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Siege of Orgrimmar (5.4)
Updated:07-22-14 10:21 PM
Created:07-13-10 02:03 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Minimalistic Compilations, Class Compilations
5.4
DecUI  Popular! (More than 5000 hits)
Version: 7.10
by: Decard [More]
PLEASE READ!
This is the optional supplement package ONLY. You MUST download the actual UI files from Tukui.org in compliance with the ElvUI license at the following link below:
5.4.8 compatible - Version 7.10 is the latest available for the core

Click me to get DecUI Core!
Definitely appreciated, but not mandatory - Donate to Decard below:
Click here to lend your support!

Description

Welcome to DecUI! This is an edited version of the ElvUI version 6 platform, styled to be a bit more information-rich, with an homage to classic ElvUI/Tukui looks. ALL due credit goes to the community and contributors there for the many ideas, tweaks and fixes to the platform. Without their efforts, this compilation would not exist. /salute

Supports 1680x1050 and up, Multimonitor/Eyefinity/nVidia Surround friendly, easy to install and configure. Users of resolutions smaller than 1680x1050 can use the Low Resolution option within the UI, yet you will need to adjust elements to fit your resolution.

Installation

STEP 1 - Make a backup of your existing UI!

  • Go to your World of Warcraft folder.
  • Copy the Interface and WTF folders, and paste them into a new folder of your choice and name. This will be your backup in case you want to go back.
  • Delete the Interface and WTF folders in the World of Warcraft folder.
STEP 2 - Follow these steps to properly set up DecUI
  • Extract the folders inside DecUI to your World of Warcraft folder.
STEP 3 - Log in and set up your Video settings
  • Doing this beforehand will allow you to skip the resolution warning of the UI. Once logged in, you will be prompted to go through the in-game configuration wizard to adjust the appearance. This will happen only once per character, unless you manually reset the UI.
Navigation

Clicking the "L" icon on the bottom-right of the left chat panel unlocks UI elements to be placed manually.

Remember to click the "C" icon at the bottom-left of the right chat panel, or type /dec for the config menu. Entering this will give you access to the in-game config options, that allows you to more easily tweak appearance settings, such as increasing/reducing the amount of action bars, datatext shown, etc.

This version includes numerous changes and additions to the standard version of ElvUI itself as well as a few addons that are listed. The goal was to unify extra functionality with a clean look and layout that would be uniform to all classes. Some addons have been edited to either match the theme that I am aiming for, or simply .TOC updates for the 5.4.8 patch. Updating these will hamper their appearance and/or functionality with DecUI: (aka don't use Curse or any other auto-updater to update the below listed addons)


Core Package
ElvUI
ElvUI_Config
ElvUI_AddOnSkins (AddOnSkins_ElvUI)
ElvUI_BagFilter
ElvUI_ChatTweaks
ElvUI_Enhanced
ElvUI_LocPlus
ElvUI_SystemDT
ElvUI_Tukui_Symbiosis
ElvUI_VisualAuraTimers
ncKillingBlow

Supplement Package
ElvUI_AuraBarsMovers

ElvUI_ExtraActionBars
QuestHubber
ZoneText

Also includes portions of AI-Art and MiirGui panel replacement art, Ferous Media and pHishr's Media status panel artwork, and Login^2 replacement login art. And various fonts and textures from BenikUI, Tukui, Codename:Blaze.

Credits to the following authors:

oscarucb
kunda
Nightcracker
Zarnivoop
Cybeloras of Detheroc/Mal'Ganis
Azilroka
Sinaris
Omega1970
warbaby
Sylvanaar
iceeagle
Xruptor
Shadow
Hydra
Elv
Sortokk
Sno
Warmexx
Dandruff
Lockslap
Edoc
Benik
Cecile
Darth Predator
Catok
Blazeflack
Semlar
pigmonkey
BlackNet
Caedis
ThuBz
lilgulps
Tristimdorio
pigmonkey
Tandanu
Nitram


Known issues for version 7.X

* EmbedLeft, EmbedRight option for ElvUI Addon skins overlaps if you use this option with any embeddable addon aside from Skada, issue with DecUI, NOT the addon itself
* Pixel Perfect still needs to be corrected for the embed option

Remember!
Explore your world - you have complete control over how the UI displays information of almost any type. Don't like how something looks? Change it/disable it/tweak it! That's what all those addons and options are for!
7/22/2014
Version 7.10 Changes
*Incorporated the ElvUI 6.99991 updates to DecUI core, view ElvUI standard changes below:
ElvUI Changelog
*Changed button sizing, frame placements for Nouveau themes in DecUI core
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

5/27/2014
Version 7.9 Changes
*Incorporated the ElvUI 6.996 + commits to DecUI core, view ElvUI standard changes below:
ElvUI Changelog
*Updated addons in core package on Tukui.org, removed InspectFix, NoTaint, added ElvUI_DataConfig (unmodified) by Darth Predator
*Updated addons in WoWInterface supplement pack, added EnhancedFriendsList (unmodified) by Azilroka, Higher HotKey (unmodified) by Gello, Removed BlizzBugsSuck, FriendsListColors

