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Updated:12-26-10 04:00 PM
Created:07-16-10 12:22 PM
Downloads:11,294
Favorites:45
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bActionbars  Popular! (More than 5000 hits)
Version: 2.6
by: Blooblahguy [More]
bActionbars
bActionbars offers clean, minimalistic, lightweight, bugfree, actionbar modifications.

Features
Extremely low memory and CPU impact
Moves all the action bars
Main Action bar
Bottom Left Bar
Bottom Right Bar
Right Bar 1
Right Bar 2
Shapeshift/Stance Bars
Pet Bar
Ability to make any bar multiple rows
Hides Bag/Micro Menu Frames
De-skins all of the textures from the blizzard actionbars
Should be compatible with all actionbar skinning mods. I use bStlye
Extremely easy config via command and lua.

Config

/movebars - Toggles move mode to on/off and makes all bars movable by dragging with either mouse buttons.
/resetbars - Resets bars to default positions.

There is a config segment at the top of the lua file for the following.
Enable/Disable Hide Until Mouseover for each bar
Change the amount of rows each bar has. 12 for Vertical bar
Change Alpha for each bar
Change Button Spacing
Change Scale
Any feature requests are welcome and please leave your feedback!
v2.0
-Fixed bug with mad errorz
-Fixed a bug where characters with shapeshifts would receive strange scale issues on their BonusActionBar
v1.9
-Updated for 4.0.1
-Fixed a bug where the shapeshift bar would not save positions
-Fixed a lot of bugs
-Reduced code lines by half and increased performance
-Added option for more than 2 rows
v1.8
-Fixed all known bugs (particularly zoning bugs)
v1.7
-Fixed a bug where sometimes you'd receive errors galore about frame strata on each Actionbar button.
-Improved code some
v1.6
-Fixed a bug where the Bonus Action Bar and the Action Bar would conflict, making dragging skills disappear.
-Fixed a bug where occasionally the rested XP marker would show up.
-Improved the shapeshift bar so that its only as large as it needs to be
-Cleaned up the code a little more
v1.5
-Added scaling options for each bar, in addition to global scale.
-Fixed a bug with right bar 2 not going horizontal correctly.
-Cleaned up the code a little
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
2.5
3kB
Blooblahguy
12-25-10 08:23 PM
2.0
3kB
Blooblahguy
10-27-10 05:33 PM
2.0
4kB
Blooblahguy
10-26-10 08:30 PM
1.9
3kB
Blooblahguy
10-21-10 08:06 PM
1.9
3kB
Blooblahguy
10-17-10 07:15 PM
1.8
4kB
Blooblahguy
08-31-10 07:30 PM
1.7
4kB
Blooblahguy
08-13-10 11:56 AM
1.6
4kB
Blooblahguy
08-07-10 07:12 PM
1.5
4kB
Blooblahguy
08-04-10 02:39 PM
1.4
4kB
Blooblahguy
08-04-10 03:37 AM
1.3
4kB
Blooblahguy
08-03-10 05:10 AM
1.2
4kB
Blooblahguy
08-03-10 01:14 AM
1.1
4kB
Blooblahguy
07-27-10 04:44 PM
1.0
4kB
Blooblahguy
07-16-10 05:40 PM
0.9
3kB
Blooblahguy
07-16-10 12:22 PM


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Old 12-26-10, 04:00 AM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 390
Uploads: 0
My Shadowform button on my priest is still stretched half across the screen when moving the bars with /movebars. Reloadui doesn't fix it.
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Old 12-25-10, 08:22 PM  
Blooblahguy
A Murloc Raider
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Forum posts: 8
File comments: 140
Uploads: 14
Updating this finally, everything works fine, though one known issue. The vehical bar has a single texture left over, working to get the patched up. Enjoy
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Old 12-15-10, 10:59 AM  
Blooblahguy
A Murloc Raider
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Forum posts: 8
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I have to basically add in a RegisterStateDriver code to fix most of these issues, Blizzard like to break their code for no feasible reason so unfortunately using the logical API won't due. Will work on an update
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Old 12-06-10, 09:49 AM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 390
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Lots of taint when exiting vehicles, also the ''Class'' bar (shadow form for priests for example), gets all messed up when entering vehicles. The size is huge and i have to relog to fix it as reloadui doesn't help.
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Old 11-22-10, 12:39 PM  
Skylinee
A Murloc Raider

Forum posts: 5
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Taint when having to bite someone on the Blood Queen fight in ICC:



1x <event>ADDON_ACTION_BLOCKED:AddOn 'bActionBars' tried to call the protected function 'BonusActionButton1:ClearAllPoints()'.
<in C code>: in function `ClearAllPoints'
bActionBars\bActionbars.lua:87: in function <bActionBars\bActionbars.lua:85>
bActionBars\bActionbars.lua:198: in function <bActionBars\bActionbars.lua:196>

---
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Old 11-21-10, 07:17 PM  
Nexus2089
A Kobold Labourer

Forum posts: 0
File comments: 6
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Hey, after hopping in and out of multiple chairs during the pilgrims bounty feast i had an error start popping up every time the bar had to switch back and forth.

