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Updated:06-26-11 01:55 AM
Created:09-30-10 05:53 PM
Downloads:15,310
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oUF Drk  Popular! (More than 5000 hits)

Version: 2.04
by: drakull, Qulight

oUF_Drk
VERSION 2.0

ATTENTION:
This addon requires oUF 1.5.11+ to work. (NOT INCLUDED)

What's new in v2.0:
- Complete code rewrite
- Changed the positioning of class bars
- Changed the positioning of castbars
- Changed portrait and healthbar's heights of player and target frames
- Slight new layout for all other frames
- Added boss frames
- Added pet's target frame
- Added new texture for backgrounds
- Added new texture for debuffhighlight
- Added new font
- Added support for oUF_boring_totembar
- Added support for oUF_CombatFeedback
- Added support for oUF_Smooth Update

Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Pet Target, Focus, Focus Target, Boss, party and Raid;
- AltPowerBar, ThreatBar support;
- Castbar support for player, target, focus, pet and boss frames;
- Totembar, Runebar, Holypower, Eclipse Bar and Soul Shards support;
- Buff and debuffs frames for most units;
- Raidframes with aggro highlight;
- Dispellable debuff highlight for party and raid frames.
- Raid debuff icons on raid/party frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Combo point support.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_CombatFeedback
- oUF_boring_totembar
- oUF_MovableFrames

Credits:
- Haste for creating oUF and for being so patient helping me with my questions;
- Zork for oUF_Simple that I used as a base for my layout;
- yj589794, Caellian, Neverg, Coree and Monolit. Most of the original code came from their layouts.

Know issues:
- Portraits are not showing properly for worgen characters, that's blizzard's fault.
- Debuff highlight colors are sometimes wrong.
- Runebar insists on displaying imaginary deathrunes.
- Not a bug, but new raidDebuffs icons are still to be added.

v2.0 release notes:
- Ingame config turned out to bring more problems than solutions so I decided to take it out, at least for the time being.
- There's something really wrong in my code and I simply can't figure out what it is. This one thing is messing up many stuff, like runebar's crazy deathrunes and wrong debuff highlight colors. I had added support for oUF_Experience and oUF_Reputation but took it out because some tags were driving me mad (like, disappearing with no reason) and I bet this was caused by this same problem. I'm trying to fix it but you are more than welcome to check my code and help me out.

Author's notes:
This is my personal layout and it's *not* finished so expect many improvements and layout changes in the upcoming versions.