3/19/2014
Version 7.8 Changes
*Incorporated the ElvUI 6.995 updates to DecUI core, view ElvUI standard changes below:
ElvUI Changelog
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, added FriendsListColors, Removed NPCScanEx, RaidBrowserInDungeonFinder, yClassColors

2/26/2014
Version 7.7 Changes
*Incorporated the ElvUI 6.992 updates to DecUI core, view ElvUI standard changes below:
ElvUI Changelog
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, added ElvUI_PushToActionBar, StealthAlerter, RaidBrowserInDungeonFinder, DoubleWideTradeSkills, ProfessionTabs, re-added ElvUI_ExtraActionBars, Removed TradeSkillDW

2/19/2014
Version 7.6 Changes
*Incorporated the ElvUI 6.98 updates to DecUI core, view ElvUI standard changes below:
ElvUI Changelog
*Corrected several frame placement issues with experience/xp movers
*Updated addons in core package on Tukui.org, cut DecUI_BagSync_Skin, handled by AddOnSkins_ElvUI now, added ncShadow
*Updated addons in WoWInterface supplement pack, added ElvUI_ActionbarCombatState, HabeebIt

2/4/2014
Version 7.5 Changes
*Incorporated the ElvUI 6.94 updates to DecUI core, view ElvUI standard changes below:
ElvUI Changelog
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

12/29/2013
Version 7.4 Changes
*Corrected ElvUI_AddOnSkins profile issue for Skada again, window anchored to right side as intended. Only need to re-download the core version to fix issue. My bad.

12/28/2013
Version 7.4 Changes
*Updated addons in core package on Tukui.org, fixed ElvUI_CoolLine 1-bar theme issues with Pixel Perfect selected
*Tweaked several layout and theme placements to better space out elements/reposition them when different themes are chosen
*Updated addons in WoWInterface supplement pack, added QuestHubber and ChatTextures

12/27/2013
Version 7.3 Changes
*Corrected ElvUI_AddOnSkins profile issue for Skada, window anchored to right side as intended. Only need to re-download the core version to fix issue.

12/24/2013
Version 7.3 Changes
*Incorporated the ElvUI 6.87 updates to DecUI core
*Updated addons in core package on Tukui.org, dropped QuestHubber, may add it to supplemental pack later
*Updated addons in WoWInterface supplement pack, dropped GTFO, !IDBPC-Taint-Fix (Blizzard fixed the errors in 5.4.2), added ExtTransmogUI, ShopToLFOR, re-added DM-LDB, DBM-ProvingGrounds
*Cleaned up installer text a bit, corrected micromenu tutorial pic
*Added single-bar CoolLine options to the 5 available themes in DecUI
*Added 5 new layouts to the installer, cleaned up Blizzard layout, still working on low-resolution and pixel perfect versions

11/16/2013
Version 7.2 Changes
*Incorporated the ElvUI 6.79 updates to DecUI core
*Updated addons in core package on Tukui.org, re-added AHShowBid, added ElvUI_FogofWar
*Updated addons in WoWInterface supplement pack, added !IDBPC-Taint-Fix, Handynotes_TimelessTreasures
*Credit to original addon authors of recent additions of DecUI Core and Supplement packages added to License Info, Credits.txt
*Re-added install - alt.lua, profile - alt.lua to core. The install - alt script reflects my personal settings to modify WoW's graphics options to the maximum available with an unmodified client. Not responsible for your pc blowing up.
*Corrected RaidUtility menu frame settings

10/22/2013
Version 7.1 Changes
*Incorporated the ElvUI 6.64 updates to DecUI core
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, added HandyNotes_HallowsEnd

10/15/2013
Version 7 Changes
*Incorporated the ElvUI 6.59 updates to DecUI core
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, added InboxMailBag, dropped HandyNotes_TimelessIsleRareElites

09/17/2013
Version 6.99 Changes
*Incorporated the ElvUI 6.5 updates to DecUI core
*Updated addons in core package on Tukui.org
*Corrected some minor profile/layout issues
*Added several datatext options for stat and other options
*Updated addons in WoWInterface supplement pack, added HandyNotes_Lorewalkers (was in previous versions, forgot to comment it in changelog)

09/13/2013
Version 6.98 Changes
*Incorporated the ElvUI 6.49 updates to DecUI
*Updated addons in core package on Tukui.org, cut AHShowBid, causing auctions to not display
*Corrected Blizzard theme issue in setup, pet battle element placement
*Added seconds support to time.lua in Datatexts, thanks to moresunders on Tukui.org for the example code
*Minor edits to Transparent theme
*Changed datatext defaults for dps, healer and tank layouts
*Updated addons in WoWInterface supplement pack

09/11/2013
Version 6.97a Changes
*Updated addons in WoWInterface supplement pack, quick update to re-add Auctionator to supplemental package

