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Updated: 11-17-13 11:12 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:11-17-13 11:12 AM
Created:09-19-10 11:32 AM
Downloads:21,919
Favorites:73
MD5:
Categories:Minimalistic Compilations, Suites, Graphical Compilations, Class Compilations, Generic Compilations
Rufio UI Classic  Popular! (More than 5000 hits)
Version: 2.7
by: Rufio [More]

Info
UI with standard elements
Mem/Cpu usage is awesome low

Font_ Myriad Pro / Res_ 1650*1050 / no_ UIscale


A video from Thzarr show's this ui in action (ger)


Known bugs
Portrait bugs if you leave an vehicle, type /rl to fix it

Install
Unzip/rar in your WoW dir

Don't update any of the addons - they are modified in general

Addonlist
ActionBarSaver - saves buttons on bars /abs save xxx & /abs load xxx
ArenaRaidIcons - Raidicons on teammates
ArenaPlates - nameplatetweaks for Arena
BadBoy - less Spamn
Bagnon - Bags
BankStack - order my Bags
LagBar - ping/fps
LoseControlFix - move the blizzard cc thing
m_Buffs - buffs
ncShadow - shadow boarder
nibSpellAlertConfig - scale an dimm those procs
nMainbar - actionbars from Neal alt+shift to move pet/stance bar
oGlow - glossy epics
OptionHouse - addon control /oh
pError - no error spam
PhotoRobot - cc/buffs on unitframes
rFilter3 - buff/debuff tracking requires lua editing to work for you
rufioMedia - fonts/textures most unused -.-
rufioSettings - merged addons and ui scripts
  • Camera - ncCamera - max scroll out
  • Chat - clean chat
  • Chattabs - clean tabs
  • Classcolors - on units
  • Classicons - on untis
  • Guildtab - i need my guild on "o" !
  • Minimap - clean minimap
  • Raidfader - OOR fading for default raidframes (atm disabled...)
  • durability - on charscreen by tek
  • rufioSetting - stuff like hiding hotkeys/stancebar/auto sell&repair/hiding clock
  • SpellID - Spellids on tooltip by zork
  • Tooltip - based on FreebTip
  • Unitframes - moving/scaling
teksLoot - Lootframe /teksLoot
SafeQueue - save queues
sArena - Arenaframes
tullaCC - numbers on buttons
tullaRange - colors buttons on oor/oom
whoaUnitFrames - best unitframes


Credits
nothing from the code is by myself so thanks to all the authors (especially roth/Lyn/Tekkub/haste/alza/neal/dawn/monolit/evl/Aprikot)
please tell me if you find any bugs

PS: You'll find a ripoff from my castbars here: b_Castingbar

Moving Frames
right click player/targetframe and click Unlock Frame

and drag them. Rightclick and Lock Frame to lock them in position.

Move Stance/Petbar by holding alt+shift and drag the first button
2.7
whoaunitframes update

2.6
Tocs an updates nothing fancy

2.5
Info update
5.2 Full Update

2.4
Quick update on whoas unitframes

2.2
tot fix thx to phanx
whoaunits added
back in black
stuff

2.1
fixed some errors
ToT stills bugs, i'm bad

2.0
MoP Release

1.8.1
Addon/Toc updates
Repbar fix? maybe
removed combattext from UF

1.8
Addon/Toc updates
UF-Texture from ikomiko
removed cargbags - i miss you :(
Added Hotkey - rename your binds


-- Full Version
Added Skada
Added Bagnon + Bankstack - you'll hide those ugly minimap buttons

1.7.4
removed saveq
added coords
other ^^

1.7.3
Addon/Toc updates
Addonlist is not 100% accurate

1.7.2
more recoloring
moved tot frame
added xCT
added castbar timer
4.3 update

1.7.1
removed some addons (they are in the full version)

1.7
4.2 Update Full Version will follow

1.6
many

1.4.3
Toc Updates
Adjust on Runebar
scaling/moving some frames

1.4
replaced Filger with rFilter3 (setup just for DK)
Mainbarfix on Vehicles

1.3f
some addon updates
other rune layout
tullacc for omnicc
m_combattext is included in rufioSettings
core.lua is renamed to rufioSettings.lua

