beta-curs
79kB
whoarrior
08-24-16 11:14 PM
7.0.3
81kB
whoarrior
07-24-16 06:04 PM
7.0.3
81kB
whoarrior
07-24-16 01:23 AM
5.4
81kB
whoarrior
09-11-13 08:03 AM
5.2.3
81kB
whoarrior
03-20-13 11:54 AM
5.2.1
80kB
whoarrior
03-15-13 10:37 AM
5.2
80kB
whoarrior
03-12-13 02:22 AM
5.1.1
79kB
whoarrior
12-06-12 05:22 PM
5.1
78kB
whoarrior
12-04-12 05:56 PM
5.0.4
76kB
whoarrior
10-22-12 11:51 AM
4.3.1
61kB
whoarrior
02-19-12 05:46 PM
4.3
60kB
whoarrior
12-23-11 06:54 PM
1.1
60kB
whoarrior
02-08-11 12:26 PM
1.0.5
61kB
whoarrior
10-18-10 03:51 PM
1.0.4
62kB
whoarrior
07-12-10 06:12 AM
1.0.3
61kB
whoarrior
07-03-10 12:30 PM
1.0.2
61kB
whoarrior
07-03-10 04:32 AM
1.0.1
61kB
whoarrior
06-30-10 06:30 PM
1.0
60kB
whoarrior
06-28-10 04:06 PM


Post A Reply Comment Options
Unread 07-03-10, 03:06 PM  
Azande
A Defias Bandit

Forum posts: 2
File comments: 33
Uploads: 0
Thank you
Originally posted by whoarrior
I uploaded a new version (1.0.3) where you can turn off classcoloring in the config.lua file.

(:
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Unread 07-05-10, 11:44 PM  
Squiddy0
A Defias Bandit
 
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Forum posts: 3
File comments: 117
Uploads: 3
They look great & I look forward to a party version in the future however upon logging in the frames were positioned near my chat box, & I'm not LUA savy... I'm sure it's near the top but trying to adjust to the positions of the default frames yielded an error.
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Unread 07-06-10, 01:34 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally posted by Squiddy0
I'm sure it's near the top but trying to adjust to the positions of the default frames yielded an error.
All lua configuration is done in the config.lua file.
http://img704.imageshack.us/f/configc.png/

(:
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Unread 07-06-10, 04:58 AM  
lastmarine
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 12
Uploads: 6
hey i have a question is there anyway you can make the frames longer....at high lvls people have like 40000hp and i dont like how it looks hanging out of the frame lol.....or if you could tell me how to do it ill do it lol
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Unread 07-06-10, 01:20 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally posted by lastmarine
hey i have a question is there anyway you can make the frames longer....at high lvls people have like 40000hp and i dont like how it looks hanging out of the frame lol.....or if you could tell me how to do it ill do it lol
I have no clue what you're talking about. Please post a screenshot.
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Unread 07-07-10, 08:34 PM  
Squiddy0
A Defias Bandit
 
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Forum posts: 3
File comments: 117
Uploads: 3
thank you so much worked great I just replaced the old with what you sent I hope you make a party version either way, it's nice to free up four addons I was using to display some of your querks to these unitframes
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Unread 07-12-10, 06:31 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Re: Feature request

Originally posted by Tomacco_Boy
If possible, i would like to see an option to change the size of buffs/debuffs and being and being able to filter it out.
With version 1.0.4 it's possible to change the size of buffs/debuffs. But there is not a filter yet.
http://s.wowinterface.com/preview/pvw41267.png

(:
Last edited by whoarrior : 07-12-10 at 06:33 AM.
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Unread 07-12-10, 08:55 AM  
blizzart
A Murloc Raider
 
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Forum posts: 5
File comments: 111
Uploads: 9
some ingame options like unlock/lock frames would be nice.
I hate lua configuration of positioning.
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Unread 07-13-10, 04:16 PM  
Dawnspire
A Murloc Raider

Forum posts: 7
File comments: 2
Uploads: 0
Lightbulb Simple Health

Hi there, great addon, simply brilliant but:
Can you add a function (or post the code here, what and where to replace) to show simple health like blizzard UF does ?
What i mean is:
Let's say my target has 136.569 HP
I want the addon to show 136.5k instead, that'd be wondeful, ty.

