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Updated:08-03-10 06:00 PM
Created:07-19-10 02:44 PM
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GadgetsOn'Stick

Version: r4
by: Dawn [More]

Gadgets on a Stick

Granted, this won't affect your riding speed, like carrot on a stick. But It'll make your characters life easier! Gadgets on a Stick is a very lightweight, highly modular, yet pretty customizable collection of small things anyone needs, combined in one addon.


Features
* config via config.lua
* auto repair and selling of grey crap
* buy a full stack of some vendor crap with ALT + click (to fill up reagents, fast ...)
* sets camera distance to max (if you zoom out...)
* allows you to change your screenshots quality (via config)
* filter error messages you can add exceptions via /error
* adds the following slash commands
- reload ui = /rl
- ready check = /rc
- Need to speak with a GM? = /ticket or /gm
- calendar = /cl or /calendar
* several Gadgets (think of modules...)



Gadgets
* minimap (middle mouse click on the map allows you to choose your tracking type, right click will open your calendar)
* zone text
* bags
* money
* fps
* latency and memory
* clock (including wintergrasp timer and calendar on click)
* durability
* compass
* gold
* tooltip
* viewport (including customizable texture overlay, colors, etc.)



General Gadget Notes
* gadgets (including minimap) are moveable, by holding down ALT
* gadgets can be enabled/disabled separately
* gadgets can either have a custom set border color or a class colored border
- it only loads what you choose to load, saves memory and displays only what you want to see
* you can choose to show/hide the border and backgrounds of gadgets
* gadgets can be set to show/hide on mouseover separately, except minimap (always visible)
* gadget positions are saved in your characters layout-local.txt
- you can either edit this file or delete it, to change/reset positions you don't want or messed up (you have to log out if you want to edit/delete the file)

note: Gadgets will not trigger mouseover fading, you have to mouseover the top edge of your screen.



FAQ

1. Where'z teh options?
Take a look into your World of Warcraft folder: Interface\Addons\dSidebar\config.lua. You can open this file with Wordpad, Notepad or any other text editor. I recommend Notepad++ - it's free, google it. The config is fairly well commented, just take your time to read through it.

note: If you change anything in config.lua, you have to reload your interface, either via /rl or a relog.



ToDo
* fix minimap sticking to the mouse while moving - for now, place the map, stop moving and type /rl
* fix tooltip error when you mouse over a player in a vehicle unit...



Credits
Alleykat - wintergrasp timer implementation idea
Vrul - parts of compass code



Config
The layout's setup code below can be found in "AddOns\GadgetsOnAStick\config.lua". You can edit and save your changes via Wordpad, Notepad or something similar. I recommend getting Notepad++ (it's a free editor, google it).

Code:


------------
-- colors --
------------

	cfg.maincolor = {44/255, 40/255, 67/255}				-- bar and panel color
	cfg.sndcolor = {208/255, 172/255, 146/255}				-- font color
	cfg.trdcolor = {90/255, 110/255, 120/255}				-- wintergrasp timer bar color
	cfg.brdcolor = {80/255, 80/255, 80/255}					-- border color
	
	cfg.CreateGadgetBGandBorder	= true						-- show/hide gadget border and background
	cfg.GadgetsClassColorBorder = false						-- enable class coloured gadget border (instead of "brdcolor")
	
-----------	
-- media --
-----------

	cfg.BarTex = mediaFolder.."dM3"							-- bar texture
	cfg.PanelTex = mediaFolder.."dM3"						-- texture
	cfg.ViewportTex = mediaFolder.."dM3"					-- texture
	
	-- border texture, can be - dEBorderD = round edges, dEBorderE = solid 2px border + 1px inline and 1px outline (default), dEBorderF = solid 2px border
	cfg.BorderTex = mediaFolder.."dEBorderE"

	cfg.MaskTex = mediaFolder.."mask"						-- don't touch this ...
	
	cfg.Font = mediaFolder.."Prototype.ttf"					-- font
	cfg.FS = 10												-- font size
	cfg.FontF = "THINOUTLINE" 								-- fontF = nil -- use "OUTLINE MONOCHROME" for pixel fonts

--------------	
-- settings --
--------------

	cfg.ScreenshotQuality = 10		-- quality of screenshots, can be 1-10, format will be jpg

	-- enable/disable gadgets - true/false (on/off)
	cfg.showBags = true
	cfg.showClock = true
	cfg.showCompass = false
	cfg.showDurability = true
	cfg.showFPS = true	
	cfg.showGold = true	
	cfg.showLatencyMemory = true	-- latency and memory gadget, memory shows on mouseover, it can be cleaned (garbage collected) via mouseclick
	cfg.showViewport = true	
	cfg.showZone = true	

	cfg.useMinimap = true
	cfg.useTooltip = true
	
	cfg.FilterErrors = true		-- filter error messages (like "spell is not ready", etc.)

