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Updated:12-07-11 02:18 AM
Created:09-16-10 07:25 AM
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xCT  Popular! (More than 5000 hits)
Version: 1.9c
by: braindump [More]
xCT is a very lightweight combat text addon (20- 30kb mem usage)


if you don't see any combat text on first use of xCT then go to ESC->Interface->Combat Text and enable things you want to see.


xCT has 4 frames, first for incoming damage/resists/absorbs, second for incoming healing, third for auras/mana/reactive abilities/combopoints and other text info, frame 4 is for damage and healing you deal .
also, xCT has a nice spam merger, so damage from your AOE spell is displayed like 100500 x20 instead of 20 lines of spammy sh*t. Same for healing spells.

You can place the frames as you like, and resize them.

Type /xct unlock to move frames.
Type /xct lock to lock frames on desired position.
Type /xct test to launch sample output.

The configuration section is inside config.lua file.
Read description carefully.
you can configure xCT per-class and per-character inside xCT.lua
Code:
---------------------------------------------------------------------------------
-- use ["option"] = true/false, to set options.
-- options
-- blizz damage options.
	["blizzheadnumbers"] = false,	-- use blizzard damage/healing output (above mob/player head)
	["damagestyle"] = true,		-- change default damage/healing font above mobs/player heads. you need to restart WoW to see changes! has no effect if blizzheadnumbers = false
-- xCT outgoing damage/healing options
	["damage"] = true,		-- show outgoing damage in it's own frame
	["healing"] = true,		-- show outgoing healing in it's own frame
	["showhots"] = true,		-- show periodic healing effects in xCT healing frame.
	["damagecolor"] = true,		-- display damage numbers depending on school of magic, see http://www.wowwiki.com/API_COMBAT_LOG_EVENT
	["critprefix"] = "|cffFF0000*|r",	-- symbol that will be added before amount, if you deal critical strike/heal. leave "" for empty. default is red *
	["critpostfix"] = "|cffFF0000*|r",	-- postfix symbol, "" for empty.
	["icons"] = true,		-- show outgoing damage icons
	["iconsize"] = 28,		-- icon size of spells in outgoing damage frame, also has effect on dmg font size if it's set to "auto"
	["petdamage"] = true,		-- show your pet damage.
	["dotdamage"] = true,		-- show damage from your dots. someone asked an option to disable lol.
	["treshold"] = 1,		-- minimum damage to show in outgoing damage frame
	["healtreshold"] = 1,		-- minimum healing to show in incoming/outgoing healing messages.

-- appearence
	["font"] = "Interface\\Addons\\xCT\\HOOGE.TTF",	-- "Fonts\\ARIALN.ttf" is default WoW font.
	["fontsize"] = 12,
	["fontstyle"] = "OUTLINE",	-- valid options are "OUTLINE", "MONOCHROME", "THICKOUTLINE", "OUTLINE,MONOCHROME", "THICKOUTLINE,MONOCHROME"
	["damagefont"] = "Interface\\Addons\\xCT\\HOOGE.TTF",	 -- "Fonts\\FRIZQT__.ttf" is default WoW damage font
	["damagefontsize"] = "auto",	-- size of xCT damage font. use "auto" to set it automatically depending on icon size, or use own value, 16 for example. if it's set to number value icons will change size.
	["timevisible"] = 3, 		-- time (seconds) a single message will be visible. 3 is a good value.
	["scrollable"] = false,		-- allows you to scroll frame lines with mousewheel.
	["maxlines"] = 64,		-- max lines to keep in scrollable mode. more lines=more memory. nom nom nom.

