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Mists of Pandaria (5.0.4)
Updated:11-15-12 05:07 PM
Created:09-11-10 12:31 PM
Downloads:99,820
Favorites:212
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Balance Power Tracker  Popular! (More than 5000 hits)
Version: 1.3.5
by: Copialinex [More]
1.3.5 is BETA, as I don't know for sure the arrow bug is gone, I'd be very grateful if somebody confirmed it either way, thanks!

BalancePowerTracker is an addon designed to provide a highly configurable bar to track Lunar/Solar energy, Eclipse direction and Eclipse buff.
It also can fire wanrnings when you gain Eclipse and provides energy prediction.
It's focused on using the CPU strictly necessary and no more.

PREDICTED ENERGY:
Predicted energy analizes your current cast and adds its energy to your current energy, so BPT predicts where your energy is going to be after you finish your cast, and if you are going to proc Eclipse or not.
You can configure the indicators (bar,text,icons,arrow) of the mod to either display predicted or real info.
Also, you can configure the alerts to fire when you are going to get an Eclipse.
(Author's note: I feel Predicted Energy is the heart of BPT, I think without this option I wouldn't have made this addon, also it has taken up most of the time invested in the addon, however, I understand people value the choice to turn this off. At least, give it a try!)

Provides LibSharedMedia, Masque & MikSBT support:
  • LibSharedMedia: Bar textures, alert sounds, fonts
  • Masque: Eclipse icons skin
  • MikSBT: Fire alerts through MikSBT

FAQ:

Can I disable it out of combat?
You can't disable it out of combat, but you can turn the Alpha Out Of Combar to 0, so it won't bother you (CPU load out of combat is pretty much 0).

The energy seems a little erratic...?
Predicted energy & eclipse are enabled by default, with this enabled, the mod will add the energy of you current cast to the bar, if you only want to change the size & position of the energy bar, I suggest you to uncheck this option.

Is there any way to have the awesome Blizzard art?
Enable default art module, you'll get a bar like Blizzard's with some options (not nearly as many as with the Eclipse bar module).

Green bar:
BPT is unable to access the bar/border texture, check if you have uninstalled it.

Pipe ...? In case you want some addon to fetch BPT predicted energy values instead of the real ones, you can try enabling this option. It will try to make ALL the addons and UI elements fetch predicted values.
This option has several drawbacks:
  • You can't choose which addons and UI elements will fetch
  • Increases BPT CPU (& reduces everyone else's) because all calls to UnitPower go through BPT
  • Can cause taint issues (Pipe will disable itself when this happens)
So I think you should leave this option unchecked unless you really need it

Castbar mode ...? With the changes to when energy is gained, you can see the spark in the cast bar as "how many energy of that spell I currently have", so with this option enabled (you should have the spark also enabled), when casting a spell that gives energy, the Eclipse bar will turn in a sort of castbar, still showing the arrow and the energy text. Just have this in mind: this isn't a castbar mod, so it shouldn't replace it, but this option reduces the places you need to have your eyes on.

ADDON AUTHORS:

LibBalancePowerTracker
In v1.1.0 the energy track and predict features were moved into a library called LibBalancePowerTracker. This library is standalone and will avoid loading itself more than once. The API is commented in the first lines of LibBalancePowerTracker-1.1.lua.
v 1.3.5 FIX: Updated LibBalancePowerTracker, hopefully fixing the annoying arrow bug
FEATURE: Added option to show/hide bars in vehicles
FEATURE: Added warning when disabling pipe
FEATURE: Castbar mode has an option to show all spells, even if they don't provide energy
FEATURE: Added option to edit font path in warnings
FIX: EclipseBar hiding switched to use alpha to avoid tainting
FIX: Balance check uses GetSpecialization()
FIX: DefaultArt bar should be hidden correctly
FIX: Improved vehicle detection

