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Updated: 02-17-14 11:08 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-17-14 11:08 PM
Created:08-20-10 01:25 PM
Downloads:17,893
Favorites:121
MD5:
wMarker  Popular! (More than 5000 hits)
Version: 2.5.3
by: Waky [More]
Waky - Azuremyst



About
  • wMarker is an AddOn that allows you to easily and quickly add or remove raid target icons to any target.
  • You can easily place world markers with the easy world marker frame
  • You can also bind key combinations on your keyboard to press the buttons of wMarker. (Located in default Key Bindings menu from Game Menu.)
  • Key bindings will be reset if you have any version before v2.5. Sorry about the inconvenience

Control
/wmarker [command]
Code:
lock : Locks and unlocks the wMarker frame in place.
clamp : Clamps and unclamps wMarker to the screen (you cannot drag it off your screen.)
hide : Hide wMarker.
show : Shows wMarker
reset : Resets wMarker to its default values and positions
options : Opens the options panel
(No command): Will open the options panel aswell
All of these options can be easily accessed in the Options panel!
You can also right-click any of the raid icons to open the options panel
/rc to perform a Ready Check
/roc to perform a Role Check
Bugs / Errors
  • Please report any bugs here or in the comment section!

Localization
wMarker is currently localized in:
  • English
  • Spanish
  • German
  • French
  • Traditional Chinese
  • Italian
  • Russian
  • Simplified Chinese
If you know any other languages and are willing to translate wMarker into any other languages please head over to the localization page hosted at CurseForge!

Notes
  • Please suggest any new features or anyway I can improve the AddOn in the comments or at my portal!
  • If you're looking to hook KgPanels to wMarker, the frame you want to anchor to is "wMarker.main" for the marker frame, and "wFlares.main" for the world marker frame. Good luck!
  • This is my first AddOn, I hope you like it!

Planned Features
  • Right click "Ready Check" button to perform a role check
  • Suggest more!
_v2.5.3
* Fixed Clear All World Marker issue for non-English clients
+ Added /rc for Ready Check
+ Added /roc for Role Check
* TOC Bump

_v2.5.2
* Different manner of handling working with taints cause by being in combat
+ Added Italian (itIT) translation thanks to Fabsm
+ Added Russian (ruRU) translation thanks to katanaFAN, panzer48, and RamyAlexis
+ Added Simplified Chinese (zhCN) translation thanks to zhTW and dll32

_v2.5.1
* Replaced GetNumPartyMembers and GetNumRaidMembers with new GetNumGroupMembers to work in 5.1
* TOC Bump

_v2.5
* Taint log issue completely resolved by moving key bindings into WoW default key bindings frame

_v2.4.4
* Taint log issue resolved for bindingsUpdate() taint
+ Added prevention from using the binding page while in combat
+ Added French (frFR) translation thanks to Kromdhar and Argone
+ Added Traditional Chinese (zhTW) thanks to EKE

_v2.4.2
* Bug fixed where localization files were not accessed

_v2.4.1
* Added esMX, frFR, koKR, ruRU, zhCN, and zhTW localizations as copies of the English version to avoid no words to reference at all

_v2.4
* Made flare code more efficient
+ Added ability to show world marker frame vertical and backwards

_v2.3
* Made code more efficient and prepared for any future "things"
* Separated config file from main file
+ Added key bindings
+ Added ability to show world markers as blips or icons
+ Added German and Spanish localizations

_v2.2
+Added ability to create or remove space between raid mark icons

_v2.1.3
* World marker frame arranged into only one line of markers
* Bug fix from trying to hide/show the world marker frame during combat

_v2.1.2
* Bug fix caused by v2.1.1 where it wouldn't do anything when you clicked...

_v2.1.1
* Bug fix where clicking on an icon marked the target OnMouseDown and unmarked it on the OnMouseUp following it...

