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Siege of Orgrimmar (5.4)
Updated:11-01-13 10:39 AM
Created:09-17-10 01:58 PM
Downloads:29,411
Favorites:69
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Categories:Minimalistic Compilations, Suites, Graphical Compilations, Generic Compilations
5.4
Allez UI  Popular! (More than 5000 hits)
Version: 5.4.8
by: Allez [More]

Allez UI is a lightweight total UI replacement for World of Warcraft. It provides minimalistic look, uses ~1mb memory and small amount of CPU time and fills some holes of the default UI.



Resolution:

1280x800 - 1920x1200

Install:
v5.0 needs clean install (reset in /uiconfig recommended)
1. Backup your "Interface" and "Fonts" folder
2. Unpack this archive into your WOW folder

Slash commands:
  • /uiconfig - ingame configuration
  • /moveui [reset] - move/reset frames
  • /heal, /default - switch to heal/default layout
  • /rl - reload interface
  • /rc - ready check
  • /rd - party/raid disband
  • /kb - key binding mode
  • /uisetup - initial configuration
  • /enemycd, /raidcd, /threat - testmode

Need help in localization: https://github.com/Allez/alInterface...core/local.lua

Addons:
  • alInterface - interface core
  • alDamageMeter - lightweight damage meter
  • alThreatMeter - lightweight threat meter
  • alBrokerPanel - durability, talents, equipment and dps in top panel. Includes addons:
    - StatBlock_Durability
    - Broker_Equipment
    - Broker_Spec
  • sFilter - Buff/debuff filter mod

Hints:
  • Latency, FPS - mouseover minimap tracking button
  • Micromenu - middle click on minimap
  • Calendar - right click on clock

Some options configures through editing .lua files. If you don't know how to edit lua files or don't want to learn *a bit* lua language - then this UI is probably not for you.
You can see code changes here

Credits:
Shestak, ALZA, Tukz, haste, p3lim, Caellian, Monolit, Cargor, Tuller, Shantalya
5.4.8
- Check Dominos and CargBags addons to turn off some scripts
- Fix some errors

5.4.7
- Fixed soul shards display

5.4.6
- Fixed arena preparation frames

5.4.5
- Fix bag textres
- Fix showing pvp frame from micromenu

5.4.4
- patch 5.4
- damage meter update

5.4.3
- patch 5.3
- Option for backgrounds color
- Error fixes

5.4.2
- Another Chi bar fix

5.4.1
- Fixed Chi bar

5.4
- Patch 5.1 updates
- Hide extra bar textures
- Bag module not loads now when Bagnon or Onebag installed
- Cooldown count module not loads now when OmniCC or tullaCC installed
- Fixed outgoing damage (combat text)
- New module: Spell alert
- Updated enemy cooldowns
- Updated raid debbuffs
- Updated raid aura indicators, added monk spells
- Updated equip switcher
- Added aura tracker on party frames
- Changed cooldown count font

5.3.4
- fixed damage meter random error
- added arena preparation frames with class spec
- updated world map
- target name now will be gray when it tapped by other player

5.3.3
- fixed pally errors
- fixed pet battle bars
- replaced AltPowerBar

5.3.2
- fixed shadow orbs error and visibility
- added harmony bar for monk
- sFilter added again

5.3.1
- fixed shadow orbs
- fixed soul shards
- fixed vehicle/possess bars
- fixed combat text
- fixed TalentFrame taints
- alBrokerPanel added again

5.3 (beta)
- many changes for MoP
- raid cd, enemy cd, cd count now a part of alInterface addon
- sFilter removed
- alBrokerPanel removed
- fonts folder is no longer needed

5.2.5
- fix lua error in raid debuffs

5.2.4
- update raid debuffs

5.2.3
- DamageMeter: changed absorb system

5.2.2
- fix raid cooldowns
- fix totem panel
- fixes in DBM skin

5.2.1
- adjust combat text position
- tweak GUI config and make it movable
- move player castbar down
- move extra bar up
- make vehicle exit button bigger
- allow other button size
- ThreatMeter: change position for low resolutions

5.2
Due to the removal of some settings may need to reset config
- remove unused option
- fix buttons positioning
- chat size options
- move action button options
- fix custom health color
- fix micromenu
- chat tab background

5.1.1
- skin and move capture bar
- changed some default settings

5.1
- Added Extra action bar
- Style Totem bar. It can be moved now!
- Style flyout buttons
- Fix experience bar
*5.1a - Hotfix

