Download
(166 Kb)
Download
Updated: 09-15-13 02:37 AM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-15-13 02:37 AM
Created:10-04-10 06:14 AM
Downloads:38,556
Favorites:210
MD5:
Categories:Mage, Casting Bars, Cooldowns, Combat Mods
5.4
CombustionHelper  Popular! (More than 5000 hits)
Version: Release 3.5.2
by: oldchap32 [More]
The goal of this addon is to allow easy optimizing of the mage talent Combustion. It tracks all relevant Dots on your target, your cooldown of Combustion so you'll be able to use the talent with maximum effectiveness.

To summarize the new talent : it will add a new Dot on effect on your target which will be equal to the sum of Ignite and Pyroblast Dots.

With this addon, you'll know if one of your Dot is missing.

CombustionHelper is composed of the main addon and 2 bundled other addons : CauterizeCooldown and MageBombTracker. Here is their main features :

CombustionHelper main addon:
  • Automatic switch depending if combustion is in your spellbook or not.
  • Autohide out of combat is off by default, use config panel to configure it. You can choose between no autohide, autohide out of combat or autohide when combustion is on cd.
  • Reset variables option because i know some of you like to bug the thing by switching options while in combat/autohide is running and stuff. If you bug it, just reset and log off so you start with a clean state.
  • Option to hide all config messages in chat.
  • Dot tick damage report mode. This is not the expected combustion damage report because of the complexity of ignite, rather an information about how much damage the last tick did so you know if it's powerful enough.
  • Pyroblast/Hot Streak report mode which will warn you when wasted an Hot Streak proc will letting it be refreshed before getting used and at end of combat will report with number of Pyro casted with number and percentage and Hot Streak gained.
  • Timer for Combustion Dot on target.
  • Flamestrike tracker supporting regular flamestrike and blastwave Flamestrike.
  • Tooltips for option panel settings, no more obscure settings.
  • Ignite munching report, so you know how much damage you lost because of buggy mechanics.
  • Graphical options so you can make it the way you want.
  • Localisation in english, deutsch, French and Chinese (feel free to report typos…) (thanks to Hambo and Plueschbaer from MMO-C forums for deutsch version)
  • Threshold option to activate color change of background when Ignite cross the specified value.
  • Audio warning when ignite value reach the threshold.

CauterizeCooldown :

A simple cooldown showing Cauterize cooldown.

You can change the scale, alpha and Frame level. Also enabled by default a timer like OmniCC/CooldownCount. You can choose to autohide the addon when your cauterize is off cooldown. It will autohide too for classes other than mage. Also feature a customizable warning message which can be outputted to vicinity, party, raid or yell channel. There is also another optional warning when Ice Block is up. You can set whatever SharedMedia sound you want as an alert.

MageBombTracker :

This addon track all the new mage bombs and flamestrike cooldown which will be available in patch 5.0.4 and MoP. Previously bundled with CombustionHelper, it's now available as a stand alone addon. It show them with a list which feature :
  • current target marker
  • target name
  • raid marker
  • time remaining

Other nice features are :
  • Alert when missing a bomb
  • Alert when overwriting a bomb
  • End of fight report

Fully customisable and lightweight, all you need to monitor your bombs !
Available in English and French for now, submit your translation for more.

------------------------------------------

Changes from 2.xx versions ?
  • No more crit debuff tracking, it's gone for mages.
  • No more support for FrostFire Bolt, useless for Combustion and i doubt anyone used it.
  • No more Impact support, new inferno blast replaced aura procs.

Use Interface Panel -> Addons for full config or /combustionhelper for bringing up directly the option panel.
As always, report me bugs and requests.