v 1.3.4 FIX: Included "" string in localized critter name zhCN to avoid errors in chinese client (couldn't log in beta with that locale)
FEATURE: Added option to completely disable border
FEATURE: Added option to change border size
FEATURE: Grow bar returns
FEATURE: Added option to enable/disable complete addon
FEATURE: Show only icons option added to default art bar
FIX: Options GUI update when changing options from outside
FIX: Options descriptions

v 1.3.3 (Release for MoP)
FIX: Bar spark when having weird screen resolutions
FEATURE: Eclipse Icons added
FEATURE: Default art added
CHANGE: Pipe disabled on action blocked by any addon, just in case
FEATURE: LibSharedMedia support
FEATURE: LibButtonFacade support
FEATURE: Options completed
CHANGE: Removed LibBetterBlizzOptions
CHANGE: Updated LibBalancePowerTracker

v 1.3.2 CHANGE: Very alpha release of new BPT for MoP, UI coded from 0, still many things to do...

v 1.3.1 FIX: New mechanics in LBPT, some weird interactions between skills now are handled OK
(try to gain a Eclipse and then spend a "talent" point... you will see)

v 1.3.0 FIX: Early fix to work with MoP, both BPT and LBPT, many changes inconming!

v 1.2.7 FIX: Module loader fix when having disabled all BPT's side addons
FIX: Conflict with kgpanels via LibSharedMedia

v 1.2.6 CHANGE: Option to ignore virtual energy when you can gain both lunar and solar at the same time (Updated BalancePowerTracker_Options)
FIX: Updated LibBalancePowerTracker (Memory leak fixed, eclipse direction when entering arena, increased time to delete flying spells)
CHANGE: Updated .toc
FIX: Module loader fixed


v 1.2.5 FIX: Updated LibBalancePowerTracker to handle Euphoria & 4T12 bonus hotfix

v 1.2.4 FIX: Issues with lightmymacro
CHANGE: Option to disable the loading message, BalancePowerTracker_Options updated
CHANGE: LibBalancePowerTracker updated

v 1.2.3 FIX: Move freely is now working again
FIX: LibBalancePowerTracker had some bugs fixed and is now updated.

v 1.2.2 FIX; Lua error when Shooting stars proc

v 1.2.1 FIX: Tier 12 fully supported now
CHANGE: LibBalancePowerTracker updated
CHANGE: Minor change due to reachEnd converted into VirtualEcipse (still using reachEnd)

v 1.2.0 FIX: Now working in 4.2 patch.
FIX: Updated libraries.
FEATURE: BalancePowerTracker_Pipe: now you can use BPT's values in PowerAuras when this module is loaded.
FEATURE: BalancePowerTracker_Log: Found a bug? Please, log it with this tool.
CHANGE: BalancePowerTracker_Options: BPT's options were moved into a new AddOn in order to free a little memory.

v 1.1.8 FIX: Now working in 4.1 patch.
LibBalancePowerTracker:
Future log compatibility functions
The mark shouldn´t 'dance' at 0,100 and -100 energy anymore.
Extra functions to avoid letting a spell remain in the queue when it must be erased.

v 1.1.7 FIX: MSBT displaying "Move me!" when having alert warning turned off.
FEATURE: You can configure BPT to show/hide Eclipse spell effect using virtual info.

V 1.1.6 FIX: Still more issues with loading/storing settings.

v 1.1.5 FIX: Issues with loading/storing settings.

v 1.1.4 CHANGE: Updated LibBalancePowerTracker.
FEATURE: Added sound effects alerts.
CHANGE: Minor improvements to code.
CHANGE: Updated to use the most recent ACE3 libs

v 1.1.3 FEATURE: Custom form show/hide
FIX: Check Eclipse buff and energy on teleport (for when entering arena)
FEATURE: Option to display lunar energy as negative energy
CHANGE: Updated LibBalancePowerTracker to the last build (1.0.3)
FIX: Reset works with callbacks
FEATURE: Eclipse Chance calculation (Beta stage): See advanced tab.
FETAURE: Statistically Energy calculation (Beta stage): See advanced tab.