09/11/2013
Version 6.97 Changes
*Incorporated the ElvUI 6.46 updates to DecUI
*Updated addons in core package on Tukui.org, cut ElvUI Nameplate CastInfo, ElvUI MicroBar from core
*Updated addons in WoWInterface supplement pack, removed ElvUI Exp Rep Recolor, Darkmoon Faire Quest Status, added Darkmoon Professional, HandyNotes_TimelessIsleChests, DBM-ProvingGrounds-MoP

08/06/2013
Version 6.96 Changes
*Incorporated the ElvUI 6.21 updates to DecUI
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, removed ElvUI_ExtraActionBars

07/16/2013
Version 6.95 Changes
*Incorporated the ElvUI 6.2 updates to DecUI
*New Feature - Raid Pet Frames
*Several layout and nametag changes, nothing major
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

07/04/2013
Version 6.94 Changes
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

06/25/2013
Version 6.93 Changes
*Incorporated the ElvUI 6.16 updates to DecUI
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

06/18/2013
Version 6.92 Changes
*Incorporated the ElvUI 6.15 updates to DecUI
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

06/11/2013
Version 6.91 Changes
*Corrected BGMinimap issue
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

06/4/2013
Version 6.90 Changes
*Updated addons in core package on Tukui.org, dropped ICWutUDidThere, as that functionality is part of ElvUI by default
*Updated addons in WoWInterface supplement pack, added DBM-BattlefieldBarrens module

05/31/2013
Version 6.89 Changes
*Incorporated the ElvUI 6.12 updates to DecUI, pre-6.12 specswitch datatext is now specswitch classic, included loot specialization from 6.11 as well
*Added some refinements to the themes
*Player debuff Y offset set to 6 by default, to prevent overlap of classbars on debuffs. Same will happen on target frame for combo point users, but not changing that offset just yet.
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack

05/23/2013
Version 6.88 Changes
*Incorporated the ElvUI 6.05 updates to DecUI
*Integrated ElvUI_ParchmentRemover skins
*Re-added multi-monitor coding to frames
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, Clique dropped temporarily

05/21/2013
Version 6.87 Changes
*Incorporated the ElvUI 6.03 updates to DecUI
*Fixed party frames vertical spacing
*Updated addons in WoWInterface supplement pack, AtlasLoot dropped temporarily, not updated yet

05/21/2013
Version 6.86 Changes
*Incorporated the ElvUI 6.01 updates to DecUI
*Minor layout and frame placement changes made, multi-monitor coding for frames dropped temporarily
*Updated addons in core package on Tukui.org, added ElvUI_ParchmentRemover, removed ImprovedStableFrame from embedded modules
*Updated addons in WoWInterface supplement pack, mortSoulReaper, ElvUI_ExtraActionBars added, Transvoid, wTetrinet dropped

05/15/2013
Version 6.85 Changes
*Incorporated the ElvUI 5.99 updates to DecUI
*Updated addons in core package on Tukui.org, added SpeedyLoad, removed it from embedded addons
*Updated addons in WoWInterface supplement pack, removed DamnAchievementSpam

04/15/2013
Version 6.84 Changes
*Incorporated the ElvUI 5.98 updates to DecUI
*Updated addons in core package on Tukui.org
*Updated addons in WoWInterface supplement pack, dropped AfkSpin

04/08/2013
Version 6.83 Changes
*Updated addons in core package on Tukui.org
*Added more multi-monitor fixes to Auctionator skin in ElvUI_AddOnSkins
*Updated addons in WoWInterface supplement pack

04/06/2013
Version 6.82 Changes
*Corrected Guild Control placement issue, added skinning to its close button
*Lowered Transparent theme option alpha
*Updated ElvUI_CoolLine to reflect Transparent theme appearance when pHempty texture is chosen
*Added multi-monitor code to Auctionator skin in ElvUI_AddOnSkins
*Updated addons in core package on Tukui.org, dropped FogLight
*Updated addons in WoWInterface supplement pack

04/04/2013
Version 6.81 Changes
*Incorporated ElvUI latest commit to DecUI
*Cleaned up the install script a bit, corrected some layout concerns
*Added 2 new themes, Darker and Transparent
*Fixed up the low resolution layouts, still will need to move things, maybe not as much now
*Updated addons in core package on Tukui.org, added ElvUI_TB by Benik
*Updated addons in WoWInterface supplement pack

04/03/2013
Version 6.80 Changes
*Incorporated the ElvUI 5.89 updates to DecUI
*Updated addons in WoWInterface supplement pack, added wTetriNET. Yes. Tetris.

