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Updated: 11-05-16 10:50 AM
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Legion (7.0.3)
Updated:11-05-16 10:50 AM
Created:09-19-10 11:32 AM
Downloads:39,516
Favorites:118
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, DPS Compilations, Generic Compilations

Rufio UI Classic  Popular! (More than 5000 hits)

Version: 4.5
by: Rufio [More]

Info
just like the standard ui but smaller and darker

Install
unzip in \World of Warcraft\Interface (not addons)

Info
NOT included addons from the image:
Nameplates are KuiNameplates
ClassIcon from FlatPlayerIcons
Buttonskin from Clean Icons - Original

Addonlist
!BugGrabber + BugSack - show me those bugs
Badboy - less chat spam
BonusRollPreview - what could i get for my coin?
BuyEmAll - i like to buy more than one stack at a time
LiteBag - one bag
ls_Toasts - reskins the toasts window /lstoasts -> Interface -> Addons to edit
LynStats - fps/ms info (bottom right)
nBuff - style those buffs
nMainbar - mainbar
nPower - powerbar in the middle of the screen (i would disable this if i was playing a caster)
PhotoRobot - cc/buff timers on portraits
rCombatText - styles the combat text (enable combat text for self in the settings)
rufioMedia - just a bartexture atm
rufioSettings - merged addons and ui scripts

  • Arenaframes - resize & position - disabled atm (use sArena)
  • Bossframes - resized & scaled
  • Castbars - castbar styling
  • Chat - clean chat
  • Classcolors - on units
  • Classicons - on untis
  • CopyUrl - url copy from chat
  • durability - on charscreen by tek
  • Guildtab - i need my guild on "o" !
  • Minimap - clean minimap (the Orderhallbutton is enabled in this version - even thos its ugly...)
  • noError - no red errors in the middle of the screen
  • RaidFrameReSizer - more scaleable raidframes
  • NumQuest - how many quests are in my questlog - X/25
  • Recolor - recolor frames
  • rufioSettings - rescale, reposition, hiding petname, auto repair, slash commands, moveable questtracker etc.
  • Speedyload - better loading times
  • SpellID - Spellids on tooltip by zork
  • Tooltip - tooltip
TargetPercent - adds 100.0% target/focus/boss frames (you should choose "none" for statustext in the default settings if you want to use this)
teksLoot - Lootframe /teksLoot
tullaCC - nicer number on CDs
whoaUnitFrames - restyled standard unitframes

Credits
nothing from the code is by myself so thanks to all the authors (especially roth/Lyn/Tekkub/haste/alza/neal/dawn/monolit/evl/Aprikot)
please tell me if you find any bugs

PS: You'll find a ripoff from my castbars here: b_Castingbar

Moving Frames
right click player/targetframe and click Unlock Frame

and drag them. Rightclick and Lock Frame to lock them in position.

Move Stance/Petbar by holding alt+shift and drag the first button

4.5
7.1x fixes
4.4
7.1 updates
4.3
addon updates
ls_Toasts, PhotoRobot, rCombatText, TargetPercent are new
4.2
bossframes moved
arenaframe edits disabled (got some errors)
4.1
error text removed
old tooltip
stuff
4.0
legion prerelease
fixed stuff, thx 2 sticklord & Kkthnx
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.1
2MB
02-20-12 07:30 AM
Addon


Archived Files (4)
File Name
Version
Size
Author
Date
4.4
810kB
Rufio
10-27-16 09:23 AM
4.3
784kB
Rufio
10-13-16 01:53 AM
4.2
590kB
Rufio
08-21-16 11:37 AM
4.1
578kB
Rufio
08-10-16 02:29 PM


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Unread 08-18-13, 07:50 AM  
2FasTV
A Kobold Labourer

Forum posts: 0
File comments: 6
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Exclamation Update

Hi pls udpate ui to 5.3 patch i need this realy!!!
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Unread 08-15-13, 10:12 PM  
Psionyx
A Defias Bandit
 
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File comments: 2
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Originally Posted by Rufio
Originally Posted by Psionyx
Where is the config to move my target's cast bar?

I have my Player/Target unitframes set up similarly to yours in the last image you posted (Target on top instead) but the Target cast bar is attached to the Target frame so it's pretty high up and to the left of everything.
Interface\AddOns\rufioSetting\Unitframes.lua
line 35-40
Lua Code:
  1. --[[ Player castbar ]]
  2.     CastingBarFrame:SetSize(180,10)
  3.     CastingBarFrame:SetScale("1.3")
  4.     CastingBarFrame:ClearAllPoints()
  5.     CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
  6.     CastingBarFrame.SetPoint = function() end

edit

Lua Code:
  1. CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
x,y
Thanks so much!

