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Updated: 11-17-13 11:12 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:11-17-13 11:12 AM
Created:09-19-10 11:32 AM
Downloads:21,699
Favorites:73
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Categories:Minimalistic Compilations, Suites, Graphical Compilations, Class Compilations, Generic Compilations
5.4
Rufio UI Classic  Popular! (More than 5000 hits)
Version: 2.7
by: Rufio [More]

Info
UI with standard elements
Mem/Cpu usage is awesome low

Font_ Myriad Pro / Res_ 1650*1050 / no_ UIscale


A video from Thzarr show's this ui in action (ger)


Known bugs
Portrait bugs if you leave an vehicle, type /rl to fix it

Install
Unzip/rar in your WoW dir

Don't update any of the addons - they are modified in general

Addonlist
ActionBarSaver - saves buttons on bars /abs save xxx & /abs load xxx
ArenaRaidIcons - Raidicons on teammates
ArenaPlates - nameplatetweaks for Arena
BadBoy - less Spamn
Bagnon - Bags
BankStack - order my Bags
LagBar - ping/fps
LoseControlFix - move the blizzard cc thing
m_Buffs - buffs
ncShadow - shadow boarder
nibSpellAlertConfig - scale an dimm those procs
nMainbar - actionbars from Neal alt+shift to move pet/stance bar
oGlow - glossy epics
OptionHouse - addon control /oh
pError - no error spam
PhotoRobot - cc/buffs on unitframes
rFilter3 - buff/debuff tracking requires lua editing to work for you
rufioMedia - fonts/textures most unused -.-
rufioSettings - merged addons and ui scripts
  • Camera - ncCamera - max scroll out
  • Chat - clean chat
  • Chattabs - clean tabs
  • Classcolors - on units
  • Classicons - on untis
  • Guildtab - i need my guild on "o" !
  • Minimap - clean minimap
  • Raidfader - OOR fading for default raidframes (atm disabled...)
  • durability - on charscreen by tek
  • rufioSetting - stuff like hiding hotkeys/stancebar/auto sell&repair/hiding clock
  • SpellID - Spellids on tooltip by zork
  • Tooltip - based on FreebTip
  • Unitframes - moving/scaling
teksLoot - Lootframe /teksLoot
SafeQueue - save queues
sArena - Arenaframes
tullaCC - numbers on buttons
tullaRange - colors buttons on oor/oom
whoaUnitFrames - best unitframes


Credits
nothing from the code is by myself so thanks to all the authors (especially roth/Lyn/Tekkub/haste/alza/neal/dawn/monolit/evl/Aprikot)
please tell me if you find any bugs

PS: You'll find a ripoff from my castbars here: b_Castingbar

Moving Frames
right click player/targetframe and click Unlock Frame

and drag them. Rightclick and Lock Frame to lock them in position.

Move Stance/Petbar by holding alt+shift and drag the first button
2.7
whoaunitframes update

2.6
Tocs an updates nothing fancy

2.5
Info update
5.2 Full Update

2.4
Quick update on whoas unitframes

2.2
tot fix thx to phanx
whoaunits added
back in black
stuff

2.1
fixed some errors
ToT stills bugs, i'm bad

2.0
MoP Release

1.8.1
Addon/Toc updates
Repbar fix? maybe
removed combattext from UF

1.8
Addon/Toc updates
UF-Texture from ikomiko
removed cargbags - i miss you :(
Added Hotkey - rename your binds


-- Full Version
Added Skada
Added Bagnon + Bankstack - you'll hide those ugly minimap buttons

1.7.4
removed saveq
added coords
other ^^

1.7.3
Addon/Toc updates
Addonlist is not 100% accurate

1.7.2
more recoloring
moved tot frame
added xCT
added castbar timer
4.3 update

1.7.1
removed some addons (they are in the full version)

1.7
4.2 Update Full Version will follow

1.6
many

1.4.3
Toc Updates
Adjust on Runebar
scaling/moving some frames

1.4
replaced Filger with rFilter3 (setup just for DK)
Mainbarfix on Vehicles

1.3f
some addon updates
other rune layout
tullacc for omnicc
m_combattext is included in rufioSettings
core.lua is renamed to rufioSettings.lua