04/03/2013
Version 6.79 Changes
*Incorporated the ElvUI 5.88 updates to DecUI
*Updated addons in WoWInterface supplement pack
*Updated addons in core package on Tukui.org, dropped ncShadow

03/28/2013
Version 6.78 Changes
*Incorporated the ElvUI 5.85 + commits to DecUI
*Some minor layout changes
*Re-added Isle of Thunder tooltips to time datatext, thanks Blazeflack
*Updated addons in WoWInterface supplement pack, added TransVoid
*Updated addons in core package on Tukui.org, dropped ncHoverFocus

03/22/2013
Version 6.77 Changes
*Incorporated the ElvUI 5.76 + commits to DecUI
*Adjusted Symbiosis and Boss button frame placement
*Changed Shadow Priest orb color from white to something more closely matching the default coloring
*Several minor layout changes
*Updated ElvUI_ActionBar_Panels to recent ElvUI_DTBars code
*Updated addons in WoWInterface supplement pack
*Updated addons in core package on Tukui.org

03/17/2013
Version 6.76 Changes
*Incorporated the ElvUI 5.67 to DecUI
*Corrected issue with Symbiosis and Boss button frame placement when using healer layout
*Moved QuestHubber addon to core, updated WoWInterface supplement pack
*Dropped ICONS folder in WoWInterface package to reduce file size
*Updated addons in core package on Tukui.org

03/15/2013
Version 6.75 Changes
*Updated addons in the WoWInterface package

03/14/2013
Version 6.74 Changes
*Incorporated the ElvUI 5.61 + commits to DecUI
*MoveableFrames removed, causing issues with repairs, glyphs
*ElvUI_Reminder removed for now, may return later
*Corrected issue with Symbiosis frame placement when using healer layout

03/13/2013
Version 6.73 Changes
*Incorporated the ElvUI 5.6 updates to DecUI
*Made a few more size, placement and styling adjustments to the unitframes
*Added Blizzard layout option to install menu
*Updated addons in the WoWInterface package
*Updated addons in the Tukui.org package
*Corrected issue with Guild Control not being accessible
*Corrected issue with Glyph menu not displaying properly
*Issues with raid and party frames not displaying properly when layouts were chosen and on reload (corrected by numerous 5.5 to 5.6 ElvUI updates
*ElvUI_CoolLine plugin finally will reflect texture, colouring options when chosen
*Interrupt announce set to off

03/10/2013
Version 6.72 Changes
*Incorporated the ElvUI 5.51 updates to DecUI
*Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.

03/09/2013
Version 6.71 Changes
*Incorporated the ElvUI 5.5 updates to DecUI
*Corrected healer party frames layout, other adjustments made to the healer layout
*Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.

03/09/2013
Version 6.7 Changes
*Incorporated the ElvUI 5.5 updates to DecUI
*Made numerous size, placement and styling adjustments to the unitframes
*Updated addons in the WoWInterface package
*Updated addons in the Tukui.org package
*Dropped ElvUI_MeterOverlay from core package
*Reverted most of the changes to the aura (buff) frames to help with alignment issues

03/06/2013
Version 6.6 Changes
*Incorporated the ElvUI 5.43 updates to DecUI
*Corrected the power bar appearance on the pet frame
*Updated addons in the WoWInterface package
*Updated addons in the Tukui.org package
*Dropped BigButtons and MBB, now using ElvUI_Enhanced to provide the same and more functionality

03/05/2013
Version 6.5 Changes
*Incorporated the ElvUI 5.37 updates to DecUI
*WoWInterface package updated, a few more addons updated

03/05/2013
Version 6.4 Changes
*A few more frame size changes
*Incorporated the ElvUI 5.34 updates to DecUI
*WoWInterface package updated, some 5.2.0 incompatible addons dropped

03/05/2013
Version 6.3 Changes
*Multiple UI frame size and positioning changes
*Implemented multi-monitor fixes to most of the UI frames
*Incorporated most of the ElvUI 5.32 updates to DecUI

Version 6.2 Changes
*Changed installer, embed options to be less lefty-centric. Guild, group, social chat on left panel, embed window on the right with trade/lfg chat, etc. Original installer included in ElvUI/Core folder as installer - alt.lua, for those who like the left alignment.
*Re-added DBM, cut ChatSounds
*Dropped quite a few of the art files in the archive to bring down the size.

Version 6.1 Changes
*Updated to ElvUI v5.31 core
*Various small bugfixes
*Corrected buff and debuff sizing on target of target frame (again)

Version 6.01 Changes
*Updated to ElvUI v5.04 core
*Various small bugfixes
*Corrected buff sizing on target of target frame
*a few addons updated for 5.1, .toc updates only for others

Version 6.00 Changes
*Updated to ElvUI v5.00 core + commits
*Various small bugfixes
*Addons updated, see front page for supplement pack link.

Version 5.13 Changes
*Updated to ElvUI v4.65 core + commits
*Several fixes for Pet Battles, ActionBar Panels and CoolLine will now hide and re-appear when entering/exiting them
*Various small bugfixes, default textures for panels and unitframes reverted back to earlier DecUI look
*Addons updated, see front page for supplement pack link.

Version 5.12 Changes
*Updated to ElvUI v4.57 core
*Another frame arrangement change, attempting to clear some of the center screen clutter
*Various small bugfixes
*Addons updated, most cut, see front page for supplement pack link.

