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Updated: 06-26-11 01:55 AM
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Updated:06-26-11 01:55 AM
Created:09-30-10 05:53 PM
Downloads:15,357
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oUF Drk  Popular! (More than 5000 hits)

Version: 2.04
by: drakull, Qulight

oUF_Drk
VERSION 2.0

ATTENTION:
This addon requires oUF 1.5.11+ to work. (NOT INCLUDED)

What's new in v2.0:
- Complete code rewrite
- Changed the positioning of class bars
- Changed the positioning of castbars
- Changed portrait and healthbar's heights of player and target frames
- Slight new layout for all other frames
- Added boss frames
- Added pet's target frame
- Added new texture for backgrounds
- Added new texture for debuffhighlight
- Added new font
- Added support for oUF_boring_totembar
- Added support for oUF_CombatFeedback
- Added support for oUF_Smooth Update

Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Pet Target, Focus, Focus Target, Boss, party and Raid;
- AltPowerBar, ThreatBar support;
- Castbar support for player, target, focus, pet and boss frames;
- Totembar, Runebar, Holypower, Eclipse Bar and Soul Shards support;
- Buff and debuffs frames for most units;
- Raidframes with aggro highlight;
- Dispellable debuff highlight for party and raid frames.
- Raid debuff icons on raid/party frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Combo point support.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_CombatFeedback
- oUF_boring_totembar
- oUF_MovableFrames

Credits:
- Haste for creating oUF and for being so patient helping me with my questions;
- Zork for oUF_Simple that I used as a base for my layout;
- yj589794, Caellian, Neverg, Coree and Monolit. Most of the original code came from their layouts.

Know issues:
- Portraits are not showing properly for worgen characters, that's blizzard's fault.
- Debuff highlight colors are sometimes wrong.
- Runebar insists on displaying imaginary deathrunes.
- Not a bug, but new raidDebuffs icons are still to be added.

v2.0 release notes:
- Ingame config turned out to bring more problems than solutions so I decided to take it out, at least for the time being.
- There's something really wrong in my code and I simply can't figure out what it is. This one thing is messing up many stuff, like runebar's crazy deathrunes and wrong debuff highlight colors. I had added support for oUF_Experience and oUF_Reputation but took it out because some tags were driving me mad (like, disappearing with no reason) and I bet this was caused by this same problem. I'm trying to fix it but you are more than welcome to check my code and help me out.

Author's notes:
This is my personal layout and it's *not* finished so expect many improvements and layout changes in the upcoming versions.