Cheers!
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Unread 07-26-10, 03:48 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Re: Simple Health

Originally posted by Dawnspire
Hi there, great addon, simply brilliant but:
Can you add a function (or post the code here, what and where to replace) to show simple health like blizzard UF does ?
What i mean is:
Let's say my target has 136.569 HP
I want the addon to show 136.5k instead, that'd be wondeful, ty.

Cheers!
Version 1.0.5 has a simple health option.

(:
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Unread 07-26-10, 04:39 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally posted by blizzart
some ingame options like unlock/lock frames would be nice.
I hate lua configuration of positioning.
And i hate ingame configuration, sry. There won't be any other possibilities to configure this addon then the standard blizzard config and the config.lua file.

(:
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Unread 07-26-10, 08:55 AM  
Baine
A Murloc Raider
 
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Forum posts: 4
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Uploads: 2
you should hook PlayerFrame to whoaPlayerFrame, since combat feedback directly hooks to this frame as well, and currently pops up in the top left corner, and there for looks a bit... odd^^

Code:
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("TOPLEFT", whoaPlayerFrame, "TOPLEFT")
those are my lines 81/82, and it works as it should =)
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Unread 07-27-10, 04:59 AM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally posted by Baine
you should hook PlayerFrame to whoaPlayerFrame, since combat feedback directly hooks to this frame as well, and currently pops up in the top left corner, and there for looks a bit... odd^^

Code:
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("TOPLEFT", whoaPlayerFrame, "TOPLEFT")
those are my lines 81/82, and it works as it should =)
I'm not really sure if i understand you correct, cause i see no difference if i add that lines. I tested it and everything worked as expected.

http://img210.imageshack.us/f/priest1.png/
http://img833.imageshack.us/f/priest2.png/

(:
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Unread 08-25-10, 12:39 AM  
freshworks
A Kobold Labourer

Forum posts: 0
File comments: 19
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Position bug

i installed 'Ninja Panel'. and then, configured default position values for PlayerFrame and TargetFrame. but frames are not correctly positioned.

Please see the below pictures

first loaded screen (PlayerFrame is not correctly positioned)
http://www.box.net/shared/zmffv3cyn6

after loading screen (both frames are not correctly positioned):
http://www.box.net/shared/e4c5gut6ed

p.s. sorry for my english.
Last edited by freshworks : 08-25-10 at 01:46 AM.
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Unread 08-25-10, 04:51 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Re: Position bug

Originally posted by freshworks
i installed 'Ninja Panel'. and then, configured default position values for PlayerFrame and TargetFrame. but frames are not correctly positioned.

Please see the below pictures

first loaded screen (PlayerFrame is not correctly positioned)
http://www.box.net/shared/zmffv3cyn6

after loading screen (both frames are not correctly positioned):
http://www.box.net/shared/e4c5gut6ed

p.s. sorry for my english.
Nasty Ninja Panel. It does reposition all Standard Frames (Minimap, TargetFrame) in the top of your screen.

The pragmatic solution for that problem is using another Data Broker Display for instance StatBlockCore.
http://www.wowinterface.com/downloads/info9221-StatBlockCoreDisplay.html

The second solution is to ask Cladhaire to change Ninja Panel, that it does not reposition the standard unitframes anymore.

The last solution is to use a position which is not in the top area of your screen, because it seems that Ninja Panel does no repositioning, when the unitframes are positioned under the center of your screen.

(:
Last edited by whoarrior : 08-26-10 at 03:28 PM.
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