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Siege of Orgrimmar (5.4)
Updated:07-14-14 08:14 AM
Created:07-29-10 06:15 PM
Downloads:3,925
Favorites:60
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5.4
Hydra - Multibox Leveling Helper
Version: 5.4.8.187
by: Phanx, Akkorian
Hydra is a multibox leveling helper that aims to minimize the number of times you need to actively control secondary characters.

Please note that Hydra is not a replacement for key cloning software — addons can’t cast spells, target units, or perform many other actions, so you will still need some way to send your key strokes and mouse clicks to your secondary characters’ instances of WoW.

Options are accessible by typing “/hydra” or by browsing to the Hydra panel in the Interface Options window. Several common commands can also be keybound in the Key Bindings window.

Please DO NOT use comments to report specific problems or request specific features.
Comments are not searchable, bookmarkable, or centralized, and tend to get lost and forgotten quickly. Use the links below to submit a ticket to ensure that your problem or request does not get overlooked or buried.



Feature Requests

No additonal major features are planned, but if you have an awesome idea (and you’ve double-checked that it’s something an addon can actually do), feel free to post a feature ticket, and if it’s something I think I’d use, I might add it.


Bug Reports

If you encounter a problem with Hydra, please try some quick troubleshooting steps, and then submit a bug report to let me know about the problem. Please include as much of the following information as you can:
  • Hydra version
  • WoW version, language, and region
  • Character level, class, faction, and server
  • Whether the problem happens when all other addons are disabled
  • Description of the problem (eg. what did you do? what did you expect to happen? what actually happened?)
  • Specific steps I can follow to reproduce the problem, if it's not clear from the description
  • Exact text of the first related error message, if any
  • Screenshot, if the problem is graphical
Remember to check on your ticket after a few days, as I may need more information from you in order to find and fix the problem!


Language Support

Works in all languages. Translated into English, Español, Français, Русский, and 한국어. To add or update translation for any language, enter them on the Hydra localization page on CurseForge, and then send me a PM here or on CurseForge to let me know that you’ve made changes. If you don’t have a Curse account and don’t want to create one, you can PM me your translations instead. Thanks!


Full Feature List

Hydra operates on the basis of “trust”. You tell it which characters you trust, whether they're your multibox characters or just your questing buddies, and features are enabled or disabled depending on whether you’re in a party with trusted characters or not. For example, whispers are only forwarded to party chat if everyone in the party is on your trusted list.

You can add or remove names to your trusted list in the options panel. There's also an option to add everyone in your current party to your trusted list, for quick setup for multiboxing groups.

Automation
  • Accepts summons and resurrections.
  • Declines duels, guilds, and arena teams.
  • Repairs equipment and sells junk to vendors.
Chat
  • Forwards whispers to secondary characters to party chat.
  • Forwards responses in party chat back to the sender as a whisper from the secondary character.
Follow
  • Notifies you when a party member starts or stops following you.
  • Type “/followme” or “/fme” to command all party members to follow you.
  • Type “/corpse accept” to make all other party members who are ghosts accept their corpse.
  • Type “/corpse release” to make all other party members who are dead release their spirit.
Mount
  • Causes other characters in the party (and in range) to mount when you mount.
Party
  • Accepts party invitations from trusted characters.
  • Request a party invitation by typing “/inviteme name”, where “name” is the target. If no target is specified, your current target unit will be used.
  • Request a promotion to party leader by typing “/promoteme”.
Quest
  • Accepts quests that another trusted party member already accepted, or all quests
  • Accepts quests shared manually or automatically (eg. escort quests) from players
  • Accepts quests started from looted items
  • Shares quests accepted from NPCs
  • Turns in completed quests (you still need to choose a reward if there’s a choice)
  • Abandons quests abandoned by trusted party members
Taxi
  • Autoselects the last taxi node selected by anyone in the party in the last 60 seconds.
  • Type “/cleartaxi” to manually clear the selection for the current character.
  • Hold the Shift key when interacting with the flight master to bypass this module’s functionality.