Code:
2.04
          upd for 4.2
Code:
2.03
          upd for 4.1
          -removed pet Happiness/Pet Loyalty System
          -change positions buffs for default
Code:
2.02b
           New Style, Font
           AltPowerBar, ThreatBar support
Code:
2.01r
	Fixed some eclipsebar errors
Code:
2.0r
	Complete code rewrite
	Changed the positioning of class bars
	Changed the positioning of castbars
	Changed portrait and healthbar's heights of player and target frames
	Slight new layout for all other frames
	Added boss frames
	Added pet's target frame
	Added new texture for backgrounds
	Added new texture for debuffhighlight
	Added new font
	Added support for oUF_boring_totembar
	Added support for oUF_CombatFeedback
Code:
1.7r
	Fixed DeadlyPoison tag bug (hopefully)
	Fixed raid dropdown menus
Code:
1.65r
	Corrected some wrong AuraWatch spell ids.
Code:
1.6r
	Changed health's bg color when out of range
	Changed the way raid scaling is done
	Added support for oUF_AuraWatch
	Fixed raidDebuffs not working properly
	Added a new custom texture for debuffHighlightning
Code:
1.5r
	Fixed a typo that prevented combopoints to show up
	Fixed frame scaling not working
	Fixed Moonkin's EclipseBar support
Code:
1.4b
	Added new config options to set frame positioning for some units
	Changed LFD's positioning
	Added some options to control aura displaying
	Added Elite/Rare/Boss representation
	Added target's level coloring according to difficult
	Fixed various minor bugs
	Removed support for oUF_PowerSpark (no more 5sec rule)
	Added support for oUF_DebuffHighlight (embedded)
	Added support for raid debuffs (alpha)
	Changed aura fonts for a better one
Code:
1.3b
	Added support for oUF 1.5.x
	Fixed raid and partyframes not showing
	Added combopoints support
	Added PvP Icon
	Removed debuff highlight for rewrite
	Removed support for oUF_ReadyCheck external addon, added support for oUF's ReadyCheck
Code:
1.2b
	Changed TOC to support 4.x
	Added support for Holy Power and Soul Shards
	Added Phase and Quest icons
	Added an option to disable castbars
	Removed support for HealComm4, added support for oUF's HealPrediction
Code:
1.1b
	Added life percent display in player's and target's frames
	Added power display in player frame instead of player's name
	Added an option to disable player auras in player frame and use blizzard's default aura frames
	Added scaling support (experimental)
	Added a focus target's frame
	Added castbar support for all frames (except raid)
	Removed Pet's target frame
Code:
1.0b
	Initial release
Archived Files (14)
File Name
Version
Size
Author
Date
2.03
115kB
drakull
04-30-11 05:50 AM
2.02b
116kB
drakull
03-07-11 11:07 AM
2.01r
98kB
drakull
01-08-11 02:13 PM
2.0
98kB
drakull
01-07-11 03:39 PM
1.7r
56kB
drakull
11-20-10 07:41 AM
1.65r
74kB
drakull
10-31-10 03:35 AM
1.6r
74kB
drakull
10-29-10 06:53 PM
1.5r
64kB
drakull
10-22-10 09:24 PM
1.4b
63kB
drakull
10-19-10 10:07 PM
1.3b
130kB
drakull
10-15-10 11:51 AM
1.2b
161kB
drakull
10-12-10 06:12 AM
1.1b
75kB
drakull
10-06-10 07:27 AM
1.0b (repack)
74kB
drakull
09-30-10 06:10 PM
1.0b
74kB
drakull
09-30-10 05:53 PM


Post A Reply Comment Options
Unread 07-19-11, 06:46 PM  
Helln_HiHeels
A Deviate Faerie Dragon

Forum posts: 11
File comments: 30
Uploads: 0
"there will be some scalability to the player and target frames (in particular)"

I found my solution ... oUF_MoveableFrames .. works like a charm

perfect layout .. perfect sizing = happy camper
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Unread 07-13-11, 07:40 PM  
Helln_HiHeels
A Deviate Faerie Dragon

Forum posts: 11
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I'm hoping this screenshot can shed a little light on the "huge" buffs .. and yes they sometimes do sit over top of some of Blizz's.

My question comes about from logging onto my rogue .. poisoning up .. and not seeing the poison buff anywhere (unless I'm missing it) .. it did take me a couple of seconds to locate the "combo points"




I REALLY love the look of this Layout .. awesome job done and I'll hope somewhere down the road there will be some scalability to the player and target frames (in particular)... or it'll be my excuse to buy a bigger monitor
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Unread 06-30-11, 12:46 PM  
Raroo
A Kobold Labourer

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File comments: 9
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It can be moved. I have been able to do it. I do not know much about editing lua code but I know a small chunk. But I moved onto having a friend finish getting it in the correct position. But you can move it if you know how.

And thanks for all of the help.
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Unread 06-29-11, 06:54 PM  
Ferari
A Kobold Labourer

Forum posts: 0
File comments: 9
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Originally posted by Raroo
The issues is my buffs are NOT at my unit frame. lol. I should of explained it better I apologize. But the buffs that should be at my unitframe are hovering over the blizzard buffs and are HUGE. I was wondering how to get them back down TO my unit frame itself. I wasn't having this issue yesterday. But I updated today.. and TADA. Issues. >.<
Maybe you could show a screen-shot, of what you exactly are talking about. At this time I understand the same issue.
As of version 2.03 the buffs are removed from unitframe, and placed back to blizz deffault
Code:
2.03
          upd for 4.1
          -removed pet Happiness/Pet Loyalty System
          -change positions buffs for default
From what you sad, I understood that you were using older version of addon then 2.03 before updating (you missed atleast 1 update).