Version 5.10 Changes
*Updated to ElvUI v4.48 core
*Corrected chat tab clickable area issue
*Corrected several skinning issues/missing frames skinned
*Minor multi-monitor quality of life fixes for placement of quest, gossip and merchant frames
*Frame arrangement change, attempting to clear some of the center screen clutter
*Various small bugfixes
*Addons updated, some cut, a few re-added, like GatherMate. Still plan to create an addon package so I can remove large addons from the main release.

Version 5.9 Changes
*Updated to ElvUI v4.41 core
*Embedded skinning of addons dropped, using an edited Tukui/ElvUI Skins addon here on out. It now embeds in the configuration menu like the original ones did, no point to keep seperate versions.
*Addons updated, some cut, a few re-added, like AtlasLoot. Still plan to create an addon package so I can remove large addons from the main release.
*Yes, I did skip version 5.8

Version 5.7 Changes
*Updated to ElvUI v4.29 core
*Layout changes, Pet bar now above Stance bar. Don't like it? You can always move it!
*Addons updated, some cut, a few re-added

Version 5.6 Changes
*Updated to ElvUI v4.27 core
*Disabled Monochrome font styling to avoid a WoW crash
*Additional fonts added to configuraton
*Several addons updated, a handful culled
*Added power offset to Classic theme, closer resembles the early ElvUI frames from Wrath

Version 5.5 Changes
*Updated to ElvUI v4.25 core
*Purged many addons, updated remaining

Version 5.4 Changes
*Updated core to ElvUI 4.17
*Corrected Clique skinning errors
*Updated more addons, some purged, Clique included now in package
*Some of the external UI art re-added

Version 5.3 Changes
*Updated core to ElvUI 4.12
*Corrected buff/debuffs showing on target frames
*Updated several addons, removed the unnecessary folders from the archive

Version 5.2 Changes
*Updated to ElvUI 4.11 core
*Corrected a derpy tooltip naming for the config toggle
*Updated several packaged addons, removed a few (GupPet is back in, replacing GoGoMount)
*Re-added ElvUI Location Plus

Version 5.1 Changes
*Re-added ElvUI embedded skinning for third-party addons
*Updated several core addons for the compilation, culled many that cause glyph tainting
*Updated core to ElvUI 4.04
*Changed installer, now chat follows a more conventional layout

Version 5.0 Changes - Brief Overview
*Moved to the ElvUI 4 platform
*Major layout and tweak changes
*Smaller additional addons included, mostly due to few being updated for 5.0.4
*Some of the signature features of ElvUI 2 imported to DecUI v5
*All addon skinning save Ace3 is now handled by Tukui & ElvUI Extra Skin Options addon

Version 4.7 Changes
*Major pruning of addons included, later to be spun off as separate addons for the skins, recommended addon packs as plugins for the base version
*Implemented left embed option for Recount, Skada and Omen
*Redone frame layout, shrunk some frame sizes for less obstruction
*Multiple tiny tweaks and bug fixes (disabling RaidReminder actually works again!)
*Skinning of more 4.3 options, such as the Report Player frames
*Reduced chat frames to 4, cleaned up tab layout a bit
*Upper and lower frames enabled by default

Version 4.6 Changes
*Error fixes here there, corrected BossButton active placement issues
*Redone layout, moved elements closer to the edges by default
*Updated and pruned included addons slightly
*New unitframe look, heavily inspired by AsphyxiaUI, http://www.wowinterface.com/downloads/info20636-AsphyxiaUI.html

Version 4.5 Changes
*Even more addons added, a few culled, many new editless skins added for said addons.
*Implemented last changes to ElvUILite base +new commits from various sources, thanks Blazeflack and others
*Skinned more missed Blizzard frame elements, began preliminary work on skinning menus
*Added Ferous textures, more fonts to package for variety
*Resolved several errors relating to element and addon interdependency
*New frame layouts done for overall DecUI look, dps and heal specific ones as well
*Added 13th datatext position to bottom-middle panel when Bottom Panel = Shown enabled only
Version 4.4 Changes
*Updated core to ElvUI 2.3.3 +commits as of 10.20.11
*Culled several addons due to redundancy, performance issues, 4.3 compatibility, file size
*Added several new addons for QoL improvements
*Layout changes to DPS and Heal layouts (finally, I know)
*Panel coding updated to support Tukui_Filger anchoring and movement
*Skinned the Hunter Pet Stable, Tutorial, Void Storage, Transmogrify, xMerchant, Dresser, Scroll of Resurrection frames/addons, minor edits on several other skinned Blizzard frames

Version 4.3 Changes
*Updated core to ElvUI 2.1.6 +commits as of 07.18.11
*Re-added a few addons dropped from previous builds
*Put editbox anchors back to ElvUI defaults
*Minor frame, datatext and element placement changes
*Added several bag sorting and display options
*Updated several addons to their most recent author's versions, updated .TOC files for others