Limitations & Caveats

Chat module limitations:

Whispers containing a high number of “spam words” (words that commonly appear in goldselling, powerleveling, phishing, or other spam) are forwarded as “POSSIBLE SPAM” instead of the actual text, to avoid having your account appear to send spam. If you want to see the actual message, check the receiving character’s chat log.

Whisper forwarding is disabled in non-trusted parties, and there is currently no notification if someone whispers a secondary character in this situation.

Primary character detection:

Hydra currently offers two methods for detecting the primary character. By default, it assumes that the primary character is the party leader. You can use the options panel to switch to checking for applicaton focus instead, but this method will not work if you are using multiple physical machines, and may not work if you are running multiple clients in windowed mode.


Advanced Chat Usage

If whispers from multiple senders are forwarded to party chat, your responses in party chat are assumed to be directed toward the sender of the most recently forwarded whisper. You can respond to a previously forwarded whisper by prefacing your message in party chat with “@name”, where “name” is the name of your character that forwarded the whisper.

If whispers from multiple senders are forwarded by the same character, you can respond to a previous message by whispering that character with “@name message”, where “name” is the name of the person you want “message” to be whispered to. You can also use this feature to have your secondary characters send whispers to people who haven’t already whispered you.
Version 5.4.8.187
  • Fixed textures overlapping on the "remove name" dropdown when there are no names to remove

Version 5.4.8.186
  • Fixed automatic re-follow after combat
  • Fixed automatic quest abandoning for characters with significant level differences
  • Fixed taxi sharing for characters with different known flight paths
  • More fixes for Blizzard's lazy API inconsistencies

Version 5.4.8.175
  • The dropdown menu for removing trusted names now scrolls when necessary to accomodate users with over 9000 alts
  • [Chat] Fixed the enable checkbox
  • [Group] Promotion requests are now targeted while in a group to avoid spam from non-leader characters
  • [Mount] Fixed a reversion causing comm messages to be incorrectly ignored under certain conditions

Version 5.4.7.169
  • Ambiguate names where necessary to work around annoyingly inconsistent API functions that break when realm names are passed
  • Clear abandoned quests from the accept/accepted lists to they can be automated again later
  • Block automation of the Allegiance to the Aldor/Scryers quests, and the Little Orphan quests in Dalaran

Version 5.4.7.162
  • Fixed problems with cross-realm player names
  • Fixed notifications in the Follow module
  • Fixed the wrong text being used on some options for the Quest module
  • Added an in-game panel for enabling debugging messages on a per-module basis
  • Updated German translations

Version 5.4.2.151
  • Fixed more issues with the Mount module
  • Fixed an issue in the Chat module where "/w Player1 @Player2 message" would cause an infinite loop of whispers when Player1 and Player2 were both trusted group members
  • Adjusted default options for the Automation and Quest modules (eg. "Accept combat resurrections" is no longer enabled by default)

Version 5.4.2.139
  • Added an option to repair using guild funds when possible
  • Fixed an issue with the Mount module

Version 5.4.2.136
  • Fixed some more issues with the Follow module
  • Fixed the options UI for adding/removing trusted names

Version 5.4.1.132
  • Fixed sending /followme without a target
  • Fixed instance chat channel detection
  • Fixed chat master detection method option dropdown
  • Added "Work Order" quests to the automation blacklist
  • Added missing Spanish translations
  • Updated for WoW 5.4

Version 5.2.0.119
  • Added an option to resume following when leaving combat
  • Added a quest blacklist to prevent automating certain quests (eg. suboptimal Tillers turnins)
  • Added checks to prevent attempting to turn in repeatable quests that aren't complete (eg. you need 6 Dread Amber Shards to turn in Seeds of Fear)
  • Fixed an issue with realm names containing spaces
  • Fixed an issue preventing guild invite declining from fully disabling until a reload/relog