Donation is totally optional but all funds will be used to buy chocolate for my wife so she'll be a bit less mad at me spending so much time coding.
Release 3.5.2
TOC update
Fix for combustion nerf

Release 3.5.1
TOC update

Beta 3.5
Italian translation for Combustionhelper main module
Moved all the code related to magebombtracker module, hopefully fixing bugs
Fix for other character than mage interface bug
TOC update

Release 3.4.7
TOC update
Fix for bomb type not updating

Release 3.4.6
Fix for bomb not updating

release 3.4.5
Fix for scaling problem

beta 3.4.4
Fix for window position resetting (another attempt)

beta 3.4.3
Fix for window position resetting

Release 3.4.2
Updated toc for 5.1
Fix for Magebombtracker font/texture list
Fix for combustion formula after 50% nerf

Release 3.4.1
Updated Toc for 5.1

Release 3.4
Added option to hide pyroblast and Bomb tracking in main window
Fix for 5.1 combustion formula
Fix for zoning spam
Fix for chinese languages (beware using may freeze your computer for a min the first time)Release 3.3.1
Fix for 5.1

Release 3.3
Added pyromaniac warning (red background by default)
Added Heating Up warning (yellow background by default)
Fix for MageBombTracker disappearing in arcane/frost spec
Fix for Ignite triggered from other mages
Added support for Combustion glyph in predicter
Disabled refresh warning when refresh just before last tick of bombs

Release 2.9.1
Added Border color options
Fix for CauterizeCooldown showing when disabled
Fix ColorPicker bugging on opacity settings

Release 2.9
Merged CauterizeCooldown addon into CombustionHelper
Added report info for Combustion usage
Fix for bug when impacting multiple living bombs (working, this time)

Release 2.8.3
Fix for bug when impacting multiple living bombs (hopefully)
Fix for Frostfire orb triggering Ignite

Release 2.8.2
Fix for settings not saved
Fix for background color in LB tracker frame

Release 2.8.1
Added audio warning when using threshold mode
Fix for transparent background/border
Fix for translation errors

Release 2.8
Added graphical options
Changed threshold to ignite only
4.3 compatible with variable combustion cd
New savedvariables check upon loading
Texture/font/bg/border validity check
English, French and Deutsch localisation

Release 2.7.16
Just changed the TOC for 4.2

Release 2.7.15
Fix for 4.2 compatibility

Release 2.7.14
Fix for Autohide problems
Fix for Ignite munching report
Fix for Ignite predictor
Fix for threshold total
Corrected the TOC version number

Release 2.7.13
Fix for "combuignitecount" error
Fix for Blastwave FS not being managed by Flamestrike tracker option panel
Small typos corrected
Fix for white bars by default
Fix for threshold not taking in account ignite predicter

Release 2.7.12
Removed a forgotten debug line

Release 2.7.11
Added Flamestrike Tracker
Added Ignite munching report
Added Tooltips in option panel
Added Beta Ignite predicter
Modified scale slider to start at 50% scale
Many invisible changes preparing for 2.8 version
Fix for 4.1 compatibility

Beta 2.7.10
Fix for living bomb tracker when target disappear without triggering SPELL_AURA_REMOVED (Cho'gall HC)

Release 2.7.9
Added raid marker and current target symbol to multiple LB tracker
Added missed LB to early LB warning mode
You can now adjust value for red zone timers in option panel
Fix for autohide spamming message
Fix for threshold handling

Release 2.7.8
Fix for critical mass tracker showing white bar when disabled
Fix for incorrect FrameLevel causing errors when changing LB tracker position
Fix for error when disabling LB tracker

Release 2.7.7
Border color switch to yellow when impact is up
Colors now applying for border of frame and background
Threshold for dot value now affect background color too

Release 2.7.6
Added left and right option for LB tracker

Release 2.7.5
Added multiple Living Bomb tracking with impact support

Release 2.7.4
Added Pyroblast/Hot Streak report mode.

Release 2.7.3
more bug fixes

Release 2.7.2
removed the debug spam

Release 2.7.1
Added total dot report with threshold option and some bug fixes

Release 2.7
Added Dot tick damage report

Release 2.6.9
Added small fix enabling LB warning mode by default

Release 2.6.8
Added warning mode for early Living bomb refresh

Release 2.6.7
Added reset position for reset button in Interface options panel

Release 2.6.6
Small fix to enable hide with alt z

Release 2.6.5
Changed glyph slots for FFB glyph check

Release 2.6.4
Added a WORKING Class check

Release 2.6.3
Added Class check

Release 2.6.2
Working bug fix this time

Release 2.6.1
Small bug fix when changing spec and ffb not showing

Release 2.6
Added Critical Mass/Shadow Mastery tracker
More autohide options
Cleaned code for future updates