v 1.1.2 FEATURE: Added option to change icon texture to media tab.
FIX: Original icons fixed
CHANGE: Icon offset range changed to [-30,30]
FEATURE: Added warning when you interrupt/fail to cast the spell that was going to give you Eclipse
FEATURE: Added other glow.
-LibBalancePowerTracker updated to include PvP bonus and improved eclipse direction fetching

v 1.1.1 CHANGE: Oops, forgot to remove unused libraries, also updated the others.
FEATURE: Added option to change relative point.
FIX: When deactivating LBF, the icons scale correctly.
CHANGE: Minor interface changes to allow the use of external skins.

v 1.1.0 CHANGE: Massive changes to reduce CPU usage by 70%
- Energy track moved to library

v 1.0.8 FIX: Showing addon when visible was not enabled
FEATURE: BalancePowerTracker_SharedInfo.hidden added
FEATURE: BalancePowerTracker_SharedInfo.enabled added
FEATURE: MSBT support
FEATURE: Text color and size can be changed
FEATURE: Icon offset can be changed
FIX: Position sliders gap reduced
CHANGE: Some functions moved from ADDON_LOADED to PLAYER_LOGIN, shouldn't be any problem
FIX: Removed LibButtonFacade, but ButtonFacade is still supported
CHANGE: Hiding behaviour improved
FIX: Arrow not working like it should after teleporting

v 1.0.7 FIX: Showing default blizz frame when getting out of vehicle
FIX: Not showing the foresee energy bar when reaching end
FIX: Bar not updating when teleporting & changing form at the same time
FIX: Enlarging both icons when there was no eclipse direction
FEATURE: Arrow can be scaled
FEATURE: Eclipse icons can be hidden
FEATURE: Show addon when not in Caster/Moonkin Form option
FEATURE: Border color can be changed
FEATURE: Added option to color the entire bar based on direction (You can select the info used to color the bar)
FEATURE: /bpt & /balancepowertracker show the config window
CHANGE: You can now select the info displayed on the icons (before, it used arrow's info)
CHANGE: Icons can be scaled
FEATURE: Original Icons can be selected (Need some tweaks)
FEATURE: ButtonFacade support
FEATURE: Bar can be set to vertical or horizontal
FEATURE: Added public functions to enable/disable/show/hide the addon and to start/stop foreseeing energy

v 1.0.6 Not detecting instant SS bug fixed (I didn't find this one on time)

v 1.0.5 Created & using SpellQueue ADT, easier to maintain code
In text you can configure which energy should be displayed
In arrow you can configure which info should be displayed
You can hide the former "addEnergy" bar without losing the benefits of Foresee energy
Add energy renamed to "Foresee energy"
Options clarified

v 1.0.4 Perfomance improved: CPU usage reduced by aprox. 65-70%!
Alpha OOC added!
Fixed textures
Fixed not showing Virtual Eclipse on instant SS cast bug
Share Info and Same Color options removed
Options Revamped
Added screenflash warning
Added function to enlarge the icon of the eclipse you should aim to

v 1.0.3 Uptaded "add energy" to the last ptr build (13082)
You can choose between arrow instead and spark (if you choose arrow, the text will move so you can see the arrow)
You can hide the energy text
New function added: Warnings
Bunch of minor bugs fixes