Version 5.1.0.103
  • Chat: Added support for forwarding Battle.net whispers and conversations
  • Follow: Fixed the follow key binding
  • Mount: Removed dependency on LibMountInfo, since changes in the library make it useless for Hydra's purposes
  • Quest: Added an option to accept all quests, in addition to shared quests
  • Quest: Added support for starting quests from items
  • Quest: Hide the useless gossip window for auto-pickup quests
  • Quest: Fixed turnin of quests with multiple valueless rewards
  • Quest: Fixed turnin of auto-completing quests
  • Quest: Fixed quest reward selection for class-filtered rewards in MoP
  • Quest: Fixed accepting escort quests started by others

Version 5.0.4.82
  • Fixed a call to a function that was removed in WoW 5.0
  • Added French translations from Araldwenn
  • Added Russian translations from Piton4
  • Updated Spanish translations from Valdesca

Version 5.0.4.80
  • Updated for WoW 5.0
  • Removed an unused library

Version 4.3.4.78
  • Updated for WoW 5.x (Mists of Pandaria).
  • Added basic support for raids. Not really tested. Please report issues.
  • Added an option for "/followme" auto-targeting: When this option is enabled and you are targeting a group member, the command will be sent only to that group member.
  • Added "/followme" targeting: If names are entered with the command, the command will be sent only to the specified character(s). Example: "/followme Charone Charthree".
  • Fixed multiple options panel issues.

Version 4.3.3.67
  • Fixed party invitations from trusted characters not being accepted automatically for some people due to inconsistencies in Blizzard UI/API behavior between different WoW installations

Version 4.3.2.64
  • Fixed the "Add Current Group" button for adding all members of the current group to the trusted list
  • Fixed party invitations from trusted characters not being accepted automatically due to changes in the Blizzard UI code

Version 4.3.0.62
  • Fixed class coloring of sender names in whisper forwarding
  • Slightly improved the efficiency of spam checking in whisper forwarding

Version 4.3.0.59
  • Updated for WoW 4.3
  • Fixed the "Add Name" input option

Version 4.2.0.56
  • Updated for WoW 4.2

Version 4.1.0.52
  • Updated for WoW 4.1
  • Updated and fixed the localization of all modules

Version 4.0.6.43
  • Reworked the options layout
  • Added in-game help text for some modules (more to come)
  • Added Spanish localization

Version 4.0.3.32
  • Fixed a bug in the mount module

Version 4.0.3.31
  • Fixed the auto quest turnin option
  • Fixed a bug in the quest module when turning a quest to an NPC who offered multiple quests
  • Added embedded copies of the libraries needed for the options panel, so you don’t need to download Ace3 separately or depend on other addons including it
  • Added LibMounts-1.0 to mount module for improved mount selection support between characters who don’t have the same mount
  • Added an optional DataBroker launcher

Version 3.3.5.24
  • Fixed names added to/removed from trust list via options panel not saving between sessions
  • Limited quest automation to one pickup/turnin per click on NPC to prevent some bugs

Version 3.3.5.23
  • Added "/corpse release" and "/corpse accept" commands
  • Added option to the Follow module to show/hide chat messages
  • Added basic spam detection to try to prevent forwarding spam whispers
  • Added trust list management functions to the options panel
  • Settings are now saved on a per-character basis
  • Added backwards compatibility for WoW 3.2 (still live in China)

Version 3.3.5.15
  • Added mount speed data so my blood elf paladin and warlock don't have to ride around on rainbow cocks :)
  • Added quest turnin notification to quest module
  • Fixed completed quest turnins (no idea how that "not" got in there)
  • Fixed global nil value error in automation module
  • Fixed application focus detection in chat module
  • Fixed party module trying to respond to the player's promotion request
  • Fixed "/promoteme" command
  • Changed "/inviteme" command to accept a name, but still fall back on using the current target
  • Changed quest module comm prefixes to be more distinctive
  • Turned off debugging for all modules