Version 4.2 Changes
*Updated core to ElvUI 2.1.5, +commits as of 07.10.11, correcting a few more obscure issues
*Adjusted many frame settings, tooltip anchors back to DecUI 2.X settings
*Dropped the lag-monster that is OverAchiever from addons, tripped and/or updated several others to their latest available versions. This should correct the atrocious lag that was occuring in battlegrounds, tested and confirmed
*Changed backdrop alpha to .7, some frame elements were leaking through and making them unreadable
*Fixed Focus frame debuff spawn and growth location to be on top of the frame instead of the bottom
*Adjusted chat frame offsets to hopefully correct text from bleeding off the edges of the chat frames when long sentences/statements are posted
*Interrupt announcement now set to OFF by default
*Re-added custom icon art, courtesy of Suicidalkatt, credits given on front page

Version 4.1 changes
*Updated core to ElvUI 2.1.4, correcting a few issues found since 4.2 launched
*Re-added class-colored cast bar for player
*Added reputation/experience bar and bags customization to the config menu (Many thanks to the Tukui community)
*Updated several addons to their most recent 4.2 versions
*Corrected arena/boss frame placement, had them spawning off-screen (derp)

Version 4.0 changes
*Updated core to ElvUI 2.1.X, + commits as of 06.28.11
*Updated many addons to 4.2 versions
*Layout changed, pet action bar back to far right position
*xMerchant replacing GnomishVendorShinker

Version 3.4 changes
*Updated core to ElvUI commits as of 05.10.11, correcting several skinning issues, inability to click abandon/share quest on questlog
*Updated/removed a few addons
*Slight frame layout positioning changes

Version 3.3 changes
*Corrected some rare unitframe errors that occured during party/raid joins
*Updated core to ElvUI commits as of 05.08.11, correcting several skinning errors, especially the missing reagents in the professions window
*Updated more addons, fixed double targeted name listing in tooltip

Version 3.2 changes
*Corrected some lua errors that occured during zone transitions
*Updated core to ElvUI commits as of 05.05.11
*Dropped Skinner, new core changes now skin most game frames
*Updated several addons
*Dropped AI-Art icon package, added a few QoL addons, shown in Addon List picture
*Minor layout changes

Version 3.1 changes
*Fixed several lua errors, updated core to Elv22 1.3.2 + commits as of 05.04.11
*Updated several addons to their proper 4.1 versions
*Corrected vehicle actionbar placement

Version 3 changes
*Migrated to the feature-rich ElvUI platform
*Implemented changes from ElvUI 1.3.2 plus latest commits
*Included AI-Art panel and icon replacements
*Several .TOC bumps to 4.1 for out-of-date addons included
*Numerous edits and layout changes to base platform, shadow color theme now baseline
*Dropped many resource-heavy addons

Version 2.3 changes
*Included several updated addons for Cata launch, trimmed some lesser-used ones
*Updated core to Tukui 12.48 + commits
*Corrected focus frame debuff growth issue, a few alignment corrections, miscellaneous fixes

Version 2.2 changes
*Included several updated addons for 4.0.3a
*Updated core to Tukui 12.42
*Corrected some /uihelp command text

Version 2.1 changes
*Return to the v1.x coloring scheme, many layout and formatting changes and corrections
*Added raid utility menu, raid buff reminder, and autobutton (credits to Elv)
*More datatext points added, various fixes
*Trimmed some addons previously included, added several functionality improvement ones (credits to all respective authors)
*UI based of Tukui v12.38 (most current as of this upload)

Version 2.0 changes
*Too many to list - gigantic amount of bug fixes, quite a few addons and tweaks had to be mothballed due to the patch changes, stance/totem, aspect bar defaults to top-left corner of screen to prevent placement shenanigans, new dark theme being used for the compilation

Version 1.3 changes
* Corrected more errata to frame appearance and layout
* More quality of life changes to the auto-config on startup, /uihelp information.
* Added and edited a handful of addons to add functionality, eye candy