1.3e
toc bump
Filger Settings for each class
Targetcastbar moved + sized
- lonnyscastingbar (i don't play any casters)
thx zork for pretty nameplates
+sThreatMeter2

1.3d
Filger is back!
fixed petactionbar + runebar pos

1.3b
4.0.1 Release, some parts missing

1.2
final chatedit
moved pve/arena/class addons to Rufio UI Classic Full
1.1
differnt chatmod
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.1
2MB
02-20-12 07:30 AM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
2.6
1MB
Rufio
10-27-13 08:03 AM
2.5
647kB
Rufio
05-02-13 02:49 PM
2.4
1MB
Rufio
03-14-13 01:11 PM


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Unread 08-11-12, 07:47 AM  
Rufio
A Murloc Raider
 
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Delete the tidybar folder to disable the barmod
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Unread 07-06-12, 07:48 AM  
r3v4n
A Murloc Raider

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Servus Rufio,

erstmal vorab: sehr schönes UI, gefällt mir gut!

Eine Frage habe ich allerdings: ich hätter gern die furznormalen ActionBars inkl. allem Klimbim, wie es standardmäßig rauskommt: Taschen, Guild-, Quest- und Achievement-Tabs, etc

Ich habe bereits herausgefunden, dass wenn ich die "TidyBar.lua" umbennene, alles auf Standard gestellt wird. Soweit so schön. Nun hätte ich das gesamte ActionBar-Konstrukt allerdings ein wenig kleiner, so als ob man UI-Scale nutzt und auf minimal stellt.

Ist das möglich und wenn ja, wie?

Besten Dank für die Infos!
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Unread 04-17-12, 01:44 PM  
Rufio
A Murloc Raider
 
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Re: How to change target frame class icon to portrait

Originally Posted by Wyllowwysp
How do you change the target frame class icon picture to show the targets portrait instead?
rufioSettings/Unitframes.lua
Lua Code:
  1. --[[ Class Icons ]]
  2. UFP = "UnitFramePortrait_Update";
  3. UICC = "Interface\\TargetingFrame\\UI-Classes-Circles";
  4. CIT = CLASS_ICON_TCOORDS
  5.  
  6. hooksecurefunc(UFP,function(self)
  7.  if self.portrait then
  8.   if self.unit == "player" or self.unit == "pet" or self.unit == "partypet1" or self.unit == "partypet2" or self.unit == "partypet3" or self.unit == "partypet4" then return end
  9.    local t = CIT[select(2,UnitClass(self.unit))]
  10.  if t
  11.   then self.portrait:SetTexture(UICC) self.portrait:SetTexCoord(unpack(t)) end end end)

add target like
Lua Code:
  1. if self.unit == "player" or self.unit == "target" or self.unit == "pet" or self.unit == "partypet1" or self.unit == "partypet2" or self.unit == "partypet3" or self.unit == "partypet4"
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Unread 04-16-12, 05:45 PM  
Wyllowwysp
A Kobold Labourer

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How to change target frame class icon to portrait

How do you change the target frame class icon picture to show the targets portrait instead?
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Unread 04-04-12, 04:17 PM  
Spiattalo
A Kobold Labourer

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Originally Posted by Rufio
Originally Posted by Spiattalo
I'm feeling a bit dumb to ask this but... how do you turn on the same kind of raid frames you see in the pictures?
Ah cool, didn't know you could customize the default raid frames, I've always used some addon so far. Thanks a lot!