Version 3.3.5.8
  • Added options (requires standalone Ace3, and not extensively tested)
  • Fixed quest turn-ins
Archived Files (10)
File Name
Version
Size
Author
Date
5.4.8.186
87kB
Phanx
06-19-14 01:05 AM
5.4.8.175
87kB
Phanx
06-01-14 09:56 PM
5.4.7.169
83kB
Phanx
05-03-14 05:42 AM
5.4.7.162
80kB
Phanx
02-21-14 12:32 PM
5.4.2.151
72kB
Phanx
01-02-14 06:26 PM
5.4.2.139
71kB
Phanx
12-31-13 05:16 AM
5.4.2.136
71kB
Phanx
12-21-13 09:15 PM
5.4.1.132
71kB
Phanx
11-30-13 05:53 AM
5.2.0.119
71kB
Phanx
05-04-13 06:40 AM
5.1.0.103
68kB
Phanx
12-02-12 03:50 PM


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Old 01-20-14, 09:51 PM  
levelzerozilch
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Re: Re: Bug: Quest Module Broken in .151 Release

No need for snark. I like the addon and I'm simply trying to help. I'm new to lua so I'm just applying what I know about python. Yes I misread the module.enabled = enabled. If what I said were true, they would have been flipped.

When I updated to .151, no aspect of the quest module worked while mutliboxing. I have not verified if this bug happens while solo since I don't use Hydra unless I multibox. I wasn't accepting and sharing quests automatically. My alt did not abandon quests that my main did. There were no lua errors or crash reports on the screen.

When I replaced the .151 chunk I quoted with the chunk from .139, the Quests module started working again. Maybe I over thought why on the technicalities but it's up now after my tweak.

You've misread my enthusiasm to help as an 'imagination of problems.'

Edit: spelling & clarification
Last edited by levelzerozilch : 01-20-14 at 09:57 PM.
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Old 01-20-14, 06:47 PM  
Phanx
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Re: Bug: Quest Module Broken in .151 Release

Originally Posted by levelzerozilch
You're assigning 'Refresh' as a (local) variable to Core rather than defining it as a function.
Umm... it is defined as a function:

Code:
local Refresh = function(module)
... and it is attached to each module as a method when the module is registered. If it was not defined as a function, or not attached as a method to each module, then you would be getting a lot of Lua errors about attempts to index nil values.

Also, isn't module.enabled overriding module:CheckState()?
No. As you can clearly see in the code you quoted, module.enabled is always set to the value returned by module:CheckState(). The enabled key is merely a faster way for the core to interally determine a particular module's enabled state, without having to call the function over and over again.

I'm not sure what actual problem you are having, since you did not describe one, but I am not having any trouble with the quest module. Quests are automatically picked up and turned in as expected; I am not currently multiboxing, but if the entire module was broken, then pickup and turning wouldn't be working either. If you are having an actual problem (rather than just imagining one based on your misunderstanding of what the code is doing) and you want me to look into it, you're going to have to actually tell me what it is.
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Last edited by Phanx : 01-20-14 at 06:49 PM.
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Old 01-19-14, 11:38 PM  
levelzerozilch
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Bug: Quest Module Broken in .151 Release

Checked out the code changes you made to the latest version (aside from the adjustment for defaults)

I noticed you changed the function module:CheckState() from

Lua Code:
  1. function module:CheckState()
  2.     self:UnregisterAllEvents()
  3.  
  4.     if self.db.enable then
  5.         self:Debug("Enable module: Quest")
  6.  
  7.         self:RegisterEvent("GOSSIP_SHOW")
  8.         self:RegisterEvent("QUEST_GREETING")
  9.         self:RegisterEvent("QUEST_DETAIL")
  10.         self:RegisterEvent("QUEST_ACCEPT_CONFIRM")
  11.         self:RegisterEvent("QUEST_ACCEPTED")
  12.         self:RegisterEvent("QUEST_PROGRESS")
  13.         self:RegisterEvent("QUEST_COMPLETE")
  14.         self:RegisterEvent("QUEST_ITEM_UPDATE")
  15.         self:RegisterEvent("QUEST_FINISHED")
  16.         self:RegisterEvent("QUEST_AUTOCOMPLETE")
  17.  
  18.         if core.state > SOLO then
  19.             self:RegisterEvent("QUEST_ACCEPT_CONFIRM")
  20.             self:RegisterEvent("QUEST_LOG_UPDATE")
  21.         end
  22.     else
  23.         self:Debug("Quest module disabled.")
  24.     end
  25. end