Version 1.2 changes
* My...um...dog ate it

Version 1.1 changes
* Multi-resolution compatible
* Tukui action bar code back in, default 5 bars visible, several edits to positioning
* Trimmed a few addons from the package itself, corrected several errata to frame appearance and layout
* Several quality of life changes to the auto-config on startup, /uihelp information.
Archived Files (44)
File Name
Version
Size
Author
Date
7.9
14MB
Decard
05-27-14 10:52 AM
7.8
14MB
Decard
03-19-14 02:54 PM
7.8
42MB
Decard
03-19-14 02:42 PM
7.7
14MB
Decard
02-26-14 03:35 PM
7.7
14MB
Decard
02-19-14 04:55 PM
7.5
14MB
Decard
02-04-14 05:48 AM
7.4
15MB
Decard
12-28-13 11:38 PM
7.3
7MB
Decard
12-24-13 06:04 PM
7.2
7MB
Decard
11-16-13 02:41 PM
7.1
7MB
Decard
10-22-13 05:04 PM
7
7MB
Decard
10-15-13 04:51 PM
6.99
7MB
Decard
09-17-13 05:14 PM
6.98
7MB
Decard
09-13-13 09:01 PM
6.97a
7MB
Decard
09-11-13 05:55 PM
6.97
6MB
Decard
09-11-13 03:42 PM
6.96
7MB
Decard
08-06-13 09:47 AM
6.95
7MB
Decard
07-16-13 01:48 PM
6.94
7MB
Decard
07-04-13 08:06 PM
6.93
7MB
Decard
06-25-13 09:11 AM
6.92
7MB
Decard
06-18-13 01:05 PM
6.91
6MB
Decard
06-11-13 05:10 PM
6.90
6MB
Decard
06-04-13 10:15 AM
6.89
6MB
Decard
05-31-13 01:42 PM
6.89
6MB
Decard
05-23-13 05:37 PM
6.87
5MB
Decard
05-21-13 04:15 PM
6.87
6MB
Decard
05-21-13 01:43 PM
6.85
9MB
Decard
05-15-13 07:49 AM
6.84
9MB
Decard
04-15-13 02:44 PM
6.83
9MB
Decard
04-08-13 02:44 PM
6.82
9MB
Decard
04-06-13 06:29 PM
6.81
9MB
Decard
04-04-13 03:31 PM
6.80
9MB
Decard
04-03-13 05:54 PM
6.79
6MB
Decard
04-03-13 01:42 PM
6.78
6MB
Decard
03-28-13 06:06 PM
6.77
6MB
Decard
03-22-13 05:39 PM
6.76
6MB
Decard
03-17-13 09:17 PM
6.75
3MB
Decard
03-15-13 12:21 PM
6.74
37MB
Decard
03-13-13 04:10 PM
6.7
37MB
Decard
03-09-13 01:15 AM
6.6
37MB
Decard
03-06-13 02:10 PM
6.5
38MB
Decard
03-05-13 10:45 PM
6.4
38MB
Decard
03-05-13 06:25 PM
6.4
37MB
Decard
02-23-13 07:23 AM
6.1
44MB
Decard
02-22-13 04:02 PM


Post A Reply Comment Options
Unread 03-11-13, 08:51 PM  
domking
A Kobold Labourer

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My party frame is f'd up. any help would be great. I thought i fixed it but NOPE!




Also when i reforge something the reforge pop up is blank
Last edited by domking : 03-12-13 at 12:07 AM.
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Unread 03-10-13, 03:51 PM  
Eparsyl
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Originally Posted by Decard
I will be making corrections to the recent issues as quickly as possible, thank you all for your feedback and patience.
Not a problem, I am in no rush for them as they dont really affect my game play. Good to know your on top of things tho
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Unread 03-10-13, 02:51 PM  
Decard
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I will be making corrections to the recent issues as quickly as possible, thank you all for your feedback and patience.
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Unread 03-10-13, 01:41 PM  
Masssta123
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How could you disable black transparent background around world map?

PS: Sorry, but I posted same question in tukui.org. Answer here
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Unread 03-10-13, 01:27 PM  
blabbersoft
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Exclamation Guild Control

Hello, first and foremost I have to say that I love DecUI! I have been using tukui since it was first available and then switched to ElvUI, but I felt like it needed so many changes each time for the configuration to suite my needs...DecUI hits nearly everything perfectly! However, after the latest patch, I've noticed that I am unable to open the Guild Control option.I am using the latest version as of 5 minutes ago from both wowinterface and the tukui site. I am not sure if you have opportunity to investigate this further or not, but I'd appreciate the effort. Please let me know if there is any additional information. I don't see any lua errors or any obvious cause of the lack of display. Thank you for all of your hard work, time, effort!
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Unread 03-10-13, 09:25 AM  
lbmacnil
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Originally Posted by Eparsyl
Bug found:

When opening up the Specialization/Talen/Glyph panel and clicking any of the 3 tabs on bottom of that panel all tabs grey out and you cant switch between tabs again.

Also the glyph window is all screwed up, nothing is in place and it seems to have an overlay issue.

Will try and get a pic up for you to see.
I disabled the skins had the same problem
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Unread 03-10-13, 06:16 AM  
Eparsyl
A Kobold Labourer

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Bug found:

When opening up the Specialization/Talen/Glyph panel and clicking any of the 3 tabs on bottom of that panel all tabs grey out and you cant switch between tabs again.

Also the glyph window is all screwed up, nothing is in place and it seems to have an overlay issue.

Will try and get a pic up for you to see.
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Unread 03-10-13, 04:43 AM  
Eparsyl
A Kobold Labourer

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With the new update I am having some issues.

First the timer bar that used to be right between my pet bar and bar1/3/5 is now smaller and behind my Boss Button frame. And im unable to move it when i unlock all anchors. How do I put this back where it was originally?

the 2nd thing was the Party Frames bar was half the length of my screen (It was not like this previously) So I had to resize the frame myself, wich wasnt a big deal but just saying that it changed somehow between 6.6 and 6.71.