1.3e
toc bump
Filger Settings for each class
Targetcastbar moved + sized
- lonnyscastingbar (i don't play any casters)
thx zork for pretty nameplates
+sThreatMeter2

1.3d
Filger is back!
fixed petactionbar + runebar pos

1.3b
4.0.1 Release, some parts missing

1.2
final chatedit
moved pve/arena/class addons to Rufio UI Classic Full
1.1
differnt chatmod
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.1
2MB
02-20-12 07:30 AM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
2.6
1MB
Rufio
10-27-13 08:03 AM
2.5
647kB
Rufio
05-02-13 02:49 PM
2.4
1MB
Rufio
03-14-13 01:11 PM


Post A Reply Comment Options
Unread 10-28-13, 03:52 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 203
Uploads: 7
Originally Posted by Xienorph
Is it possible to add another action bar?
sure just replace nMainbar with your favorite bar addon

Originally Posted by Langepac
Originally Posted by Langepac
tullaCC
...
damn: (
Such a cool addon

You can question?
What script do you use the format of Health
Example: 67.8k | 100%
whoaUnitframes replaces the text it's not a script.
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Unread 10-28-13, 02:41 AM  
Langepac
A Kobold Labourer

Forum posts: 0
File comments: 95
Uploads: 0
Originally Posted by Rufio
Originally Posted by Langepac
Originally Posted by Rufio
Originally Posted by Langepac
Originally Posted by Rufio
Originally Posted by Langepac
tullaCC

this addon would crash my client
uploaded my current version, works fine for me
I downloaded the very latest version of your
why do I have then an error?
In what could be the problem?


Every time I hit the enemy
addon would crash my game
do u use omnicc or so as well? must be a problem with an other addon




included only your addon
sorry i have no idea then, just dont use tullac... i have no ingame errors
damn: (
Such a cool addon

You can question?
What script do you use the format of Health
Example: 67.8k | 100%
Last edited by Langepac : 10-28-13 at 03:06 AM.
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Unread 10-27-13, 06:42 PM  
Xienorph
A Kobold Labourer

Forum posts: 0
File comments: 19
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Is it possible to add another action bar?
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Unread 10-27-13, 04:55 PM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 203
Uploads: 7
Originally Posted by Langepac
Originally Posted by Rufio
Originally Posted by Langepac
Originally Posted by Rufio
Originally Posted by Langepac
tullaCC

this addon would crash my client
uploaded my current version, works fine for me
I downloaded the very latest version of your
why do I have then an error?
In what could be the problem?


Every time I hit the enemy
addon would crash my game
do u use omnicc or so as well? must be a problem with an other addon




included only your addon
sorry i have no idea then, just dont use tullac... i have no ingame errors
Last edited by Rufio : 10-27-13 at 04:55 PM.
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Unread 10-27-13, 02:34 PM  
Langepac
A Kobold Labourer

Forum posts: 0
File comments: 95
Uploads: 0
Originally Posted by Rufio
Originally Posted by Langepac
Originally Posted by Rufio
Originally Posted by Langepac
tullaCC

this addon would crash my client
uploaded my current version, works fine for me
I downloaded the very latest version of your
why do I have then an error?
In what could be the problem?


Every time I hit the enemy
addon would crash my game
do u use omnicc or so as well? must be a problem with an other addon




included only your addon
Langepac is offline Report comment to moderator  
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Unread 10-27-13, 02:05 PM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 203
Uploads: 7
Originally Posted by Langepac
Originally Posted by Rufio
Originally Posted by Langepac
tullaCC

this addon would crash my client
uploaded my current version, works fine for me
I downloaded the very latest version of your
why do I have then an error?
In what could be the problem?


Every time I hit the enemy
addon would crash my game
do u use omnicc or so as well? must be a problem with an other addon
Rufio is offline Report comment to moderator  
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Unread 10-27-13, 01:02 PM  
Langepac
A Kobold Labourer

Forum posts: 0
File comments: 95
Uploads: 0
Originally Posted by Rufio
Originally Posted by Langepac
tullaCC

this addon would crash my client
uploaded my current version, works fine for me
I downloaded the very latest version of your
why do I have then an error?
In what could be the problem?