to 3 separate functions:

Lua Code:
  1. function module:CheckState()
  2.     return self.db.enable
  3. end
  4.  
  5. function module:Enable()
  6.     self:RegisterEvent("GOSSIP_SHOW")
  7.     self:RegisterEvent("QUEST_GREETING")
  8.     self:RegisterEvent("QUEST_DETAIL")
  9.     self:RegisterEvent("QUEST_ACCEPT_CONFIRM")
  10.     self:RegisterEvent("QUEST_ACCEPTED")
  11.     self:RegisterEvent("QUEST_PROGRESS")
  12.     self:RegisterEvent("QUEST_COMPLETE")
  13.     self:RegisterEvent("QUEST_ITEM_UPDATE")
  14.     self:RegisterEvent("QUEST_FINISHED")
  15.     self:RegisterEvent("QUEST_AUTOCOMPLETE")
  16.  
  17.     if core.state > SOLO then
  18.         self:RegisterEvent("QUEST_ACCEPT_CONFIRM")
  19.         self:RegisterEvent("QUEST_LOG_UPDATE")
  20.     end
  21. end
  22.  
  23. function module:Disable()
  24.     self:UnregisterAllEvents()
  25. end

You also used module:Refresh() in line 516 of .151 instead of module:CheckState(). The three function split + switching to a different method seems to be the source of the problem. As a band-aid, I replaced the CheckState() code in .151 to .139's CheckState(). I'm not familiar with WoW's API (this was my first poke at LUA too) so I'm not sure what could be causing the bug. The fact that it fails silently makes it difficult.

Edit:

I'm beginning to suspect the failure may be due to the new assignment in Core.lua Refresh which was meant to replace the if/else statements in CheckState():

Lua Code:
  1. local Refresh = function(module)
  2.     core:Debug("Refreshing module:", module.name)
  3.     local enable = module:CheckState()
  4.     module.enabled = enable
  5.     module:Disable()
  6.     if enable then
  7.         module:Enable()
  8.     end
  9. end

You're assigning 'Refresh' as a (local) variable to Core rather than defining it as a function. I'm curious, why that is. Also, isn't module.enabled overriding module:CheckState()?
Last edited by levelzerozilch : 01-20-14 at 02:39 PM.
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Old 01-04-14, 10:10 PM  
Sunteenxi
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Hi

yes I retrusted the other character. also even rebooted the computer.

Thanks
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Old 01-04-14, 04:35 AM  
Phanx
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Originally Posted by Belgarath1968
Hello everyone since this morning update to 5.4.2.151 the leader of my group of hunter can take a quest but the other two toons dont's automaticaly accept like they use to do for the past week.
Check your options. I changed some of the defaults for the Quest and Automation modules to be less disruptive for new players. In particular, "Share quests" and "Abandon quests" are no longer enabled by default, so you may need to turn them back on.

Originally Posted by Sunteenxi
... dismount is not working consistently. ... When the 2nd computer dismounts - my char did not dismount. it did work the other way around. So I removed the addon and cleared saved variables then re-installed.
Are you sure you updated on both computers? Did you remember to re-trust your character on the second computer after clearing the saved variables?

I did find an issue with the options checkboxes, though.
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Old 01-03-14, 04:38 AM  
Sunteenxi
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Hi Phanx

Auto mounting is working now. except the dismount is not working consistently. I put the debug code back in, but no messages.