v 1.0.2 Uptaded "add energy" to the last ptr build (13033):
-SS fixed energy
-fixed WR sometimes 14 energy
-smoothly!
-unregister its events when not using it, to free CPU
Fixed checking form when not having all forms trained
Info box in style tab
Strata and alpha can be changed!
v 1.0.1 Fixed Blizz Frame showing when not Balance and some bugs also with Blizz Frame & Power tracker
Fixed missing lib
v 1.0.0 Release
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Author
Date
1.3.4
137kB
Copialinex
09-09-12 06:58 AM
1.3.3
137kB
Copialinex
08-19-12 12:44 PM
1.3.2
130kB
Copialinex
08-11-12 03:57 PM
1.3.1
125kB
Copialinex
07-25-12 08:12 PM
1.2.7
142kB
Copialinex
07-14-12 02:52 PM
1.3.0
122kB
Copialinex
07-05-12 05:03 AM
1.2.6
142kB
Copialinex
12-10-11 12:17 PM
1.2.5
140kB
Copialinex
08-28-11 08:26 PM
1.2.4
140kB
Copialinex
08-23-11 01:27 PM
1.2.3
140kB
Copialinex
07-25-11 01:35 AM
1.2.2
143kB
Copialinex
06-29-11 11:05 AM
1.2.1
143kB
Copialinex
06-27-11 03:54 AM
1.1.8
121kB
Copialinex
04-28-11 02:45 AM
1.1.7
120kB
Copialinex
03-15-11 09:23 AM
1.1.6
120kB
Copialinex
02-16-11 04:15 PM
1.1.4
120kB
Copialinex
02-13-11 04:27 PM
1.1.3
119kB
Copialinex
01-12-11 09:09 AM
1.1.2
113kB
Copialinex
11-28-10 04:15 AM
1.1.1
113kB
Copialinex
11-15-10 06:10 AM
1.1.0
137kB
Copialinex
11-13-10 07:14 PM
1.0.8
134kB
Copialinex
11-13-10 07:12 PM
1.0.7
132kB
Copialinex
10-27-10 05:59 AM
1.0.6
121kB
Copialinex
10-13-10 12:11 PM
1.0.5
121kB
Copialinex
10-13-10 08:19 AM
1.0.4
122kB
Copialinex
10-05-10 04:40 PM
1.0.3
120kB
Copialinex
09-30-10 04:32 PM
1.0.2
120kB
Copialinex
09-26-10 06:44 PM
1.0.1
114kB
Copialinex
09-14-10 06:22 PM
1.0.0 Beta
108kB
Copialinex
09-11-10 12:31 PM


Post A Reply Comment Options
Unread 07-26-12, 12:59 AM  
Copialinex
A Murloc Raider
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It's already possible, /bpt -> style (select freestyle) -> media

In case you're an addon developer and you want to skin bpt, it's possible but somewhat difficult now, and I'm working to change it to make it easier, so I suggest you wait till I change it

Originally Posted by giorgio555
Would it be possible to change the background texture and border of BPT?
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Unread 07-25-12, 10:47 PM  
giorgio555
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Would it be possible to change the background texture and border of BPT?
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Unread 07-14-12, 02:55 PM  
Copialinex
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Sorry for the delay fixing last bug, it's been a awful week. Thank you for your patience.
Last edited by Copialinex : 07-14-12 at 02:59 PM.
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Unread 07-12-12, 08:10 PM  
Sintacks
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edit: it's cuz of libsharedmedia... :|
post on curse said he's working on fixing it.

Better question recently is: why is 1.2.6 broken on live...
edit: wrong number
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Last edited by Sintacks : 07-12-12 at 08:47 PM.
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Unread 07-10-12, 11:23 AM  
Kelem
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also, where are newer version than 1.2.6 but older than 1.3.0 ?
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Unread 07-10-12, 11:21 AM  
Kelem
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Is 1.3.0 supposed to work on live as well as mop?

On live servers I get 2 errors

1x BalancePowerTracker\BalancePowerTracker-1.2.6.lua:1733: table index is nil
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:1733: in function "LibSharedMedia_Registered"
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:520: in function "?"
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:440: in function <BalancePowerTracker\BalancePowerTracker.lua:440>