_v2.1
+ Added option to only show marking frame with a target
+ Added option to only show marking/world marker frame in a raid with assist
* Options panel moved into Interface Options
* Some code optimized
* Other things I've forgotten due to long-term coding

_v2.0
* Complete rewrite of addon from XML to Lua
* Rewrote options panel, more options, better GUI
+ Added vertical display options
+ Added tooltips
+ NEW flare/world marker frame added with appropriate options panel

_v1.3.1
* Fixed TOC error pointed out by Harshmage, thanks very much!

_v1.3
+ Added option to flip wMarker's icons (if you prefer the star on the left!)

_v1.2
+ 'Only show wMarker in a group' feature added
+ Ability to hide wMarker background added

_v1.1.2
* Bug fixed where after a reload or log in, the AddOn would attempt to call two nil values.

_v1.1.1
* Bug fixed where alpha and scale values were not loaded into Options upon opening the options panel.

_v1.1
+ Options panel now added with /wm options
+ Scale and alpha feature added

_v1.0
+ Initial release
+ Basic features: Mark, un-mark, ready check, and move.
Archived Files (19)
File Name
Version
Size
Author
Date
2.5.2
21kB
Waky
01-08-13 09:48 PM
2.5.1
19kB
Waky
01-07-13 10:05 PM
2.5
18kB
Waky
02-04-12 06:14 PM
2.4.4
19kB
Waky
01-28-12 01:51 PM
2.4.2
18kB
Waky
08-03-11 11:42 AM
2.4.1
18kB
Waky
08-02-11 06:24 PM
2.3
17kB
Waky
08-01-11 02:37 PM
2.2
7kB
Waky
05-07-11 09:31 PM
2.1.3
7kB
Waky
05-03-11 05:11 PM
2.1.2
7kB
Waky
04-17-11 02:59 PM
2.1
7kB
Waky
04-15-11 08:14 PM
2.0
7kB
Waky
11-01-10 05:55 PM
1.3.1
4kB
Waky
10-08-10 04:17 PM
1.3
4kB
Waky
09-02-10 04:21 PM
1.2
4kB
Waky
08-23-10 09:57 PM
1.1.2
4kB
Waky
08-23-10 01:03 PM
1.1.1
3kB
Waky
08-22-10 08:04 PM
1.1
3kB
Waky
08-21-10 06:04 PM
1.0
2kB
Waky
08-20-10 01:25 PM


Post A Reply Comment Options
Unread 08-02-11, 03:51 PM  
Morwo
A Kobold Labourer
 
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Hi there,
got a new DEde localization on bloody CurseForge for you.
__________________
dont nerv me bro
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Unread 08-02-11, 10:33 AM  
Waky
A Cobalt Mageweaver
 
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Forum posts: 200
File comments: 87
Uploads: 21
Originally posted by Jyces
This addon is awesome! Out of curiousity, will there ever been a option so that I can also flip World Markers veritcally? This option only currently exists for Raid Markers.
I'll look into adding this, should be real simple. I'm not sure why I never added this

Originally posted by venja88
hi,

just wanna ask if you thinking about making an update for this great addon?

would be really cool if u could make one for the new patch (4.2).

i often have the problem that i cant mark anything because its in fight with an other addon mostly with the unit frames addon (shadow uf). after i reload my ui it works mostly but maybe u could fix this in and update ? (i dont know about what u can fix and what not ^^ ) but if u can it would be really really nice

greetz
If it's ShadowedUF causing the problem, I'm probably not going to be able to fix it. I currently run Shadowed UF and wMarker, and I don't have any issues. If you could send me the bug itself I could look into the actual issue!