Release 2.5
Added Bar mode with config
Added Autohide and fade out/in time configuration
Corrected bug with ffbglyph not showing when glyph up and ffb mode disabled

Release 2.4
Added GUI config in Interface Panel -> Addons
Added Scale settings
Corrected no fire spec Autohide in combat
Corrected FFB glyph bug

Release 2.3.1
Corrected Autohide feature on login
Corrected Startup message

Release 2.3 :
Added Impact mode (on by default)
Added out of combat autohide (off by default)
Added reset savedvariables option
better glyph/talent check
widened frostfire bolt frame to avoid text clipping

Release 2.2.3 :
added autohide feature, should be on by default

Release 2.2 :
added fade in fade out effects (thanks to humbedooh for the librairy and advices)
added automatic spec/glyph detection

Release 2.1 :
Cleaned the code from global arg, many thanks to toraven for this.
widened the frostfire timer frame to avoid clipping
Less spam when updating player talents

Release 2 :
automatic check of Combustion spell in the spell book
added command prompt for hide/show
added command prompt for frostfire/no frostfire
added command prompt for lock/unlock
save variables depending on slashcommand and spec

Release 1 :
Added status bar for combustion cooldown
lightened the addon
Optional Files (0)


Archived Files (50)
File Name
Version
Size
Author
Date
Release 3.5.1
166kB
oldchap32
08-22-13 05:16 AM
Release 3.4.2
161kB
oldchap32
12-01-12 02:08 AM
Release 3.4.1
161kB
oldchap32
12-01-12 01:29 AM
Release 3.3.1
121kB
oldchap32
11-28-12 05:19 AM
Release 3.3
131kB
oldchap32
09-01-12 06:05 PM
Release 3.1.1
131kB
oldchap32
08-29-12 06:52 AM
Release 2.9.1
99kB
oldchap32
02-13-12 09:06 AM
Release 2.9
98kB
oldchap32
02-02-12 01:36 AM
Release 2.8.3
91kB
oldchap32
12-31-11 07:03 AM
Release 2.8.2
86kB
oldchap32
12-06-11 06:14 PM
Release 2.8.1
86kB
oldchap32
12-04-11 03:30 PM
Release 2.8
64kB
oldchap32
11-28-11 06:19 PM
Release 2.7.16
49kB
oldchap32
07-28-11 04:25 PM
Release 2.7.15
49kB
oldchap32
05-24-11 03:06 AM
Release 2.7.14
49kB
oldchap32
04-28-11 05:43 PM
Release 2.7.13
49kB
oldchap32
04-25-11 02:47 AM
Release 2.7.12
49kB
oldchap32
04-21-11 11:18 PM
Release 2.7.11
49kB
oldchap32
04-21-11 11:50 AM
Release 2.7.10
30kB
oldchap32
03-22-11 09:19 AM
Release 2.7.9
29kB
oldchap32
02-24-11 03:29 AM
Release 2.7.8
28kB
oldchap32
02-14-11 06:07 PM
Release 2.7.6
28kB
oldchap32
02-13-11 06:42 PM
Release 2.7.5
28kB
oldchap32
02-13-11 12:53 PM
Release 2.7.4
25kB
oldchap32
01-20-11 03:04 AM
Release 2.7.3
25kB
oldchap32
01-04-11 01:53 PM
Release 2.7.2
25kB
oldchap32
01-04-11 01:11 PM
Release 2.7.1
25kB
oldchap32
01-04-11 05:50 AM
Release 2.7
24kB
oldchap32
12-23-10 05:35 PM
Release 2.6.9
24kB
oldchap32
12-10-10 06:57 AM
Release 2.6.8
24kB
oldchap32
12-10-10 02:58 AM
Release 2.6.7
23kB
oldchap32
12-03-10 07:27 AM
Release 2.6.6
23kB
oldchap32
11-26-10 07:44 AM
Release 2.6.5
34kB
oldchap32
11-24-10 10:08 AM
Release 2.6.4
23kB
oldchap32
11-19-10 04:13 PM
Release 2.6.3
23kB
oldchap32
11-19-10 02:06 PM
Release 2.6.2
23kB
oldchap32
10-26-10 09:42 AM
Release 2.6
23kB
oldchap32
10-25-10 07:53 AM
Release 2.5
21kB
oldchap32
10-21-10 06:05 PM
Release 2.4
17kB
oldchap32
10-19-10 04:54 PM
Release 2.3.1
16kB
oldchap32
10-17-10 12:49 PM
Release 2.3.1
16kB
oldchap32
10-17-10 12:43 PM
Release 2.3
16kB
oldchap32
10-16-10 10:21 AM
Release 2.2.3
15kB
oldchap32
10-11-10 04:22 PM
Release 2.2.1
18kB
oldchap32
10-11-10 06:54 AM
Release 2.2
18kB
oldchap32
10-11-10 06:52 AM
Release 2.1
6kB
oldchap32
10-07-10 05:02 PM
Release 2
9kB
oldchap32
10-07-10 11:37 AM
Release 1
5kB
oldchap32
10-06-10 05:19 PM
Beta 2
4kB
oldchap32
10-04-10 04:32 PM
Beta 1
17kB
oldchap32
10-04-10 06:14 AM