Locals:
self = BalancePowerTrackerBackgroundFrame {
0 = <userdata>
}
BalancePowerTracker = <table> {
PLAYER_LOGOUT = <func> @..\BalancePowerTracker.lua:558
defaults = <table> {}
UPDATE_SHAPESHIFT_FORMS = <func> @..\BalancePowerTracker.lua:552
UNIT_ENTERED_VEHICLE = <func> @..\BalancePowerTracker.lua:1140
CheckBlizzardFrameStatus = <func> @..\BalancePowerTracker.lua:1072
UpdateSparkV = <func> @..\BalancePowerTracker.lua:1453
UpdateIconScale = <func> @..\BalancePowerTracker.lua:1303
vars = <table> {}
ButtonFacade_Init = <func> @..\BalancePowerTracker.lua:1745
LibSharedMedia_Registered = <func> @..\BalancePowerTracker.lua:1727
LibSharedMedia_Load = <func> @..\BalancePowerTracker.lua:1722
BetweenEnergyWidth = <func> @..\BalancePowerTracker.lua:1365
UpdateSharedInfo = <func> @..\BalancePowerTracker.lua:1206
UpdateFrames = <func> @..\BalancePowerTracker.lua:1218
SaveVars = <func> @..\BalancePowerTracker.lua:1667
Warning = <func> @..\BalancePowerTracker.lua:1574
eclipseMarkerCoordsV = <table> {}
ReCheck = <func> @..\BalancePowerTracker.lua:1103
LoadVars = <func> @..\BalancePowerTracker.lua:1657
ResetOptions = <func> @..\BalancePowerTracker.lua:1638
barColor = <table> {}
RegisterCallback = <func> @..\BalancePowerTracker.lua:563
IsBalanceDruid = <func> @..\BalancePowerTracker.lua:1110
UpdateVerticalFrames = <func> @..\BalancePowerTracker.lua:1260
style = <table> {}
UpdateEclipse = <func> @..\BalancePowerTracker.lua:1473
ACTIVE_TALENT_GROUP_CHANGED = <func> @..\BalancePowerTracker.lua:1097
eclipseMarkerCoords = <table> {}
UNIT_EXITED_VEHICLE = <func> @..\BalancePowerTracker.lua:1145
CheckEcplipseBuff = <func> @..\BalancePowerTracker.lua:1463
MSBT_Init = <func> @..\BalancePowerTracker.lua:1781
UpdateEnergyTextV = <func> @..\BalancePowerTracker.lua:1441
ADDON_LOADED = <func> @..\BalancePowerTracker.lua:475
media = <table> {}
PLAYER_LOGIN = <func> @..\BalancePowerTracker.lua:514
BetweenEnergyWidthV = <func> @..\BalancePowerTracker.lua:1422
frames = <table> {}
UpdateSpark = <func> @..\BalancePowerTracker.lua:1397
EnergyWidthV = <func> @..\BalancePowerTracker.lua:1406
UpdateEnergyText = <func> @..\BalancePowerTracker.lua:1385
ReadyToCreateOptions = <func> @..\BalancePowerTracker.lua:1710
PLAYER_REGEN_ENABLED = <func> @..\BalancePowerTracker.lua:1123
CreateInterface = <func> @..\BalancePowerTracker.lua:614
EnergyWidth = <func> @..\BalancePowerTracker.lua:1349


AND

5x BalancePowerTracker\BalancePowerTracker-1.2.6.lua:1482: attempt to index field "lEclipseIcon" (a nil value)
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:1482: in function "UpdateEclipse"
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:1471: in function "CheckEcplipseBuff"
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:553: in function "?"
BalancePowerTracker\BalancePowerTracker-1.2.6.lua:440: in function <BalancePowerTracker\BalancePowerTracker.lua:440>