To clarify, it is no longer possible for this addon, to stick your buffs at your unitframe (I don't know the exact reason, but author did this on purpose).

Edit: downdate your addon, before 2.03, and if it still is working correctly, then stick with it. It's only solution, that I can imagine at the moment.
Last edited by Ferari : 06-29-11 at 06:56 PM.
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Unread 06-28-11, 09:13 PM  
Raroo
A Kobold Labourer

Forum posts: 0
File comments: 9
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The issues is my buffs are NOT at my unit frame. lol. I should of explained it better I apologize. But the buffs that should be at my unitframe are hovering over the blizzard buffs and are HUGE. I was wondering how to get them back down TO my unit frame itself. I wasn't having this issue yesterday. But I updated today.. and TADA. Issues. >.<
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Unread 06-28-11, 07:55 PM  
Ferari
A Kobold Labourer

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Originally posted by Raroo
Hey.. I just upgraded as of today. And I realized that when I log in my buffs are up where the blizzard buffs are. And it's throwing off the functionality of everything. Plus they are huge. Is there a way to fix this? Thanks.
Your buffs should be there where blizz originally are
For me, only debuffs are at my unit-frame

Edit: Read the "change log" 2.03
Last edited by Ferari : 06-28-11 at 07:57 PM.
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Unread 06-28-11, 07:08 PM  
Raroo
A Kobold Labourer

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Hey.. I just upgraded as of today. And I realized that when I log in my buffs are up where the blizzard buffs are. And it's throwing off the functionality of everything. Plus they are huge. Is there a way to fix this? Thanks.
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Unread 06-28-11, 06:27 PM  
Ferari
A Kobold Labourer

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Bug/To Do

In battleground, when I or someone else (targeted) is using flag (ex. Arathi Basin), there is no cast bar at all.
I don't see my own cast bar also.
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Unread 06-28-11, 03:21 PM  
Helln_HiHeels
A Deviate Faerie Dragon

Forum posts: 11
File comments: 30
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Scale

is it (or will it) be possible to scale the frame size say from 1.0 to .75 ?

if there is a means, where might I find "step-by-step instructions for dummies" please ?
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Unread 06-28-11, 06:32 AM  
maltese
A Wyrmkin Dreamwalker
 
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Forum posts: 54
File comments: 42
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What was changed in this update for 4.2? Just a TOC update or something more significant?
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Unread 06-26-11, 01:57 PM  
Krazzor01
A Defias Bandit

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Hello

Can you give me instructions on how to put this into oUF folder please will very much Appreciate it thank you
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Unread 06-26-11, 12:44 PM  
drakull
A Cyclonian
 
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Re: Layout

Originally posted by ouFaddicted
hi, I have a bit problem with your layout and for sure the mistake its mine, but why when I install the layout I still see the ouF default layout and also yours at same time, and yours doesnt replace the default one, if you can help me out with it, ty, and I has been tryig to look for any post like that, or any faq that may tell me if is there any specific way to install the layouts and change something on the code itself. ty
oUF does not comes with a default layout. You must have installed some other layout (maybe the example layout Haste created). Just go to your \addons folder and delete any folder starting with "oUF*" except for 'oUF' and 'oUF_Drk'.
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Unread 06-25-11, 01:08 PM  
ouFaddicted
A Defias Bandit

Forum posts: 2
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Layout

hi, I have a bit problem with your layout and for sure the mistake its mine, but why when I install the layout I still see the ouF default layout and also yours at same time, and yours doesnt replace the default one, if you can help me out with it, ty, and I has been tryig to look for any post like that, or any faq that may tell me if is there any specific way to install the layouts and change something on the code itself. ty
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Unread 06-25-11, 02:17 AM  
Incalex
A Kobold Labourer
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Men, just NICE JOB

I hope you still update this layout (I used oUF_Caellian, but it's now discontinued and your layout looks like oUF_Caellian, but maybe with some betters things)
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Unread 06-18-11, 07:47 PM  
Rinderpest
A Kobold Labourer

Forum posts: 0
File comments: 7
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How do I hide portraits?
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