5.0.12
- Experience and reputation moved to the minimap
- Bag open fix
- Updated bossIDs
- Updated raid debuffs
*5.0.12a - Action bar cooldown fix

5.0.11
- Update for patch 4.3. Minimal changes in map and action buttons
- oUF 1.5.15

5.0.10
- fixed damagemeter
- fixed Aurora compatibility
- added warlock and dk resurrections to raid cooldowns
- 5.0.10a: forgot to update alRaidCD

5.0.9
- damagemeter: fixed lua errors
- fixed nameplates (enabled <-> disabled)
- fixed name coloring in unitframes
- skinned TimerTracker
- added EncounterJournal in micromenu
- fixed /uiconfig command

5.0.8
- fixed nameplates coloring
- nameplates can be disabled ingame
- damagemeter: fixed totem's and guard pets in some clients (thx Monolit for testing)
- damagemeter: pet abilities in tooltip
- added zhCN and zhTW locales (thx MysteryUI)

5.0.7
- fixed raid and enemy cd trackers

5.0.6
- updated for patch 4.2
- added option for showing only boss fights in damage meter
- added total damage tracking in damage meter
- removed pStats as separate addon
- oUF 1.5.11

5.0.5
- fixed minimap mail icon not showing

5.0.4
- new bagBar toggle button and search
- show eclipse bar direction
- tweak configuration window (highlight list items and sound)

5.0.3
- fix nameplates again
- fix world marker

5.0.2
- new combo points
- heal layout returned (/heal)
- various fixes

5.0.1
- fixed nameplates
- fixed font on buffs and combo points
- fixed raid cooldowns not showing
- added russian locale

5.0
- works with patch 4.1
- most addons merged with alInterface
- new configuration
- included Monolit's map script
(all saved options will be wiped)

4.1.2
- fixed totembar

4.1.1
- Added Ancient Hysteria and Time Warp spells to raid cooldowns
- Resized castbars
- Arena targets now always colored by class even if this option turned off

4.1
- Added heal layout for unit frames
- Optional mana bars in raid
- Fixed rogue bonus action bar in Shadow dance
- LightCT replaced by alCombatText (support for outgoing damage/healing)
- Fixed color choosing in GUI config
- Added world latency in pStats
- Settings and frame positions now saves per character
- Added many options and removed some others
- Unit frames now moves through /moveui command
- Color tweaks
- Unit frames tweaks

4.0
- new style for all
- /moveui command to move any frame
- option for chat background, enemy cd growth direction, ...
- color choose in config (currently bugged)
- Cataclysm raid debuffs added
- CC timers on portraits
- oUF core updated to 1.5.8
- dropdown menu should not be styled when Aurora addon loaded
- fixed error with destructible objects tooltip
- AltPowerBar for player
- 4.0a: fixed UF error (removed drain mana from spell list)

3.2
- alUnitFrames: Aura tracker on portraits
- alUnitFrames: 2D portraits on unvisible targets instead of question mark
- alUnitFrames: frames can be moved. type /omf ingame
- alBags: close button
- alBags: frames can be moved
- alDamageMeter: Spell and target details (testing)
- alTooltip: option to show tooltip at cursor
- alInterface: Removed skining blizz frames. You can use Aurora
- LightCT: added

3.1.3
- alRaidCD: rebith cooldown updated

3.1.2
- alDamageMeter: option for merging healing and absorbs. It will be displayed as healing. Off by default
- alUnitFrames: oUF core updated to 1.5.5
- alLootFrames: rolling items can be dressed up

3.1.1
- fixed raid frames

3.1
- New unitframes style
- Druid mana bar replaced by mana percent text
- added some options

3.0.2
- alDamageMeter: zero values no longer included in the reports

3.0.1
- fixed totem bar (i hope)

3.0
- skinned 3'rd weapon enchant
- alDamageMeter now tracks absorbs
- GUI configuration (/uiconfig)
- alRaidManager added - ready/role checks, marking, etc
- automatic configuration at first login
- sFilter config updated for all classes

2.1.2
- bug fix in alBags's search bar

2.1.1
- bug fix in damage meter

2.1
- reskin Blizzard windows (code by Tukz and Co)
- fixed report dialog in damage meter
- damage meter now uses global strings
- fixed DBM skin
- oUF 1.5.4: fixed readycheck indicators in raid
- added fading zone text. mouseover on minimap

2.0.1
- fixed chat spam
- fixed durability tooltip

2.0
- update for 4.0.1 patch
- added soul shards, holy power and eclipse bars
- ncHoverBind removed. LibKeyBound included in action bars mod
- added automatic DBM stylization
- LockNotes removed (still not updated)
- player buffs removed from unit frames. alBuffs styles them now
and much more that I don't remember
sFilter configuration updated currently only for deathknight, warlock, rogue and shaman