Since I'm here, I couldn't find a way to revert the cast bar timers; they go decreasing, I'd like them to be static. Is that possible? Or maybe the static duration next to the name.
Last edited by Spiattalo : 04-05-12 at 06:59 AM.
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Unread 04-04-12, 02:05 PM  
Rufio
A Murloc Raider
 
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Originally Posted by Spiattalo
I'm feeling a bit dumb to ask this but... how do you turn on the same kind of raid frames you see in the pictures?
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Unread 04-04-12, 07:29 AM  
Spiattalo
A Kobold Labourer

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I'm feeling a bit dumb to ask this but... how do you turn on the same kind of raid frames you see in the pictures?
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Unread 03-16-12, 02:35 PM  
Rufio
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since i got a new job i don't much atm, so i won't update this for a while.
The UI is working for me, 4sure youre fixes were pretty nice and will be included in the next release.
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Unread 03-12-12, 07:36 AM  
Gorunnus
A Murloc Raider

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Originally Posted by Rufio
Originally Posted by Gorunnus
I am really surprised with your UI, its really sweet an nice and ill keep using it. Keep up the great work!

Cheers lad.
Ty for your reply!
I know it's not a "perfect" UI, its just what i personal use.

I had a look at nMainbar and couldn't recolor the rep bar.. i'll test your fixes

Thx, they are not perfect yet, but im working on them.

For instance, when u dock rune bar to bottom of mana bar, if you move Player unit frame you need to /rl UI so runebar can redock it self.

Anyway.. i was reading earlier post and notice that ppl complain on lag in dungeons/raids. Unfortunately i can confirm this one out. When i join dungeon party/raid and when i enter dungeon/raid my fps drops below 30fps and i start to get mini freezes, on every 3-5 seconds my screen freeze for a sec. I tried completely fresh install and i encounter same issue again, so its not some of addons or mods that ppl are using. I also checked for increased memory usage and there was none, on the paper everything works ok.
Interesting fact is that if you are in dungeon/raid and you have those mini freezes, if you logout and log back in they are gone so only think that comes to my mind is that some parts of UI isnt loaded nicely so UI tries to load them again and again which causes mini freezes. If you log out and then log back in while you are in party/raid and in dungeon everything is ok, mini freezes are gone, so i guess that it has something to do with drawing party frames.

I even tried disabling/removing from UI all unnecessary modules and addons so i basically left bare naked UI and issues still happen.

On side note, i really like nMainbar since its presenting ur Game menu with small window. U dont need to recolor exp/rep bar, its really nice to stay old fashioned and give complete UI more blizz like look. Also, nMainbar has built in range check so you can remove tullaRange check addon.

Man, i would really love to find that glitch and iron it out so i can continue using this sweet addon, for now, im just using it as testing and developing.

Now for few questions..

Do you plan any recent updates?
How can i change buff/debuff position on target frame? I find it overlaping target name.
How can i completely hide them? I found them pretty much hard to monitor while im in raid so not so small number of times i found my debuffs down for some time. I was thinking on using buffs bar like timers, they are far more easy to monitor.

Cheers lad and thx for replies.
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Unread 03-11-12, 10:15 AM  
Rufio
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Originally Posted by Gorunnus
I am really surprised with your UI, its really sweet an nice and ill keep using it. Keep up the great work!

Cheers lad.
Ty for your reply!
I know it's not a "perfect" UI, its just what i personal use.

I had a look at nMainbar and couldn't recolor the rep bar.. i'll test your fixes
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Unread 03-10-12, 02:16 AM  
Gorunnus
A Murloc Raider

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Heya Ruff,

First of All, great Idea and concept, but i dunno where to start with bugs.

1) Setting Target Buffs to show above bars breaks buffs completely.
2) Reputation Bar is not displayed right, its showing old blizz reputation bar skin, so, reputation "bars" are way off the action bar. Exp bars works normally.
3) Moved player frame is re-positioned after entering combat.
4) DK runes are shown on center of screen, way off the player bar.
5) Some party texture issues, mainly aggro ones are displayed strange.