Code:
2.04
          upd for 4.2
Code:
2.03
          upd for 4.1
          -removed pet Happiness/Pet Loyalty System
          -change positions buffs for default
Code:
2.02b
           New Style, Font
           AltPowerBar, ThreatBar support
Code:
2.01r
	Fixed some eclipsebar errors
Code:
2.0r
	Complete code rewrite
	Changed the positioning of class bars
	Changed the positioning of castbars
	Changed portrait and healthbar's heights of player and target frames
	Slight new layout for all other frames
	Added boss frames
	Added pet's target frame
	Added new texture for backgrounds
	Added new texture for debuffhighlight
	Added new font
	Added support for oUF_boring_totembar
	Added support for oUF_CombatFeedback
Code:
1.7r
	Fixed DeadlyPoison tag bug (hopefully)
	Fixed raid dropdown menus
Code:
1.65r
	Corrected some wrong AuraWatch spell ids.
Code:
1.6r
	Changed health's bg color when out of range
	Changed the way raid scaling is done
	Added support for oUF_AuraWatch
	Fixed raidDebuffs not working properly
	Added a new custom texture for debuffHighlightning
Code:
1.5r
	Fixed a typo that prevented combopoints to show up
	Fixed frame scaling not working
	Fixed Moonkin's EclipseBar support
Code:
1.4b
	Added new config options to set frame positioning for some units
	Changed LFD's positioning
	Added some options to control aura displaying
	Added Elite/Rare/Boss representation
	Added target's level coloring according to difficult
	Fixed various minor bugs
	Removed support for oUF_PowerSpark (no more 5sec rule)
	Added support for oUF_DebuffHighlight (embedded)
	Added support for raid debuffs (alpha)
	Changed aura fonts for a better one
Code:
1.3b
	Added support for oUF 1.5.x
	Fixed raid and partyframes not showing
	Added combopoints support
	Added PvP Icon
	Removed debuff highlight for rewrite
	Removed support for oUF_ReadyCheck external addon, added support for oUF's ReadyCheck
Code:
1.2b
	Changed TOC to support 4.x
	Added support for Holy Power and Soul Shards
	Added Phase and Quest icons
	Added an option to disable castbars
	Removed support for HealComm4, added support for oUF's HealPrediction
Code:
1.1b
	Added life percent display in player's and target's frames
	Added power display in player frame instead of player's name
	Added an option to disable player auras in player frame and use blizzard's default aura frames
	Added scaling support (experimental)
	Added a focus target's frame
	Added castbar support for all frames (except raid)
	Removed Pet's target frame
Code:
1.0b
	Initial release
Archived Files (14)
File Name
Version
Size
Author
Date
2.03
115kB
drakull
04-30-11 05:50 AM
2.02b
116kB
drakull
03-07-11 11:07 AM
2.01r
98kB
drakull
01-08-11 02:13 PM
2.0
98kB
drakull
01-07-11 03:39 PM
1.7r
56kB
drakull
11-20-10 07:41 AM
1.65r
74kB
drakull
10-31-10 03:35 AM
1.6r
74kB
drakull
10-29-10 06:53 PM
1.5r
64kB
drakull
10-22-10 09:24 PM
1.4b
63kB
drakull
10-19-10 10:07 PM
1.3b
130kB
drakull
10-15-10 11:51 AM
1.2b
161kB
drakull
10-12-10 06:12 AM
1.1b
75kB
drakull
10-06-10 07:27 AM
1.0b (repack)
74kB
drakull
09-30-10 06:10 PM
1.0b
74kB
drakull
09-30-10 05:53 PM


Post A Reply Comment Options
Unread 06-12-11, 04:21 PM  
Theojin
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
I have a little question.

I play normally with my hunter. Now i decided to play my old heal druid as an alt. But as a healer i prefer an different layout.

Is there a way with ouf and especially ouf_drk with different layouts, not only the size and place of the unitframes, the other .lua options too?
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Unread 06-02-11, 08:56 AM  
Phonoi
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
pet happiness

Hi.
With the removal of pet happiness im getting this error:
Code:
Message: Interface\AddOns\oUF_Drk\tags.lua:73: attempt to call global 'GetPetHappiness' (a nil value)
Time: Thu Jun  2 11:46:16 2011
Count: 1
Stack: [C]: in function `GetPetHappiness'
Interface\AddOns\oUF_Drk\tags.lua:73: in function `?'
Interface\AddOns\oUF\elements\tags.lua:563: in function `UpdateTag'
Interface\AddOns\oUF\elements\tags.lua:412: in function `func'
Interface\AddOns\oUF\ouf.lua:294: in function <Interface\AddOns\oUF\ouf.lua:289>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals:
I just removed lines 73 and 74 from the tags.lua file and it seems to have solved the issue.
Code:
elseif (u == "pet") and GetPetHappiness() then
	return hex(oUF.colors.happiness[GetPetHappiness()])
Dont know if it will eventually come back to bite me in the ass, but this might help other people so im just gonna throw it out there
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Unread 05-15-11, 02:28 PM  
itsryu
A Kobold Labourer

Forum posts: 0
File comments: 4
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Wow should have re read what I posted lol. Im fine with where its at but is there a way to add the debuffs there too? Im use to check the debuffs I have right under my buffs.
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Unread 05-15-11, 12:40 AM  
gezus
A Deviate Faerie Dragon

Forum posts: 10
File comments: 51
Uploads: 0
Originally posted by itsryu
I noticed that our buff is not next to the mini map, before it was next to the unit frame (I used an older version). But I did not see where the debuffs were placed, I saw my debuff under the unit frame but is there a way to put it say under the buffs next to the mini map?
Yeah, it can be moved around... but it's a pain in the ass. there is a section in the CFG file that talks about location of things, you would just have to fiddle with it. and go from there.
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Unread 05-14-11, 11:12 PM  
itsryu
A Kobold Labourer

