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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-10-14 05:20 PM
Created:07-31-10 01:59 PM
Downloads:23,634
Favorites:206
MD5:
5.4
tullaCooldownCount  Popular! (More than 5000 hits)
Version: 5.4.3
by: Tuller [More]
tullaCooldownCount (tullaCC) is a minimal addon for displaying cooldown text on action buttons, inventory items, etc.

Source code for the addon can be found on GitHub

Why on Earth would you release two cooldown count addons?
Why not? :P
5.4.3
* Fixed a typo
* Handled cases where timer.start or timer.duration are nil.

5.4.2
* Fixed issues with the display of active cooldowns upon /reloadui
* Adjusted code to prevent conflicts with other addons.

5.4.1
* Fixed issues causing the shaman spell Ascendance to not show a cooldown.

5.4.0
* TOC bump for WoW 5.4

5.3.0
* TOC bump for WoW 5.3

5.2.0
* TOC bump for WoW 5.2

5.1.0
* TOC bump for WoW 5.1

5.0.2
* Added support for skills with charges

5.0.1
* Removed OmniCC flag, since it was making things a pain to debug

5.0.0
* TOC bump for WoW 5.0

4.3.1
* TOC bump for WoW 4.3

4.3.0
* Added fixes to make tullaCC work with WoW 4.3 (backward compatible with WoW 4.2)

4.2.0
* TOC bump for WoW 4.2

2.3
* TOC bump for WoW 4.1

2.2b
* Testing out creating a zip from my Git repo

2.2
* Added the noCooldownCount check.

2.1
* Updated for WoW v4.0.1
* Switched to using the animation system for timers, which makes things go faster :P

1.5
* Moved configuration to a separate file, config.lua
* Made min scale setting be independent of UI scale.

1.4
* Switched to using SetFormattedText (thanks nirp)
* Made days and hours a bit more blue. (Overall theory here is that colors get warmer the closer timers are to expiring)

1.3
* Added text shadowing
* Added colors
* Filtered out text on items with a scale that's too tiny

1.2:
* Initial release
Optional Files (0)


Archived Files (19)
File Name
Version
Size
Author
Date
5.4.2
5kB
Tuller
02-09-14 03:09 PM
5.4.1
5kB
Tuller
01-04-14 08:12 PM
5.4.0
5kB
Tuller
10-03-13 05:08 PM
5.3.0
5kB
Tuller
05-22-13 05:10 PM
5.2.0
5kB
Tuller
03-05-13 06:32 AM
5.1.0
5kB
Tuller
11-27-12 05:15 PM
5.0.2
5kB
Tuller
10-22-12 06:03 PM
5.0.1
5kB
Tuller
09-02-12 07:45 PM
5.0.0
5kB
Tuller
08-28-12 05:29 AM
4.3.1
5kB
Tuller
11-29-11 07:06 PM
4.3.0
5kB
Tuller
11-06-11 11:16 AM
4.2.0
4kB
Tuller
06-27-11 07:27 PM
2.3
4kB
Tuller
04-26-11 06:19 PM
2.2
4kB
Tuller
11-09-10 05:51 PM
2.1
4kB
Tuller
10-11-10 04:55 PM
1.5
4kB
Tuller
08-31-10 08:33 PM
1.4
3kB
Tuller
08-27-10 02:50 PM
1.3
3kB
Tuller
08-26-10 06:32 PM
1.2
3kB
Tuller
07-31-10 01:59 PM


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Unread 11-06-11, 02:41 PM  
sirann
A Cyclonian

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Thanks for the update
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Unread 11-02-11, 03:57 PM  
sirann
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So, what's happened is that in 4.3 the core UI delegates some of its ActionButton presentation management code into the C layer, and bypasses the lua API's - which is why you're not seeing the calls to SetCooldown. This is managed by the SetActionUIButton method.

Now, none of the events that would normally have triggered these activities to occur have gone anywhere, so if you're trying to track cooldown state then you should register for those events yourself (and it's recommended to register on ONE frame and dispatch to appropriate cooldowns, rather than the old action button style of having every button register for the event) and act accordingly.