When the 2nd computer dismounts - my char did not dismount. it did work the other way around. So I removed the addon and cleared saved variables then re-installed.

still not dismounting on main computer. dismount works on 2nd computer.

*confused*

Update: rebooted, removed and re-installed. I am unable to change any options either :S
Last edited by Sunteenxi : 01-03-14 at 04:57 AM.
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Old 01-03-14, 04:05 AM  
Belgarath1968
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Thumbs up Version 5.4.2.151 Quest

Hello everyone since this morning update to 5.4.2.151 the leader of my group of hunter can take a quest but the other two toons dont's automaticaly accept like they use to do for the past week.
Can someone tell if something change in the new version or am i doing something wrong somewhere.
Thanks
Wroak

Beside this the best addon ever gg to the author
Last edited by Belgarath1968 : 01-03-14 at 04:06 AM.
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Old 01-02-14, 08:32 PM  
Phanx
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Version 5.4.2.151
  • Fixed more issues with the Mount module
  • Fixed an issue in the Chat module where "/w Player1 @Player2 message" would cause an infinite loop of whispers when Player1 and Player2 were both trusted group members
  • Adjusted default options for the Automation and Quest modules (eg. "Accept combat resurrections" is no longer enabled by default)
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Last edited by Phanx : 01-02-14 at 08:34 PM.
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Old 01-02-14, 04:59 AM  
Sunteenxi
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awesome!! fantastic news
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Old 01-01-14, 11:48 PM  
Phanx
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Alright, I found the problem. I guess I should have kept looking after I found and fixed the first one. Actually tested it this time to make sure there weren't any more problems. Look for a release soon.
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Old 12-31-13, 09:08 PM  
Sunteenxi
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Hi

added the debug. Only thing in the chat frame was:

Hydra: Summoning mount Venomhide Ravasaur 64659

Nothing in the followers frame. Both characters are on Dath'Remar.

Thank you

sorry off on a planet right now and forgetting my manners!

Also just realised the /inviteme command is not working. Again not sure if its me - but I can't enter the command. I type it in the chatbox but pressing enter won't enter it.
Last edited by Sunteenxi : 01-01-14 at 08:34 PM.
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Old 12-31-13, 07:05 PM  
Phanx
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Open Modules\Mount.lua in Notepad (or another plain-text editor, not Wordpad/Word/Writer, etc.) and find line 25:
Code:
module.defaults = { mount = true, dismount = true }
On the blank line right after it, add:
Code:
module.debug = true
Save the file and reload your UI. What message(s) do you see in your chat frame, on both characters' screens? Screenshots are fine.

Edit: Also, are either of your characters on a realm with a space in its name? If so, that may be the problem. Working on fixing that now.
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Last edited by Phanx : 12-31-13 at 08:14 PM.
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Old 12-31-13, 10:15 AM  
Sunteenxi
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Still having an issue. follower is not mounting. There are no bugs in bugsack. Leader is added as trusted.

Sorry that sounded really abrupt. Thank you for the update guild repairs rock. Just letting you know there still seems to be an issue with mounting.

Thanks.
Last edited by Sunteenxi : 12-31-13 at 10:23 AM.
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Old 12-31-13, 05:17 AM  
Phanx
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Version 5.4.2.139
  • Added an option to repair using guild funds when possible
  • Fixed an issue with the Mount module

If you have "Use guild funds to repair" checked, but it's not currently possible for you to use guild funds (either you don't have a guild, you don't have access to the money, or there's not enough money) you will repair using your own money instead.
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Old 12-30-13, 01:24 AM  
Sunteenxi
A Kobold Labourer

Forum posts: 0
File comments: 7
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auto mounting

Hi,

Not sure whats going wrong. I've just installed this addon. Added group to trusted on both sessions (2 sessions in windowed mode). However the 2nd char isn't mounting when leader mounts.

something basic I've missed?

TIA
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