Thanks!
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Unread 07-31-11, 02:09 PM  
Jyces
A Murloc Raider

Forum posts: 7
File comments: 18
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This addon is awesome! Out of curiousity, will there ever been a option so that I can also flip World Markers veritcally? This option only currently exists for Raid Markers.
Last edited by Jyces : 08-01-11 at 04:06 PM.
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Unread 07-07-11, 05:14 AM  
venja88
A Kobold Labourer

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wMarker update for the new patch?

hi,

just wanna ask if you thinking about making an update for this great addon?

would be really cool if u could make one for the new patch (4.2).

i often have the problem that i cant mark anything because its in fight with an other addon mostly with the unit frames addon (shadow uf). after i reload my ui it works mostly but maybe u could fix this in and update ? (i dont know about what u can fix and what not ^^ ) but if u can it would be really really nice

greetz
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Unread 06-02-11, 02:20 PM  
triwar
A Kobold Labourer

Forum posts: 0
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Debug:
[C]: PlaceRaidMarker()
...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:146: func()
..\FrameXML\UIDropDownMenu.lua:638: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
[C]: Click()
..\FrameXML\ChatFrame.lua:1459: ?()
..\FrameXML\ChatFrame.lua:4203:
..\FrameXML\ChatFrame.lua:4169
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3832: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2565:
..\FrameXML\ChatFrame.lua:2558
[C]: RunMacroText()
..\FrameXML\SecureTemplates.lua:379: handler()
..\FrameXML\SecureTemplates.lua:543:
..\FrameXML\SecureTemplates.lua:491

kinda looks like the /script to pull up the raid dropdown manager has either been changed or has been locked from being used in a party the function it tries to call up on is not working ...
Last edited by triwar : 06-02-11 at 02:28 PM.
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Unread 06-02-11, 02:49 AM  
Amemir
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Originally posted by Waky
I'm not getting any, you'll have to post some for me to figure out what the problem might be.
I too have seen a few errors. I think it was with the world flare frame showing but I'm not 100% sure, next time it happens I'll grab the bug report and pop it in here.
Last edited by Amemir : 06-02-11 at 02:50 AM.
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Unread 06-01-11, 06:28 PM  
Waky
A Cobalt Mageweaver
 
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Originally posted by triwar
the addon now just gives lua errors since the latest hotfix day
I'm not getting any, you'll have to post some for me to figure out what the problem might be.
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Unread 06-01-11, 04:38 PM  
triwar
A Kobold Labourer

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the addon now just gives lua errors since the latest hotfix day
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Unread 05-05-11, 05:38 PM  
–ynasty
A Murloc Raider

Forum posts: 4
File comments: 43
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I would like to put some space in between each icon.

Not being too familiar with the Lua side of things I had a hard time locating the parameters within the wMarker.lua

Any help pointing me in the right direction would be great.

Adding a slider in the options similar to the others to control this would be super

2.2 adds this feature. Thank you kindly
Last edited by –ynasty : 05-08-11 at 02:51 PM.
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Unread 05-03-11, 05:12 PM  
Waky
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Version 2.1.3 should fix both of your issues, sorry about that. I've added a delay so it waits until you leave combat to hide/show the world marker frame!
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Unread 05-01-11, 04:37 PM  
Drehmini
A Defias Bandit

Forum posts: 3
File comments: 12
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Code:
5/1 18:33:04.783  An action was blocked in combat because of taint from wMarker - wFlares_mainFrame:Show()
5/1 18:33:04.783      Interface\AddOns\wMarker\wMarker.lua:266 visibility()
5/1 18:33:04.783      Interface\AddOns\wMarker\wMarker.lua:846
5/1 18:33:04.783      TargetUnit()
5/1 18:33:04.783      Interface\FrameXML\SecureTemplates.lua:425 handler()
5/1 18:33:04.783      Interface\FrameXML\SecureTemplates.lua:543 SecureActionButton_OnClick()
5/1 18:33:04.783      Interface\FrameXML\SecureTemplates.lua:583
5/1 18:33:13.163  An action was blocked in combat because of taint from wMarker - wFlares_mainFrame:Show()
5/1 18:33:13.163      Interface\AddOns\wMarker\wMarker.lua:266 visibility()
5/1 18:33:13.163      Interface\AddOns\wMarker\wMarker.lua:846
5/1 18:33:13.163      UseAction()
5/1 18:33:13.163      Interface\FrameXML\SecureTemplates.lua:275 handler()
5/1 18:33:13.163      Interface\FrameXML\SecureTemplates.lua:543
5/1 18:33:13.163      pcall()
5/1 18:33:13.163      Interface\FrameXML\SecureHandlers.lua:264
5/1 18:33:13.163      securecall()
5/1 18:33:13.163      Interface\FrameXML\SecureHandlers.lua:294