1.4.1
- fixed runes color

1.4
- fixed action bar taints when entering/exiting vehicle in combat
- fixed freezes when changing shapeshift form
- moved some frames
- sFilter spells updated for all classes
- new cooldown count font
- fixed font size on nameplates when UI scale is not 0.75
- fixed totembar on player frame
- reload ui (/rl) and ready check (/rc) commands added
Post A Reply Comment Options
Unread 11-14-10, 11:20 PM  
Allez
A Kobold Labourer
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File comments: 140
Uploads: 4
Originally posted by HolyC
so how can i fix it?^^
shift+mouse scroll?
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Unread 11-14-10, 06:16 PM  
HolyC
A Kobold Labourer

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so how can i fix it?^^
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Unread 11-14-10, 12:26 PM  
Allez
A Kobold Labourer
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Re: actionbar in vehicle

Originally posted by HolyC
hey ;D
i love your ui, but i have one problem. if i be in a vehicle for example (oculus or what else) i havn't the actionbar for that. my bar disappears an there don't come the other.
can you help me?
This happens if you are on the second page of the main bar when enetering vehicle or switched pages in vehicle
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Unread 11-14-10, 11:54 AM  
HolyC
A Kobold Labourer

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actionbar in vehicle

hey ;D
i love your ui, but i have one problem. if i be in a vehicle for example (oculus or what else) i havn't the actionbar for that. my bar disappears an there don't come the other.
can you help me?
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Unread 11-12-10, 01:29 PM  
Allez
A Kobold Labourer
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Uploads: 4
Originally posted by Baine
[b]totembar for shammies is acting ... weird
I hope it fixed in 3.0.1 (can't check because i don't have shaman)
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Unread 11-12-10, 12:26 PM  
Baine
A Murloc Raider
 
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totembar for shammies is acting ... weird

a picture says more than 1000 words, so they say

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Unread 11-01-10, 04:56 PM  
Vkuchma
A Defias Bandit

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Nice UI

Map is not locked by pressing "Esc" and does not work "arrow" - to reduce the map scale
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Unread 10-29-10, 02:16 PM  
Allez
A Kobold Labourer
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Originally posted by kbc8090
Didn't know really where to post this but alDamageMeter tainted for me the other day. It might be because of unstable blizzard code, i'm not really sure. I only use your damage meter addon, but I am using the latest one from your GitHub. Only mods I made to it was changing some fonts around and adding back in shadows.

I'm not very well versed in these taint logs but it looks like it might be from right clicking the damage meter to clear it then loading the mapframe instead?

10/27 19:03:15.162 Global variable uncheckImage tainted by alDamageMeter
...
It's a blizzard bug with 'uncheckImage' var in UIDropDownMenu.lua
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Unread 10-29-10, 11:07 AM  
kbc8090
A Murloc Raider

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Didn't know really where to post this but alDamageMeter tainted for me the other day. It might be because of unstable blizzard code, i'm not really sure. I only use your damage meter addon, but I am using the latest one from your GitHub. Only mods I made to it was changing some fonts around and adding back in shadows.

I'm not very well versed in these taint logs but it looks like it might be from right clicking the damage meter to clear it then loading the mapframe instead?