Edit: I figured out how to reset the cooldown bar.
Last edited by Eparsyl : 03-10-13 at 04:52 AM.
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Unread 03-09-13, 03:00 PM  
Decard
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Originally Posted by darklord23
Originally Posted by Decard
Version 6.71 uloaded, corrected healer party frames layout, other adjustments made to the healer layout
Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.
why i cant log in to game when i follow ur install steps. im removing my interface and wtf folder, then extracting .zip file but i have error from wow. its "Battle.net Error #107"

i was using decui before 5.2 and i didnt have any problems about decui.

also im tring another way without removing my wtf and interface folders. im just extracting to wow folder but i have some issues in game.

i cant see my buffs,also character,lfg,pvp skins crashed..

what should i do
Error #107
Please fully update your WoW client, re-download and install the core file from the link on the home page.
Ensure that you are extracting the files to the correct location.
Last edited by Decard : 03-09-13 at 03:02 PM.
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Unread 03-09-13, 02:30 PM  
darklord23
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Originally Posted by Decard
Version 6.71 uloaded, corrected healer party frames layout, other adjustments made to the healer layout
Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.
why i cant log in to game when i follow ur install steps. im removing my interface and wtf folder, then extracting .zip file but i have error from wow. its "Battle.net Error #107"

i was using decui before 5.2 and i didnt have any problems about decui.

also im tring another way without removing my wtf and interface folders. im just extracting to wow folder but i have some issues in game.

i cant see my buffs,also character,lfg,pvp skins crashed..

what should i do
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Unread 03-09-13, 01:56 PM  
Decard
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Version 6.71 uloaded, corrected healer party frames layout, other adjustments made to the healer layout
Known issue - healer frame layout will not place frames correctly when selected. Users will need to click 'Reset Anchors' to place them where they should spawn.
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Unread 03-09-13, 01:21 AM  
Decard
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Version 6.7 for the core and supplement have been uploaded, hopefully most of the oddball issues have been corrected.
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Unread 03-09-13, 01:19 AM  
Decard
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Originally Posted by Thepunkinator
Originally Posted by Decard
Originally Posted by Thepunkinator
First off, love the ui and the effort you put into it. Its very helpful for a returning player like myself.

I've got one last item hopefully you can help with. I play with Nvidia Surround at 5760x1080. Everything works flawless. However, the buffs and weapon buffs in the upper left corner have their tooltips going to the right which goes right through the monitor bezels. I moved them over to the left monitor but I can't for the life of me figure out how to right justify the buff icons so they start in the right of the window and grow left. Right now they start in the left and it just looks like random icons setting in the middle of the screen.

TLDR: is there a way to have the buff icons come from the right of their window versus the left.

Cheers and thanks in advance!
I also use Nvidia Surround, and I made a few adjustments to the buffs to force them to display correctly on the left. I'll revert those changes in the next build coming soon, should help with the issue you have.
Great! After I reread my post I suppose I could have just said that the tooltips for the buffs when using surround, run off the left side across the bezel and hide them. Thanks for the reply and I'll check out the next update. Cheers.
Version 6.7 uploaded now, there's been a few changes with ElvUI that may cause havoc with the coding using to force the UI frames to the center screen. Added MoveableFrames addon to move frames for those who need it.
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Unread 03-08-13, 07:44 PM  
Thepunkinator
A Kobold Labourer

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Originally Posted by Decard
Originally Posted by Thepunkinator
First off, love the ui and the effort you put into it. Its very helpful for a returning player like myself.

I've got one last item hopefully you can help with. I play with Nvidia Surround at 5760x1080. Everything works flawless. However, the buffs and weapon buffs in the upper left corner have their tooltips going to the right which goes right through the monitor bezels. I moved them over to the left monitor but I can't for the life of me figure out how to right justify the buff icons so they start in the right of the window and grow left. Right now they start in the left and it just looks like random icons setting in the middle of the screen.

TLDR: is there a way to have the buff icons come from the right of their window versus the left.

Cheers and thanks in advance!
I also use Nvidia Surround, and I made a few adjustments to the buffs to force them to display correctly on the left. I'll revert those changes in the next build coming soon, should help with the issue you have.
Great! After I reread my post I suppose I could have just said that the tooltips for the buffs when using surround, run off the left side across the bezel and hide them. Thanks for the reply and I'll check out the next update. Cheers.
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Unread 03-08-13, 10:22 AM  
Decard
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Originally Posted by Thepunkinator
First off, love the ui and the effort you put into it. Its very helpful for a returning player like myself.

I've got one last item hopefully you can help with. I play with Nvidia Surround at 5760x1080. Everything works flawless. However, the buffs and weapon buffs in the upper left corner have their tooltips going to the right which goes right through the monitor bezels. I moved them over to the left monitor but I can't for the life of me figure out how to right justify the buff icons so they start in the right of the window and grow left. Right now they start in the left and it just looks like random icons setting in the middle of the screen.

TLDR: is there a way to have the buff icons come from the right of their window versus the left.

Cheers and thanks in advance!
I also use Nvidia Surround, and I made a few adjustments to the buffs to force them to display correctly on the left. I'll revert those changes in the next build coming soon, should help with the issue you have.
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