-EDIT-
All that seems to do is move the Player cast bar. The Target cast bar didn't seem to move.

++EDIT++
Nevermind. You helped by sending me to the Unitframes.lua. I just searched for "Target" and found these...
Code:
  TargetFrameSpellBar:ClearAllPoints()
    TargetFrameSpellBar:SetPoint("CENTER", x, y)
    TargetFrameSpellBar.SetPoint = function() end
Thanks again for the help!
__________________
[The class I play] is imbalanced and broken, [The class that counters my class] should be nerfed because it's too OP, but [The class I counter] is fine and just needs to L2P.
Last edited by Psionyx : 08-16-13 at 12:56 AM.
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Unread 08-15-13, 10:19 AM  
Rufio
A Murloc Raider
 
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Forum posts: 8
File comments: 243
Uploads: 8
Originally Posted by Psionyx
Where is the config to move my target's cast bar?

I have my Player/Target unitframes set up similarly to yours in the last image you posted (Target on top instead) but the Target cast bar is attached to the Target frame so it's pretty high up and to the left of everything.
Interface\AddOns\rufioSetting\Unitframes.lua
line 35-40
Lua Code:
  1. --[[ Player castbar ]]
  2.     CastingBarFrame:SetSize(180,10)
  3.     CastingBarFrame:SetScale("1.3")
  4.     CastingBarFrame:ClearAllPoints()
  5.     CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
  6.     CastingBarFrame.SetPoint = function() end

edit

Lua Code:
  1. CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
x,y
Last edited by Rufio : 08-15-13 at 10:19 AM.
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Unread 08-14-13, 03:24 AM  
Psionyx
A Defias Bandit
 
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Forum posts: 2
File comments: 2
Uploads: 0
Where is the config to move my target's cast bar?

I have my Player/Target unitframes set up similarly to yours in the last image you posted (Target on top instead) but the Target cast bar is attached to the Target frame so it's pretty high up and to the left of everything.
__________________
[The class I play] is imbalanced and broken, [The class that counters my class] should be nerfed because it's too OP, but [The class I counter] is fine and just needs to L2P.
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Unread 08-09-13, 08:28 AM  
Rufio
A Murloc Raider
 
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Forum posts: 8
File comments: 243
Uploads: 8
Originally Posted by laukond
Sometimes my debuffs turn all black (only the background is visible not the icon)
Any idea why this is happening?
Also, my debuffs do not display a red border.
i guess you have more than one buff addon active
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Unread 08-08-13, 02:21 PM  
laukond
A Black Drake

Forum posts: 87
File comments: 79
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Sometimes my debuffs turn all black (only the background is visible not the icon)
Any idea why this is happening?
Also, my debuffs do not display a red border.
Last edited by laukond : 08-08-13 at 05:49 PM.
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Unread 08-02-13, 09:22 AM  
Rufio
A Murloc Raider
 
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File comments: 243
Uploads: 8
If you´re wondering why i didn`t update the download... It`s working, i fixed some pesky stuff but nothing with an real impact for you...



Thats my ui in june, i play like an hour a week over the last 2-3 months.
If you would like to have an update for "just in case" let me know.