------------------------------------------------------------------------------------------------------------------------------	
-- Mouseover - if enabled, gadgets will be shown on mouseover, only - they will fade in fast and fade out slowly by default --
------------------------------------------------------------------------------------------------------------------------------
	
	cfg.FadeGadgets = true				-- fade gadgets in/out (required, as long as you choose not to mouseover all, but at least one gadget)
	cfg.timeToFadeIN = 0.8				-- time in seconds to fade IN the gadgets
	cfg.timeToFadeOUT = 10				-- time in seconds to fade OUT the gadgets
	cfg.startAlpha = 0.0				-- think of "minimum alpha" - that's where the FadeIN starts at, and the FadeOUT ends at
	cfg.endAlpha = 1.0					-- think of "maximum alpha" - that's where the FadeOUT starts at, and the FadeIN ends at
	
	cfg.MouseOverBags = true
	cfg.MouseOverClock = false
	cfg.MouseOverCompass = true
	cfg.MouseOverDurability = true
	cfg.MouseOverGold = true
	cfg.MouseOverFPS = false
	cfg.MouseOverLatencyMemory = false
	cfg.MouseOverZone = false
	
	
-------------
-- Tooltip --
-------------
	
	cfg.TooltipScale = 0.84				-- scale ...
	cfg.HPonTOP = false					-- show healthbar on top of the tooltip, bottom otherwise
	cfg.HPheight = 14					-- healthbar height	
	
	-- sticky position
	cfg.TooltipAnchor1 = "TOPRIGHT"
	cfg.TooltipAnchor2 = "BOTTOMRIGHT"
	cfg.TooltipParent = "Minimap"
	cfg.TooltipOffset_X = 2
	cfg.TooltipOffset_Y = -30

	cfg.AnchorToCursor = false			-- anchor tooltip to cursor, replaces default anchor above
	
	-- cursor anchors and positions only apply if - cfg.AnchorToCursor = true
	cfg.CursorAnchor1 = "TOPLEFT"
	cfg.CursorAnchor2 = "BOTTOMLEFT"
	cfg.CursorOffset_X = 30
	cfg.CursorOffset_Y = -24
	
---------------------------------------------------	
-- Minimap - you can move it by holding down ALT --
---------------------------------------------------
	
	cfg.MiniMapScale = 0.78				-- minimap scale 
	cfg.mailIconScale = 1.2				-- mail icon scale
	cfg.MiniClassColorBorder = false	-- enable class coloured minimap border
	
	-- PvP tracker position ("watchframe", whatever it's called...)
	cfg.PvPStateAnchor = "TOP"
	cfg.PvPStateX = 0
	cfg.PvPStateY = -30
	
--------------	
-- Viewport --
--------------
	
	cfg.ViewportClassColorBorder = false		-- enable class coloured viewport border
	
	-- viewport size (0 = hidden)
	cfg.ViewTop = 20	
	cfg.ViewBottom = 0
	cfg.ViewLeft = 0
	cfg.ViewRight = 0

	-- viewport texture size (normally slightly larger value than viewport size, required - depends on UIScale and which viewport size you choose)
	cfg.ViewTopTexH	= 26
	cfg.ViewBottomTexH = 26	


r4
* fixed tooltip lag on dead mobs

r3
* removed wintergrasp statusbar, time to wintergrasp is still available on mouseover!
* some tooltip tweaks
* fix Boss levels shown as "-1"
* added an option to disable tooltip fading (enabled by default)
* added an option to turn off auto repair and auto selling of grey junk

note:
* config settings are currently set to my settings (disabled viewport, ...)


r2
* added tooltip gadget - switch this off if you want to use another tooltip addon
planned tooltip features are:
- border color based on item quality, etc.
- maybe add power bar (possibly mana bar only) and power value
...