This is what i did to fix some of the issues:

1) Delete this part of the code located in whoaUnitFrames\whoaunitframes.lua
This part of the code is braking buffs on target to be displayed over frame.
Code:
-- Code from Blizzards TargetFrame.lua
function whoa_targetUpdateAuraPositions(self, auraName, numAuras, numOppositeAuras, largeAuraList, updateFunc, maxRowWidth, offsetX)
    -- aura positioning constants
    local AURA_OFFSET_Y = 3;
    local LARGE_AURA_SIZE = config.largeAuraSize;
    local SMALL_AURA_SIZE = config.smallAuraSize;
--  local AURA_ROW_WIDTH = 122;
--  local NUM_TOT_AURA_ROWS = 3;
    local size;
    local offsetY = AURA_OFFSET_Y;
    local rowWidth = 0;
    local firstBuffOnRow = 1;
    for i=1, numAuras do
        if ( largeAuraList[i] ) then
            size = LARGE_AURA_SIZE;
            offsetY = AURA_OFFSET_Y + AURA_OFFSET_Y;
        else
            size = SMALL_AURA_SIZE;
        end
        if ( i == 1 ) then
            rowWidth = size;
            self.auraRows = self.auraRows + 1;
        else
            rowWidth = rowWidth + size + offsetX;
        end
        if ( rowWidth > maxRowWidth ) then
            updateFunc(self, auraName, i, numOppositeAuras, firstBuffOnRow, size, offsetX, offsetY);
            rowWidth = size;
            self.auraRows = self.auraRows + 1;
            firstBuffOnRow = i;
            offsetY = AURA_OFFSET_Y;
--          if ( self.auraRows > NUM_TOT_AURA_ROWS ) then
--              maxRowWidth = AURA_ROW_WIDTH;
--          end
        else
            updateFunc(self, auraName, i, numOppositeAuras, i - 1, size, offsetX, offsetY);
        end
    end
end
hooksecurefunc("TargetFrame_UpdateAuraPositions", whoa_targetUpdateAuraPositions)
2) Change action bar addon to "nMainbar" which is same as your bar, but with more options.
3) Delete following line in RufioSettings\ Unitframes.lua
Code:
--[[ Playerframe fix ]]
local function ScrewYouPlayerFrame()
	PlayerFrame:ClearAllPoints()
	PlayerFrame:SetPoint("center", -175, -140)
 end
Frames work perfectly normal without it, i dunno why its there, but i know that this part of scrip is in loop, when u change position of frames, it will reset it to values set in it.
4) I changed part of code that handles DK runes, they are now positioned always below player mana bar. In rufioSettings\ Unitframes.lua delete all under --[[Runebar]] and change it with this part of code :
Code:
--[[ Runebar ]]
RuneFrame:ClearAllPoints() RuneFrame:SetPoint("CENTER", PlayerFrameManaBar,"CENTER", -9, -25) RuneFrame.SetPoint = function() end
for i=1,6 do _G["RuneButtonIndividual"..i]:SetScale("1.2") end

I took some liberty and disassembled your UI and combined it with "Super Classic UI" and, at the moment these are the results:

http://i.imgur.com/OGps0.jpg

Its still work in progress and its far from done, but i think that i wont keep updating it since its pain in the butt to make it work.

I am really surprised with your UI, its really sweet an nice and ill keep using it. Keep up the great work!

Cheers lad.
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Unread 03-07-12, 04:42 PM  
Rufio
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Originally Posted by Siq
trying to move the player frame to a different spot but it wont stay there. any idea how to change this?
rufioSettings/Unitframes.lua setpoints

line 2
Code:
TargetFrame:ClearAllPoints() TargetFrame:SetPoint("center", 175, -140)
line 13
Code:
PlayerFrame:SetPoint("center", -175, -140)
Last edited by Rufio : 03-08-12 at 03:35 PM.
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Unread 03-06-12, 02:26 PM  
Siq
A Kobold Labourer

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trying to move the player frame to a different spot but it wont stay there. any idea how to change this?
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Unread 02-23-12, 05:37 PM  
Rufio
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Originally Posted by strickland
Something weird about tooltip, before it used to hide on combat, now it keeps showing which annoys me as a healer, how to fix it or beter say, make it as it was. thanks
I've only added a line to show the guildrank, nothing more or less
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Unread 02-23-12, 10:40 AM  
strickland
A Deviate Faerie Dragon

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Something weird about tooltip, before it used to hide on combat, now it keeps showing which annoys me as a healer, how to fix it or beter say, make it as it was. thanks
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