Locals:
self = <table> {
PLAYER_LOGOUT = <func> @..\BalancePowerTracker.lua:558
defaults = <table> {}
UPDATE_SHAPESHIFT_FORMS = <func> @..\BalancePowerTracker.lua:552
UNIT_ENTERED_VEHICLE = <func> @..\BalancePowerTracker.lua:1140
CheckBlizzardFrameStatus = <func> @..\BalancePowerTracker.lua:1072
UpdateSparkV = <func> @..\BalancePowerTracker.lua:1453
UpdateIconScale = <func> @..\BalancePowerTracker.lua:1303
vars = <table> {}
ButtonFacade_Init = <func> @..\BalancePowerTracker.lua:1745
LibSharedMedia_Registered = <func> @..\BalancePowerTracker.lua:1727
LibSharedMedia_Load = <func> @..\BalancePowerTracker.lua:1722
BetweenEnergyWidth = <func> @..\BalancePowerTracker.lua:1365
UpdateSharedInfo = <func> @..\BalancePowerTracker.lua:1206
UpdateFrames = <func> @..\BalancePowerTracker.lua:1218
SaveVars = <func> @..\BalancePowerTracker.lua:1667
Warning = <func> @..\BalancePowerTracker.lua:1574
eclipseMarkerCoordsV = <table> {}
ReCheck = <func> @..\BalancePowerTracker.lua:1103
LoadVars = <func> @..\BalancePowerTracker.lua:1657
ResetOptions = <func> @..\BalancePowerTracker.lua:1638
barColor = <table> {}
RegisterCallback = <func> @..\BalancePowerTracker.lua:563
IsBalanceDruid = <func> @..\BalancePowerTracker.lua:1110
UpdateVerticalFrames = <func> @..\BalancePowerTracker.lua:1260
style = <table> {}
UpdateEclipse = <func> @..\BalancePowerTracker.lua:1473
ACTIVE_TALENT_GROUP_CHANGED = <func> @..\BalancePowerTracker.lua:1097
eclipseMarkerCoords = <table> {}
UNIT_EXITED_VEHICLE = <func> @..\BalancePowerTracker.lua:1145
CheckEcplipseBuff = <func> @..\BalancePowerTracker.lua:1463
MSBT_Init = <func> @..\BalancePowerTracker.lua:1781
UpdateEnergyTextV = <func> @..\BalancePowerTracker.lua:1441
ADDON_LOADED = <func> @..\BalancePowerTracker.lua:475
media = <table> {}
PLAYER_LOGIN = <func> @..\BalancePowerTracker.lua:514
BetweenEnergyWidthV = <func> @..\BalancePowerTracker.lua:1422
frames = <table> {}
UpdateSpark = <func> @..\BalancePowerTracker.lua:1397
EnergyWidthV = <func> @..\BalancePowerTracker.lua:1406
UpdateEnergyText = <func> @..\BalancePowerTracker.lua:1385
ReadyToCreateOptions = <func> @..\BalancePowerTracker.lua:1710
PLAYER_REGEN_ENABLED = <func> @..\BalancePowerTracker.lua:1123
CreateInterface = <func> @..\BalancePowerTracker.lua:614
EnergyWidth = <func> @..\BalancePowerTracker.lua:1349
ColorBarDirection = <func> @BalancePowerTracker
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Unread 09-06-11, 11:39 AM  
Copialinex
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Re: The Eclipse (Solar/Lunar) Bar Isn't Redrawing

Originally posted by tilleyrw2
At the end of an eclipse, fairly often that bar will not be erased when the eclipse CD is 0. There will be an empty box with 0.0 at the end just staring at me on my UI. Most disconcerting.

I'm tempted to dive into the Lua code myself tonight and see what can be seen.
Excuse me, but I don't think I understand.
Eclipse has no CD nor duration anymore, and Eclipse energy is integer.
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Unread 09-05-11, 03:42 PM  
tilleyrw2
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The Eclipse (Solar/Lunar) Bar Isn't Redrawing

At the end of an eclipse, fairly often that bar will not be erased when the eclipse CD is 0. There will be an empty box with 0.0 at the end just staring at me on my UI. Most disconcerting.