-- justify messages in frames, valid values are "RIGHT" "LEFT" "CENTER"
	["justify_1"] = "LEFT",		-- incoming damage justify
	["justify_2"] = "RIGHT",	-- incoming healing justify
	["justify_3"] = "CENTER",	-- various messages justify (mana, rage, auras, etc)
	["justify_4"] = "RIGHT",	-- outgoing damage/healing justify

-- class modules and goodies
	["stopvespam"] = false,		-- automaticly turns off healing spam for priests in shadowform. HIDE THOSE GREEN NUMBERS PLX!
	["dkrunes"] = true,		-- show deatchknight rune recharge
	["mergeaoespam"] = true,	-- merges multiple aoe spam into single message, can be useful for dots too.
	["mergeaoespamtime"] = 3,	-- time in seconds aoe spell will be merged into single message. minimum is 1.
	["killingblow"] = true,		-- tells you about your killingblows (works only with ["damage"] = true,)
	["dispel"] = true,		-- tells you about your dispels (works only with ["damage"] = true,)
	["interrupt"] = true,		-- tells you about your interrupts (works only with ["damage"] = true,)
}
config lines a pretty self-descriptive

xCT uses blizzard confuguration of combat text, so if you do not want to see auras or mana gains - disable them in blizzard setings and they'll dissapear.
Blizz CT settings a located in ESC->Interface->Combat Text


if you don't see any combat text on first use of xCT then go to ESC->Interface->Combat Text and enable things you want to see.



TODO:
Improve a bit, main functionality reached.
Money gains, inventory gains.
boomkin and paladin power gains.
Known issues
You can't choose insert mode, blizzard bug, sorry. Messages will appear from bottom of the frames and go upwards.


Credits and thanks:
ALZA - for some ideas, xCT is based on LightCT.
Shestak - for some ideas, testing and inspiring me to make this addon.
Rostok - for fixes and healing code.

bleeding edge version is Always on my github

Click here to lend your support!
xCT 1.9c
killingblow display fix
other message fixes.
--
xCT 1.9b
added holy power gain display.
fixed outgoing healing display
Some tiny fixes.
--
xCT 1.9a
4.3.0 compatbility
fixed damage display
--
xCT 1.8
Interrupt messages
Dispel messages.
Some tiny fixes.
--
xCT 1.7s
more configuration options (text justifying)
spam merger works a little different now and merged messages should appear one after another.
Various bug fixes and improvements
--
xCT 1.7r
main configuration is in config.lua now.
AOE/DoT/HoT spell merger added.
Killing blow notification added.
Changed some structure of init.
Various bugfixes
--
xCT 1.6
Fixed taint with raid markers. Sorry
Added options to show/hide dots/host/petdamage.
I change the way resists/absorb/block are displayed. If you have COMBAT_TEXT_SHOW_RESISTANCES checked it'll display detailed info (damage got (damage mitigated)), else it'll display only damage got.
Fixed new honor display.
Fixed some bugs.
--
xCT 1.5
Option to disable blizz numbers added
Healing spam filter added
some code improvements
--
xCT 1.4b
Iconless spells are now good aligned inside the frame.
Cataclysm-friendly) 99% compatable.
--
xCT 1.4a
Outgoing healing added, tnx Rostok.
Critpostfix added.
Fixed possible bug with missing arg.
healing (in/out) treshold added.
do not lock blizz damage output, so many people want it.
--
xCT 1.3x
Per character/class config added.
Critical display added.
Icons look cleaner now.
Added ranged damage/miss, sorry hunters)
Frames are now scrollable with mousewheel.
--
xCT 1.3b
Config style changed.
Outgoing damage added.
Dynamic frame lines.
Some options added.
--
xCT 1.2a
Lots of changes! Slash command /xct added, configmode can be toggled ingame, testmode added.
--
xCT 1.1d
*Fixed dropdown menu bug. Sorry)
*Moved config options inside ct table, shadowpriest addition implemented.
Archived Files (14)
File Name
Version
Size
Author
Date
 xCT
1.9b
26kB
braindump
12-03-11 04:46 PM
 xCT
1.9 alpha
39kB
braindump
12-01-11 02:50 PM
 xCT
1.8
28kB
braindump
01-24-11 10:50 AM
 xCT
1.7s
26kB
braindump
11-27-10 05:45 PM
 xCT
1.7r
25kB
braindump
11-23-10 05:12 PM
 xCT
1.6
24kB
braindump
10-23-10 06:43 PM
 xCT
1.5
23kB
braindump
10-13-10 05:00 PM
 xCT
1.4b
23kB
braindump
10-01-10 03:07 PM
 xCT
1.4a
23kB
braindump
09-30-10 06:01 PM
 xCT
1.3x
22kB
braindump
09-25-10 11:44 AM
 xCT
1.3b
22kB
braindump
09-24-10 06:38 PM
 xCT
1.2a
20kB
braindump
09-19-10 09:53 AM
 xCT
1.1d
19kB
braindump
09-17-10 12:10 PM
 xCT
1.1b
20kB
braindump
09-16-10 07:25 AM