Post A Reply Comment Options
Old 10-23-10, 05:31 PM  
BobT36
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Ahh interesting, let me know if the position can be set by addon code please, even if its just temporarily while logged in.

Basically what I'm thinking of doing is coding an extra text command so I can say /combustionhelper Raid, and just have it do:

SetPosition(x, y)
BarMode On

and the reverse for when I toggle it off heh.

(Would need to be able to get the position coordinates too so I know what to set em as).

Of course thats just a personal thing that I'll code in once I know if the positioning can be referenced / set, and how.
Last edited by BobT36 : 10-24-10 at 07:46 AM.
BobT36 is offline Report comment to moderator  
Reply With Quote
Old 10-25-10, 12:35 PM  
Hiker
A Murloc Raider
 
Hiker's Avatar

Forum posts: 5
File comments: 47
Uploads: 0
Great!

The newest version of CombustionHelp is awesome. It just keeps getting better and better, thanks!
Hiker is offline Report comment to moderator  
Reply With Quote
Old 10-25-10, 02:45 PM  
BobT36
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Nice update, the bars really help when raiding.

However I think there's a bit of a bug. I like how you've programmed in all the checks and so on for Combustion itself, FFB glyph and so on (though I remove all the chatlog messages), but there's a bit that doesn't seem to work right:

If I log in with frost spec (no FFB glyph and the addon hides itself),
THEN switch to fire spec, (FFB glyph on here, addon unhides)
It doesn't detect the Frostfirebolt Glyph and show with FFB mode on.
It displays Impact mode and everything else I like to have on, but not FFB mode, I keep having to switch that on manually.

I've tried putting the Combuffbglyphcheck () in the if (event == "PLAYER_TALENT_UPDATE") section, but it doesn't always work.

Instead I copied the parts of the FFB Check section on login, and the command to force it on and put it in the player talent update section, this now works. Bad practice to do it this way though so it could do with a tidy / sorting properly. I'm not used to LUA and I can't be arsed normally.

Code:
if (event == "PLAYER_TALENT_UPDATE") then
-------------------------------
--Combustion spell check            
            local a6 = IsSpellKnown(11129) -- check if combustion is in the spellbook
                
            if (a6 == false) and (combutalent == true) then
                    CombustionFrame:FadeOut(combufadeoutspeed,combufadealpha)
                    combutalent = false
            elseif (a6 == true) and (combutalent == false) then
                    CombustionFrame:FadeIn(combufadeinspeed)
                    combutalent = true
		    local enabled1,_,_,id1 = GetGlyphSocketInfo(1)
        	    local enabled4,_,_,id4 = GetGlyphSocketInfo(4)
                    local enabled6,_,_,id6 = GetGlyphSocketInfo(6)
         
	            if (id1 == 61205) or (id4 == 61205) or (id6 == 61205)
	            then ffbglyph = true
    	                combuffb = true
			CombustionFrameresize()
        		Combuffbglyphcheck ()	
	            else 
		     ffbglyph = false
                     combuffb = false
            	end 	
            end

    end
Works fine with that, displays itself with FFB mode on, after logging in as frost, THEN switching to fire, like I said it just needs sorting properly and a good tidy, I also haven't tested switching to fire but without the glyph and so on. Loving the addon though, seems fine in every other way, very useful!