There currently isn't a means to UN-register an action button, so if you need to modify the existing buttons (rather than making your own) then you'll want to do something with the cooldown frame (anchor it offscreen, or set its alpha to zero, or re-parent it onto a hidden frame) so that it doesn't show up.

I'm not sure the developers anticipated folks using some but not all of their action button rendering, so if there are specific problems that can't be solved by the suggestions above can you share them here.


^ A quote taken from your post roughly 4 hours ago.
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Unread 10-29-11, 11:20 AM  
Tuller
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I've actually posted a question that hopefully Blizzard will answer about this on the forums:
http://us.battle.net/wow/en/forum/topic/3424799129
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Unread 10-27-11, 06:38 PM  
sirann
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I'm not sure if this is an issue with wow api/code that was added in 4.3 but on the ptr currently this addon does some rather wonky things. I play combat (rogue) and one of our talents decreases our cd's by 10s every time we use an offensive finisher.

Tullacc doesn't seem to be tracking this update. As in, it'll still show an ability has several (sometimes more than 1 minute) left on it when in reality it's off cd.

Kind of an odd bug but a bug nonetheless!
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Unread 10-24-11, 07:12 PM  
Tuller
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You can't do that with tullaCC. You can with OmniCC, however.
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Unread 10-17-11, 10:01 AM  
lastgamer
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How to disablecooldown,just do cooldowncount.
thanks.
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Unread 08-23-11, 10:25 AM  
Game92
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Originally posted by Tuller
No way at all, short of recoding both shine and adding some callback code into tullaCC
Meh

Oh, well thanks anyways =)
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Last edited by Game92 : 08-23-11 at 10:26 AM.
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Unread 08-21-11, 05:14 PM  
Tuller
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No way at all, short of recoding both shine and adding some callback code into tullaCC
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Unread 08-21-11, 02:44 PM  
Game92
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Originally posted by Tuller
@Game92:
Nope.

@Velya:
Not sure what the cause of that could be.

@Saith90:
You need to adjust the minimum size option in config.lua.
No way at all?
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Unread 08-20-11, 07:35 PM  
Tuller
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@Game92:
Nope.

@Velya:
Not sure what the cause of that could be.

@Saith90:
You need to adjust the minimum size option in config.lua.
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Unread 07-20-11, 08:46 AM  
Game92
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Is there a way to add OmniCC Shine + TullaCooldownCount?
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Unread 07-12-11, 03:48 AM  
Velya
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cooldown number shows 1sec but cd is rdy

hello, im also seeing the behaviour blizzart and neverg describes. i use your tullacooldowncount 4.2.0 on german wow client.

the cooldown counts down, than at about 1,5 secs left it stops showing the numerical time in seconds. just before the cooldown ends it flashes a 1 second timer on the icon. happens not allways but often enough to be irritating.
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Unread 06-29-11, 01:34 PM  
Saith90
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@ashpash:
Yes, dependent on button size.
How can i change that?
Want to see the CDs on every bars & buttons
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Unread 05-17-11, 06:12 PM  
Tuller
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Originally posted by AndersonnKen
What's funny is that I can't actually change the font I want to use...in stead of "STANDARD_TEXT_FONT" I try to use the typed path to the specific folder and font I want him to use(in my case "Interface\Addons\GrizzlySharedMedia\Fonts\Emblem") but it just brakes the addon badly.Please assist
Two possibilities:
#1: You actually typed in "Interface\Addons\GrizzlySharedMedia\Fonts\Emblem"
That won't work because \ is an escape character in lua. Try [[Interface\Addons\GrizzlySharedMedia\Fonts\Emblem]] to get around that.

#2: tullaCC loads before GrizzySharedMedia's font does. You need to add an optional dependency to tullaCC's toc so that its loaded afterwards.


@ashpash:
Yes, dependent on button size.
Last edited by Tuller : 05-17-11 at 06:12 PM.
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Unread 05-17-11, 10:49 AM  
AndersonnKen
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What's funny is that I can't actually change the font I want to use...in stead of "STANDARD_TEXT_FONT" I try to use the typed path to the specific folder and font I want him to use(in my case "Interface\Addons\GrizzlySharedMedia\Fonts\Emblem") but it just brakes the addon badly.Please assist
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