Originally Posted by laukond
  1. How do I disable the black glow effect around the screen?
  2. How do I disable guild info in the tooltips?
  3. Can I make the dark textures a little brighter? (read: dark grey instead of black) Like the previous versions of this UI
  4. How do I disable health text in tooltips? (ie. 2M / 2M hp)
  5. How do I disable the Targeting: <YOU> in the tooltips? (or any other target)
  6. How do I center the health and mana text of Player- and TargetFrame?
1. delete Interface\AddOns\ncShadow
2. delete Interface\AddOns\rufioSettings\Tooltip.lua
3. edit Interface\AddOns\rufioSettings\Recolor.lua (it's dark grey btw )
4. 2.
5. 2.
6. edit Interface\AddOns\whoaUnitFrames\whoaUnitFrames.lua line 248 following
Lua Code:
  1. whoa_createFrame("fplayerdead",          PlayerFrameHealthBar, "CENTER",  0,  0, 200, "CENTER")
  2. whoa_createFrame("fplayerpercent",       PlayerFrameHealthBar, "LEFT",    0,  0,  40, "RIGHT")
  3. if config.showMaxHealth then
  4.     whoa_createFrame("fplayerhealth",    PlayerFrameHealthBar, "RIGHT",  -5,  5,  75, "RIGHT")
  5. else
  6.     whoa_createFrame("fplayerhealth",    PlayerFrameHealthBar, "RIGHT",  -5,  0,  75, "RIGHT")
  7. end
  8. whoa_createFrame("fplayerhealthmax",     PlayerFrameHealthBar, "RIGHT",  -5, -5,  75, "RIGHT")
  9. whoa_createFrame("fplayermanapercent",   PlayerFrameManaBar,   "LEFT",    0,  0,  40, "RIGHT")
  10. whoa_createFrame("fplayermana",          PlayerFrameManaBar,   "RIGHT",  -5,  0,  75, "RIGHT")
  11.  
  12. whoa_createFrame("ftargetdead",          TargetFrameHealthBar, "CENTER",  0,  0, 200, "CENTER")
  13. whoa_createFrame("ftargetoffline",       TargetFrameManaBar,   "CENTER",  0,  0, 200, "CENTER")
  14. whoa_createFrame("ftargetpercent",       TargetFrameHealthBar, "LEFT",    0,  0,  40, "RIGHT")
  15. if config.showMaxHealth then
  16.     whoa_createFrame("ftargethealth",    TargetFrameHealthBar, "RIGHT",  -5,  5,  75, "RIGHT")
  17. else
  18.     whoa_createFrame("ftargethealth",    TargetFrameHealthBar, "RIGHT",  -5,  0,  75, "RIGHT")
  19. end
  20. whoa_createFrame("ftargethealthmax",     TargetFrameHealthBar, "RIGHT",  -5, -5,  75, "RIGHT")
  21. whoa_createFrame("ftargetmanapercent",   TargetFrameManaBar,   "LEFT",    0,  0,  40, "RIGHT")
  22. whoa_createFrame("ftargetmana",          TargetFrameManaBar,   "RIGHT",  -5,  0,  75, "RIGHT")
  23.  
  24. whoa_createFrame("ffocusdead",           FocusFrameHealthBar,  "CENTER",  0, 0, 200, "CENTER")
  25. whoa_createFrame("ffocusoffline",        FocusFrameManaBar,    "CENTER",  0, 0, 200, "CENTER")
  26. --[[
  27. -- # old version with percentage on the left OUTSIDE
  28. whoa_createFrame("ffocuspercent",       FocusFrameHealthBar,  "LEFT",  -45, 0,  40, "RIGHT")
  29. whoa_createFrame("ffocushealth",        FocusFrameHealthBar,  "CENTER",  0, 0,  75, "CENTER")
  30. whoa_createFrame("ffocusmanapercent",   FocusFrameManaBar,    "LEFT",  -45, 0,  40, "RIGHT")
  31. whoa_createFrame("ffocusmana",          FocusFrameManaBar,    "CENTER",  0, 0,  75, "CENTER")
  32. ]]
  33. whoa_createFrame("ffocuspercent",       FocusFrameHealthBar,  "LEFT",    0,  0,  40, "RIGHT")
  34. if config.showMaxHealth then
  35.     whoa_createFrame("ffocushealth",    FocusFrameHealthBar,  "RIGHT",  -5,  5,  75, "RIGHT")
  36. else
  37.     whoa_createFrame("ffocushealth",    FocusFrameHealthBar,  "RIGHT",  -5,  0,  75, "RIGHT")
  38. end
  39. whoa_createFrame("ffocushealthmax",     FocusFrameHealthBar,  "RIGHT",  -5, -5,  75, "RIGHT")
  40. whoa_createFrame("ffocusmanapercent",   FocusFrameManaBar,    "LEFT",    0,  0,  40, "RIGHT")
  41. whoa_createFrame("ffocusmana",          FocusFrameManaBar,    "RIGHT",  -5,  0,  75, "RIGHT")
Last edited by Rufio : 08-02-13 at 09:28 AM.
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Unread 08-01-13, 06:58 PM  
laukond
A Black Drake

Forum posts: 87
File comments: 79
Uploads: 0
  1. How do I disable the black glow effect around the screen?
  2. How do I disable guild info in the tooltips?
  3. Can I make the dark textures a little brighter? (read: dark grey instead of black) Like the previous versions of this UI
  4. How do I disable health text in tooltips? (ie. 2M / 2M hp)
  5. How do I disable the Targeting: <YOU> in the tooltips? (or any other target)
  6. How do I center the health and mana text of Player- and TargetFrame?
Last edited by laukond : 08-01-13 at 07:39 PM.
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Unread 07-31-13, 10:02 PM  
laukond
A Black Drake

Forum posts: 87
File comments: 79
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Love this UI!
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Unread 07-29-13, 11:21 AM  
Bilu
A Kobold Labourer

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File comments: 4
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Originally Posted by Rufio
Originally Posted by Bilu
Hiho! Schönes Interface!

Da ich mich aber schwer mit vorgefertigten Interfaces tue und mir lieber selbst was bastel, habe ich eine Frage: mir gefällt der Button rechts neben den unteren Aktionsleisten, in dem die ganzen Spielmenüpunkte untergebracht sind. Gibt es eine Möglichkeit für mich, diese in meinem eigenen Interface unterzubringen, ohne, dass ich das ganze Interface runterladen muss? Ist das ein Addon o. ä. ?