Every time I hit the enemy
addon would crash my game
Last edited by Langepac : 10-27-13 at 02:02 PM.
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Unread 10-27-13, 08:04 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 203
Uploads: 7
Originally Posted by Langepac
tullaCC

this addon would crash my client
uploaded my current version, works fine for me
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Unread 10-26-13, 01:37 PM  
Langepac
A Kobold Labourer

Forum posts: 0
File comments: 95
Uploads: 0
tullaCC

this addon would crash my client
Last edited by Langepac : 10-27-13 at 01:18 AM.
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Unread 09-02-13, 10:33 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 19
File comments: 133
Uploads: 0
not needed to update for 5.3, because the big patch 5.4 is coming out in a week, so better update to 5.4 if you ever decide to update! I would love to use it in 5.4 if iat all possible
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Unread 08-22-13, 09:26 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 203
Uploads: 7
Re: Update

Originally Posted by 2FasTV
Hi pls udpate ui to 5.3 patch i need this realy!!!
can you send me the errors? I didn't have an active account atm
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Unread 08-18-13, 07:50 AM  
2FasTV
A Kobold Labourer

Forum posts: 0
File comments: 6
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Exclamation Update

Hi pls udpate ui to 5.3 patch i need this realy!!!
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Unread 08-15-13, 10:12 PM  
Psionyx
A Defias Bandit
 
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Forum posts: 2
File comments: 2
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Originally Posted by Rufio
Originally Posted by Psionyx
Where is the config to move my target's cast bar?

I have my Player/Target unitframes set up similarly to yours in the last image you posted (Target on top instead) but the Target cast bar is attached to the Target frame so it's pretty high up and to the left of everything.
Interface\AddOns\rufioSetting\Unitframes.lua
line 35-40
Lua Code:
  1. --[[ Player castbar ]]
  2.     CastingBarFrame:SetSize(180,10)
  3.     CastingBarFrame:SetScale("1.3")
  4.     CastingBarFrame:ClearAllPoints()
  5.     CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
  6.     CastingBarFrame.SetPoint = function() end

edit

Lua Code:
  1. CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
x,y
Thanks so much!

-EDIT-
All that seems to do is move the Player cast bar. The Target cast bar didn't seem to move.

++EDIT++
Nevermind. You helped by sending me to the Unitframes.lua. I just searched for "Target" and found these...
Code:
  TargetFrameSpellBar:ClearAllPoints()
    TargetFrameSpellBar:SetPoint("CENTER", x, y)
    TargetFrameSpellBar.SetPoint = function() end
Thanks again for the help!
__________________
[The class I play] is imbalanced and broken, [The class that counters my class] should be nerfed because it's too OP, but [The class I counter] is fine and just needs to L2P.
Last edited by Psionyx : 08-16-13 at 12:56 AM.
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Unread 08-15-13, 10:19 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 203
Uploads: 7
Originally Posted by Psionyx
Where is the config to move my target's cast bar?

I have my Player/Target unitframes set up similarly to yours in the last image you posted (Target on top instead) but the Target cast bar is attached to the Target frame so it's pretty high up and to the left of everything.
Interface\AddOns\rufioSetting\Unitframes.lua
line 35-40
Lua Code:
  1. --[[ Player castbar ]]
  2.     CastingBarFrame:SetSize(180,10)
  3.     CastingBarFrame:SetScale("1.3")
  4.     CastingBarFrame:ClearAllPoints()
  5.     CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
  6.     CastingBarFrame.SetPoint = function() end

edit

Lua Code:
  1. CastingBarFrame:SetPoint("TOP", WorldFrame, "BOTTOM", 0, 130) --0, 100
x,y
Last edited by Rufio : 08-15-13 at 10:19 AM.
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Unread 08-14-13, 03:24 AM  
Psionyx
A Defias Bandit
 
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Forum posts: 2
File comments: 2
Uploads: 0
Where is the config to move my target's cast bar?

I have my Player/Target unitframes set up similarly to yours in the last image you posted (Target on top instead) but the Target cast bar is attached to the Target frame so it's pretty high up and to the left of everything.
__________________
[The class I play] is imbalanced and broken, [The class that counters my class] should be nerfed because it's too OP, but [The class I counter] is fine and just needs to L2P.
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