From Taint.log
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Unread 04-19-11, 03:49 PM  
Goss444
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Errors

I am getting several errors:


4x <event>ADDON_ACTION_BLOCKED:AddOn 'wMarker' tried to call the protected function 'wFlares_mainFrame:Show()'.
<in C code>: in function `Show'
wMarker-2.1.2\wMarker.lua:266: in function <wMarker\wMarker.lua:264>
wMarker-2.1.2\wMarker.lua:846: in function <wMarker\wMarker.lua:826>
<in C code>: in function `AssistUnit'
Interface\FrameXML\ChatFrame.lua:1273: in function `?':
Interface\FrameXML\ChatFrame.lua:4196: in function <Interface\FrameXML\ChatFrame.lua:4162>:
<in C code>: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3825: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2560: in function <Interface\FrameXML\ChatFrame.lua:2553>:
<in C code>: in function `RunMacroText'
Interface\FrameXML\SecureTemplates.lua:379: in function `handler':
Interface\FrameXML\SecureTemplates.lua:543: in function <Interface\FrameXML\SecureTemplates.lua:491>:

AND

3x <event>ADDON_ACTION_BLOCKED:AddOn 'wMarker' tried to call the protected function 'wFlares_mainFrame:Show()'.
<in C code>: in function `Show'
wMarker-2.1.2\wMarker.lua:266: in function <wMarker\wMarker.lua:264>
wMarker-2.1.2\wMarker.lua:846: in function <wMarker\wMarker.lua:826>
<in C code>: in function `CameraOrSelectOrMoveStop'
<string>:"CAMERAORSELECTORMOVE":4: in function <[string "CAMERAORSELECTORMOVE"]:1>


Thank you for the addon
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Unread 04-15-11, 08:28 PM  
Waky
A Cobalt Mageweaver
 
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Version 2.1 has been released:

-Added option to only show marking frame with a target
-Added option to only show marking/world marker frame in a raid with assist
-Options panel moved into Interface Options
-Some code optimized
-Other things I've forgotten due to long-term coding

Please be sure to report any bugs you find!
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Unread 03-12-11, 01:59 PM  
Waky
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Originally posted by Sidola
Lovely addon. Was getting so tired of my default flare UI breaking down all the time.

I did some copy/pasting with the flare code to make it use the marking icons if anyone else is interested.

Here's a mediafire link, and here's how it looks. Just replace your current wMarker.lua if you want to use it. Note, if you use it with the default background it will look a bit tight due to spacing between the icons.

I really hope you haven't abandoned this project by the way. Would love to see some of the suggestions below added. Would really make this addon complete.
I'm still keeping this addon alive, I've slowly been updating my local version with more efficient code, but I haven't really worked on adding some really "BAM" new stuff if you know what I mean. If I could get a few more ideas I'd be glad to add 'em!
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Unread 03-10-11, 09:39 PM  
Sidola
A Kobold Labourer

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Lovely addon. Was getting so tired of my default flare UI breaking down all the time.

I did some copy/pasting with the flare code to make it use the marking icons if anyone else is interested.

Here's a mediafire link, and here's how it looks. Just replace your current wMarker.lua if you want to use it. Note, if you use it with the default background it will look a bit tight due to spacing between the icons.

I really hope you haven't abandoned this project by the way. Would love to see some of the suggestions below added. Would really make this addon complete.
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