Danke im Voraus und liebe Grüße!
Bilu
nMainbar - actionbars from Neal
Danke!
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Unread 07-29-13, 10:53 AM  
Rufio
A Murloc Raider
 
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File comments: 243
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Originally Posted by Bilu
Hiho! Schönes Interface!

Da ich mich aber schwer mit vorgefertigten Interfaces tue und mir lieber selbst was bastel, habe ich eine Frage: mir gefällt der Button rechts neben den unteren Aktionsleisten, in dem die ganzen Spielmenüpunkte untergebracht sind. Gibt es eine Möglichkeit für mich, diese in meinem eigenen Interface unterzubringen, ohne, dass ich das ganze Interface runterladen muss? Ist das ein Addon o. ä. ?

Danke im Voraus und liebe Grüße!
Bilu
nMainbar - actionbars from Neal
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Unread 07-28-13, 01:10 PM  
Bilu
A Kobold Labourer

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File comments: 4
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Hiho! Schönes Interface!

Da ich mich aber schwer mit vorgefertigten Interfaces tue und mir lieber selbst was bastel, habe ich eine Frage: mir gefällt der Button rechts neben den unteren Aktionsleisten, in dem die ganzen Spielmenüpunkte untergebracht sind. Gibt es eine Möglichkeit für mich, diese in meinem eigenen Interface unterzubringen, ohne, dass ich das ganze Interface runterladen muss? Ist das ein Addon o. ä. ?

Danke im Voraus und liebe Grüße!
Bilu
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Unread 07-22-13, 10:35 AM  
Xully
A Fallenroot Satyr

Forum posts: 25
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Originally Posted by Rufio

hmm the last time i played pve it was fine....
try adding
Boss1TargetFrame.SetPoint = function() end
@ the end
yep that made it work, thanks!
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Unread 07-22-13, 09:26 AM  
Rufio
A Murloc Raider
 
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Forum posts: 8
File comments: 243
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Originally Posted by Xully
Originally Posted by Rufio
Originally Posted by Xully
i like everything in the UI, but one thing i would like to change if possible. the texture of the unitframe, the back of it is a little dark for my taste, also the eilite coloring, i like the yellow and not the black, I dont know why it is black for me
D:\Games\World of Warcraft II\Interface\AddOns\rufioSettings\Recolor.lua

You can edit the color there or simply delete that file to get the default colors

Originally Posted by Mamantz
"You'll need to rename the WTF\Account\ACCNAME\SERVER\Charname folders to get my setpoints"

there is no WTF folder in the archive, or am i missing something...?

PS: Great looking UI - plain and simple. Just the way I like it.
You can simply rightclick and unlock the untiframes

Hi, Thanks for answering my previous question , I kinda got another one -.- I was trying so hard to move the boss frame a little bit down, so I was playing with this code

Code:
 
    Boss1TargetFrame:ClearAllPoints()
    Boss1TargetFrame:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", -540, -530)
I changed numbers, changed TOPRIGHT, changed everything, but bossframe doesn't want to move, it remained the same place, oh thats in Unitframes.lua oh and there's no "Unlock" for that frame in game.
hmm the last time i played pve it was fine....
try adding
Boss1TargetFrame.SetPoint = function() end
@ the end
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Unread 07-22-13, 12:42 AM  
Xully
A Fallenroot Satyr

Forum posts: 25
File comments: 159
Uploads: 0
Originally Posted by Rufio
Originally Posted by Xully
i like everything in the UI, but one thing i would like to change if possible. the texture of the unitframe, the back of it is a little dark for my taste, also the eilite coloring, i like the yellow and not the black, I dont know why it is black for me
D:\Games\World of Warcraft II\Interface\AddOns\rufioSettings\Recolor.lua

You can edit the color there or simply delete that file to get the default colors

Originally Posted by Mamantz
"You'll need to rename the WTF\Account\ACCNAME\SERVER\Charname folders to get my setpoints"

there is no WTF folder in the archive, or am i missing something...?

PS: Great looking UI - plain and simple. Just the way I like it.
You can simply rightclick and unlock the untiframes

Hi, Thanks for answering my previous question , I kinda got another one -.- I was trying so hard to move the boss frame a little bit down, so I was playing with this code

Code:
 
    Boss1TargetFrame:ClearAllPoints()
    Boss1TargetFrame:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", -540, -530)
I changed numbers, changed TOPRIGHT, changed everything, but bossframe doesn't want to move, it remained the same place, oh thats in Unitframes.lua oh and there's no "Unlock" for that frame in game.
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