Edit: Why does Crit mass display as a bar with barmode off?
Last edited by BobT36 : 10-25-10 at 03:03 PM.
BobT36 is offline Report comment to moderator  
Reply With Quote
Old 10-26-10, 09:28 AM  
oldchap32
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 61
Uploads: 8
Originally posted by BobT36
Nice update, the bars really help when raiding.

However I think there's a bit of a bug. I like how you've programmed in all the checks and so on for Combustion itself, FFB glyph and so on (though I remove all the chatlog messages), but there's a bit that doesn't seem to work right:

If I log in with frost spec (no FFB glyph and the addon hides itself),
THEN switch to fire spec, (FFB glyph on here, addon unhides)
It doesn't detect the Frostfirebolt Glyph and show with FFB mode on.
It displays Impact mode and everything else I like to have on, but not FFB mode, I keep having to switch that on manually.

I've tried putting the Combuffbglyphcheck () in the if (event == "PLAYER_TALENT_UPDATE") section, but it doesn't always work.

Instead I copied the parts of the FFB Check section on login, and the command to force it on and put it in the player talent update section, this now works. Bad practice to do it this way though so it could do with a tidy / sorting properly. I'm not used to LUA and I can't be arsed normally.

Code:
if (event == "PLAYER_TALENT_UPDATE") then
-------------------------------
--Combustion spell check            
            local a6 = IsSpellKnown(11129) -- check if combustion is in the spellbook
                
            if (a6 == false) and (combutalent == true) then
                    CombustionFrame:FadeOut(combufadeoutspeed,combufadealpha)
                    combutalent = false
            elseif (a6 == true) and (combutalent == false) then
                    CombustionFrame:FadeIn(combufadeinspeed)
                    combutalent = true
		    local enabled1,_,_,id1 = GetGlyphSocketInfo(1)
        	    local enabled4,_,_,id4 = GetGlyphSocketInfo(4)
                    local enabled6,_,_,id6 = GetGlyphSocketInfo(6)
         
	            if (id1 == 61205) or (id4 == 61205) or (id6 == 61205)
	            then ffbglyph = true
    	                combuffb = true
			CombustionFrameresize()
        		Combuffbglyphcheck ()	
	            else 
		     ffbglyph = false
                     combuffb = false
            	end 	
            end

    end
Works fine with that, displays itself with FFB mode on, after logging in as frost, THEN switching to fire, like I said it just needs sorting properly and a good tidy, I also haven't tested switching to fire but without the glyph and so on. Loving the addon though, seems fine in every other way, very useful!

Edit: Why does Crit mass display as a bar with barmode off?
OK i see what went wrong it was missing the function CombustionFrameresize to start with player talent update, fixed now (2.6.1)
For the critical mass tracker not affected by bar mode, it's a design choice. with all the other timer, the empty space in nobar mode is litlle enough to not be too hard to be read but for the critical tracker i found it disturbing, hence the bar always showing. Does it bother you that much ?
oldchap32 is offline Report comment to moderator  
Reply With Quote
Old 10-26-10, 11:05 AM  
BobT36
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Not really, was just wondering thats all, and yeah I get ya with the gap. Not worth a rework.

Nice one on fixing the issue. No other problems with it.

Would still like to be able to set the position at some point (like I said I'm fine with coding that in since its just for quick switching personal use), but I'm not sure how to do that through the addon code. I know some mods can "reset" position but that may be different.

