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Updated: 08-21-16 11:37 AM
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Legion (7.0.3)
Updated:08-21-16 11:37 AM
Created:09-19-10 11:32 AM
Downloads:31,814
Favorites:95
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, DPS Compilations, Generic Compilations
7.0.3

Rufio UI Classic  Popular! (More than 5000 hits)

Version: 4.2
by: Rufio [More]

Info
just the standard ui but smaller and darker

Install
unzip in \World of Warcraft\Interface (not addons)

Prerelease Info (Legion)
99% finished
NOT included addons from the image:
Nameplates are KuiNameplates
ClassIcon from FlatPlayerIcons
Buttonskin from Clean Icons - Original
If i'm happy with the hole UI i'll upload my full UI again if you guys would like that

Addonlist
!BugGrabber - show me those bugs
Badboy - no spam
BuyEmAll - i like to buy more than one stack at a time
LiteBag - one bag
LynStats - fps/ms info
nBuff - style those buffs
ncShadow - shadow border
nMainbar - mainbar
oGlow - glossy items
rError - no errorspam
rufioMedia - fonts/textures most unused -.-
rufioSettings - merged addons and ui scripts

  • Arenaframes - resize & position - disabled atm
  • Bossframes - resized & scaled
  • Castbars - castbar styling
  • Chat - clean chat
  • Classcolors - on units
  • Classicons - on untis
  • CopyUrl - url copy from chat
  • durability - on charscreen by tek
  • Guildtab - i need my guild on "o" !
  • Minimap - clean minimap
  • noError - no red errors
  • RaidFrameReSizer - more scaleable raidframes
  • Recolor - recolor frames
  • rufioSettings - rescale, reposition, hiding petname & garrison minimap icon, auto repair, slash commands, moveable questtracker etc.
  • Speedyload - better loading times
  • SpellID - Spellids on tooltip by zork
  • Tooltip - tooltip
teksLoot - Lootframe /teksLoot
teksLoot - lootrolls
tullaCC - nicer number on CDs
whoaUnitFrames - best unitframes

Credits
nothing from the code is by myself so thanks to all the authors (especially roth/Lyn/Tekkub/haste/alza/neal/dawn/monolit/evl/Aprikot)
please tell me if you find any bugs

PS: You'll find a ripoff from my castbars here: b_Castingbar

Moving Frames
right click player/targetframe and click Unlock Frame

and drag them. Rightclick and Lock Frame to lock them in position.

Move Stance/Petbar by holding alt+shift and drag the first button

4.2
bossframes moved
arenaframe edits disabled (got some errors)
4.1
error text removed
old tooltip
stuff
4.0
legion prerelease
fixed stuff, thx 2 sticklord & Kkthnx
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.1
2MB
02-20-12 07:30 AM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
4.1
578kB
Rufio
08-10-16 02:29 PM
3.1
872kB
Rufio
03-29-15 03:52 PM
3.0.1
861kB
Rufio
01-23-15 11:09 AM


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Unread 12-05-13, 10:13 AM  
Horotu
A Kobold Labourer

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File comments: 40
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What is your raid addon on the screen i download UI only for this nice raidframes.
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Unread 12-01-13, 03:26 PM  
Gorunnus
A Murloc Raider

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File comments: 71
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Ty for your help!

I played with UI a bit and added/changed few things. I mostly used Zork's addons as i noticed that you already have rLib in your UI. Zork's files are easy to config and changes are across all the charrs so there is no need to bug with config for each of charr.


The things i changed, your - Zorks - reason:

1. Bug Grabber, Bug Sack and pError - rError - one addon, far to less memory and no annoying "fatality" sound.
2. Chat - rChat - i had hard time seeing General and trade chat sometimes without fonts having shadow.
3. minimap - rMinimap - just for the looks, your was quite functional as it is.
4. lagbar - rInfostrings - better looking and a bit lightweight, doing same thing.
5. mBuffs - rBuffFrameStyler - better looking, easy to config and edit and lightweight.
6. Tooltip - rTooltip - better looking, smaller and lightweight.


increased CP buttons size and changed some fonts/size of fonts.