Forum posts: 0
File comments: 4
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I noticed that our buff is not next to the mini map, before it was next to the unit frame (I used an older version). But I did not see where the debuffs were placed, I saw my debuff under the unit frame but is there a way to put it say under the buffs next to the mini map?
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Unread 05-14-11, 08:35 PM  
gezus
A Deviate Faerie Dragon

Forum posts: 10
File comments: 51
Uploads: 0
Originally posted by itsryu
That seems to be a "threat bar" I could be wrong and it could be the experience or reputation bar is suppose to be. But at the moment I have the same bar but on the bottom in the middle, where my party frames are set up. It only shows up when I am tanking but I want to turn it off. I tried to remove the lua file in the plug ins folder but it doesnt work and now it shows when im not in a group.
I managed to turn off the threat bar, So thats not it.. /boggle

I fixed it .. in the CFG file, I changed a few options to "false" and it's gone.

cfg.Reputation = false
cfg.AltPowerBar = false
cfg.Experience = false
Last edited by gezus : 05-14-11 at 08:41 PM.
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Unread 05-14-11, 07:08 PM  
itsryu
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
That seems to be a "threat bar" I could be wrong and it could be the experience or reputation bar is suppose to be. But at the moment I have the same bar but on the bottom in the middle, where my party frames are set up. It only shows up when I am tanking but I want to turn it off. I tried to remove the lua file in the plug ins folder but it doesnt work and now it shows when im not in a group.
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Unread 05-14-11, 06:37 PM  
gezus
A Deviate Faerie Dragon

Forum posts: 10
File comments: 51
Uploads: 0
So .. can anyone tell me what the white bar at the top of my screen is? .. its definately OUF_DRK, and I know how to disable stuff in the Lua files, just not sure what this thing is..

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Unread 05-08-11, 02:58 PM  
Kamina
A Kobold Labourer

Forum posts: 0
File comments: 11
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What the name of your combat text addon ?
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Unread 05-01-11, 06:32 PM  
Lrudeboy
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
1) Portraits have some "gray" cover (casting bar)... how can i fix it to be transparent?
2) How can i make health bar to be for example green?
Last edited by Lrudeboy : 05-01-11 at 06:48 PM.
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Unread 05-01-11, 03:36 PM  
davidrm15
A Defias Bandit

Forum posts: 2
File comments: 54
Uploads: 0
1- How can see debuff player in default position similar buff player ?
2- How can move buff continue debuff in down target frame ? Thanks
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Unread 04-08-11, 02:39 PM  
Rixxon
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 17
Uploads: 4
where can i change the wide and where can i disable the portrait ?

i find it in the core.lua
its realy easy to find. look at player , target ... size (...)
Last edited by Rixxon : 04-11-11 at 09:53 PM.
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Unread 04-06-11, 02:12 PM  
weasoug
A Flamescale Wyrmkin
 
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Forum posts: 128
File comments: 315
Uploads: 15
Any chance you will add oUF WeaponEnchant.

and party pets, as a healer i like to see them to heal.

thanks.
__________________
wMmap :: Is a lightweight Minimap, with a sleek look & custom imagery.
wIn1 :: In one addon. and is very lightweight & simple to use.
wChat :: Is a lightweight chat mod.
wBroker :: Is A simple broker add-on.
wPetXPBar :: Is A simple lightweight Pet XP Bar.
Last edited by weasoug : 04-06-11 at 03:14 PM.
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Unread 03-30-11, 09:27 PM  
khangg
An Aku'mai Servant
AddOn Compiler - Click to view compilations

Forum posts: 35
File comments: 53
Uploads: 2
How would I go about truncating the names for the raid frames? I'm thinking of limiting it to 5 characters.
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Unread 03-25-11, 03:04 PM  
ataraxia4
A Kobold Labourer

Forum posts: 0
File comments: 2
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love the layout!

ive been using DRK for a few updates and now there is a new icon set on the top left of the screen, for debuffs. what is it and how do i turn it off?

thanks
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