Any idea if its possible and how to get/set the window position properties through the addon code? If its a major mess about due to Blizzard handling the values, I'm fine with just moving it around manually.
BobT36 is offline Report comment to moderator  
Reply With Quote
Old 11-03-10, 01:53 AM  
kanoth
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Living bomb tracking

Hello, and thanks for delevoping this awesome addon! Been using it in cataclysm beta and it's working very well. I do however miss some indication of how many targets living bomb is currently on, is it possible to add an option for tracking living bomb on several targets (like the one in magenuggets), maybe even with the bars and everything?
Last edited by kanoth : 11-03-10 at 01:54 AM.
kanoth is offline Report comment to moderator  
Reply With Quote
Old 11-03-10, 10:05 AM  
oldchap32
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 61
Uploads: 8
Re: Living bomb tracking

Originally posted by kanoth
Hello, and thanks for delevoping this awesome addon! Been using it in cataclysm beta and it's working very well. I do however miss some indication of how many targets living bomb is currently on, is it possible to add an option for tracking living bomb on several targets (like the one in magenuggets), maybe even with the bars and everything?
this is on the todo list indeed.
oldchap32 is offline Report comment to moderator  
Reply With Quote
Old 11-03-10, 02:28 PM  
BobT36
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Nice! That will definately help.

Specially with how daft impact is at the mo heh.
BobT36 is offline Report comment to moderator  
Reply With Quote
Old 11-13-10, 11:28 AM  
Stanzilla
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 113
Uploads: 1
You could do

Code:
if select(2, UnitClass("player")) ~= "MAGE" then return end
at the start of the code to stop it from loading on non-mage characters. would be useful imo.
Stanzilla is offline Report comment to moderator  
Reply With Quote
Old 11-14-10, 07:00 AM  
Cheaterbolt
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
This addon is great but its way off my ui style.
Pretty pretty please add an option to edit border texture and font or at least provide a clue to do so. Couldn't find any such strings in lua
Cheaterbolt is offline Report comment to moderator  
Reply With Quote
Old 11-14-10, 08:33 AM  
Cheaterbolt
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Nvm,found it in xml file.
Just wanted to share results
http://rghost.ru/3253475.view
Cheaterbolt is offline Report comment to moderator  
Reply With Quote
Old 11-15-10, 01:18 AM  
oldchap32
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 61
Uploads: 8
Originally posted by Cheaterbolt
Nvm,found it in xml file.
Just wanted to share results
http://rghost.ru/3253475.view
nice work indeed, graphical settings will be in someday i think
oldchap32 is offline Report comment to moderator  
Reply With Quote
Old 11-19-10, 02:14 AM  
Xinhuan
A Chromatic Dragonspawn
 
Xinhuan's Avatar
AddOn Author - Click to view AddOns

Forum posts: 170
File comments: 212
Uploads: 14
Can you make the addon not even load if the player's class is not a mage?

Just add at line 1 of your Lua file:

Code:
if select(2, UnitClass("player")) ~= "MAGE" then return end
So if the player's class is not a mage, the remainder of the file (line 2 onwards) will not even execute or load.
__________________
Author of Postal, Omen3, GemHelper, BankItems, WoWEquip, GatherMate, GatherMate2, Routes and Cartographer_Routes
Xinhuan is offline Report comment to moderator  
Reply With Quote
Old 11-19-10, 02:07 PM  
oldchap32
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 61
Uploads: 8
Originally posted by Xinhuan
Can you make the addon not even load if the player's class is not a mage?

Just add at line 1 of your Lua file:

Code:
if select(2, UnitClass("player")) ~= "MAGE" then return end
So if the player's class is not a mage, the remainder of the file (line 2 onwards) will not even execute or load.
Added and updated version 2.6.3
Was a bit busy with my new addon, gonna work soon on dps report
oldchap32 is offline Report comment to moderator  
Reply With Quote
Old 11-19-10, 03:23 PM  
jasje
A Chromatic Dragonspawn
 
jasje's Avatar
AddOn Author - Click to view AddOns

Forum posts: 150
File comments: 283
Uploads: 8
Originally posted by oldchap32
Added and updated version 2.6.3
Was a bit busy with my new addon, gonna work soon on dps report
nice that you added this because i mentioned this a few pages back
__________________

Tukui | Github
jasje is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.