10/27 19:03:15.162 Global variable uncheckImage tainted by alDamageMeter - Interface\FrameXML\UIDropDownMenu.lua:500 UIDropDownMenu_Refresh()
10/27 19:03:15.162 Interface\FrameXML\UIDropDownMenu.lua:568 UIDropDownMenu_SetSelectedID()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:661 WorldMapZoneDropDown_Update()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1682 WorldMapFrame_UpdateMap()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:190
10/27 19:03:15.162 SetMapToCurrentZone()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:157
10/27 19:03:15.162 WorldMapFrame:Show()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1420 <unnamed>:SetUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1262 <unnamed>:ShowUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1198
10/27 19:03:15.162 <unnamed>:SetAttribute()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1873 ShowUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1857 ToggleFrame()
10/27 19:03:15.162 TOGGLEWORLDMAP:1
10/27 19:03:15.162 Execution tainted by alDamageMeter while reading uncheckImage - Interface\FrameXML\UIDropDownMenu.lua:938 UIDropDownMenu_ClearAll()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:684 WorldMapLevelDropDown_Update()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1683 WorldMapFrame_UpdateMap()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:190
10/27 19:03:15.162 SetMapToCurrentZone()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:157
10/27 19:03:15.162 WorldMapFrame:Show()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1420 <unnamed>:SetUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1262 <unnamed>:ShowUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1198
10/27 19:03:15.162 <unnamed>:SetAttribute()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1873 ShowUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1857 ToggleFrame()
10/27 19:03:15.162 TOGGLEWORLDMAP:1
10/27 19:03:15.162 An action was blocked in combat because of taint from alDamageMeter - WorldMapBlobFrame:Hide()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1630 WorldMapFrame_DisplayQuests()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1686 WorldMapFrame_UpdateMap()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:190
10/27 19:03:15.162 SetMapToCurrentZone()
10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:157
10/27 19:03:15.162 WorldMapFrame:Show()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1420 <unnamed>:SetUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1262 <unnamed>:ShowUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1198
10/27 19:03:15.162 <unnamed>:SetAttribute()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1873 ShowUIPanel()
10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1857 ToggleFrame()
10/27 19:03:15.162 TOGGLEWORLDMAP:1
Last edited by kbc8090 : 10-29-10 at 11:10 AM.
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Unread 10-25-10, 06:38 AM  
sBaildon
A Kobold Labourer
 
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Originally posted by Allez
Code:
snip
Much love, spent a fair amount of time trying to sort this out but to no avail. No donate button? :-)
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Unread 10-25-10, 05:48 AM  
Allez
A Kobold Labourer
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Originally posted by sBaildon
Would it be possible to get help modifying alUnitFrames?

I've combined target auras together (self.auras not self.buff + self.debuff), buttttt, I want debuffs not applied to hostile targets by me to be in greyscale/desaturated whilst everything else (inc. buffs on enemy targets)is in full colour.

Thanks for any help.
Code:
local playerUnits = {
	player = true,
	pet = true,
	vehicle = true,
}

local PostUpdateIcon = function(icons, unit, icon, index, offset)
	local name, _, _, _, dtype, duration, expTime = UnitAura(unit, index, icon.filter)
		
	if unit == 'target' then
		if not UnitIsFriend('player', unit) and not playerUnits[icon.owner] then
			icon.icon:SetDesaturated(true)
		else
			icon.icon:SetDesaturated(false)
		end
	end

	if icon.debuff then
		local color = DebuffTypeColor[dtype] or DebuffTypeColor.none
		icon.bg:SetBackdropBorderColor(color.r*0.6, color.g*0.6, color.b*0.6)
	end

	CreateAuraTimer(icon, duration, expTime)
end

....

self.Auras.PostUpdateIcon = PostUpdateIcon
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Unread 10-24-10, 11:08 PM  
sBaildon
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Would it be possible to get help modifying alUnitFrames?

I've combined target auras together (self.auras not self.buff + self.debuff), buttttt, I want debuffs not applied to hostile targets by me to be in greyscale/desaturated whilst everything else (inc. buffs on enemy targets)is in full colour.

Thanks for any help.
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Unread 10-23-10, 08:47 PM  
Silvanaa
A Kobold Labourer

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Awesome UI first off. Is it possible to have a 3rd weapon enchant slot for your buff frames? Right now only 2 of them are skinned and nice looking and the 3rd is just stock blizzard.

[Edit: Nvm, solved my own problem]
Last edited by Silvanaa : 10-24-10 at 01:12 AM.
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Unread 10-23-10, 04:15 AM  
iradex
A Cyclonian

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Jesus, my fail, it's working now

Great ui!
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Unread 10-22-10, 03:31 AM  
Allez
A Kobold Labourer
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Originally posted by iradex
I'm getting this erros when i log in :


Code:
Message: Interface\AddOns\alUnitFrames\oUF\elements\tags.lua:546: <unnamed>:SetFormattedText(): Font not set
Time: 10/21/10 21:05:17
Count: 13
Stack: [C]: in function `SetFormattedText'
Interface\AddOns\alUnitFrames\oUF\elements\tags.lua:546: in function `UpdateTag'
Interface\AddOns\alUnitFrames\oUF\elements\tags.lua:375: in function <Interface\AddOns\alUnitFrames\oUF\elements\tags.lua:370>

Locals: (*temporary) = <unnamed> {
 parent = alUnitFrames_Pet {
 }
 UpdateTag = <function> defined @Interface\AddOns\alUnitFrames\oUF\elements\tags.lua:538
 0 = <userdata>
}
(*temporary) = "%s"
(*temporary) = "5630 86%"
Are you copied all fonts from archive into *wowdir*\Fonts?
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