Bottom line is that i would suggest you to atleast change no 1 as i did, its 1 addon compared to 3 that you're using and add shadow to chat fonts.

What you think?

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Unread 12-01-13, 09:57 AM  
Rufio
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Originally Posted by Gorunnus
Everything works like a charm! Far better than last time i used them, v1.8or something.

No bugs, no issues, everything can be easily set/moved.

I just have few questions:
1. How do i increase size of rogue's combat points generated on target frame? they are far to small for me and i would like to increase them

2. Shielded castbar looks somewhat like its out of the addon, normal castbar is nicely skinned with black, thin borders while shielded uses clunky WoW white thick skin. And that shield icon. For god sake! Any plans reskining it soon so it would match whole UI?

3. I see that DK runes are disabled by default, any reason for it and how to enable them?


As i said, its really good improvement over last version that i tried, easily editable and good amount of features implemented. Keep up the good work and ty in advance for any replies.
1. open Interface\AddOns\rufioSettings\Unitframes.lua
@ line 32 you find --ComboFrame:SetScale("1.3")
remove the -- and edit the number

2. recoloing the shielded castbar as well would mess up the normal castbar so i deleted that code

3. open Interface\AddOns\rufioSettings\Unitframes.lua
@ line 97 you find:

Lua Code:
  1. --[[ Runebar ]]
  2.     RuneFrame:SetAlpha(0)
  3.     --RuneFrame:ClearAllPoints()
  4.     --RuneFrame:SetPoint("CENTER",UIParent,"CENTER",0,-300)
  5.    -- RuneFrame.SetPoint = function() end
  6.      
  7.     --for i=1,6 do
  8.     --    _G["RuneButtonIndividual"..i]:SetScale("1.4")
  9.     --   _G["RuneButtonIndividual"..i]:ClearAllPoints()
  10.     --end
  11.      
  12.    --RuneButtonIndividual3:SetPoint("CENTER",-12,0)
  13.    --RuneButtonIndividual4:SetPoint("CENTER",12,0)
  14.    --RuneButtonIndividual2:SetPoint("RIGHT",RuneButtonIndividual3,"LEFT",-4,8)
  15.    --RuneButtonIndividual1:SetPoint("RIGHT",RuneButtonIndividual2,"LEFT",-4,8)
  16.    --RuneButtonIndividual5:SetPoint("LEFT",RuneButtonIndividual4,"RIGHT",4,8)
  17.    --RuneButtonIndividual6:SetPoint("LEFT",RuneButtonIndividual5,"RIGHT",4,8)

delete the -- and the RuneFrame:SetAlpha(0)
i use compactrunes on my dk
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Unread 12-01-13, 04:18 AM  
Gorunnus
A Murloc Raider

Forum posts: 4
File comments: 71
Uploads: 0
Everything works like a charm! Far better than last time i used them, v1.8or something.

No bugs, no issues, everything can be easily set/moved.

I just have few questions:
1. How do i increase size of rogue's combat points generated on target frame? they are far to small for me and i would like to increase them

2. Shielded castbar looks somewhat like its out of the addon, normal castbar is nicely skinned with black, thin borders while shielded uses clunky WoW white thick skin. And that shield icon. For god sake! Any plans reskining it soon so it would match whole UI?