I'm tempted to dive into the Lua code myself tonight and see what can be seen.
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Unread 07-15-11, 07:25 PM  
Copialinex
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Originally posted by jak3z
Is there any way to be able to set the size of the bars using something else than increases of 5. Like 256 width?
There's no way at the moment (besides editing manually the saved vars)
I will change it in the next update
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Unread 07-15-11, 07:02 AM  
jak3z
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Is there any way to be able to set the size of the bars using something else than increases of 5. Like 256 width?
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Unread 07-13-11, 12:13 PM  
Copialinex
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Re: Login spam

Originally posted by Tonyleila
Can you please add an option to hide the login text like "BalancePowerTracker v1.2.2: Loaded!" ? I have about 20 addons that spam massages like this...
I'll add the option, but I think these messages are useful, if some addon doesn't work, the first thing you do is check if it's loaded correctly, these messages accomplish that.
I run with 30+ addons myself, and I think knowing all is going fine is worth the spam.
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Unread 07-06-11, 10:16 AM  
Tonyleila
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Login spam

Can you please add an option to hide the login text like "BalancePowerTracker v1.2.2: Loaded!" ? I have about 20 addons that spam massages like this...
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Unread 07-05-11, 03:23 PM  
Pericles
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Re: Re: Something odd in Firelands Raid

Originally posted by Copialinex
Does this happen often?
BPT relies on CombatLog for detecting when the spells land, and sometimes, when the CombatLog stops working, BPT won't erase the spells from its queue until an internal timer procs, that can be what you're seeing.
In any case, I included a log designed specifically for BPT (it tracks BPT state along with relevant combatLog entries), to enable it, Interface -> Addons -> BPT loader, then load BPT_Log and show its interface.
If you can give me a log made with this tool, it's far more useful than one that only tracks combatLog entries, but if you can't, any log will do.
Hi there,

There were two boomkins in the raid myself and mate of 5 years standing both of us use BPT both of us were seeing the issue. This was the first time I'd seen the issue but then again only second time I'd been "raiding" since around October last year pre-cata. The first time raiding I was more looking at not standing in crap and dying, than any numbers I was doing or how smooth rotations were. So it may have been misbehaving then and I didn't notice & mate was doing his resto duties last time so he wouldn't have had addon enabled.

However I am an addon author myself having coded ShockAndAwe (for Enhancement Shaman) on which SquawkAndAwe (Moonkin version) is based. So I am well used to tracking down bugs and am keen to help.

I'll try your logger next time I'm in a raid.
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Unread 07-05-11, 07:19 AM  
Copialinex
A Murloc Raider
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Re: Something odd in Firelands Raid

Originally posted by Pericles
I was doing Firelands trash rep farming this evening and there was definitely something very very odd about the way BPT was tracking. It was if there was perhaps a small penalty applied by Blizzard and I wasn't getting full energy for each cast.

The BPT bar was very frequently a lot ahead of the Blizzard bar (as shown by XPerl). So its as if the predictive effects of BPT was tracking what the bar should have been but the actual amounts gained were less. Later on testing things on the target dummy all was fine. Hence I suspect something in Firelands doing something odd. There is the thing that reduces damage by 90% on some mobs so perhaps also an energy reduction?

I have a combat log parse if that would help as I have loggerhead turning it on automatically.
Does this happen often?
BPT relies on CombatLog for detecting when the spells land, and sometimes, when the CombatLog stops working, BPT won't erase the spells from its queue until an internal timer procs, that can be what you're seeing.
In any case, I included a log designed specifically for BPT (it tracks BPT state along with relevant combatLog entries), to enable it, Interface -> Addons -> BPT loader, then load BPT_Log and show its interface.
If you can give me a log made with this tool, it's far more useful than one that only tracks combatLog entries, but if you can't, any log will do.
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Unread 07-05-11, 07:07 AM  
Copialinex
A Murloc Raider
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Re: Re: Re: Re: Error when proccing Eclipse

Originally posted by feathorne
I completed some tests and the only time it appears to lock up is when the Stat Energy selection is enabled in the options.
I think I found the error, but I'm going to recode the algorythm from scratch.
(Honestly, I never thought someone would actually use that function besides the fellow moonkin who asked me to introduce it, but, as many people have reported using it, I'll recode it nearly from 0, to reduce a little the CPU used)
It will take some time.
(it only affects Stat Energy, if you disable it, the addon won't throw this error)
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