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Mists of Pandaria (5.0.4)
Updated:06-30-12 08:03 AM
Created:07-21-10 05:34 AM
Downloads:2,204
Favorites:13
MD5:
BuffTimers (for the default UI)
Version: 1.4
by: Vladinator [More]
HD preview of the countdown on Youtube:
http://www.youtube.com/watch?v=p9wXLLirGak

Got the idea from Telo's old BuffTimers and made my own based on the new code for 3.3.5. Tested and works fine, if bugs you can submit a comment and describe it in details (perhaps printscreen too?)

Enjoy!
1.4: Updated for MoP, mostly TOC bump update.

1.3: Updated for patch 4.1. Also using hooksecurefunc to avoid serious taint (may cost performance, do post if experiencing issues so I can revert this). In addition the timers will fade out to 50% when greater than 15 minutes duration, if you don't like it speak up on the comment section.

1.2: Checked and working fine with Cataclysm.

1.1: Updated time formatting function to use local variables rather than a hash table (performance).

1.0: Initial release.
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
1.3
1kB
Vladinator
04-27-11 02:44 PM
1.2
1kB
Vladinator
10-16-10 08:16 AM
1.1
1kB
Vladinator
07-23-10 01:42 AM


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Old 08-22-10, 10:25 AM  
Dexter74
A Kobold Labourer

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Buffoon extends only to the information in the tooltip, for example, cast from ..., similar to the function in xperl

Well, the error messages in WoW are often just as bland as that of Windows.
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Old 08-22-10, 08:54 AM  
Vlad
A Molten Giant
 
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Originally posted by Dexter74
perhaps Buffoon?
I do not know, the problem occurs only on Oculus and there quite rare.
But is extremely annoying as the action bars do not show up after the descent of the dragon and the skills you are not blind available.
The reason I do not think it's BuffTimers fault is because a fatal error like that wouldn't occur as long the function I wrote is used only for buffs. Now Buffoon I doubt even uses BuffTimers as it creates it own frames, why do you run both at once? :P
It's weird, I am no god and I can't figure out why you get that error. You can't avoid taint, but a fatal error like that I don't get how can happen -must be some other addon interfering I think.
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Old 08-22-10, 12:18 AM  
Dexter74
A Kobold Labourer

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perhaps Buffoon?
I do not know, the problem occurs only on Oculus and there quite rare.
But is extremely annoying as the action bars do not show up after the descent of the dragon and the skills you are not blind available.
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Old 08-21-10, 06:37 PM  
Vlad
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Do you use a buff related addon? I highly doubt my mod interferes because that error is from the animation system, perhaps a mod uses the AuraButton_UpdateDuration function that my mod modifies (by now it's tainted) so when that mod calls it it blames on BuffTimers. Odd that it could be tainted to break stuff, it's just a function that formats how the default buff frame duration is shown, nothing else.

Originally posted by Dexter74
you know what that means?

["message"] = "<event>ADDON_ACTION_BLOCKED:AddOn 'BuffTimers' hat versucht die geschützte Funktion 'updateFunc()' aufzurufen.\n<in C code>: in function `updateFunc'\nInterface\\FrameXML\\AnimationSystem.lua:14: in function <Interface\\FrameXML\\AnimationSystem.lua:10>:\nInterface\\FrameXML\\AnimationSystem.lua:35: in function <Interface\\FrameXML\\AnimationSystem.lua:29>:\n\n ---",
["type"] = "event",
["time"] = "2010/08/21 07:49:51",
["session"] = 15,
["counter"] = 120,
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Old 08-21-10, 01:52 AM  
Dexter74
A Kobold Labourer

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you know what that means?

["message"] = "<event>ADDON_ACTION_BLOCKED:AddOn 'BuffTimers' hat versucht die geschützte Funktion 'updateFunc()' aufzurufen.\n<in C code>: in function `updateFunc'\nInterface\\FrameXML\\AnimationSystem.lua:14: in function <Interface\\FrameXML\\AnimationSystem.lua:10>:\nInterface\\FrameXML\\AnimationSystem.lua:35: in function <Interface\\FrameXML\\AnimationSystem.lua:29>:\n\n ---",
["type"] = "event",
["time"] = "2010/08/21 07:49:51",
["session"] = 15,
["counter"] = 120,
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Old 07-24-10, 11:37 AM  
Dexter74
A Kobold Labourer

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much better
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Old 07-23-10, 01:43 AM  
Vlad
A Molten Giant
 
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Keen observation, fixed and uploaded the new version.
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Old 07-23-10, 01:07 AM  
Dexter74
A Kobold Labourer

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Memory usage to ~ 3MiB ?
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