3. I see that DK runes are disabled by default, any reason for it and how to enable them?


As i said, its really good improvement over last version that i tried, easily editable and good amount of features implemented. Keep up the good work and ty in advance for any replies.
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Unread 11-30-13, 07:36 PM  
Spiattalo
A Kobold Labourer

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File comments: 28
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Originally Posted by Rufio
Originally Posted by Spiattalo
Originally Posted by Rufio
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
I thought I tried, I solved by deleting all the .lua parts and installing b_castbars. I also noticed all set points are faulty (pet frame to name one) and I wandered if there is any point of still having them. Aren't they just leftovers from you previous versions?
actual all setpoints are accurate and working for me (i want the petframe where it is). I just don't care about other people's resolutions, so they can be messed up if you're playing on a lower resolution.
Makes sense. Thanks for the reply mate.
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Unread 11-30-13, 08:16 AM  
Rufio
A Murloc Raider
 
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Originally Posted by Spiattalo
Originally Posted by Rufio
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
I thought I tried, I solved by deleting all the .lua parts and installing b_castbars. I also noticed all set points are faulty (pet frame to name one) and I wandered if there is any point of still having them. Aren't they just leftovers from you previous versions?
actual all setpoints are accurate and working for me (i want the petframe where it is). I just don't care about other people's resolutions, so they can be messed up if you're playing on a lower resolution.
Last edited by Rufio : 11-30-13 at 08:17 AM.
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Unread 11-29-13, 07:46 PM  
Spiattalo
A Kobold Labourer

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File comments: 28
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Originally Posted by Rufio
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
I thought I tried, I solved by deleting all the .lua parts and installing b_castbars. I also noticed all set points are faulty (pet frame to name one) and I wandered if there is any point of still having them. Aren't they just leftovers from you previous versions?
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Unread 11-29-13, 11:55 AM  
Rufio
A Murloc Raider
 
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Forum posts: 8
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Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
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Unread 11-29-13, 06:47 AM  
Spiattalo
A Kobold Labourer

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File comments: 28
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My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
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Unread 11-19-13, 11:57 AM  
Rufio
A Murloc Raider
 
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Originally Posted by Poxus
I just downloaded this file and installed everything and noticed when i went to check Addons that Bagnon was missing a dependency. I just updated that addon and everything is working.

I'm glad I found this as it has everything I was attempting to patch together myself and in almost the same look...but you pulled it off far better than i can do.
right click target/playerframe

and drag it

alt+shift and drag the first button to move pet/stancebar
Last edited by Rufio : 11-19-13 at 12:06 PM.
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Unread 11-18-13, 02:45 AM  
YrDaDy
A Defias Bandit
 
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Originally Posted by kindohein
How do I get the same unit frames locations as shown in the screenshots?


Is this part of the install process antiquated? The UI does not contain such a folder.



Edit:
Also, the stance bar is in the middle of the screen. I forgot to add that.
Basically the same question I have is with this reply.

There is no WTF folder so there are no set points.. would be nice to have. And the Stance Bar is in the middle of screen as stated.
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Unread 11-17-13, 06:40 PM  
Poxus
A Defias Bandit

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I just downloaded this file and installed everything and noticed when i went to check Addons that Bagnon was missing a dependency. I just updated that addon and everything is working.

I'm glad I found this as it has everything I was attempting to patch together myself and in almost the same look...but you pulled it off far better than i can do.
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Unread 11-17-13, 09:18 AM  
Rufio
A Murloc Raider
 
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Originally Posted by Namica
hey,

sorry if that question is already answered, but: i don't manage to see my "target of target"... could you please help me? thanks!
it should be fixed in the current whounitframes version, i'll upload it if i find the time

Originally Posted by Uranium
Hello, I noticed under the rufio settings, it said, "Classicons - on untis", but in that folder, there isn't a classicons.lua like the classcolors one.

Is that part no longer part of this comp?
the code is in the unitframes.lua
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Unread 11-16-13, 12:33 PM  
Origin_leilei
A Kobold Labourer

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HI
Descending Show
AddOns
Link
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Unread 11-15-13, 10:59 PM  
Uranium
A Murloc Raider

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Missing lua files?

Hello, I noticed under the rufio settings, it said, "Classicons - on untis", but in that folder, there isn't a classicons.lua like the classcolors one.

Is that part no longer part of this comp?
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