* fixed wintergrasp bartimer's frame strata
* cleaned up some code
* replaced some OnUpdate with OnEvent code - thanks to Vrul :)
* compass gadget is now deactivated by default
* removed an unused texture and the pixel fonts from the package...


r1
* initial release
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Unread 08-03-10, 10:22 PM  
ironfang
A Fallenroot Satyr
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Awesome mod though I would recommend adding 4 small features

#1 A logbook for the last 10 whispers
#2 A hover over guild listing like the one on Fubar
#3 a Hover over Friends listing also like the one on Fubar

Maybe in the future add broker support.
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Unread 08-03-10, 07:25 PM  
Xruptor
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This is a great mod. Nice work!
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Unread 08-03-10, 06:03 PM  
Dawn
A Molten Giant
 
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r4 should fix the tooltip lag, couldn't test it a lot, though. Tell me if it still happens on dead/dieing mobs.
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Unread 08-01-10, 05:56 AM  
Foppy
A Kobold Labourer

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use middle mouse on minimap
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Unread 08-01-10, 04:05 AM  
Aisenfaire
A Murloc Raider

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How do I change/ select what to track on minimap? Can't seem to find the tracking icon.
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Unread 08-01-10, 03:44 AM  
Xarl
A Warpwood Thunder Caller
 
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Originally posted by Dawn
Pretty sure that depends on size, scale. Since, the map is scaled down by default and maybe also UIScale counting in, too. If you use it. You can try to play around with minimap scale via config. However, even though the screenshot is pretty small and blurry, I do see a round edge in the top left corner, it's just not as "pretty" as the others (most likely, because of what I said before).
At first i was not sure if my eyes are playing a game with me
And since this is a screeny from my Laptop i need to check it on my main rig and see it there then.


Thanks anyway
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Unread 08-01-10, 12:09 AM  
Foppy
A Kobold Labourer

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yes, i'm using r3 (r2 give me the same problem)
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Unread 07-31-10, 10:02 PM  
Dawn
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@Foppy
Are you using the latest version (r3)?

@kelvinhu
Works fine for me. It might depend on your system. The mouse anchor option is definitely consuming more cpu cycles, because it works around the fact that you can not directly anchor the tooltip to the cursor when you also want to be able to change the position relative to the cursor (offsets).
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 07-31-10, 05:30 AM  
Foppy
A Kobold Labourer

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hi, first thx for your works, i use a lot of them in my ui and they look awesome, but i have a little issue with the tooltips, it seems that if i activate the tooltips (only them, the other "gadgets" works fine) and play a little bit killing mobs (questing, or instance) after a short time some bugs freeze the game for a sec or two, specially when i kill those mobs (it seems to happen only with mobs, doing battlegrounds or pvp i didn't have any issue)
do you have an idea of what can be the reason for that?
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Unread 07-31-10, 05:19 AM  
kelvinhu
A Kobold Labourer

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HI Dawn
I find i change "cfg.AnchorToCursor = true" The screen becomes very lag..
if i change "cfg.AnchorToCursor = false" it's be ok
Last edited by kelvinhu : 07-31-10 at 05:20 AM.
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Unread 07-30-10, 08:46 AM  
Dawn
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Originally posted by Xarl
Just want to point this out...

When ya pic round edges it looks like one corner on the map aint round in the upper left.




No big deal though
Pretty sure that depends on size, scale. Since, the map is scaled down by default and maybe also UIScale counting in, too. If you use it. You can try to play around with minimap scale via config. However, even though the screenshot is pretty small and blurry, I do see a round edge in the top left corner, it's just not as "pretty" as the others (most likely, because of what I said before).
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 07-30-10, 04:25 AM  
Xarl
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Just want to point this out...

When ya pic round edges it looks like one corner on the map aint round in the upper left.




No big deal though
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Unread 07-29-10, 03:01 PM  
Warmak
A Kobold Labourer

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Ohhh, thanks %)
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Unread 07-29-10, 02:50 PM  
Dawn
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Originally posted by Warmak
Hello, how add a find button on minimap? sorry for my english.
Do you mean "tracking"? Like "Track Humanoids, Undeads, whatever"? It's available on middle click. The icon will stay hidden, though.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 07-29-10, 01:25 PM  
Warmak
A Kobold Labourer

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Hello, how add a find button on minimap? sorry for my english.
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