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Unread 02-05-12, 08:16 AM  
MMOGames
A Murloc Raider
 
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Anyone getting freezes and disconect issues with DKs?
Last edited by MMOGames : 02-05-12 at 08:16 AM.
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Unread 01-27-12, 10:50 AM  
Mesmerise
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Healer specific specific modification

Hi. I'm not great in lua coding (but have some skills )
I'd like to change xCT heal messages according to the following format:
46500 {20154} Apola
Real heal amount {overheal amount} player's name
I've founded
-- healing
if(ct.healing)then

strings in xCT.lua but I don't know what should I change next...

Dear braindump can you help?
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Unread 01-09-12, 10:28 PM  
mistadarklord
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Enabling Floating Combat Text is what made it work.


Thanks.
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Unread 01-07-12, 07:17 AM  
braindump
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Originally Posted by alete
Originally Posted by mistadarklord
When I go to that page all it has is the Effects and My Floating Combat Text buttons. Damage and Healing are missing.
same over here... I dont see the outgoing damage, and when I go to the interfase > combat floating combat text > page . Damage and Healing are missing. I tried everything!
esc-iterface-combat text damage and healing checkboxes control outgoing damage and healing (above mob's heads)

to enable incoming damage and healing (d and h your character got) just leave
My Floating Combat Text -> Enable checkbox checked.


if you want default damage display (above mob's heads) - then set blizzheadnumbers to true (config.lua) and checkboxes will appear under your control.



if you play pirate wow server like the alete, well, it's not supported, try older versions.
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Last edited by braindump : 01-07-12 at 07:23 AM.
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Unread 01-05-12, 07:16 PM  
alete
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I figured it out!!! im playing in monster-wow server that have a patch, that in some way "downgrades" the wow to 4.0.6, and the last version of xCT doesn't work there... I just downloaded the 1.8 version and works fine
I hope it works for you too.

Originally Posted by alete
Originally Posted by mistadarklord
When I go to that page all it has is the Effects and My Floating Combat Text buttons. Damage and Healing are missing.
same over here... I dont see the outgoing damage, and when I go to the interfase > combat floating combat text > page . Damage and Healing are missing. I tried everything!
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Unread 01-05-12, 07:04 PM  
alete
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Originally Posted by mistadarklord
When I go to that page all it has is the Effects and My Floating Combat Text buttons. Damage and Healing are missing.
same over here... I dont see the outgoing damage, and when I go to the interfase > combat floating combat text > page . Damage and Healing are missing. I tried everything!
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Unread 01-05-12, 12:27 PM  
mistadarklord
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When I go to that page all it has is the Effects and My Floating Combat Text buttons. Damage and Healing are missing.
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Unread 01-04-12, 07:46 PM  
braindump
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Originally Posted by mistadarklord
Would love to get this addon to work right. Don't think it is me. I can not seem to get Damage Taken working nor Healing Taken. Updated multiple times and no go. Any Ideas?
Hi, read BIG RED TEXT on add-on front page.
It's big and red on a purpose.
Hope it helps)
Good luck.
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Last edited by braindump : 01-04-12 at 07:47 PM.
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Unread 01-04-12, 03:19 AM  
mistadarklord
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Would love to get this addon to work right. Don't think it is me. I can not seem to get Damage Taken working nor Healing Taken. Updated multiple times and no go. Any Ideas?
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Unread 12-13-11, 04:52 AM  
Shestak
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Originally Posted by braindump
Originally Posted by ylarion
As a shaman with ["petdamage"] = false i'm still seeing the damage output from my various fire totems. Could you fix this?