When i hopped into the chair a default blizz bar would appear in the bottom left corner and when i would hop out all bars would disappear entirely.

Here is the error bug sack was reporting.

1x C stack overflow:
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
...:
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `Show'
<string>:"*:OnPlay":1: in function <[string "*:OnPlay"]:1>
<in C code>: in function `Play'
Interface\FrameXML\BonusActionBarFrame.lua:206: in function `ShowBonusActionBar':
Interface\FrameXML\BonusActionBarFrame.lua:97: in function <Interface\FrameXML\BonusActionBarFrame.lua:93>:

Locals:
(*temporary) = BonusActionBarFrame {
0 = <userdata>
slideout = <unnamed> {}
completed = 1
lastBonusBar = 5
animOut = false
mode = "none"
currentType = "default"
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = BonusActionBarFrame {
0 = <userdata>
slideout = <unnamed> {}
completed = 1
lastBonusBar = 5
animOut = false
mode = "none"
currentType = "default"
}
= <function> defined =[C]:-1
= <function> @ bActionBars\bActionbars.lua:200:

---


Hope this helps.
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Old 11-21-10, 05:50 AM  
maltese
A Wyrmkin Dreamwalker
 
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Forum posts: 54
File comments: 44
Uploads: 2
Just curious how the next update is coming along. The only major annoyance I have right now is whenever I zone into an instance, take a portal, or hearth the blizzard totem bar pops up forcing a reloadui to get it hidden again. Thanks for a great mod!
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Old 11-14-10, 04:29 AM  
Blooblahguy
A Murloc Raider
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It shouldnt be, unless you have different button sizes in the config.
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Old 11-10-10, 05:50 AM  
Game92
A Molten Giant
 
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Why is the main bar bigger the my other bars? how do i fix this?
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Old 11-08-10, 02:02 AM  
Blooblahguy
A Murloc Raider
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Forum posts: 8
File comments: 140
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Petbar is in and should be working fine, however micromenu isn't quite implemented.
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Old 11-08-10, 12:36 AM  
Whylde
A Kobold Labourer

Forum posts: 0
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microbar etc isnt in as of yet, is it?

creating an interface myself and would like to use this instead of dominos but i kinda need microbar / petbar =)
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Old 11-06-10, 09:03 AM  
JackOnTheMap
A Murloc Raider

Forum posts: 8
File comments: 130
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Nice addon.

One issue I'm having is that the main action bar does not hide until mouseover.

I like to have all of my action bars hidden but enabling/disabling doesn't do anything. Just stays visible no matter what.
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Old 11-03-10, 02:20 PM  
Blooblahguy
A Murloc Raider
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Forum posts: 8
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Originally posted by Nexus2089
I actually like it without them. Using this mod because bartender and dominoes were broken forced me to go ultra minimalist and keybind EVERYTHING i normally left unbound. I now have a grand total of like 10 buttons showing down from the 40 buttons i had to have up on live.
What I'll probably end up doing is making them configurable to hide, and by default only shown on mouseover. I definitely want to keep all of my addons and small as possible, but totem bars and things like that I can definitely respect being necessary.
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Old 11-03-10, 02:02 PM  
Nexus2089
A Kobold Labourer

Forum posts: 0
File comments: 6
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Originally posted by Blooblahguy
So tons in development right now for this. Next update WILL also include totem bar and bags and micro menu. I'll also be updating bStyle to skin these. Should have figured out the strange bonus action bar bugs as well.

I actually like it without them. Using this mod because bartender and dominoes were broken forced me to go ultra minimalist and keybind EVERYTHING i normally left unbound. I now have a grand total of like 10 buttons showing down from the 40 buttons i had to have up on live.
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Old 11-01-10, 08:19 PM  
Ellementz
A Kobold Labourer
 
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Originally posted by Blooblahguy
So tons in development right now for this. Next update WILL also include totem bar and bags and micro menu. I'll also be updating bStyle to skin these. Should have figured out the strange bonus action bar bugs as well.
Nice to hear, I suppose the bag bar was not as important as you can make a script macro to open all bags, I just miss the micro menu, thanks for all your hard work.
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