Other than that this is really a great addon.
i'l try to find a shammy for tests, i think totems are a bit different from pets from combat log POV.
thanks for reporting.
ПМ ми, айл гив ю май шамми вис файр тотемс ^^
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Unread 12-12-11, 05:37 AM  
braindump
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Originally Posted by ylarion
As a shaman with ["petdamage"] = false i'm still seeing the damage output from my various fire totems. Could you fix this?

Other than that this is really a great addon.
i'l try to find a shammy for tests, i think totems are a bit different from pets from combat log POV.
thanks for reporting.
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Unread 12-10-11, 06:12 AM  
ylarion
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As a shaman with ["petdamage"] = false i'm still seeing the damage output from my various fire totems. Could you fix this?

Other than that this is really a great addon.
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Unread 12-05-11, 12:23 PM  
Pekti
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Re: Re: Re: Re: Outgoing Healing

Originally Posted by braindump
Originally Posted by Pekti
Excellent! I have the latest version and all of the information (healing/dmg, both incoming and outgoing) are appearing now. One odd thing I noticed though. It's an issue (though minor) that I noticed while running one of the new 5man dungeons (Well of Eternity, to be precise). When I am tanking and attacking mobs, in the outgoing dmg area, where it normally shows just the amount of dmg by a certain ability next to the ability icon, it would instead show the target's name. Now, I tried to duplicate this on the target dummies in Stormwind, but alas it's not happening outside of that instance. So I thought maybe it's just an issue within that instance, or the LFG system itself. Not sure. But otherwise, everything is fantastic! And I thank you again for all of your hard work
i'll look on it, i've never tested combat text inside an instance, target dummies are my best friends
Aye, it looks like it's only happening in the new instances. At least, I can't get it to happen on target dummies. Anywho, not a big deal. One other thing I noticed is the "Killed" alert in the middle area. Instead of saying "Killed: <Npc Name>" it says "Killed: 0". Again, nothing big, but I thought maybe passing that info along would help you out in one way or another
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Unread 12-04-11, 04:20 AM  
braindump
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Talking Re: Re: Re: Outgoing Healing

Originally Posted by Pekti
Excellent! I have the latest version and all of the information (healing/dmg, both incoming and outgoing) are appearing now. One odd thing I noticed though. It's an issue (though minor) that I noticed while running one of the new 5man dungeons (Well of Eternity, to be precise). When I am tanking and attacking mobs, in the outgoing dmg area, where it normally shows just the amount of dmg by a certain ability next to the ability icon, it would instead show the target's name. Now, I tried to duplicate this on the target dummies in Stormwind, but alas it's not happening outside of that instance. So I thought maybe it's just an issue within that instance, or the LFG system itself. Not sure. But otherwise, everything is fantastic! And I thank you again for all of your hard work
i'll look on it, i've never tested combat text inside an instance, target dummies are my best friends
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Unread 12-03-11, 08:50 PM  
Pekti
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Re: Re: Outgoing Healing

Originally Posted by braindump
Originally Posted by Pekti
One of my favorite addons of all time! And I think you so much for your hard work on this project

I recently updated to the latest version, and while my outgoing dps is showing once more, my outgoing healing is not. The only healing that displays is healing done to my own character, whereas if I heal someone else (outgoing) it does not display that. I've checked all of my interface options and everything is as it always has been. Same for the config settings in the config.lua file. Thank you in advance for any suggestions you might have
thanks for feedback, please, download a newer version, i think it's fixed now.
Excellent! I have the latest version and all of the information (healing/dmg, both incoming and outgoing) are appearing now. One odd thing I noticed though. It's an issue (though minor) that I noticed while running one of the new 5man dungeons (Well of Eternity, to be precise). When I am tanking and attacking mobs, in the outgoing dmg area, where it normally shows just the amount of dmg by a certain ability next to the ability icon, it would instead show the target's name. Now, I tried to duplicate this on the target dummies in Stormwind, but alas it's not happening outside of that instance. So I thought maybe it's just an issue within that instance, or the LFG system itself. Not sure. But otherwise, everything is fantastic! And I thank you again for all of your hard work
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